• Title/Summary/Keyword: Video stream

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PnP Supporting Middleware Framework for Network Based Humanoid (네트워크 기반 휴머노이드에서의 PnP가 가능한 미들웨어 프레임워크)

  • Lee, Ho-Dong;Kim, Dong-Won;Kim, Joo-Hyung;Park, Gwi-Tae
    • The Journal of Korea Robotics Society
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    • v.3 no.3
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    • pp.255-261
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    • 2008
  • This paper describes a network framework that support network based humanoid. The framework utilizes middleware such as CORBA (ACE/TAO) that provides PnP capability for network based humanoid. The network framework transfers data gathered from a network based humanoid to a processing group that is distributed on a network. The data types are video stream, audio stream and control data. Also, the network framework transfers service data produced by the processing group to the network based humanoid. By using this network framework, the network based humanoid can provide high quality of intelligent services to user.

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An Effective Smoothing Algorithm of VBR Video Stream over Internet (인터넷상의 가변 비디오 스트링을 위한 효율적인 스무딩 알고리즘)

  • 곽준원;이면재;송하윤;박도순
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.436-438
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    • 2002
  • 인터넷 기술이 반전함에 따라서 인터넷을 통한 서비스에 대한 관심도가 증가되고 있다. 특히 멀티미디어 서비스인 경우 QoS(Quality of Service)를 보장해야 만다. 그런데 제한된 대역폭 내에서 전송량이 급격히 증가하는 경우 네트워크 자원의 이용도와 서비스의 품질에 큰 영향을 준다. 이에 스무딩 기법은 가변 비트율(VBR : Variable Bit Rate)을 가진 비디오 스트림(Stream)을 전송할 때 네트워크 자원의 이용도와 서비스의 품질 저하를 막기 위해 전송률(Transmission rate)을 일정하게 유지시키는 기법으로 서버와 네트워크 사이의 중간노드에서 수행된다. 본 논문에서 스무딩 알고리즘을 프레임 단위로 저리할 경우 해당자원의 과부하가 탄생하므로 이를 개선한 스무딩 알고리즘을 제안하고, 기존 스무딩 알고리즘의 시간 복잡도와 성능을 중심으로 비교 분석하였다.

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A Scalable Satellite Broadcasting System in 21GHz Band (21GHz 대역 스케일러블 위성방송 시스템 구현)

  • Kim, Dong-Hwan;Chung, Beob-Ki;Lee, Woo-Geun;Kim, Seung-Chul;Chang, Tae-Gyu
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.513-514
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    • 2008
  • A scalable satellite broadcasting system is designed to guarantee quality of multimedia service cooperatively utilizing both Ku Band and Ka band. In the system, video streams are separated into a base layer and an enhancement layer, and are transmitted over the two channels, Ku Band and Ka band, respectively. A basic quality of service using the base layer stream can be provided even when the enhancement layer stream over Ka band channel is unavailable by rain attenuation. A rain fall model is simulated using Barlett-Lewis Pulse model and is used in the operation test of the implemented sacalable satellite broadcasting system.

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A efficient caching scheme of Continuous stream service on the internet (인터넷 상에서 비디오 스트림을 위한 효과적인 캐슁기법)

  • 김종경;남현우
    • Journal of the Korea Computer Industry Society
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    • v.4 no.12
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    • pp.1083-1092
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    • 2003
  • This paper propose method to minimize service delay time based in popularity when service video stream in internet Result that measure performance of algorithm that propose considering correlation of cache space all of access frequency and each servers showed performance elevation of degree of triple than elevation of cache practical use rate 15% and interval caching about service laytency than agent caching scheme.

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A P2P Proxy Patching Scheme on VOD System (VOD 시스템 상에서 P2P 프록시 기반의 패칭기법)

  • Kwon, Chun-Ja;Choi, Chi-Kyu;Choi, Hwang-Kyu
    • Journal of Industrial Technology
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    • v.24 no.B
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    • pp.177-186
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    • 2004
  • The main bottleneck for a VOD system is bandwidth of storage or network I/O due to the high bandwidth requirements and long-lived nature of digital video. Patching is one of the most efficient techniques to overcome the bottleneck of the VOD system through the use of multicast scheme. In this paper, we propose a new patching scheme, P2P proxy patching, for improving the typical patching technique by jointly using the proxy prefix caching scheme and the P2P proxy. In our proposed scheme, each client play a role in a proxy for multicasting a regular stream to other clients that request the same stream. Due the use of the P2P proxy and the prefix caching, the server bandwidth is required significantly less than that of the typical patching technique. In the performance study, we show that our patching scheme can reduce the server bandwidth requirements compared with the existing patching techniques.

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Efficient Generation of Scalable Transport Stream for High Quality Service in T-DMB

  • Kim, Kwang-Yong;Lee, Gwang-Soon;Lim, Jong-Soo;Lee, Soo-In;Kim, Duk-Gyoo
    • ETRI Journal
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    • v.31 no.1
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    • pp.65-67
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    • 2009
  • We introduce an advanced terrestrial digital multimedia broadcasting (AT-DMB) system that overcomes the limitation of data transmission rates of T-DMB by doubling it with the same frequency bandwidth. In this letter, we propose an efficient algorithm which generates a scalable transport stream in AT-DMB by multiplexing certain types of elementary streams encoded using scalable video coding and an MPEG-surround audio coder for high-quality multimedia services.

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Advanced Fast-Forward/Backward Algorithm for VOD Server (VOD서버를 위한 개선된 Fast-Forward/Fast-Backward 알고리즘)

  • Jin-Uok Kim;Soo-Mok Jung
    • Journal of the Korea Computer Industry Society
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    • v.5 no.2
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    • pp.293-300
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    • 2004
  • In this paper, we devise both methods supporting interactive VCR-like functions for MPEG stream and minimizing the storage space. Specifically, we proposed both methods to efficiently stripe MPEG stream into multiple disks, and an access strategy to retrieve the distributed streams over the disks. To accurately locate the streams to be referred to, we introduce a table indexing the location. When client request Fast Forward(FF)/Fast Backward(FB), VOD(Video on Demand) server refer to this index table supporting FF/FB functions. Experimental result shows that the proposed method can reduce the additional storage space needed when VOD server services FF/FB functions.

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A Fast SIFT Implementation Based on Integer Gaussian and Reconfigurable Processor

  • Su, Le Tran;Lee, Jong Soo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.2 no.3
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    • pp.39-52
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    • 2009
  • Scale Invariant Feature Transform (SIFT) is an effective algorithm in object recognition, panorama stitching, and image matching, however, due to its complexity, real time processing is difficult to achieve with software approaches. This paper proposes using a reconfigurable hardware processor with integer half kernel. The integer half kernel Gaussian reduces the Gaussian pyramid complexity in about half [] and the reconfigurable processor carries out a parallel implementation of a full search Fast SIFT algorithm. We use a low memory, fine grain single instruction stream multiple data stream (SIMD) pixel processor that is currently being developed. This implementation fully exposes the available parallelism of the SIFT algorithm process and exploits the processing and I/O capabilities of the processor which results in a system that can perform real time image and video compression. We apply this novel implementation to images and measure the effectiveness. Experimental simulation results indicate that the proposed implementation is capable of real time applications.

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Implementation of Data Storage Media Control and Command(DSM-CC) Core User-to-User Interface for MPEG-2 Bit Stream Transport

  • Park, Seong-Jong;Kim, Yong-Han;Kim, Jae-Woo;Lee, Ho-Jang;Shim, Jae-Kyu;Kim, Jae-D.;Koh, Jong-Seong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.79-84
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    • 1998
  • This paper describes implementation of the core DSM-CC UU interface. It briefly describes the reference model for the DSM-CC and related standards that should be reviewed for the implementation. The Common Object Request Broker Architechture, Revision 2.0 (CORBA 2.0) is sued as a remote procedure call (RPC) scheme for the UU Interface. Entire system was implemented with C++ on Windows NT platforms. The implementation procedure has been decomposed ito two tasks. The first task is to implement the Naming Service for service navigation. The Naming Service is one of the CORBA Services that extend the core CORBA specification. A client GUI is implemented for easy navigation among various services. The second task is to construct multimedia server and client for a Video-on-Demand (VoD) system. MPEG-2 Transport Stream is transported via ATM AAL5 using the Windows Socket 2.2 ATM extension API. A GUI enables the user to navigate the service domain and select a program. After the selection the user can control the MPEG-2 stream with VCR-like buttons.

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An Improvement of Still Image Quality Based on Error Resilient Entropy Coding for Random Error over Wireless Communications (무선 통신상 임의 에러에 대한 에러내성 엔트로피 부호화에 기반한 정지영상의 화질 개선)

  • Kim Jeong-Sig;Lee Keun-Young
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.9-16
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    • 2006
  • Many image and video compression algorithms work by splitting the image into blocks and producing variable-length code bits for each block data. If variable-length code data are transmitted consecutively over error-prone channel without any error protection technique, the receiving decoder cannot decode the stream properly. So the standard image and video compression algorithms insert some redundant information into the stream to provide some protection against channel errors. One of redundancies is resynchronization marker, which enables the decoder to restart the decoding process from a known state in the event of transmission errors, but its usage should be restricted not to consume bandwidth too much. The Error Resilient Entropy Code(EREC) is well blown method which can regain synchronization without any redundant information. It can work with the overall prefix codes, which many image compression methods use. This paper proposes EREREC method to improve FEREC(Fast Error-Resilient Entropy Coding). It first calculates initial searching position according to bit lengths of consecutive blocks. Second, initial offset is decided using statistical distribution of long and short blocks, and initial offset can be adjusted to insure all offset sequence values can be used. The proposed EREREC algorithm can speed up the construction of FEREC slots, and can improve the compressed image quality in the event of transmission errors. The simulation result shows that the quality of transmitted image is enhanced about $0.3{\sim}3.5dB$ compared with the existing FEREC when random channel error happens.