• Title/Summary/Keyword: Video Streaming

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Optimal Video Streaming Based on Delivery Information Sharing in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo;Lee, Won Joo;Lee, Kang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.35-42
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    • 2018
  • In this paper, we propose an optimal streaming service method based on Hybrid CDN/P2P architecture. Recently, video streaming utilizes a CDN (Content Delivery Network) operation technique based on a Proxy Server, which is an end node located close to a user. However, since CDN has a fixed network traffic bandwidth and data information exchange among CDNs in the network is not smooth, it is difficult to guarantee traffic congestion and quality of image service. In the hybrid CDN/P2P network, a data selection technique is used to select only the data that is expected to be continuously requested among all the data in order to guarantee the QoS of the user who utilizes the limited bandwidth efficiently. In order to search user requested data, this technique effectively retrieves the storage information of the constituent nodes of CDN and P2P, and stores the new image information and calculates the deletion priority based on the request possibility as needed. Therefore, the streaming service scheme proposed in this paper can effectively improve the quality of the video streaming service on the network.

Implementation of Multi-Streaming System of Live Video of Drone (드론 라이브 영상의 다중 스트리밍 시스템 구현)

  • Hwang, Kitae;Kim, Jina;Choi, Yongseok;Kim, Joonhee;Kim, Hyungmin;Jung, Inhwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.143-149
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    • 2018
  • This paper presents an implementation of a streaming system which can forward live video stream to multiple users from a Phantom4, which is a drone made by DJI. We constructed the streaming server on Raspberry Pi 3 board for high mobility. Also We implemented the system so that the video stream can be played on any devices if the HTML5 standard web browser is utilized. We compiled C codes of FFmpeg open sources and installed in the Raspberry Pi3 as the streaming server and developed a Java application to execute as the integrated server that controls the other softwares on the streaming server. Also we developed an Android application which receives the live video stream from the drone and sends the streaming server continuously. The implemented system in this paper can successfully stream the live video on 24 frames per second at the resolution of 148x112 in considering the low hardware throughput of the streaming server.

MPEG Omnidirectional Media Format (OMAF) for 360 Media (360 미디어를 위한 MPEG Omnidirectional Media Format (OMAF) 표준 기술)

  • Oh, Sejin
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.600-607
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    • 2017
  • Virtual Reality (VR) has lately gained significant attention primarily driven by the recent market availability of consumer devices, such as mobile phone-based Head Mounted Displays (HMDs). Apart from classic gaming use cases, the delivery of $360^{\circ}$ video is considered as another major application and is expected to be ubiquitous in the near future. However, the delivery and decoding of high-resolution $360^{\circ}$ videos in desirable quality is a challenging task due to network limitations and constraints on available end device decoding and processing. In this paper, we focus on aspects of $360^{\circ}$ video streaming and provide an overview and discussion of possible solutions as well as considerations for future VR video streaming applications. This paper mainly focuses on the status of the standardization activities, Omnidirectional MediA Format (OMAF), to support interoperable $360^{\circ}$ video streaming services. More concretely, MPEG's ongoing work for OMA aims at harmonization of VR video platforms and applications. The paper also discusses the integration in MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH), which is considered as $360^{\circ}$ video streaming services with OMAF content. In context of the general OMAF service architecture.

Efficient Video Streaming System over Heterogeneous Wireless Networks (이종 무선망 환경에서 효과적인 영상 스트리밍 시스템)

  • Joo, Hyun-Chul;Lee, Dong-Ju;Han, Sang-Chun;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.2B
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    • pp.110-119
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    • 2012
  • In this paper, we propose an efficient video streaming system over heterogeneous wireless networks. The proposed system modifies fountain code for the video streaming service and maximizes the target video encoding rate using multiple paths while satisfying delay and block recovery failure rate constraints of fountain code. Finally, the proposed system provides the seamless video streaming service of high quality to subscribers by dynamic adaptation of control parameters based on the states of each path over heterogeneous wireless networks.

The Study of Video Transcoding and Streaming System Based on Prediction Period

  • Park, Seong-Ho;Kim, Sung-Min;Lee, Hwa-Sei
    • Journal of information and communication convergence engineering
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    • v.5 no.4
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    • pp.339-345
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    • 2007
  • Video transcoding is a technique used to convert a compressed input video stream with an arbitrary format, size, and bitrate into a different attribute video stream different attributes to provide a efficient video streaming service for the customers is dispersed in the heterogeneous networks. Specifically, frames deletion occur in a transcoding scheme that exploits the adjustment of frame rate, and at this time, the loss in temporal relation among frames due to frame deletion is compensated for the prediction of motion estimation by reusing motion vectors in the would-be deleted frames. But the processing time for transcoding don't have an improvement as much as our expectation because transcoding is done only within the transcoder. So in this paper, we propose a new transcoding algorithm based on prediction period to improve transcoding-related processing time. For this, we also modify the existing encoder so as to adjust dynamically frame rate based on the prediction period and deletion period of frames. To check how the proposed algorithm works nicely, we implement a video streaming system with the new transcoder and encoder to which it is applied. The result of the performance test shows that the streaming system with proposed algorithm improve 60% above in processing time and also PSNR have a good performance while the quality of pictures is preserved.

Network-adaptive H.264 Video Streaming over IEEE 802.11e (IEEE 802.11e에서 네트워크 적응적인 H.264 비디오 스트리밍)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.6-16
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    • 2008
  • An instable wireless channel condition causes more packet losses and retransmissions due to interference, fading, station mobility, and so on. Therefore video streaming service over a wireless networks is a challenging task because of the changes in the wireless channel conditions and time-constraints characteristics of the video streaming services. To provide efficient video streaming over a wireless networks, QoS-enhanced MAC protocol, IEEE 802.11e, is standardized recently. Tn this paper, we propose a new network-adaptive H.264 video streaming mechanism in the IEEE 802.11e wireless networks. To improve the quality of video streaming services, video stream has to adapt to the changes in the wireless channel conditions. The wireless channel conditions are estimated by the packet loss probability and informed to the application layer by the cross-layering. According to the wireless channel information, the video streaming application filters out the low-priority data. This adaptation mechanism efficiently uses system resources because it drops the low-priority data in advance. Therefore, our cross-layer design can provide improved video streaming services to the end-user. Through the implementation and performance evaluation, we prove that the proposed mechanism improves the QoS of the video streaming by providing the smoothed playback.

An Efficient SVC Transmission Method in an If Network (IP 네트워크 전송에 적합한 효율적인 SVC 전송 기법)

  • Lee, Suk-Han;Kim, Hyun-Pil;Jeong, Ha-Young;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4B
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    • pp.368-376
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    • 2009
  • Over recent years, the development of multimedia devices has meant that a wider multimedia streaming service can be supported, and there are now many ways in which TV channels can communicate with different terminals. Generally, scalable video streaming is known to provide more efficient channel capacity than simulcast video streaming. Simulcast video streaming requires a large network bandwidth for all resolutions, but scalable video streaming needs only one flow for all resolutions. On the contrary, to preserve the same video quality, SVC(Sealable Video Coding) needs a higher bit-rate than AVC(non-layered Video Coding) due to the coding penalty($10%{\sim}30%$). In previous research, scalable video streaming has been compared with simulcast video streaming for network channel capacity, in two-user simulation environments. The simulation results show that the channel capacity of SVC is $16{\sim}20%$ smaller than AVC, but scalable video streaming is not efficient because of the limit of the present network framework. In this paper, we propose a new network framework with a new router using EDE(Extraction Decision Engine) and SVC Extractor to improve network performance. In addition, we compare the SVC environment in the proposed framework with previous research on the same way subject. The proposed network framework shows a channel capacity 50%(maximum) lower than that found in previous research studies.

Design and Implementation of Video Streaming Service Quality Control System through Available Bandwidth Management (가용대역폭 관리를 통한 영상 스트리밍 서비스 품질 제어 시스템 설계 및 구현)

  • Lee, In-Sun;Kim, Hyun-Jong;Choi, Seong-Gon
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.36-44
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    • 2010
  • In this paper, we propose video quality control system(VQCS) which can control video service quality through the monitoring of end-to-end available bandwidth for video streaming service like IPTV in NGN convergence network. Various multimedia services such as video, voice and gaming service can be provided by IPTV, and these services require large amounts of bandwidth. At this time, video quality degradation like video jerkiness, block distortion and blurring is caused when network available bandwidth is insufficient. Available bandwidth monitoring method is need to stably control video streaming quality. So, we periodically calculate the amount of the packets in link and measure available bandwidth by using total length field in IP header at terminal. Scalability extractor in network selects suitable video streaming data rate based on available bandwidth and transports video streaming with adaptive data rate to prevent video quality deterioration.

SVC-based Adaptive Video Streaming over Content-Centric Networking

  • Lee, Junghwan;Hwang, Jaehyun;Choi, Nakjung;Yoo, Chuck
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.10
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    • pp.2430-2447
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    • 2013
  • In recent years, HTTP adaptive streaming (HAS) has attracted considerable attention as the state-of-the-art technology for video transport. HAS dynamically adjusts the quality of video streaming according to the network bandwidth and device capability of users. Content-Centric Networking (CCN) has also emerged as a future Internet architecture, which is a novel communication paradigm that integrates content delivery as a native network primitive. These trends have led to the new research issue of harmonizing HAS with the in-network caching provided by CCN routers. Previous research has shown that the performance of HAS can be improved by using the H.264/SVC(scalable video codec) in the in-network caching environments. However, the previous study did not address the misbehavior that causes video freeze when overestimating the available network bandwidth, which is attributable to the high cache hit rate. Thus, we propose a new SVC-based adaptation algorithm that utilizes a drop timer. Our approach aims to stop the downloading of additional enhancement layers that are not cached in the local CCN routers in a timely manner, thereby preventing excessive consumption of the video buffer. We implemented our algorithm in the SVC-HAS client and deployed a testbed that could run Smooth-Streaming, which is one of the most popular HAS solutions, over CCNx, which is the reference implementation of CCN. Our experimental results showed that the proposed scheme (SLA) could avoid video freeze in an effective manner, but without reducing the high hit rate on the CCN routers or affecting the high video quality on the SVC-HAS client.

Applying Realtime Video/Audio streaming technology to Online service (Realtime Video/Audio Streaming 기술과 컴퓨터통신 서비스)

  • 이경한
    • Proceedings of the Korea Database Society Conference
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    • 1997.10a
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    • pp.319-334
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    • 1997
  • 불과 2년 전만 하더라도 인터넷에서 오디오 또는 비디오 데이터를 감상하기까지 일련의 과정은 그 데이터의 물리적인 양과 전달방식에 있어서 이용자들에게 많은 인내력을 요구해 왔다. 이에 대한 해결책으로 관련업계에서는 real-time streaming 기술을 도입하여 각종 비디오와 오디오 데이터 전송에 관련기술을 적용시킴으로서 실시간 비디오/오디오 서비스 이용을 용이하게 하려는 움직임이 활발히 진행되어 왔었다.(중략)

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