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A Study on the design of Video Watermarking System for TV Advertisement Monitoring (TV광고 모니터링을 위한 비디오 워터마킹 시스템의 설계에 관한 연구)

  • Shin, Dong-Hwan;Kim, Sung-Hwan
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.1
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    • pp.206-213
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    • 2007
  • In this paper, The monitoring system for TV advertisement is implemented using video watermark. The functions of the advertisement monitoring system are monitoring the time, length, and index of the on-air advertisement, saving the log data, and reporting the monitoring result. The performance of the video watermark used in this paper is tested for TV advertisement monitoring. This test includes LAB test and field test. LAB test is done in laboratory environment and field test in actually broadcasting environment. LAB test includes PSNR, distortion measure in image, and the watermark detection rate in the various attack environment such as AD/DA(analog to digital and digital to analog) conversion, noise addition, and MPEG compression. The result of LAB test is good for the TV advertisement monitoring. KOBACO and SBS are participated in the field test. The watermark detection rate is 100% in both the real-time processing and the saved the processing. The average deviation of the watermark detection time is 0.2 second, which is good because the permissible average error is 0.5 second.

Unequal Error Protection and Error Concealment Schemes for the Transmission of H.263 Video over Mobile Channels

  • Hong, Won-Gi;Ko, Sung-Jea
    • Journal of IKEEE
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    • v.2 no.2 s.3
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    • pp.285-293
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    • 1998
  • This paper presents unequal error protection and error concealment techniques far robust H.263 video transmission over mobile channels. The proposed error protection scheme has three major features. First, it has the capability of preventing the loss of synchronization information in H.263 video stream as much as possible that the H.263 decoder can resynchronize at the next decoding point, if errors are occurred. Secondly, it employs an unequal error protection scheme to support variable coding rates using rate compatible punctured convolutional (RCPC) codes, dividing the encoded stream into two classes. Finally, a macroblock-interleaving scheme is employed in order to minimize the corruption of consecutive macroblocks due to burst errors, which can make a proper condition for error concealment. In addition, to minimize the spatial error propagations due to the variable length codes, a fast resynchronization scheme at the group of block layer is developed for recovering subsequent error-free macroblocks following the damaged macroblock. futhermore, error concealment techniques based on both side match criterion and overlapped block motion compensation (OBMC) are employed at the source decoder so that it can not only recover the lost macroblock more accurately, but also reduce blocking artifacts. Experimental results show that the proposed scheme can be an effective error protection scheme since proper video quality can be maintained under various channel bit error rates.

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Clustering-based Hierarchical Scene Structure Construction for Movie Videos (영화 비디오를 위한 클러스터링 기반의 계층적 장면 구조 구축)

  • Choi, Ick-Won;Byun, Hye-Ran
    • Journal of KIISE:Software and Applications
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    • v.27 no.5
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    • pp.529-542
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    • 2000
  • Recent years, the use of multimedia information is rapidly increasing, and the video media is the most rising one than any others, and this field Integrates all the media into a single data stream. Though the availability of digital video is raised largely, it is very difficult for users to make the effective video access, due to its length and unstructured video format. Thus, the minimal interaction of users and the explicit definition of video structure is a key requirement in the lately developing image and video management systems. This paper defines the terms and hierarchical video structure, and presents the system, which construct the clustering-based video hierarchy, which facilitate users by browsing the summary and do a random access to the video content. Instead of using a single feature and domain-specific thresholds, we use multiple features that have complementary relationship for each other and clustering-based methods that use normalization so as to interact with users minimally. The stage of shot boundary detection extracts multiple features, performs the adaptive filtering process for each features to enhance the performance by eliminating the false factors, and does k-means clustering with two classes. The shot list of a result after the proposed procedure is represented as the video hierarchy by the intelligent unsupervised clustering technique. We experimented the static and the dynamic movie videos that represent characteristics of various video types. In the result of shot boundary detection, we had almost more than 95% good performance, and had also rood result in the video hierarchy.

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A Study on Channel Decoder MAP Estimation Based on H.264 Syntax Rule (H-264 동영상 압축의 문법적 제한요소를 이용한 MAP기반의 Channel Decoder 성능 향상에 대한 연구)

  • Jeon, Yong-Jin;Seo, Dong-Wan;Choe, Yun-Sik
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.295-298
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    • 2003
  • In this paper, a novel maximum a posterion (MAP) estimation for the channel decoding of H.264 codes in the presence of transmission error is presented. Arithmetic codes with a forbidden symbol and trellis search techniques are employed in order to estimate the best transmitted. And, there has been growing interest of communication, the research about transmission of exact data is increasing. Unlike the case of voice transmission, noise has a fatal effect on the image transmission. The reason is that video coding standards have used the variable length coding. So, only one bit error affects the all video data compressed before resynchronization. For reasons of that, channel needs the channel codec, which is robust to channel error. But, usual channel decoder corrects the error only by channel error probability. So, designing source codec and channel codec, Instead of separating them, it is tried to combine them jointly. And many researches used the information of source redundancy In received data. But, these methods do not match to the video coding standards, because video ceding standards use not only one symbol but also many symbols in same data sequence. In this thesis, We try to design combined source-channel codec that is compatible with video coding standards. This MAP decoder is proposed by adding semantic structure and semantic constraint of video coding standards to the method using redundancy of the MAP decoders proposed previously. Then, We get the better performance than usual channel coder's.

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Development of Facial Nerve Palsy Grading System with Image Processing (영상처리를 이용한 안면신경마비 평가시스템 개발)

  • Jang, Min;Shin, Sang-Hoon
    • The Journal of the Society of Korean Medicine Diagnostics
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    • v.17 no.3
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    • pp.233-240
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    • 2013
  • Objectives The objective and universal grading system for the facial nerve palsy is needed to the objectification of treatment in Oriental medicine. In this study, the facial nerve palsy grading was developed with combination of image processing technique and Nottingham scale. Methods The developed system is composed of measurement part, image processing part, facial nerve palsy evaluation part, and display part. With the video data recorded by webcam at measurement part, the positions of marker were measured at image processing part. In evaluation part, Nottingham scales were calculated in four different facial expressions with measured marker position. The video of facial movement, time history of marker position, and Nottingham scale were displayed in display part. Results & Conclusion The developed system was applied to a normal subject and a abnormal subject with facial nerve palsy. The left-right difference of Nottingham scores was large in the abnormal compared with the normal. In normal case, the change of the length between supraorbital point and infraorbital point was larger than that of the length between lateral canthus and angle of mouth. The abnormal case showed an opposite result. The developed system showed the possibilities of the objective and universal grading system for the facial nerve palsy.

Effects of Action Observation Training Combied with Auditory Cueing on Gait Ability in Patients with Stroke: a Preliminary Pilot Study

  • Kim, Hyeong-Min;Son, Sung-Min;Ko, Yu-Min
    • The Journal of Korean Physical Therapy
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    • v.34 no.3
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    • pp.98-103
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    • 2022
  • Purpose: New therapeutic approaches have emerged to improve gait ability in patients with brain damage, such as action observation learning (AOT), auditory cueing, motor imagery etc. We attempted to investigate the effects of AOT with auditory cueing (AOTAC) on gait function in patients with stroke. Methods: The eighteen stroke patients with a unilateral hemiparesis were randomly divided into three groups; the AOTAC, AOT, and control groups. The AOTAC group (n=8) received training via observing a video that showed normal gait with sound of footsteps as an auditory cue; the AOT group (n=6) receive action observation without auditory stimulation; the control group (n=5) observed the landscape video image. Intervention time of three groups was 30 minutes per day, five times a week, for four weeks. Gait parameters, such as cadence, velocity, stride length, stance phase, and swing phase were collected in all patients before and after each training session. Results: Significant differences were observed among the three groups with respect to the parameters, such as cadence, velocity, stride length, and stance/swing phase. Post-hoc analysis indicated that the AOTAC group had a greater significant change in all of parameters, compared with the AOT and control groups. Conclusion: Our findings suggest that AOTAC may be an effective therapeutic approach to improve gait symmetry and function in patients with stroke. We believe that this effect is attributable to the change of cortical excitability on motor related to cortical areas.

Automatic Video Editing Technology based on Matching System using Genre Characteristic Patterns (장르 특성 패턴을 활용한 매칭시스템 기반의 자동영상편집 기술)

  • Mun, Hyejun;Lim, Yangmi
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.861-869
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    • 2020
  • We introduce the application that automatically makes several images stored in user's device into one video by using the different climax patterns appearing for each film genre. For the classification of the genre characteristics of movies, a climax pattern model style was created by analyzing the genre of domestic movie drama, action, horror and foreign movie drama, action, and horror. The climax pattern was characterized by the change in shot size, the length of the shot, and the frequency of insert use in a specific scene part of the movie, and the result was visualized. The model visualized by genre developed as a template using Firebase DB. Images stored in the user's device were selected and matched with the climax pattern model developed as a template for each genre. Although it is a short video, it is a feature of the proposed application that it can create an emotional story video that reflects the characteristics of the genre. Recently, platform operators such as YouTube and Naver are upgrading applications that automatically generate video using a picture or video taken by the user directly with a smartphone. However, applications that have genre characteristics like movies or include video-generation technology to show stories are still insufficient. It is predicted that the proposed automatic video editing has the potential to develop into a video editing application capable of transmitting emotions.

Early Outcomes of Single-Port Video-Assisted Thoracic Surgery for Primary Spontaneous Pneumothorax

  • Kang, Do Kyun;Min, Ho Ki;Jun, Hee Jae;Hwang, Youn Ho;Kang, Min-Kyun
    • Journal of Chest Surgery
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    • v.47 no.4
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    • pp.384-388
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    • 2014
  • Background: Recently, single-port video-assisted thoracic surgery (VATS) has been proposed as an alternative to the conventional three-port VATS for primary spontaneous pneumothorax (PSP). The aim of this study is to evaluate the early outcomes of the single-port VATS for PSP. Methods: VATS was performed for PSP in 52 patients from March 2012 to March 2013. We reviewed the medical records of these 52 patients, retrospectively. Nineteen patients underwent the conventional three-port VATS (three-port group) and 33 patients underwent the single-port VATS (single-port group). Both groups were compared according to the operation time, number of wedge resections, amount of chest tube drainage during the first 24 hours after surgery, length of chest tube drainage, length of hospital stay, postoperative pain score, and postoperative paresthesia. Results: There was no difference in patient characteristics between the two groups. There was no difference in the number of wedge resections, operation time, or amount of drainage between the two groups. The mean lengths of chest tube drainage and hospital stay were shorter in the single-port group than in the three-port group. Further, there was less postoperative pain and paresthesia in the single-port group than in the three-port group. These differences were statistically significant. The mean size of the surgical wound was 2.10 cm (range, 1.6 to 3.0 cm) in the single-port group. Conclusion: Single-port VATS for PSP had many advantages in terms of the lengths of chest tube drainage and hospital stay, postoperative pain, and paresthesia. Single-port VATS is a feasible technique for PSP as an alternative to the conventional three-port VATS in well-selected patients.

Effect of virtual reality training using 3-dimensional video gaming technology on spatiotemporal gait parameters in older adults (삼차원 가상현실 운동 프로그램이 노인의 시공간적 보행변수에 미치는 효과)

  • Lee, Yongwoo
    • Journal of the Korean Society of Physical Medicine
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    • v.11 no.1
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    • pp.61-69
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    • 2016
  • PURPOSE: This study was conducted to investigate the effect of the virtual reality training (VRT) using 3-dimensional video gaming technology on spatiotemporal gait parameters in older adults. METHODS: The study participants were divided into two groups: the VRT group and the control group. Those in the VRT group were enrolled in a VRT, which was conducted for 60 min per day, two times a week, during the 6-week research. The Wii-Fit balance board game was used for the VRT intervention. The VRT consisted of 6 different types of games, namely, jogging, swordplay, ski jump, hula hoop, tennis, and step dance. A 3-dimensional TV was used for 3-dimensional display. Participants in both the groups received 3 sessions of fall prevention education, at the first, third, and fifth weeks. Their gait parameters were measured by using OptoGait. RESULTS: After 6 weeks of the VRT, the spatial gait parameters of the participants, that is stride length and step length, were significantly improved compared with those of the control group participants (p<0.05). The temporal gait parameters, such as velocity, cadence, stride time, and step time, also showed improvement after the completion of the VRT training (p<0.05). Both the temporal and spatial gait parameters of the VRT group participants showed improvement after 6 weeks of the program compared with those of the control group participants (p<0.05). CONCLUSION: The VRT using 3-dimensional video gaming technology might be beneficial for improving gait parameters to prevent falls among older adults.

Comparison of ultrasonography guided serratus anterior plane block and thoracic paravertebral block in video-assisted thoracoscopic surgery: a prospective randomized double-blind study

  • Baytar, Merve Sena;Yilmaz, Canan;Karasu, Derya;Baytar, Cagdas
    • The Korean Journal of Pain
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    • v.34 no.2
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    • pp.234-240
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    • 2021
  • Background: Various truncal block techniques with ultrasonography (USG) are becoming widespread to reduce postoperative pain and opioid requirements in video-assisted thoracoscopic surgery (VATS). The primary aim of our study was to determine whether the USG-guided serratus anterior plane block (SAPB) is as effective as the thoracic paravertebral block (TPVB) in VATS. Our secondary aim was to evaluate patient and surgeon satisfaction, block application time, first analgesic time, and length of hospital stay. Methods: Patients in Group SAPB received 0.4 mL/kg bupivacaine with a USG-guided SAPB, and patients in Group TPVB received 0.4 mL/kg bupivacaine with a USG-guided TPVB. We recorded the pain scores, the timing of the first analgesic requirement, the amount of tramadol consumption, and postoperative complications for 24 hours. We also recorded the block application time and length of hospital stay. Results: A total of 62 patients, with 31 in each group (Group SAPB and Group TPVB) completed the study. Between the two groups, there were no significant differences in rest and dynamic pain visual analog scale scores at 0, 1, 6, 12, and 24 hours after surgery. The total consumption of tramadol was significantly lower in the TPVB group (P = 0.026). The block application time was significantly shorter in Group SAPB (P < 0.001). Conclusions: An SAPB that is applied safely and rapidly as a part of multimodal analgesia in patients who undergo VATS is not inferior to the TPVB and can be an alternative to it.