• Title/Summary/Keyword: Video-on-Demand

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An Embedded Network-Engine for Video On Demand Service (VOD(Video On Demand) 서비스를 위한 임베디드 네트워크 엔진)

  • Md, Amiruzzaman;Son, Sung-Ok;No, Jae-Chun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06a
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    • pp.145-148
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    • 2007
  • Although the embedded network-engine is a demand of time, it is observed that up to this time the network-engines are not sufficient to control the input and output device for Video On Demand (VOD). In this paper we have proposed the wireless network-engine with the capability of controlling the input and output device.

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Implementation of Disk I/O Sub System in Large Scale Video On Demand Sewer (대규모 VOD서버에서의 DISK I/O SUB SYSTEM의 구현)

  • 선창우;최경희;정기현
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1053-1056
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    • 1999
  • Video On Demand servers generally require massive disk storages for storing many video data. Many researches have been done on the topics of efficient allocation of movies in disks. This paper, We describe efficient disk placement techniques and implement storage system with SCSI and PCI Bus interface for efficient data handling. This paper also proposes a logical zone reconstruction method for the SCAN data placement technique. The proposed method reconstructs physical zones into logical zones by split and merge operations.

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Video on Demand 서비스

  • 임흥순
    • Information and Communications Magazine
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    • v.11 no.3
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    • pp.50-58
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    • 1994
  • 정보고속도로 구축과 더불어 가장 먼저 대두되는 서비스로 비디오 대역 서비스, Video On Demand가 주목되고 있다. 우리나라 말로 하면 $\ulcorner$요구즉시형 비디오$\lrcorner$라 불리운다. 가입자가 비디오 가계에 직접 가지 않고 가입자 장비를 통해 선택하면 바로 극장에서와 같은 화질의 비디오가 2,3분 내에 방영되는 것이다. 본고에서는 이 서비스에 대한 개요, 및 구성에 대해 고찰 해 보겠다.

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A Buffer Management Scheme to Maximize the Utilization of System Resources for Variable Bit Rate Video-On-Demand Servers (가변 비트율 주문형 비디오 서버에서 자원 활용률을 높이기 위한 버퍼 관리 기법)

  • Kim Soon-Cheol
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.3
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    • pp.1-10
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    • 2004
  • Video-On-Demand servers use compression techniques to reduce the storage and bandwidth requirements. The compression techniques make the bit rates of compressed video data significantly variable from frame to frame. Consequently, Video-On-Demand servers with a constant bit rate retrieval can not maximize the utilization of resources. It is possible that when variable bit rate video data is stored, accurate description of the bit rate changes could be computed a priori. In this paper, I propose a buffer management scheme called MAX for Video-On-Demand server using variable bit rate continuous media. By caching and prefetching the data, MAX buffer management scheme reduces the variation of the compressed data and increases the number of clients simultaneously served and maximizes the utilization of system resources. Results of trace-driven simulations show the effectiveness of the scheme.

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Capacity aware Scalable Video Coding in P2P on Demand Streaming Systems

  • Xing, Changyou;Chen, Ming;Hu, Chao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.9
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    • pp.2268-2283
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    • 2013
  • Scalable video coding can handle peer heterogeneity of P2P streaming applications, but there is still a lack of comprehensive studies on how to use it to improve video playback quality. In this paper we propose a capacity aware scalable video coding mechanism for P2P on demand streaming system. The proposed mechanism includes capacity based neighbor selection, adaptive data scheduling and streaming layer adjustment, and can enable each peer to select appropriate streaming layers and acquire streaming chunks with proper sequence, along with choosing specific peers to provide them. Simulation results show that the presented mechanism can decrease the system's startup and playback delay, and increase the video playback quality as well as playback continuity, and thus it provides a better quality of experience for users.

Implementation of Audio Equalization in Video-on-Demand Broadcast Content

  • Kwon, Myung-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.63-71
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    • 2017
  • In this paper, we develop the system for audio volume equalization of video on demand(VoD) content and propose the solution for it. In recent years, there has been a steady increase in the number of VoD users in addition to linear channels. However, viewers ought to sit in an uncomfortable way, adjusting the volume intermittently while they are broadcasted. Sudden changes of volume occur between the broadcasting channels, the programs from the co-channel, or the linear channels and the VoDs. Especially, upsurged dissatisfaction from the televiewers has been found due to the unequalized volume when shifting between the linear channel and the VoD. In order to solve this problem, multilateral efforts were put forth, such as a system for keeping the volume at a certain level in digital broadcasting program has been legislated domestically. It leads success in equalizing linear channel volume. On contrary, too little notice has been taken for distorted volume problem of video on demand(VoD) content. In this paper, we developed and applied the volume equalization system into VoD content to achieve uniformization, a similar condition with linear channel(-24LKFS). This suggestion helped uneven current of volume which was in the stage -16 ~ -20LKFS to stable condition by lowering into the stage of -24LKFS. It also brought 20% increase in perspective of volume quality satisfaction level.

Analysis of the Effectiveness of Application of Content Quota System for On-Demand Video Streaming Platform: Focusing on the European Union Response to Netflix (온디맨드 비디오 스트리밍 플랫폼에 대한 콘텐츠 쿼터제 적용의 실효성 분석: 넷플릭스에 대한 EU의 대응을 중심으로)

  • Kim, Hyun-jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.9
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    • pp.1191-1198
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    • 2018
  • This paper illustrates not only the effectiveness of applying content quota system for on-demand video streaming platform, but also the effect of OTT regulation on copyright protection and cultural industry protection in a single market, focusing on the community's response to Netflix's entry into the EU market. Additionally, this paper examines on-demand video streaming services, growth of Netflix. The EU policy on the on-demand video streaming service market consists of 'portability' in the digital single market and content quota for copyright protection. In this paper, I analyze the market protection and the aspect of improving competitiveness of online streaming service industry. The EU is trying to protect the cultural industry and copyright protection in the region by applying and regulating the OTT business in content quota system, which has been applied only to European broadcasting companies.

Hybrid Video on Demand Using Dynamic Channel Allocation (동적인 채널할당을 이용한 결합형 주문형 비디오 서비스)

  • Lee Suk Won;Park Sung-Kwon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1A
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    • pp.91-103
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    • 2005
  • In designing a video-on-demand (VoD) system, the major challenge may be how to reduce the channels concurrently used maintaining the client's waiting time. For this reason, the various architectures which integrate the multicast streams with the unicast streams were suggested in order to improve channel efficiency in recent years. In combining multicast with unicast, the ways to group the unicast channels together are important so that clients can share the multicast transmission channels. This paper proposes a hybrid video-on-demand system which gathers the unicast channels in new ways and shares multicast transmission channels efficiently by using dynamic channel allocation architecture. The numerical results demonstrate that the proposed architecture in some case achieves performance gain of $551{\%}$ compared to existing architecture. This paper presents procedure of channel release and reuse, performance analysis, and simulation results of the dynamic channel allocation architecture.

Design of VCR Functions With MPEG Characteristics for VOD based on Multicast (멀티캐스트 기반의 VOD 시스템에서 MPEG의 특성을 고려한 VCR 기능의 설계)

  • Lee, Joa-Hyoung;Jung, In-Bum
    • The KIPS Transactions:PartC
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    • v.16C no.4
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    • pp.487-494
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    • 2009
  • VOD(Video On Demand) that provides streaming service according to the user's requirement in real time, consists of the video streaming server and the client system. Since it is very hard to apply the traditional server-client model that a server communicates with many clients through 1:1 connection to VOD system because it requires very high network bandwidth, many researches have been done to address this problem. Batching technique is one of VOD system based on Multicast that requires very small network bandwidth. However, the batching based VOD system has a limitation that it is very hard to provide VCR(Video Cassette Recorder) ability. In this paper, we propose a technique that reduces the required network bandwidth to provide VCR function by using the characteristic of MPEG, one of international video compression standard. In the proposed technique, a new video stream for VCR function is constructed with I pictures that is able to be decoded independently. The new video stream for VCR function is transmitted with the video stream for normal play together in Batching manner. The performance evaluation result shows that the proposed technique not only reduces the required network bandwidth and memory usage but also decreases the CPU usages.

A Fast Universal Video Distribution Protocol For Video-On-Demand Systems (주문형 비디오 시스템을 위한 빠른 광범위한 비디오 배포 기법)

  • Kwon Hyeok Min
    • The KIPS Transactions:PartB
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    • v.11B no.7 s.96
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    • pp.803-812
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    • 2004
  • The performance of video-on-demand(VOD) systems is known to be mainly dependent on a scheduling mechanism which they employ. Broadcast-based scheduling schemes have attracted a lot of attention as an efficient way of distributing popular videos to very large client populations. The main motivations of broadcasting scheduling mechanisms are that they scale up extremely well and they have very modest bandwidth requirements. This paper studies this issue and proposes a new broadcasting scheduling mechanism, named fast universal video dis-tribution(FUVD). FUVD scheme dynamically constructs a video broadcasting schedule in response to client requests, and broadcasts video seg-ments according to this schedule. This paper also evaluates the performance of FUVD on the basis of a simulation approach. The simulation results indicate that FUVD protocol shows a superior performance over UD, CBHD, and NPB in terms of the average response time.