• Title/Summary/Keyword: Video Analysis

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Relationship between the Biomechanical Analysis and the Qualitative Analysis of Video Software for the Walking Movement (보행동작에 대한 바이오메카닉스적 분석과 비디오의 정성적 분석의 상호관련성)

  • Bae, Young-Sang;Woo, Oh-Goo;Lee, Jeong-Min
    • Korean Journal of Applied Biomechanics
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    • v.20 no.4
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    • pp.421-427
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    • 2010
  • The purpose of this study was to investigate the relationship between the quantitative analysis of biomechanical movement and the qualitative analysis of video software in order to evaluate for the walking movement. The fourteen collegiate students who agreed with the purpose and method of this study participated as subjects. The slow walking and fast walking of the subjects in the place of experiment were photographed, and calculated several mechanical factors. This empirical evidence from the experiment indicated the significant difference(p<.001) between each distant factors of the walking movement for both analyses methods, but there was no statistically significant difference between the spacial factors observed in the experiment. For more detail, no significant difference between the walking ratios that expressed the coordination between stride length and stride frequency was found. The findings also indicated the high coefficient of correlation(over r=.9) which supports higher explanation force for the biomechanical method and the Dartfish video software method. Therefore, if the data was gathered by using the proper experimental method, the video software method could be used just like the quantitative data of biomechanical method.

Segmentation of Objects of Interest for Video Content Analysis (동영상 내용 분석을 위한 관심 객체 추출)

  • Park, So-Jung;Kim, Min-Hwan
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.967-980
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    • 2007
  • Video objects of interest play an important role in representing the video content and are useful for improving the performance of video retrieval and compression. The objects of interest may be a main object in describing contents of a video shot or a core object that a video producer wants to represent in the video shot. We know that any object attracting one's eye much in the video shot may not be an object of interest and a non-moving object may be an object of interest as well as a moving one. However it is not easy to define an object of interest clearly, because procedural description of human interest is difficult. In this paper, a set of four filtering conditions for extracting moving objects of interest is suggested, which is defined by considering variation of location, size, and moving pattern of moving objects in a video shot. Non-moving objects of interest are also defined as another set of four extracting conditions that are related to saliency of color/texture, location, size, and occurrence frequency of static objects in a video shot. On a test with 50 video shots, the segmentation method based on the two sets of conditions could extract the moving and non-moving objects of interest chosen manually on accuracy of 84%.

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Offline Camera Movement Tracking from Video Sequences

  • Dewi, Primastuti;Choi, Yeon-Seok;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.69-72
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    • 2011
  • In this paper, we propose a method to track the movement of camera from the video sequences. This method is useful for video analysis and can be applied as pre-processing step in some application such as video stabilizer and marker-less augmented reality. First, we extract the features in each frame using corner point detection. The features in current frame are then compared with the features in the adjacent frames to calculate the optical flow which represents the relative movement of the camera. The optical flow is then analyzed to obtain camera movement parameter. The final step is camera movement estimation and correction to increase the accuracy. The method performance is verified by generating a 3D map of camera movement and embedding 3D object to the video. The demonstrated examples in this paper show that this method has a high accuracy and rarely produce any jitter.

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Natural Language based Video Retrieval System with Event Analysis of Multi-camera Image Sequence in Office Environment (사무실 환경 내 다중카메라 영상의 이벤트분석을 통한 자연어 기반 동영상 검색시스템)

  • Lim, Soo-Jung;Hong, Jin-Hyuk;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.384-389
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    • 2008
  • Recently, the necessity of systems which effectively store and retrieve video data has increased. Conventional video retrieval systems retrieve data using menus or text based keywords. Due to the lack of information, many video clips are simultaneously searched, and the user must have a certain level of knowledge to utilize the system. In this paper, we suggest a natural language based conversational video retrieval system that reflects users' intentions and includes more information than keyword based queries. This system can also retrieve from events or people to their movements. First, an event database is constructed based on meta-data which are generated by domain analysis for collected video in an office environment. Then, a script database is also constructed based on the query pre-processing and analysis. From that, a method to retrieve a video through a matching technique between natural language queries and answers is suggested and validated through performance and process evaluation for 10 users The natural language based retrieval system has shown its better efficiency in performance and user satisfaction than the menu based retrieval system.

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Automatic Video Genre Classification Method in MPEG compressed domain (MPEG 부호화 영역에서 Video Genre 자동 분류 방법)

  • Kim, Tae-Hee;Lee, Woong-Hee;Jeong, Dong-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8A
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    • pp.836-845
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    • 2002
  • Video summary is one of the tools which can provide the fast and effective browsing for a lengthy video. Video summary consists of many key-frames that could be defined differently depending on the video genre it belongs to. Consequently, the video summary constructed by the uniform manner might lead into inadequate result. Therefore, identifying the video genre is the important first step in generating the meaningful video summary. We propose a new method that can classify the genre of the video data in MPEC compressed bit-stream domain. Since the proposed method operates directly on the compressed bit-stream without decoding the frame, it has merits such as simple calculation and short processing time. In the proposed method, only the visual information is utilized through the spatial-temporal analysis to classify the video genre. Experiments are done for 6 genres of video: Cartoon, commercial, Music Video, News, Sports, and Talk Show. Experimental result shows more than 90% of accuracy in genre classification for the well -structured video data such as Talk Show and Sports.

A study on the improvement of non-face-to-face environment video lectures using IPA (IPA를 활용한 비대면 환경 화상강의 개선 방안 연구)

  • Kwon, Youngae;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.3
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    • pp.121-132
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    • 2021
  • The purpose of this study is to explore ways to improve the quality of real-time video lectures in a non-face-to-face environment using IPA (Importance-Performance Analysis). Recently, due to the impact of COVID-19 in universities, all remote classes are being implemented, so research is needed to raise learner awareness. Accordingly, factor analysis, mean analysis, correspondence analysis, and IPA analysis were performed based on the data of 632 students who responded from March 21 to June 30, 2021 for learners of K University in Chungbuk. First, overall satisfaction was low compared to importance, and the difference in system perception was the largest. Second, the difference in learner perception of real-time video lectures through the IPA matrix showed that the system error and screen cutoff were the largest. Third, the difficulty of lecture content, task and test feedback, etc. are classified. Accordingly, the satisfaction of real-time video lectures in non-face-to-face environments is low, suggesting that school-level support for quality improvement to improve learner satisfaction in non-face-to-face environments and the role of instructors are needed to improve learners' academic achievement.

An Analysis of Big Video Data with Cloud Computing in Ubiquitous City (클라우드 컴퓨팅을 이용한 유시티 비디오 빅데이터 분석)

  • Lee, Hak Geon;Yun, Chang Ho;Park, Jong Won;Lee, Yong Woo
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.45-52
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    • 2014
  • The Ubiquitous-City (U-City) is a smart or intelligent city to satisfy human beings' desire to enjoy IT services with any device, anytime, anywhere. It is a future city model based on Internet of everything or things (IoE or IoT). It includes a lot of video cameras which are networked together. The networked video cameras support a lot of U-City services as one of the main input data together with sensors. They generate huge amount of video information, real big data for the U-City all the time. It is usually required that the U-City manipulates the big data in real-time. And it is not easy at all. Also, many times, it is required that the accumulated video data are analyzed to detect an event or find a figure among them. It requires a lot of computational power and usually takes a lot of time. Currently we can find researches which try to reduce the processing time of the big video data. Cloud computing can be a good solution to address this matter. There are many cloud computing methodologies which can be used to address the matter. MapReduce is an interesting and attractive methodology for it. It has many advantages and is getting popularity in many areas. Video cameras evolve day by day so that the resolution improves sharply. It leads to the exponential growth of the produced data by the networked video cameras. We are coping with real big data when we have to deal with video image data which are produced by the good quality video cameras. A video surveillance system was not useful until we find the cloud computing. But it is now being widely spread in U-Cities since we find some useful methodologies. Video data are unstructured data thus it is not easy to find a good research result of analyzing the data with MapReduce. This paper presents an analyzing system for the video surveillance system, which is a cloud-computing based video data management system. It is easy to deploy, flexible and reliable. It consists of the video manager, the video monitors, the storage for the video images, the storage client and streaming IN component. The "video monitor" for the video images consists of "video translater" and "protocol manager". The "storage" contains MapReduce analyzer. All components were designed according to the functional requirement of video surveillance system. The "streaming IN" component receives the video data from the networked video cameras and delivers them to the "storage client". It also manages the bottleneck of the network to smooth the data stream. The "storage client" receives the video data from the "streaming IN" component and stores them to the storage. It also helps other components to access the storage. The "video monitor" component transfers the video data by smoothly streaming and manages the protocol. The "video translator" sub-component enables users to manage the resolution, the codec and the frame rate of the video image. The "protocol" sub-component manages the Real Time Streaming Protocol (RTSP) and Real Time Messaging Protocol (RTMP). We use Hadoop Distributed File System(HDFS) for the storage of cloud computing. Hadoop stores the data in HDFS and provides the platform that can process data with simple MapReduce programming model. We suggest our own methodology to analyze the video images using MapReduce in this paper. That is, the workflow of video analysis is presented and detailed explanation is given in this paper. The performance evaluation was experiment and we found that our proposed system worked well. The performance evaluation results are presented in this paper with analysis. With our cluster system, we used compressed $1920{\times}1080(FHD)$ resolution video data, H.264 codec and HDFS as video storage. We measured the processing time according to the number of frame per mapper. Tracing the optimal splitting size of input data and the processing time according to the number of node, we found the linearity of the system performance.

Analysis of Economical Efficiency by the Extraction Method of Road Spatial Information (도로공간정보의 추출방법에 따른 경제성 분석)

  • 이종출;박운용;문두열;서동주
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.527-533
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    • 2004
  • This study has based on RTKGPS and DGPS and Digital Video Camera to 3-dimensional position data of road, as a Road Spatial Information. Economic efficiency analysis was applied to road spatial information system built up by four different methods such as conventional surveying, RTK GPS, DGPS, and Digital Video Camera. As a result of analysis, it was shown conventional surveying 100%, it was shown that about 64% in RTKGPS, it was shown that about 63% in DGPS, it was shown that about 37% in Digital Video Camera cost-saving.

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Performance Analysis of Scalable HEVC Coding Tools (HEVC 기반 스케일러블 비디오 부호화 툴의 성능 분석)

  • Kim, Yongtae;Choi, Jinhyuk;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.20 no.4
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    • pp.497-508
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    • 2015
  • Current communication networks consist of channels with various throughputs, protocols, and packet loss rates. Moreover, there are also diverse user multimedia consumption devices having different capabilities and screen sizes. Thus, a practical necessity of scalability on video coding have been gradually increasing. Recently, The Scalable High Efficiency Video Coding(SHVC) standard is developed by Joint Collaborative Team on Video Coding(JCT-VC) organized in cooperation with MPEG of ISO/IEC and VCEG of ITU-T. This paper introduces coding tools of SHVC including adopted and unadopted tools discussed in the process of the SHVC standardization. Furthermore, the individual tool and combined tool set are evaluated in terms of coding efficiency relative to a single layer coding structure. This analysis would be useful for developing a fast SHVC encoder as well as researching on a new scalable coding tool.

Objective Evaluation of Background Subtraction Algorithms for Soccer Video Analysis: An Experimental Comparative Study (축구 동영상 분석을 위한 배경 분리 알고리즘들의 정량적 비교 평가에 관한 연구)

  • Jung, Chanho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.1
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    • pp.42-45
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    • 2017
  • In this letter, we present an experimental comparative study of background subtraction algorithms for soccer video analysis. We investigated five different background subtraction algorithms under the same experimental setup. For the quantitative comparison, we employed the precision, recall, and F-measure. We believe that this comprehensive comparative study serves as a reference point and guide for developers and practitioners in choosing an appropriate background subtraction algorithm adopted for building intelligent soccer video analysis systems.