• Title/Summary/Keyword: Video-on-Demand

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A Study on the Change of Education System with the Development of Digital Content Industry

  • Kim, Jisoo
    • International journal of advanced smart convergence
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    • v.8 no.3
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    • pp.145-150
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    • 2019
  • Due to the development of science and technology and the emergence of new industries, the environmental change of the digital contents industry is rapidly progressing. The scope of technological development in the digital contents industry is affecting not only the entertainment industry but also various industries. Recently, with the development of digital convergence using realistic content, games, video, and VR have provided new opportunities for the growth of the content industry. The researcher determined that a new education system would need to be changed as the digital contents industry developed. For this purpose, an AHP questionnaire was conducted for experts with a high basic understanding of the education platform based on previous studies. We proposed a platform model for human resource development as an education system that meets the demand of digital contents industry. The education system for nurturing talents needed by future society should include elements that can interest the learning of users. The platform should not be approached from a system point of view, but should be developed from the content and user's point of view, considering the platform's original purpose.

Design & Implementation of a Multimedia Streaming Platform on Embedded System-based Consumer Electronics Devices. (임베디드 시스템 기반 정보가전에서 멀티미디어 스트리밍 플랫폼 설계 및 구현)

  • Park, Seungho;Jung, HaRim;Chung, Yon Dohn
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.1522-1525
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    • 2010
  • 최근 VOD(Video On Demand) 사이트의 이용시간이 급격이 늘어나면서 온라인 멀티미디어 서비스의 요구가 늘어나고 있다. 하지만, 하드웨어 자원이 빈약한 가전 기기 (CE: Consumer Electronics)에서 이러한 서비스를 제공하기에는 잦은 버퍼링으로 인한 서비스 품질 저하, 애플리케이션 업데이트의 불편함 및 안정성 문제 등 많은 어려움이 있다. 본 논문에서는 동적 버퍼 사이즈 결정 기법을 통하여 버퍼 언더런을 최소화 함으로써 동영상 시청 환경을 최적화 한다. 또한 Ajax 기술 기반의 Web OS 플랫폼을 적용하여 모듈 별 업데이트가 가능하고 시스템 안정성을 향상시키도록 플랫폼을 설계 및 구현하고 그 성능을 확인한다.

Free to Premium in Mobile TV Service: Intrinsic and Extrinsic Motivational Factors Affecting Free Users' Paid Subscription Intention

  • Jaemin Song;Sunghan Ryu;Young-gul Kim
    • Asia pacific journal of information systems
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    • v.33 no.2
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    • pp.318-341
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    • 2023
  • Mobile TV refers to the service that provides live broadcasting and video-on-demand content through a mobile device. In addition to the advertisement as the early-stage revenue model, the paid subscription model has emerged as a more sustainable revenue source for mobile TV services. In this study, with the surveys of 450 free mobile TV users, we examine the motivational factors influencing their intention to adopt a paid subscription model. Results show that three extrinsic motivations, price fairness, subjective norm, and mobile TV utilization, are positively associated with free users' paid subscription intention. In contrast, intrinsic motivations, such as hedonic need, spatiotemporal convenience, and self-efficacy, have no significant influence on the intention. We also found that the expected value is positively associated with attitude toward mobile TV service, also positively influencing the paid subscription intention.

A Study on System of Feasibility Study and Issues of Economic Analysis in Cultural Facility Construction: Focused on the National Museum of Contemporary Art(MMCA), Seoul (문화시설 건립 타당성조사의 체계와 경제성 분석에서의 쟁점 - 국립현대미술관 서울관 건립사업을 중심으로 -)

  • Jung, Sang-chul
    • Korean Association of Arts Management
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    • no.53
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    • pp.101-125
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    • 2020
  • This paper presents the problems and improvement methods in estimating demand and benefit, which have been controversial in the feasibility study of building cultural facilities. Although there are justifications for supplying cultural facilities by expanding leisure time and increasing income, the economic burden from the insolvent operation after construction is high. Feasibility studies can prevent these problems in advance. In order to estimate the demand for cultural facilities, similar facilities were selected and the gravity model was used to estimate the demand. In the future, it is necessary to prepare the criteria for setting the reference facility to increase the accuracy of the demand estimation. In addition, in the case of cultural facilities constructed through feasibility study, it is necessary to induce and enforce the disclosure of operational data and information, and to establish a database so that it can be used as a reference facility for demand estimation in future feasibility study on cultural facility. Accurate benefit estimation requires multiple CVM surveys. In addition to the current CVM survey, this paper suggest that supplementary online non-face-to-face surveys is considered. Furthermore, this research suggests that the use of video media for explanation of alternative materials for cultural facilities to be constructed because the WTP may be excessive due to lack of alternatives for survey respondents in the current CVM survey.

A case study of blockchain-based public performance video platform establishment: Focusing on Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do (블록체인 기반 공연영상 공공 플랫폼 구축 사례 연구: 경기도 뉴미디어 예술방송국 경기아트온을 중심으로)

  • Lee, Seung Hyun
    • Journal of Service Research and Studies
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    • v.13 no.1
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    • pp.108-126
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    • 2023
  • This study explored the sustainability of a blockchain-based cultural art performance video platform through the construction of Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do. In addition, the technical limitations of video content transaction using block chain, legal and institutional issues, and the protection of personal information and intellectual property rights were reviewed. As for the research method, participatory observation methods such as in-depth interviews with developers and operators and participation in meetings were conducted. The researcher participated in and observed the entire development process, including designing and developing blockchain nodes, smart contracts, APIs, UI/UX, and testing interworking between blockchain and content distribution services. Research Question 1: The results of the study on 'Which technology model is suitable for a blockchain-based performance video content distribution public platform?' are as follows. 1) The blockchain type suitable for the public platform for distribution of art performance video contents based on the blockchain is the private type that can be intervened only when the blockchain manager directly invites it. 2) In public platforms such as Gyeonggi ArtOn, among the copyright management model, which is an art based on NFT issuance, and the BC token and cloud-based content distribution model, the model that provides content to external demand organizations through API and uses K-token for fee settlement is suitable. 3) For public platform initial services such as Gyeonggi ArtOn, a closed blockchain that provides services only to users who have been granted the right to use content is suitable. Research question 2: What legal and institutional problems should be reviewed when operating a blockchain-based performance video distribution public platform? The results of the study are as follows. 1) Blockchain-based smart contracts have a party eligibility problem due to the nature of blockchain technology in which the identities of transaction parties may not be revealed. 2) When a security incident occurs in the block chain, it is difficult to recover the loss because it is unclear how to compensate or remedy the user's loss. 3) The concept of default cannot be applied to smart contracts, and even if the obligations under the smart contract have already been fulfilled, the possibility of incomplete performance must be reviewed.

A Distributed VOD Server Based on Virtual Interface Architecture and Interval Cache (버추얼 인터페이스 아키텍처 및 인터벌 캐쉬에 기반한 분산 VOD 서버)

  • Oh, Soo-Cheol;Chung, Sang-Hwa
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.734-745
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    • 2006
  • This paper presents a PC cluster-based distributed VOD server that minimizes the load of an interconnection network by adopting the VIA communication protocol and the interval cache algorithm. Video data is distributed to the disks of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large amount of video data transferred. This paper developed a distributed VOD file system, which is based on VIA, to minimize cost using interconnection network when accessing remote disks. VIA is a user-level communication protocol removing the overhead of TCP/IP. This papers also improved the performance of the interconnection network by expanding the maximum transfer size of VIA. In addition, the interval cache reduces traffic on the interconnection network by caching, in main memory, the video data transferred from disks of remote server nodes. Experiments using the distributed VOD server of this paper showed a maximum performance improvement of 21.3% compared with a distributed VOD server without VIA and the interval cache, when used with a four-node PC cluster.

Performance Evaluation of VBR MPEG Video Storage and Retrieval Schemes in a VOD System (VOD 시스템에서의 가변 비트율 MPEG 비디오 저장 및 검색 기법의 성능 평가)

  • 전용희;박정숙
    • Journal of Korea Multimedia Society
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    • v.4 no.1
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    • pp.13-28
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    • 2001
  • In a VOD(Vide-On-Demand) system, video data are generally stored in magnetic disk array. In order to provide real-time requirement for data retrieval, video streams must be delivered continuously to the clients such that the delivery of continuous media can be guaranteed in a timely fashion. Compared to the increased performance of processors and networks, the performance of magnetic disk systems have improved only modestly. In order to improve the performance of storage system, disk array system is proposed and used. The array system improves I/O performance by placing disks in parallel and retrieving data concurrently. In this paper, two approaches are considered in order to access the video data in a VOD system, which are CTL(Constant Time Length) and CDL(Constant Data Length) access policies. Disk scheduling policies are also classified into the two categories and compared in terms of the maximum allowable video streams with different degrees of disk array synchronization, under the mixed environments in which both data access policy and disk scheduling policy are considered. Among the compared scheduling policies, LOOK was shown to have the best performance. In terms of degree of disk synchronization, more gain was achieved with large degree of synchronization. In comparisons of performance of CTL and CDL, CTL was proved to have a little superior performance in terms of number of maximum allowable streams.

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Airborne Video as a Remote Sensor for Linear Target : Academic Research and Field Practices (선형지상물체에 대한 원격센서로서의 항공비디오 : 연구추세 및 실무에서 사용현황)

  • 엄정섭
    • Korean Journal of Remote Sensing
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    • v.15 no.2
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    • pp.159-174
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    • 1999
  • An important aspect of remote sensing research would be ultimately the production of research output so that operational people can directly use it. However, for the strip target, it is not certain how the research output in remote sensing helps the field user in adopting and utilizing the technology successfully. The relative limitation of traditional remote sensing systems for such a linear application is briefly discussed and the strength of videography are highlighted. Based on the postulated advantages of video as corridor sensor, a careful and extensive investigation has been made of research trends for airborne videography to identify how past research matches to demand of field clients. It is found that while video has been operationally used for strip target in field client communities, much research effort has been directed to area target, and relatively little towards the classification and monitoring of linear target. From this critical review, a very important step has been made concerning the practicality of airborne videography. The value of this paper is warranted in proposing a new concept of video strip monitoring(VSM) as future research direction in recognition of sensor characteristics and limitations. Ultimately, the suggestion in this paper will greatly contribute to opening new possibilities for implementing VSM, proposed as an initial aim of this paper.

A Distributed Trust Model Based on Reputation Management of Peers for P2P VoD Services

  • Huang, Guimin;Hu, Min;Zhou, Ya;Liu, Pingshan;Zhang, Yanchun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2285-2301
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    • 2012
  • Peer-to-Peer (P2P) networks are becoming more and more popular in video content delivery services, such as Video on Demand (VoD). Scalability feature of P2P allows a higher number of simultaneous users at a given server load and bandwidth to use stream service. However, the quality of service (QoS) in these networks is difficult to be guaranteed because of the free-riding problem that nodes download the recourses while never uploading recourses, which degrades the performance of P2P VoD networks. In this paper, a distributed trust model is designed to reduce node's free-riding phenomenon in P2P VoD networks. In this model, the P2P network is abstracted to be a super node hierarchical structure to monitor the reputation of nodes. In order to calculate the reputation of nodes, the Hidden Markov Model (HMM) is introduced in this paper. Besides, a distinction algorithm is proposed to distinguish the free-riders and malicious nodes. The free-riders are the nodes which have a low frequency to free-ride. And the malicious nodes have a high frequency to free-ride. The distinction algorithm takes different measures to response to the request of these two kinds of free-riders. The simulation results demonstrate that this proposed trust model can improve QoS effectively in P2P VoD networks.

A Study of Performance Analysis on Effective Multiple Buffering and Packetizing Method of Multimedia Data for User-Demand Oriented RTSP Based Transmissions Between the PoC Box and a Terminal (PoC Box 단말의 RTSP 운용을 위한 사용자 요구 중심의 효율적인 다중 수신 버퍼링 기법 및 패킷화 방법에 대한 성능 분석에 관한 연구)

  • Bang, Ji-Woong;Kim, Dae-Won
    • Journal of Korea Multimedia Society
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    • v.14 no.1
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    • pp.54-75
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    • 2011
  • PoC(Push-to-talk Over Cellular) is an integrated technology of group voice calls, video calls and internet based multimedia services. If a PoC user can not participate in the PoC session for various reasons such as an emergency situation, lack of battery capacity, then the user can use the PoC Box which has a similar functionality to the MM Box in the MMS(Multimedia Messaging Service). The RTSP(Real-Time Streaming Protocol) method is recommended to be used when there is a transmission session between the PoC box and a terminal. Since the existing VOD service uses a wired network, the packet size of RTSP-based VOD service is huge, however, the PoC service has wireless communication environments which have general characteristics to be used in RTSP method. Packet loss in a wired communication environments is relatively less than that in wireless communication environment, therefore, a buffering latency occurs in PoC service due to a play-out delay which means an asynchronous play of audio & video contents. Those problems make a user to be difficult to find the information they want when the media contents are played-out. In this paper, the following techniques and methods were proposed and their performance and superiority were verified through testing: cross-over dual reception buffering technique, advance partition multi-reception buffering technique, and on-demand multi-reception buffering technique, which are designed for effective picking up of information in media content being transmitted in short amount of time using RTSP when a user searches for media, as well as for reduction in playback delay; and same-priority packetization transmission method and priority-based packetization transmission method, which are media data packetization methods for transmission. From the simulation of functional evaluation, we could find that the proposed multiple receiving buffering and packetizing methods are superior, with respect to the media retrieval inclination, to the existing single receiving buffering method by 6-9 points from the viewpoint of effectiveness and excellence. Among them, especially, on-demand multiple receiving buffering technology with same-priority packetization transmission method is able to manage the media search inclination promptly to the requests of users by showing superiority of 3-24 points above compared to other combination methods. In addition, users could find the information they want much quickly since large amount of informations are received in a focused media retrieval period within a short time.