• Title/Summary/Keyword: View Method

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Novel Motion and Disparity Prediction for Multi-view Video Coding

  • Lim, Woong;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.3
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    • pp.118-127
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    • 2014
  • This paper presents an efficient motion and disparity prediction method for multi-view video coding based on the high efficient video coding (HEVC) standard. The proposed method exploits inter-view candidates for effective prediction of the motion or disparity vector to be coded. The inter-view candidates include not only the motion vectors of adjacent views, but also global disparities across views. The motion vectors coded earlier in an adjacent view were found to be helpful in predicting the current motion vector to reduce the number of bits used in the motion vector information. In addition, the proposed disparity prediction using the global disparity method was found to be effective for interview predictions. A multi-view version based on HEVC was used to evaluate the proposed algorithm, and the proposed correspondence prediction method was implemented on a multi-view platform based on HEVC. The proposed algorithm yielded a coding gain of approximately 2.9% in a high efficiency configuration random access mode.

Motion planning of a robot manipulator for time-varying obstacle avoidance using adaptive view-time (적응관측시간을 이용한 로보트 매니퓰레이터의 시변 장애물 회피 동작 계획)

  • 고낙용;최한수;이범희;고명삼
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.428-433
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    • 1993
  • An analytic solution approach to the time-varying obstacle avoidance problem is pursued. We use the view-time concept, especially the adaptive view-time. First. we introduce the adaptive view-time and analyze its properties. Next, we propose a view-time based motion planning method. The proposed method is applied and simulated for the collision-free motion planning of a 2 DOF robot manipulator. We simulate the robot motion under several different view-time systems. Generally, the motion planning with the adaptive view-time systems has some advantages over that with the fixed view-time systems.

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Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV (자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.2
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.

An algorithm for the multi-view image improvement with the restricted number of images in texture extraction (텍스쳐 추출시 제한된 수의 참여 영상을 이용한 multi-view 영상 개선 알고리즘)

  • 김도현;양영일
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.773-776
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    • 1998
  • In this paper, we propose an efficient multi-view images coding algorithm which finds the optimal texture from the restricted number of multi-view images. The X-Y plane of the normalized object space is divided into triangular patches. The depth value of the node is determined by applying the block based disparity compensation method and then the texture of the each patch is extracted by applying the affine transformation patch is extracted by applying the affine transformation based disparity compensation method to the multi-view images. We restricted the number of images contributed to determining the texture comapred to traditional methods which use all the multi-view images in the texture extraction. Experimental results show that the SNR of images encoded by the proposed algorithm is better than that of imaes encoded by the traditional method by the amount about 0.2dB for the test sets of multi-view images called dragon, kid, city and santa. The recovered images from the encoded data by the proposed method show the better visual images than the recovered images from the encoded data by the traditional methods.

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Adaptive Spatio-Temporal Prediction for Multi-view Coding in 3D-Video (3차원 비디오 압축에서의 다시점 부호화를 위한 적응적 시공간적 예측 부호화)

  • 성우철;이영렬
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.214-224
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    • 2004
  • In this paper, an adaptive spatio-temporal predictive coding based on the H.264 is proposed for 3D immersive media encoding, such as 3D image processing, 3DTV, and 3D videoconferencing. First, we propose a spatio-temporal predictive coding using the same view and inter-view images for the two TPPP, IBBP GOP (group of picture) structures 4hat are different from the conventional simulcast method. Second, an 2D inter-view direct mode for the efficient prediction is proposed when the proposed spatio-temporal prediction uses the IBBP structure. The 2D inter-view direct mode is applied when the temporal direct mode in B(hi-Predictive) picture of the H.264 refers to an inter-view image, since the current temporal direct mode in the H.264 standard could no: be applied to the inter-view image. The proposed method is compared to the conventional simulcast method in terms of PSNR (peak signal to noise ratio) for the various 3D test video sequences. The proposed method shows better PSNR results than the conventional simulcast mode.

An Integrated View of Web Site Evaluation Method (통합적인 관점에서의 웹사이트 평가 방법)

  • 곽기영
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.4
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    • pp.74-82
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    • 2002
  • Although there have been many Web site evaluation models with an explosive growth of Internet, they seem to be not fully considering various aspects of Web sites resulting from their changing roles. This paper proposes a method for evaluating Internet Web sites based on an integrated view. The method consists of 4 views including user-judgement view, user-performance view, expert-judgement view, and expert-performance view. Working procedures of the method along with tools and techniques and its implications are presented.

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Improved View-Based Navigation for Obstacle Avoidance using Ego-Motion

  • Hagiwara, Yoshinobu;Suzuki, Akimasa;Kim, Youngbok;Choi, Yongwoon
    • Journal of Power System Engineering
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    • v.17 no.5
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    • pp.112-120
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    • 2013
  • In this study, we propose an improved view-based navigation method for obstacle avoidance and evaluate the effectiveness of the method in real environments with real obstacles. The proposed method possesses the ability to estimate the position and rotation of a mobile robot, even if the mobile robot strays from a recording path for the purpose of avoiding obstacles. In order to achieve this, ego-motion estimation was incorporated into the existing view-based navigation system. The ego-motion is calculated from SURF points between a current view and a recorded view using a Kinect sensor. In conventional view-based navigation systems, it is difficult to generate alternate paths to avoid obstacles. The proposed method is anticipated to allow a mobile robot greater flexibility in path planning to avoid humans and objects expected in real environments. Based on experiments performed in an indoor environment using a mobile robot, we evaluated the measurement accuracy of the proposed method, and confirmed its feasibility for robot navigation in museums and shopping mall.

Multi-view Video Coding using View Interpolation (영상 보간을 이용한 다시점 비디오 부호화 방법)

  • Lee, Cheon;Oh, Kwan-Jung;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.12 no.2
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    • pp.128-136
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    • 2007
  • Since the multi-view video is a set of video sequences captured by multiple array cameras for the same three-dimensional scene, it can provide multiple viewpoint images using geometrical manipulation and intermediate view generation. Although multi-view video allows us to experience more realistic feeling with a wide range of images, the amount of data to be processed increases in proportion to the number of cameras. Therefore, we need to develop efficient coding methods. One of the possible approaches to multi-view video coding is to generate an intermediate image using view interpolation method and to use the interpolated image as an additional reference frame. The previous view interpolation method for multi-view video coding employs fixed size block matching over the pre-determined disparity search range. However, if the disparity search range is not proper, disparity error may occur. In this paper, we propose an efficient view interpolation method using initial disparity estimation, variable block-based estimation, and pixel-level estimation using adjusted search ranges. In addition, we propose a multi-view video coding method based on H.264/AVC to exploit the intermediate image. Intermediate images have been improved about $1{\sim}4dB$ using the proposed method compared to the previous view interpolation method, and the coding efficiency have been improved about 0.5 dB compared to the reference model.

Confidence Map based Multi-view Image Generation Method from Stereoscopic Images (양안식 영상을 이용한 신뢰도 기반의 다시점 영상 생성 방법)

  • Kim, Do Young;Ho, Yo-Sung
    • Smart Media Journal
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    • v.2 no.4
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    • pp.27-33
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    • 2013
  • Multi-view video system provides both realistic 3D feelings and free-view navigation. But it is hard to transmit too huge data, so we send only two or three view images and generate intermediate view image using depth information. In this paper, we propose high quality multi-view image generation method from stereoscopic images. Since the stereo matching method does not provide accurate disparity values for all the pixels, especially at the occlusion area, we propose an occlusion handling method using the background pixels at first. We also apply a joint bilateral filtering to enhance the disparity map at the object boundary since it can affect the quality of synthesized images significantly. Finally, we can generate virtual view images at intermediate view positions using confidence map to reduce bad pixel and hole's error. Experimental results show the proposed method performs better than the conventional method.

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An Algorithm for the Multi-view Image Improvement with the Resteicted Number of Images in Texture Extraction (텍스쳐 추출시 제한된 수의 참여 영상을 이용한 Multi-view 영상 개선 알고리듬)

  • 김도현;양영일
    • Journal of Korea Multimedia Society
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    • v.3 no.1
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    • pp.34-40
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    • 2000
  • '[n this paper, we propose an efficient multi-view image coding algorithm which finds the optimal texture from a restricted number of multi-view image. The X-Y plane of the normalized object space is divided into the triangular patches. The depth of each node is determined by appling a block based disparity compensation method. Thereafter the texture of each patch is extracted by appling an affine transformation based disparity compensation method to the multi-view images. We reduced the number of images needed to determine the texture compared to traditional methods which use all the multi-view image in the texture extraction. The experimental results show that the SNR of images encoded by the proposed algorithm is better than that of images encoded by the traditional method by the approximately 0.2dB for the test sets of multi -view image called dragon, santa, city and kid. Image data recovered after encoding by the proposed method show a better visual results than after using traditional method.

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