• Title/Summary/Keyword: View Handler

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Implementation of an User Interface Developing Tool for 3D Simulator (3차원 시뮬레이터의 사용자 인터페이스 개발 도구 구현)

  • Yoon, Ga-Rim;Jeon, Jun-Young;Kim, Young-Bong
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.504-511
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    • 2016
  • 3D simulation programs or games on a smart phone and a personal computer have often employed 3D graphic processing techniques and 3D graphical views. However, the user interfaces in those 3D programs have sticked to take a typical 2D style user interface and thus the combination of a 2D user interface view and a 3D simulation view give us a mismatched sense. Since a 2D user interface has been based on the windows controls, it causes sometime DC conflicts between a simulation view and an interface view. Therefore, we will implement the UI developing tool which can be inserted into the pipeline structure for the development of a 3D simulation software and also follows the view-handler design pattern in Microsoft windows system. It will provide various graphical effects such as the deformation of UI depending on the view direction of simulation view and the sitting pose of user. This developing tool gives the natural user interface which heightens the sense of unity with a given 3D simulation view.

Development of Measurement System for Deflection of the Large-Size FPD (대면적 평판 디스플레이용 유리기판의 처짐 측정장치 개발)

  • Kim, Sook-Han;Kim, Tae-Sik;Lee, Eung-Ki
    • Journal of the Semiconductor & Display Technology
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    • v.7 no.4
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    • pp.1-5
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    • 2008
  • There is a need to enlarge the mother glass substrate in OLED to raise its productivity and to realize OLED TV. On the other hand, some difficulties may arise regarding the deflection of a large glass substrate during its handling operation due to its thinness $(0.5\sim0.7t)$, which is not even enough to allow it to stand its own mass. This thesis proposes a conceptual plan for the application of the clamping- and bending-end conditions to the glass substrate handler. To verify proposed plan, the non-contact 3 dimensional measuring instrument is developed. The composition of the 3 dimensional measuring instrument measures shape of the product using X-Y stage robot and laser distance sensor. X-Y stage robot and laser distance sensor are controlled by LabVIEW language. To calibrate measuring instrument, the direction conversion of the Euler angle was used. In order to confirm deflection of the glass substrate, the experiment was carried out at the bending end boundary condition and the proposed effect was verified.

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A Design and Implementation of the VoiceXML Multiple-View Editor Using MVC Framework (MVC 프레임 워크를 사용한 VoiceXML 다중 뷰 편집기의 설계 및 구현)

  • 유재우;염세훈
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.5
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    • pp.390-399
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    • 2004
  • In this paper, we design and implement a multiple-view VoiceXML editor to improve editing efficiency of the VoiceXML. The VoiceXML multiple-view Editor uses a MVC framework to support multiple views and paradigm. Our multiple-view editor consists of Model. View and Controller using MVC framework. A model, core data structure. is constructed of abstract syntax tree and abstract grammar. A view. user interface. is formalized in unparsing rules and unparser. A controller. to control model and view. is made of command interpreter and tree handler. The VoiceXML multiple-view editor overcomes a drawbacks of existing XML editors by showing document structure and context concurrently. as well as document flows. Our VoiceXML multiple-view editor. which MVC framework has been applied, provides various editing views concurrently to users. Thereby. it supports efficient and convenient editing environments for voice-web documents to users and it guarantees transparency of editors. as various views have a same consistent model.