• Title/Summary/Keyword: View Method

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An Utilizing Method for Multi-View Video Clips under Digital Broadcasting Environments (디지털방송 데이터서비스의 방송프로그램 영상 멀티 뷰 활용 지원 방법)

  • Ko, Kwangil
    • Convergence Security Journal
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    • v.15 no.2
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    • pp.3-9
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    • 2015
  • The development of the digital compression technology and the broadcasting receiver's processing power make it possible to apply a multi-view function to the broadcasting services. The multi-view function is usually utilized to provide simultaneously several programs to viewers or to implement a multi-angle service of a sports program that allows a viewer to choose a video of his/her prefer viewpoint. The paper proposes an integrated method for utilizing a multi-view function in the digital broadcasting environment in which more than 100 programs are on air and there may be various data services which want to use multi-view video clips. For the purpose, a method of composing and transmitting multi-view videos and related information has been devised and a Java API to utilize the rapid editing function of a decoding chip-set has been implemented to clip, resize, and display parts of the multi-view videos.

A GPU based Rendering Method for Multiple-view Autostereoscopic Display (무안경식 다시점 입체 디스플레이를 위한 GPU기반 렌더링 기법)

  • Ahn, Jong-Gil;Kim, Jin-Wook
    • Journal of the HCI Society of Korea
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    • v.4 no.2
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    • pp.9-16
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    • 2009
  • 3D stereo display systems gain more interests recently. Multiple-view autostereoscopic display system enables observers to watch stereo image from multiple viewpoints not wearing specific devices such as shutter glasses or HMD. Therefore, the Multiple-view autostereoscopic display is being spotlighted in the field of virtual reality, mobile, 3D TV and so on. However, one of the critical disadvantages of the system is that observer can enjoy the system only in a small designated area where the system is designed to work properly. This research provides an effective way of GPU based rendering technique to present seamless 3D stereo experiences from an arbitrary observer's view position.

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Optimal Motion Control of 3-axis SCARA Robot Using a Finite Jerk and Gain Tuning Based on $LabVIEW^{(R)}$ ($LabVIEW^{(R)}$ 기반 3축 스카라 로봇의 유한 저크 및 게인 동조를 이용한 최적 모션 제어)

  • Kim, J.H.;Chung, W.J.;Kim, H.G.;Lee, G.S.
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.17 no.3
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    • pp.40-46
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    • 2008
  • This paper presents the optimal motion control for 3-axis SCARA robot by using $LabVIEW^{(R)}$. Specifically, for optimal motion control of 3-axis SCARA robot, we study velocity profile based on finite jerk(the first derivative of acceleration) and optimal gain tunig based on frequency response method by using $LabVIEW^{(R)}$. The velocity optimization with finite jerk aims at generating the smooth velocity profile of robot. Velocity profile based on finite jerk is acquired and applied to 3-axis SCARA robot by using $LabVIEW^{(R)}$. DSA(Dynamic Signal Analyzer) for frequency response method is programed by using $LabVIEW^{(R)}$. We obtain the bode plot of transfer function about 3-axis SCARA robot by using DSA, and perform the gain tuning considering dynamic characteristic based on the bode plot. These experiments have shown that the proposed motion control can reduce vibration displacement and response error rate each 33.7% and 51.7% of 3-axis SCARA robot.

Design of Infrared Camera for Extended Field of View (시야 확장형 적외선카메라 설계)

  • Lee, Yong-chun;Song, Chun-ho;Kim, Sang-woon;Kim, Young-kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.699-701
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    • 2017
  • Typical operating method for long-range observation cameras are to detect the target at a wide angle of view and to recognize/identify the target with a telephoto angle of view. And the detection/recognition range performance is an important item to evaluate the performance of the defense infrared camera. To increased the detection range performance, the camera's field of view should be narrowed. Due to the narrow field of view, the probability of finding target is relatively low. In this paper, we propose a method to search for target by providing a wide angle view while maintaining detection range performance. M&S and optimized design were used to develop infrared camera with extended field of view and the results of the test summarized.

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Integrating Multi-view Stereoscopic Transmission System into MPEG-21 DIA (Digital Item Adaptation)

  • Lee, Seung-Won;Kim, Man-Bae;Byun, Hye-Ran;Park, Il-Kwon
    • Journal of Broadcast Engineering
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    • v.12 no.4
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    • pp.342-349
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    • 2007
  • In general multi-view system, all the view sequences acquired at the server are transmitted to the client. However, this kind of system requires high processing power of the server as well as the client, thus it is posing a difficulty in practical applications. To overcome this problem, a relatively simple method is to transmit only two view-sequences requested by the client in order to deliver a stereoscopic video. In this system, effective communication between the server and the client is one of important aspects. Therefore, we propose an efficient multi-view system that transmits two view-sequences according to user's request. The view selection process is integrated into MPEG-21 DIA (Digital Item Adaptation) so that our system is compatible to MPEG-21 multimedia framework. Furthermore, multi-view descriptors related to multi-view camera and systems are newly introduced. The syntax of the descriptions and their elements is represented in XML (extensible Markup Language) schema. Intermediate view reconstruction (IVR) is used to reduce such discomfort with excessive disparity. Furthermore, IVR is useful for smooth transition between two stereoscopic view sequences. Finally, through the implementation of testbed, we can show the valuables and possibilities of our system.

Consider the directional hole filling method for virtual view point synthesis (가상 시점 영상 합성을 위한 방향성 고려 홀 채움 방법)

  • Mun, Ji Hun;Ho, Yo Sung
    • Smart Media Journal
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    • v.3 no.4
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    • pp.28-34
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    • 2014
  • Recently the depth-image-based rendering (DIBR) method is usually used in 3D image application filed. Virtual view image is created by using a known view with associated depth map to make a virtual view point which did not taken by the camera. But, disocclusion area occur because the virtual view point is created using a depth image based image 3D warping. To remove those kind of disocclusion region, many hole filling methods are proposed until now. Constant color region searching, horizontal interpolation, horizontal extrapolation, and variational inpainting techniques are proposed as a hole filling methods. But when using those hole filling method some problem occurred. The different types of annoying artifacts are appear in texture region hole filling procedure. In this paper to solve those problem, the multi-directional extrapolation method is newly proposed for efficiency of expanded hole filling performance. The proposed method is efficient when performing hole filling which complex texture background region. Consideration of directionality for hole filling method use the hole neighbor texture pixel value when estimate the hole pixel value. We can check the proposed hole filling method can more efficiently fill the hole region which generated by virtual view synthesis result.

Switched Reluctance Motor Design and Analysis with LabView Program (LabView를 이용한 Switched Reluctance Motor 설계기술 개발)

  • Shin, Pan-Seok;Otaduy, Pedro J.
    • Proceedings of the KIEE Conference
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    • 2001.10a
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    • pp.21-23
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    • 2001
  • A design and analysis program is proposed for switched reluctance motor using an analytical method and a CAD program LabVIEW. The algorithm uses conventional permeance method, in which flux linkages, inductances and torques are calculated numerically. In order to analyze a dynamic characteristics of the motor, voltage control scheme is fallen and a single pulse operation is applied. 2 SRM models are analyzed under the given specifications and constraints. The results compared with measured data.

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Image Reconstruction of Sinogram Restoration using Inpainting method in Sparse View CT (Sparse view CT에서 inpainting 방법을 이용한 사이노그램 복원의 영상 재구성)

  • Kim, Daehong;Baek, Cheol-Ha
    • Journal of the Korean Society of Radiology
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    • v.11 no.7
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    • pp.655-661
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    • 2017
  • Sparse view CT has been widely used to reduce radiation dose to patient in radiation therapy. In this work, we performed sinogram restoration from sparse sampling data by using inpainting method for simulation and experiment. Sinogram restoration was performed in accordance with sampling angle and restoration method, and their results were validated with root mean square error (RMSE) and image profiles. Simulation and experiment are designed to fan beam scan for various projection angles. Sparse data in sinogram were restored by using linear interpolation and inpainting method. Then, the restored sinogram was reconstructed with filtered backprojection (FBP) algorithm. The results showed that RMSE and image profiles were depended on the projection angles and restoration method. Based on the simulation and experiment, we found that inpainting method could be improved for sinogram restoration in comparison to linear interpolation method for estimating RMSE and image profiles.

Multi-View Color Video and Depth Map Coding based on HEVC (HEVC 기반 다시점 컬러 영상 및 깊이 정보 맵 부호화 방법)

  • Yoo, Sun-Mi;Nam, Jung-Hak;Lim, Woong;Sim, Dong-Gyu;Cheong, Won-Sik;Hur, Nam-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.2
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    • pp.83-93
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    • 2012
  • This paper proposes a method to efficiently encode multi-view color videos and depth maps. The proposed coding method for multi-view color videos and depth maps can improve the coding efficiency by additional inter-view prediction, as well as inter-frame prediction. By means of the proposed method, we achieved the coding gain of approximately 55% for 2-view color videos and approximately 12% for 2-view depth maps. For 3-view case, we found that the proposed system yields 54% of coding gain from outer view color videos and 56% of coding gain from center view color videos, respectively. Moreover, for 3-view depth map case, approximately 11% of coding gain from outer view and 13% of coding gain from center view are obtained with the proposed coder, respectively.

Temporal Prediction Structure and Motion Estimation Method based on the Characteristic of the Motion Vectors (시간적 예측 구조와 움직임 벡터의 특성을 이용한 움직임 추정 기법)

  • Yoon, Hyo Sun;Kim, Mi Young
    • Journal of Korea Multimedia Society
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    • v.18 no.10
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    • pp.1205-1215
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    • 2015
  • Efficient multi-view coding techniques are needed to reduce the complexity of multi-view video which increases in proportion to the number of cameras. To reduce the complexity and maintain image quality and bit-rates, an motion estimation method and temporal prediction structure are proposed in this paper. The proposed motion estimation method exploits the characteristic of motion vector distribution and the motion direction and motion size of the block to place search points and decide the search patten adaptively. And the proposed prediction structure divides every GOP to decide the maximum index of hierarchical B layer and the number of pictures of each B layer. Experiment results show that the complexity reduction of the proposed temporal prediction structure and motion estimation method over hierarchical B pictures prediction structure and TZ search method which are used in JMVC(Joint Multi-view Video Coding) reference model can be up to 45∼70% while maintaining similar video quality and bit rates.