• Title/Summary/Keyword: Video Collection

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Video Ranking Model: a Data-Mining Solution with the Understood User Engagement

  • Chen, Yongyu;Chen, Jianxin;Zhou, Liang;Yan, Ying;Huang, Ruochen;Zhang, Wei
    • Journal of Multimedia Information System
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    • v.1 no.1
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    • pp.67-75
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    • 2014
  • Nowadays as video services grow rapidly, it is important for the service providers to provide customized services. Video ranking plays a key role for the service providers to attract the subscribers. In this paper we propose a weekly video ranking mechanism based on the quantified user engagement. The traditional QoE ranking mechanism is relatively subjective and usually is accomplished by grading, while QoS is relatively objective and is accomplished by analyzing the quality metrics. The goal of this paper is to establish a ranking mechanism which combines the both advantages of QoS and QoE according to the third-party data collection platform. We use data mining method to classify and analyze the collected data. In order to apply into the actual situation, we first group the videos and then use the regression tree and the decision tree (CART) to narrow down the number of them to a reasonable scale. After that we introduce the analytic hierarchy process (AHP) model and use Elo rating system to improve the fairness of our system. Questionnaire results verify that the proposed solution not only simplifies the computation but also increases the credibility of the system.

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A Study of a Video-based Simulation Input Modeling Procedure in a Construction Equipment Assembly Line (건설기계 조립라인의 동영상 기반 시뮬레이션 입력 모델링 절차 연구)

  • Hoyoung Kim;Taehoon Lee;Bonggwon Kang;Juho Lee;Soondo Hong
    • The Journal of Bigdata
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    • v.7 no.1
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    • pp.99-111
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    • 2022
  • A simulation technique can be used to analyze performance measures and support decision makings in manufacturing systems considering operational uncertainty and complexity. The simulation requires an input modeling procedure to reflect the target system's characteristics. However, data collection to build a simulation is quite limited when a target system includes manual productions with a lot of operational time such as construction equipment assembly lines. This study proposes a procedure for simulation input modeling using video data when it is difficult to collect enough input data to fit a probability distribution. We conducted a video-data analysis and specify input distributions for the simulation. Based on the proposed procedure, simulation experiments were conducted to evaluate key performance measures of the target system. We also expect that the proposed procedure may help simulation-based decision makings when obtaining input data for a simulation modeling is quite challenging.

Reinterpretation of Educational Meanings of Snack and Lunch Time in a Kindergarten Class of 4-Year-Old Children (유치원 4세반에서 간식과 점심시간의 교육적 의미 재조명)

  • Won, Yu-Ok;Kim, Song-Yee
    • Korean Journal of Human Ecology
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    • v.22 no.6
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    • pp.571-586
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    • 2013
  • The purpose of this study was to examine educational meanings of snack and lunch time of 4-year-old children and their teachers in a kindergarten class. The study was done in the Class of 4-year-old children in S Kindergarten located in Songpa-gu, Seoul. And 30 children of this class, Teacher A who is the teacher in charge of the Class, and Teacher B who is the researcher and teacher in charge of it participated in it. The study was carried out by the ethnography method and data collection was done through participation observation, interviews, video and voice recording, and data collection of photography shooting. The results are as follow: First, the children had private conversations, shared their cultures, deepened and expanded their existing concepts, expressed their emotions and relieved their tension, and strengthened relations with friends during the snack and lunch time. Second, the teachers promoted conversation and communication, gave the opportunity that the children can set the lunch table by themselves and tried to make the snack and lunch time with the children by discussing what they are how they are operated with them together. In conclusion, the snack and lunch time can be more meaningful time for children when there are proper educational plans and support of teachers which are considered children's viewpoints.

Application-Adaptive Performance Improvement in Mobile Systems by Using Persistent Memory

  • Bahn, Hyokyung
    • International journal of advanced smart convergence
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    • v.8 no.1
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    • pp.9-17
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    • 2019
  • In this article, we present a performance enhancement scheme for mobile applications by adopting persistent memory. The proposed scheme supports the deadline guarantee of real-time applications like a video player, and also provides reasonable performances for non-real-time applications. To do so, we analyze the program execution path of mobile software platforms and find two sources of unpredictable time delays that make the deadline-guarantee of real-time applications difficult. The first is the irregular activation of garbage collection in flash storage and the second is the blocking and time-slice based scheduling used in mobile platforms. We resolve these two issues by adopting high performance persistent memory as the storage of real-time applications. By maintaining real-time applications and their data in persistent memory, I/O latency can become predictable because persistent memory does not need garbage collection. Also, we present a new scheduler that exclusively allocates a processor core to a real-time application. Although processor cycles can be wasted while a real-time application performs I/O, we depict that the processor utilization is not degraded significantly due to the acceleration of I/O by adopting persistent memory. Simulation experiments show that the proposed scheme improves the deadline misses of real-time applications by 90% in comparison with the legacy I/O scheme used in mobile systems.

Video Image Detector Calibration Period Decision (영상검지기 교정주기 설정방안)

  • Lee, Chung-Won;Baik, Nam-Cheol;Song, Young-Hwa;Jang, Jin-Hwn
    • Journal of Korean Society of Transportation
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    • v.23 no.5 s.83
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    • pp.177-185
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    • 2005
  • The accuracy of a video image detector(VID) is gradually reduced due to the various environmental and mechanical factors. But there has been no systematic research about this VID accuracy decreasing. To maintain a proper level of VID accuracy for the advanced traffic management. a regular VID calibration process needs to be introduced. Because of its cost, however. the calibration cannot be performed frequently. Therefore, the method to decide the optimal calibration interval should be studied in details. This study presents two different calibration interval decision methods. Using the invented data collection equipment. some data in the field were collected and analyzed. which were used for the adaptability checking. Although the data were limited. the result is pretty promising. More data needs to be investigated later and this study will help to maintain the data quality of the ITS center.

The Type of Format and Content Expression of Fashion Film (패션필름의 형식과 내용표현의 유형)

  • Chang, Yewan Mariel;Suh, Seunghee
    • Journal of Fashion Business
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    • v.21 no.2
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    • pp.45-60
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    • 2017
  • This study analyzed the type of format and content expression of fashion films, from the perspective of promotion and advertisement. For the analysis, a reference research and case study were employed. Our results showed that the format type of fashion films are categorized as movie type; films that convey a story through lines and provide an interesting element as well as artistic value;, video clip films which consist of intriguing sections in a short-length film;, animation type; films that deliver a message through the virtualized world and a created character;, and music video fashion films that use the musical technique to convey how the story of fashion film is structured. The type of content expression of fashion films are divided into direct expression, which exposes the collection of clothes and accessories directly in fashion films;, metaphorical type; which visually delivers the brand image and product;, and the documentary type; that delivers the brand story and historical facts related to the brand. The study on the analysis of fashion films through type of format and content expression shows how fashion brands effectively and strongly promote their products, enhance their brand values, and increase an interest among the customers.

A Study on Interest Issues Using Social Media New (소셜미디어 뉴스를 이용한 관심 이슈 연구)

  • Kwak, Noh Young;Lee, Moon Bong
    • The Journal of Information Systems
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    • v.32 no.2
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    • pp.177-190
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    • 2023
  • Purpose Recently, as a new business marketing tool, short form content focused on fun and interest has been shared as hashtags. By extracting positive and negative keywords from media audiences through comment analysis of social media news, various stakeholders aim to quickly and easily grasp users' opinions on major news. Design/methodology/approach YouTube videos were searched using the YouTube Data API and the results were collected. Video comments were crawled and implemented as HTML elements, and the collection results were checked on the web page. The collected data consisted of video thumbnails, titles, contents, and comments. Comments were word tokenized with the R program, comparing positive and negative dictionaries, and then quantifying polarity. In addition, social network analysis was conducted using divided positive and negative comments, and the results of centrality analysis and visualization were confirmed. Findings Social media users' opinions on issue news were confirmed by analyzing and visualizing the centrality of keywords through social network analysis by dividing comments into positive and negative. As a result of the analysis, it was found that negative objective reviews had the highest effect on information usefulness. In this way, previous studies have been reaffirmed that online negative information has a strong effect on personal decision-making. Corporate marketers will analyze user comments on social network services (SNS) to detect negative opinions about products or corporate images, which will serve as an opportunity to satisfy customers' needs.

An Analytical Study on the Importance and Performance of Factors of Online Video Usage: Focusing on the Comparison of Chinese and Korean Platforms

  • So-Hyun Park;Seung-Chul Kim;Tae-Won Lee
    • Journal of Korea Trade
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    • v.26 no.7
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    • pp.145-166
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    • 2022
  • Purpose - The field of online videos has seen rapid changes in information and communications technology (ICT) development. Despite active academic research on the use of online platforms, few studies have analyzed the relative importance among the factors determined. In this study, the relative importance of factors found in previous studies was identified for users of online video platforms in China and Korea. Through this, factors that should be considered first in research on online video use were derived. In addition, the quality level of online video platforms currently used in China and Korea was measured and used for analysis. The analysis results can provide information for companies to enter Chinese and Korean markets and also be useful to platform providers aiming to increase usage. Design/methodology - Among the factors of Online Video Usage identified in previous studies, 13 factors to be studied were selected through focus group interviews and hierarchized into 2 layers. For the analytic hierarchy process (AHP), each factor was designed as a pairwise comparison questionnaire. The survey included questions on the quality of online video platform currently in use. Data collection was conducted on 16 platforms in China and 11 platforms in Korea, and the relative importance of factors and user perspectives was compared and analyzed using importance performance analysis (IPA). In the analytical process, platforms were divided into over-the-top (OTT) group and Creator group according to the weight of user-generated content, and data analysis focused on these groups. Findings - As a result of AHP, China and Korea showed both "Fun" and "Interests" factors at the top, while the importance of the Entertainment factor "Vicarious satisfaction" was very different for China and Korea. "Relationship with content creators" was the most important factor in China, but it ranked the lowest in Korea. The IPA showed that the factors with high importance and performance were fun, interests, and easy accessibility for both China and Korea. In contrast, the factors that showed low performance compared to high importance in China were relationship with content creators, relationship with acquaintances/friends, and trustworthiness. As for Korea, vicarious satisfaction was observed; thus, this study has raised the need for academic and industrial interest in vicarious satisfaction. The results show that fun, interests, vicarious satisfaction, and easy accessibility of the platform are factors that must be included in further studies on online videos. Originality/value - Existing studies related to the use of online platforms have derived factors or focused on the influence relationship between factors and performance. However, few studies have analyzed the relative importance among the determined factors. This paper explores factors to be considered in future studies by deriving the relative importance between these factors from the perspective of users in China and Korea.

Aesthetic values of image fashion as fashion communication tool in the 21st century (21세기 패션커뮤니케이션 도구로서 영상 패션의 미학적 가치)

  • Kim, Sun Young
    • The Research Journal of the Costume Culture
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    • v.21 no.6
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    • pp.793-809
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    • 2013
  • This study examined the trend and aesthetic value of image fashion of the 21st century through empirical case study with image media as fashion communication tool. This research is intended to provide the basic material for both better comprehension of image fashion as emotional medium in the modern fashion and more activated research on interactivity and communication in the fashion communication area by examining how fashion designers deliver their design philosophy, thought and vision via image fashion. For the research method, the theoretical study was realized about image media and fashion communication with focus on related literature and precedent research. Also, the empirical study was performed about image fashion covering 2005 through 2012 by the group of fashion film, fashion animation, and video look-book. Fashion image in the research was developed into various layouts that include the story based or non-story based creative images, many kinds of episode or behind-the-scenes story in the prep course of collection, designer's personal life or product world, or re-cutting course after collection. It also played a communicative role for public relation of new product ad, concept conveyance of seasonal collections, means as online collection to substitute for the existing offline collections, and better understandings of designer or fashion brand. Aesthetic values derived from case analysis of image fashion in the modern fashion of 21st century appeared in the form of trans-boundary as convergence art, fantasy in harmony with virtuality and reality, and interactivity among the humans, image media and fashions.

Exploiting Person-identity Features for Person-based Photo Indexing (인물 기반 사진 색인을 위한 인물 특징 값 개발에 관한 연구)

  • Yang Seung-Ji;Seo Kyong-Sok;Ro Yong-Man;Kim Sang-Kyun
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.15-27
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    • 2006
  • In this paper, a novel approach is addressed to facilitate the browsing of large collection of digital photos associated with specified person(s) in the photos. The goal of the proposed method is to exploit additional person-identity features as incorporating facial regions and peripheral clothes region associated with them. For more effective incorporation of the clothes and facial features, situation-based photo clustering is also proposed. To evaluate the efficacy of the proposed method experiment was performed with 1120 generic home photos. The experiment results showed that the proposed method outperformed the conventional method us El.g only face feature as showing the average performance of about 92% contrary to the average performance of about 70% in the conventional method.