• Title/Summary/Keyword: Video-on-Demand

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Implementation of a Streaming System Supporting Multi-Server (다중 서버를 지원하는 스트리밍 시스템의 구현)

  • Kim, Se-Young;Won, Duck-Jae;Song, Jun-Hong;Shin, Dong-Kyoo;Shin, Dong-Il
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04a
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    • pp.577-580
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    • 2001
  • 최근 정보통신 기술 발전 및 초고속 통신망의 발달로 인한 인터넷 망(network)상에서의 방송과 통신이 융합되는 추세가 가속화되고 있다. 이에 스트리밍(Streaming) 기술을 기반으로 한 멀티미디어 데이터의 서비스와 데이터 정보의 푸시(push) 기술을 결합하여 인터넷과 고속망상에서의 원활한 실시간 전송 서비스를 위하여 다중 서버를 지원하는 3-tier 방식의 스트리밍 시스템을 구현하였다. 구현된 시스템은 실시간 전송 프로토콜인 RTP(Real-time Transport Protocol)를 이용하여 송신자에게 멀티미디어 스트리밍 서비스를 제공하며, VOD(Video on Demand) 및 실시간 방송 서비스를 제공하는 분산 멀티미디어 스트리밍 전송 시스템이다. 전체 시스템은 인터넷 방송 서비스 제공을 위한 VOD 서버, 실시간 방송 서버 및 푸시 서버와 멀티미디어의 실시간 재생을 위한 클라이언트 인터페이스 등으로 구성되어 있으며, 안정적인 서비스를 위한 미들웨어에서의 부하분배 및 채널 정보의 관리를 가능하게 하였다.

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A study on pain points and improvement plans for interactive online classes (양방향 온라인 수업의 문제 지점과 개선 방안 연구)

  • Lee, Ji-Eun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.6
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    • pp.137-144
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    • 2020
  • As the spread of COVID-19, the demand for interactive online class is increasing. Universities are introducing various types of online classes, but many problems arise in the field. Learners complain about the quality of the lecture, and professors have difficulty in preparing and conducting online classes. This study analyzed teaching & learning situation in interactive online class and drew teacher's pain point through case studies. Also, we suggested a method to solve the problem divided into a systemic approach and an administrative approach. The stable settlement of interactive online lectures is expected to accelerate the digital transformation of universities.

The Development of Clothing DIY Packages Including Commercial Patterns (상업 패턴을 포함한 의류 DIY 패키지 개발)

  • Lee Eunhye
    • Fashion & Textile Research Journal
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    • v.25 no.3
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    • pp.333-345
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    • 2023
  • The rising demand for fashion do-it-yourself (DIY) products that cater to individual preferences and which allow for creative expression has highlighted the need for systematic organization within the clothing society. This study addresses this gap by identifying and discussing clothing DIY packages and proposes a systematic package model comprising essential raw materials, commercial patterns, and production instructions. Four key elements have been emphasized to differentiate and enhance the product. Firstly, highly practical commercial patterns have been developed to facilitate easy transformations - from blouses to dresses. Furthermore, the versatility of these patterns has been optimized so as to allow their utilization as outerwear, increasing their efficiency. Secondly, to accommodate diverse body shapes, the package offers six different sizes, providing users with a range of options tailored to their specific measurements. Thirdly, detailed production instructions are provided, supplemented by a Q&A bulletin board. The instructions are available in a printed format, featuring actual photographs on A4 paper, while video production instructions are accessible via a QR code, ensuring comprehensive guidance. Lastly, the basic package comprises clothing patterns, production instructions, fabrics, and labels, providing a complete toolkit for clothing DIY enthusiasts. This study aims to contribute to the development of the hobby sewing field and to establish a practical resource for the clothing DIY package industry.

A Performance Analysis of 60 Horsepower Vertical Mounted Gasoline Engine Applied to Multi-copter of Unmanned Aircraft Vehicle (무인 멀티콥터에 적용된 60마력급 직립형 가솔린 엔진의 성능 분석)

  • RYUNKYUNG KIM;KYUNGWAN KO;SUNGGI KWON;GYECHOON PARK
    • Transactions of the Korean hydrogen and new energy society
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    • v.34 no.6
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    • pp.758-766
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    • 2023
  • Multi-copter of unmanned aerial vehicle (UAV) was initially developed as strategic technology in the only military field, but it is developing into an industrial field with a wide range of applications in the civil sector based on the development and convergence of aviation technology and information and communication technology. Currently, the degree of utilization of multi-copter is increasing in various industries for the purpose of performing classic tactical missions, logistics transportation, farm management, internet supply, video filming, weather management, life-saving, etc, and active technology development responding to market demand. Existing commercial multi-copter mainly use an electric energy propulsion system consisting of an electric battery and a brushless direct current (BLDC) motor. It is the limitations for usage in the flying time (up to 20 minutes) and payload (less than 20 kg). this study aims to overcome these limitations and expand the commercialization of engine-powered multi-copter of UAV in various industries in the futures.

A study to Improve the Image Quality of Low-quality Public CCTV (저화질 공공 CCTV의 영상 화질 개선 방안 연구)

  • Young-Woo Kwon;Sung-hyun Baek;Bo-Soon Kim;Sung-Hoon Oh;Young-Jun Jeon;Seok-Chan Jeong
    • The Journal of Bigdata
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    • v.6 no.2
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    • pp.125-137
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    • 2021
  • The number of CCTV installed in Korea is over 1.3 million, increasing by more than 15% annually. However, due to the limited budget compared to the installation demand, the infrastructure is composed of 500,000 pixel low-quality CCTV, and there is a limits on identification of objects in the video. Public CCTV has high utility in various fields such as crime prevention, traffic information collection (control), facility management, and fire prevention. Especially, since installed in high height, it works as its role in solving diverse crime and is in increasing trend. However, the current public CCTV field is operated with potential problems such as inability to identify due to environmental factors such as fog, snow, and rain, and the low-quality of collected images due to the installation of low-quality CCTV. Therefore, in this study, in order to remove the typical low-quality elements of public CCTV, the method of attenuating scattered light in the image caused by dust, water droplets, fog, etc and algorithm application method which uses deep-learning algorithm to improve input video into videos over quality over 4K are suggested.

Adaptation Techniques of an Object-based MPEG-4 Player to PDA (객체 기반 MPEG-4 재생 기술의 PDA 적응 기법)

  • Kim, Nam-Young;Kim, Sang-Wook
    • Journal of KIISE:Software and Applications
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    • v.33 no.2
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    • pp.220-230
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    • 2006
  • As the computing technique and mobile devices get developed, the demand of multimedia contents for mobile environment has been increased. The multimedia contents provided on PDA has so far been limited to the materials such as video and audio. MPEG-4 is the international standard used for supporting to properly save, communicate multimedia in formation such as video, audio, image, text and two-dimensional object, which can present various, multimedia contents by using adaptation techniques. However, since most MPEG-4 contents are not used for PDA but desktop, it seems not to be played on PDA where needs low power consumption, limited memory capability and GUI, and so on. In this paper, we propose the adaptation techniques, which can present the MPEG-4 contents on PDA, using scene composition with MPEG-4. The proposed scheme consists of three subparts: physical adaptation, variation adaptation and resource adaptation. Physical adaptation adjusts the physical difference of between the authoring environment and playback environment. Event adaptation part transforms events used for desktop to the events used for playback on PDA. The resource adaptation enables efficiency of playback to promote by using the essential information table on BIFS parser. As the proposed scheme is applied to MPEG-4 player, we see that the MPEG-4 contents are efficiently played on PDA.

Proxy Caching Scheme Based on the User Access Pattern Analysis for Series Video Data (시리즈 비디오 데이터의 접근 패턴에 기반한 프록시 캐슁 기법)

  • Hong, Hyeon-Ok;Park, Seong-Ho;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1066-1077
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    • 2004
  • Dramatic increase in the number of Internet users want highly qualified service of continuous media contents on the web. To solve these problems, we present two network caching schemes(PPC, PPCwP) which consider the characteristics of continuous media objects and user access pattern in this paper. While there are plenty of reasons to create rich media contents, delivering this high bandwidth contents over the internet presents problems such as server overload, network congestion and client-perceived latency. PPC scheme periodically calculates the popularity of objects based on the playback quantity and determines the optimal size of the initial fraction of a continuous media object to be cached in proportion to the calculated popularity. PPCwP scheme calculates the expected popularity using the series information and prefetches the expected initial fraction of newly created continuous media objects. Under the PPCwP scheme, the initial client-perceived latency and the data transferred from a remote server can be reduced and limited cache storage space can be utilized efficiently. Trace-driven simulation have been performed to evaluate the presented caching schemes using the log-files of iMBC. Through these simulations, PPC and PPCwP outperforms LRU and LFU in terms of BHR and DSR.

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A Study on the Derivation of Plans for Operational Improvement Based on the Analysis of the Current Status and Cases of the National Policy Research Portal (NKIS) (국가정책연구포털(NKIS) 현황 및 사례 분석을 통한 운영 개선 방안 도출에 관한 연구)

  • Noh, Younghee;Chang, Inho;Kang, Ji Hei;Kwak, Woojung
    • Journal of Korean Library and Information Science Society
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    • v.53 no.1
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    • pp.55-79
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    • 2022
  • In this study, the current status of operation was analyzed with a view to analyze the areas in need of improvement and the status of portals of similar institutions. Based on which, a proposal was made to help improve the function of utilization as well as search the products of studies by and for the research institutes funded by the government having jurisdiction by applying the information service technology developing in line with the fourth industrial revolution for the purposes of aiding and fostering with efficiency toward achieving the goal of establishment for such institutes, while strengthening the utility of NKIS. First, in order to secure the membership, it is necessary to find the targets for policy information and promotion, and it is also necessary to increase the demand for policy information, such as by preparing the people friendly policy reports, infographics, and information delivery in an easy manner. Second, it is necessary to provide customized services in the manner which reinforces reports and policy data on the social issues and education topics, which are among the interests of the primary user base by considering the ratio of visiting occupations. Third, for the diversification and expansion of video data services, it is necessary to prepare alternatives, such as by setting regulations and encouraging the institutions of jurisdiction to upload the video data. Fourth, it will be necessary to improve the overall public relations service. It is also necessary to proceed with the NKIS' publicity webtoon serialization with the latest contents or abolish the current webtoon promotion, while it is necessary to derive the plans for the efficient implementation of the contest, further to the need to discuss the secondary publicity after the contest rather than halting after it.

Development of System for Real-Time Object Recognition and Matching using Deep Learning at Simulated Lunar Surface Environment (딥러닝 기반 달 표면 모사 환경 실시간 객체 인식 및 매칭 시스템 개발)

  • Jong-Ho Na;Jun-Ho Gong;Su-Deuk Lee;Hyu-Soung Shin
    • Tunnel and Underground Space
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    • v.33 no.4
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    • pp.281-298
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    • 2023
  • Continuous research efforts are being devoted to unmanned mobile platforms for lunar exploration. There is an ongoing demand for real-time information processing to accurately determine the positioning and mapping of areas of interest on the lunar surface. To apply deep learning processing and analysis techniques to practical rovers, research on software integration and optimization is imperative. In this study, a foundational investigation has been conducted on real-time analysis of virtual lunar base construction site images, aimed at automatically quantifying spatial information of key objects. This study involved transitioning from an existing region-based object recognition algorithm to a boundary box-based algorithm, thus enhancing object recognition accuracy and inference speed. To facilitate extensive data-based object matching training, the Batch Hard Triplet Mining technique was introduced, and research was conducted to optimize both training and inference processes. Furthermore, an improved software system for object recognition and identical object matching was integrated, accompanied by the development of visualization software for the automatic matching of identical objects within input images. Leveraging satellite simulative captured video data for training objects and moving object-captured video data for inference, training and inference for identical object matching were successfully executed. The outcomes of this research suggest the feasibility of implementing 3D spatial information based on continuous-capture video data of mobile platforms and utilizing it for positioning objects within regions of interest. As a result, these findings are expected to contribute to the integration of an automated on-site system for video-based construction monitoring and control of significant target objects within future lunar base construction sites.

A Study on Telcos′ Strategies to Digital Converged Service and Its Prospects; Focusing on TV-based VOD Service (통신사업자의 통신방송 융합사업 진출전략 및 전망 - TV-based VOD를 중심으로 -)

  • 조병선;황호영
    • Journal of Korea Technology Innovation Society
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    • v.7 no.2
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    • pp.459-479
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    • 2004
  • As the high-speed internet access market steadily nears its maturity phase, growth is quickly tapering off and competition, intensifying. As a result telecommunications companies are at present faced with the urgent need to evolve away from a growth model based on continuous acquisition of new subscribers. The recent convergence of telecommunication and broadcasting has come about precisely at this transitional period in the telecommunications market, and is perceived by the industry both as a new business opportunity and as a threat. TV-based VOD(Video on Demand), for one, is able to attract new customers desiring multimedia services of superior quality and to lock-in existing customers. Meanwhile, the latest evolution in network development is brightening the market prospect for TV-based VOD. The service has now hit the market, deployed over VDSL networks - a next-generation high-speed internet - and advanced cable modem networks, delivering high-definition DVD-quality videos. TV-based VOD is a service whose deployment is closely linked to the evolution of subscriber networks. According to the forecast produced by the present study, based on the forecast on the post-ADSL market and a survey conducted on VOD, as post-ADSL subscribers increase from 1.53 million in 2003 to 4.44 million in 2004, and 9.87 million in 2006, the percentage of post-ADSL subscribers with intention to also subscribe to a VOD service is expected to rise from 16% to 34% in 2006. Accordingly, VOD subscribers are estimated to increase from 0.24 million in 2003 to 0.98 million in 2004 and to 3.35 million in 2006.

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