• Title/Summary/Keyword: Video Overlay

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Adaptive Overlay Video Streaming using Strategic Stream Segmentation (비디오 스트림의 전략적 세그먼테이션을 이용한 적응형 오버레이 비디오 스트리밍)

  • Kim, Do-Hyun;Lee, Joong-Soo;Lee, Young-Hee
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.199-204
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    • 2006
  • 오버레이 멀티캐스트는 IP 멀티캐스트의 대안으로 많은 관심을 받아 왔다. 본 논문에서는 오버레이 멀티캐스트에서 각 단말의 특성에 따라 적응적으로 멀티미디어를 전송하는 기법을 연구하였다. 데이터 기반으로 컨텐츠를 전달하는 피어-투-피어 형태의 전송 구조를 사용하여 각 단말이 네트웍 특성에 따라 데이터를 요청하는 형태로 구성되었다. 이웃 노드 선택, 버퍼 맵 교환, 필요한 데이터를 전송 요청하는 과정으로 구성되는 피어-투-피어 형태의 전송 구조에서 적응적인 멀티미디어 전송을 지원하기 위하여 전략적 세그먼테이션을 통한 버퍼 맵 교환, Fine-grained 적응 스케줄러를 통한 데이터 교환을 제안하였다. 본 연구에서 적용된 기법의 특성을 분석하기 위하여 정성적인 분석 모델을 제시하고 이를 통해 결론을 도출하였다.

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The DirectShow based Multiplayer System using VMR-9 (DirectShow기반 VMR-9를 이용한 다기능 동영상플레이어)

  • Kim, Yun-Cheol;Kim, Young-Gon;Lee, Bo-Kyoung
    • 한국IT서비스학회:학술대회논문집
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    • 2010.05a
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    • pp.518-522
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    • 2010
  • 본 논문에서는 DirectShow 환경의 영상플레이어에 화면 분할, 영상 칠판, 영상 전달등의 기능을 추가한 시스템에 대하여 연구를 하였다. 기존 DirectShow 환경의 영상플레이어에서는 단순히 영상 동작에 제한된 기능만 제공 되어 지기 때문에 영상 제어 하는데 사용자들의 불편이 따르고 있다. 이에 반해, 본 시스템을 사용할 경우 사용자는 DirectShow에서 제공되는 VMR-9(Video Mixing Renderer) Overlay 기술을 통해서 도형으로 영상을 강조 할 수 있으며, network filter Interface 기능을 추가해서 영상 공유 기능을 이용하여 다른 사용자에게 네트워크로 실시간으로 영상 화면을 전달 하여 동시에 영상을 감상 할 수 있어서 사용자에게 편의 제공이 가능하다.

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An Transport Layer Vertical Handover Approach for Video Services in Overlay Network Environments (오버레이 네트워크 환경에서 비디오 서비스를 위한 트랜스포트 계층에서의 수직 핸드오버 방안)

  • Chang, Moon-Jeong;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
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    • v.14C no.2
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    • pp.163-170
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    • 2007
  • The next generation communication environment consists of various wireless access networks with distinct features that are configured as an overlay topology. In the network environments, the frequency of hand overs should be minimized and the error propagation should be solved in order to provide high-quality multimedia services to mobile users. Therefore, we propose an performance enhancement approach, based on mSCTP, that provides high quality multimedia services to mobile users by ameliorating the error propagation problem. We utilizes the following four functions: 1) the separation of transmission paths according to the types of frames. 2) retransmission strategy to minimize the loss rate of frames, 3) Foced vertical handover execution by utilizing bicasting, 4) using the stability period in order to reduce the effect of the ping pong phenomenon. The simulation results show that the proposed approach provides seamless multimedia service to mobile users by achieving error resilience.

The Development of Real-time Video Associated Data Service System for T-DMB (T-DMB 실시간 비디오 부가데이터 서비스 시스템 개발)

  • Kim Sang-Hun;Kwak Chun-Sub;Kim Man-Sik
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.474-487
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    • 2005
  • T-DMB (Terrestrial-Digital Multimedia Broadcasting) adopted MPEG-4 BIFS (Binary Format for Scene) Core2D scene description profile and graphics profile as the standard of video associated data service. By using BIFS, we can support to overlay objects, i.e. text, stationary image, circle, polygon, etc., on the main display of receiving end according to the properties designated in broadcasting side and to make clickable buttons and website links on desired objects. Therefore, a variety of interactive data services can be served by BIFS. In this paper, we implement real-time video associated data service system far T-DMB. Our developing system places emphasis on real-time data service by user operation and on inter-working and stability with our previously developed video encoder. Our system consists of BIFS Real-time System, Automatic Stream Control System and Receiving Monitoring System. Basic functions of our system are designed to reflect T-DMB programs and characteristics of program production environment as a top priority. Our developed system was used in BIFS trial service via KBS T-DMB, it is supposed to be used in T-DMB main service after improvement process such as intensifying system stability.

Popularity-Based Adaptive Content Delivery Scheme with In-Network Caching

  • Kim, Jeong Yun;Lee, Gyu Myoung;Choi, Jun Kyun
    • ETRI Journal
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    • v.36 no.5
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    • pp.819-828
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    • 2014
  • To solve the increasing popularity of video streaming services over the Internet, recent research activities have addressed the locality of content delivery from a network edge by introducing a storage module into a router. To employ in-network caching and persistent request routing, this paper introduces a hybrid content delivery network (CDN) system combining novel content routers in an underlay together with a traditional CDN server in an overlay. This system first selects the most suitable delivery scheme (that is, multicast or broadcast) for the content in question and then allocates an appropriate number of channels based on a consideration of the content's popularity. The proposed scheme aims to minimize traffic volume and achieve optimal delivery cost, since the most popular content is delivered through broadcast channels and the least popular through multicast channels. The performance of the adaptive scheme is clearly evaluated and compared against both the multicast and broadcast schemes in terms of the optimal in-network caching size and number of unicast channels in a content router to observe the significant impact of our proposed scheme.

Simultaneous modulation of digital/SCM signal using a single LD for broadcasting in PON based optical access network (PON 기반 광가입자망에서 방송 신호 전송을 위한 단일 LD을 이용한 디지털/SCM 신호 동시 변조기술)

  • Kim Tae-Young;Kim Kyung-Hyun;Han Sang-Kook
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.5 s.347
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    • pp.1-6
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    • 2006
  • By comparing video-overlay method where digital and SCM signal are modulated in different optical source, we experimentally investigated the performance of simultaneous modulation of data and broadcasting signals using a single LD for broadcasting in PON based optical access network. The experimental results show that by increasing the minimum value of injected current for LD modulation above about 1.5 times of threshold current of LD, data and broadcasting signals can modulate without mutual interference. We also proposed and demonstrated the scheme of optical transmitter optimized for simultaneous modulation of data and broadcasting signals where anode and cathode of LD are separately used as signal interface for data and broadcasting signals, respectively.

Delivering IPTV Service over a Virtual Network: A Study on Virtual Network Topology

  • Song, Biao;Hassan, Mohammad Mehedi;Huh, Eui-Nam
    • Journal of Communications and Networks
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    • v.14 no.3
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    • pp.319-335
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    • 2012
  • In this study, we design an applicable model enabling internet protocol television (IPTV) service providers to use a virtual network (VN) for IPTV service delivery. The model addresses the guaranteed service delivery, cost effectiveness, flexible control, and scalable network infrastructure limitations of backbone or IP overlay-based content networks. There are two major challenges involved in this research: i) The design of an efficient, cost effective, and reliable virtual network topology (VNT) for IPTV service delivery and the handling of a VN allocation failure by infrastructure providers (InPs) and ii) the proper approach to reduce the cost of VNT recontruction and reallocation caused by VNT allocation failure. Therefore, in this study, we design a more reliable virtual network topology for solving a single virtual node, virtual link, or video server failure. We develop a novel optimization objective and an efficient VN construction algorithm for building the proposed topology. In addition, we address the VN allocation failure problem by proposing VNT decomposition and reconstruction algorithms. Various simulations are conducted to verify the effectiveness of the proposed VNT, as well as that of the associated construction, decomposition, and reconstruction algorithms in terms of reliability and efficiency. The simulation results are compared with the findings of existing works, and an improvement in performance is observed.

Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands

  • Chun, Jun-Chul;Lee, Byung-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.4
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    • pp.618-632
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    • 2010
  • This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is known that one of the promising ways to develop a marker-less AR system is using human's body such as hand or face for replacing traditional fiducial markers. This paper introduces a real-time method to manipulate the overlaid virtual objects dynamically in a marker-less AR system using both hands with a single camera. The left bare hand is considered as a virtual marker in the marker-less AR system and the right hand is used as a hand mouse. To build the marker-less system, we utilize a skin-color model for hand shape detection and curvature-based fingertip detection from an input video image. Using the detected fingertips the camera pose are estimated to overlay virtual objects on the hand coordinate system. In order to manipulate the virtual objects rendered on the marker-less AR system dynamically, a vision-based hand control interface, which exploits the fingertip tracking for the movement of the objects and pattern matching for the hand command initiation, is developed. From the experiments, we can prove that the proposed and developed system can control the objects dynamically in a convenient fashion.

Maritime radar display unit based on PC for safe ship navigation

  • Bae, Jin-Ho;Lee, Chong-Hyun;Hwang, Chang-Ku
    • International Journal of Ocean System Engineering
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    • v.1 no.1
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    • pp.52-59
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    • 2011
  • A prototype radar display unit was implemented using inexpensive off-the-shelf components, including a nonlinear estimation algorithm for the target tracking in a clutter environment. Two custom designed boards; an analog signal processing board and a DSP board, can be plugged into an expansion slot of a personal computer (PC) to form a maritime radar display unit. Our system provided all the functionality specified in the International Maritime Organization (IMO) resolution A422(XI). The analog signal processing board was used for A/D conversion as well as rain and sea clutter suppression. The main functions of the DSP board were scan conversion and video overlay operations. A host PC was used to run the tracking algorithm of targets in clutter, using the discrete-time Bayes optimal (nonlinear, and non-Gaussian) estimation method, and the graphic user interface (GUI) software for Automatic Radar Plotting Aid (ARPA). The proposed tracking method recursively found the entire probability density function of the target position and velocity by converting into linear convolution operations.