• Title/Summary/Keyword: Vehicular moving network

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A Robotcar-based Proof of Concept Model System for Dilemma Zone Decision Support Service (딜레마구간 의사결정 지원 서비스를 위한 로봇카 기반의 개념검증 모형 시스템)

  • Lee, Hyukjoon;Chung, Young-Uk;Lee, Hyungkeun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.13 no.4
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    • pp.57-62
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    • 2014
  • Recently, research activities to develop services for providing safety information to the drivers in fast moving vehicles based on various wireless network technologies such as DSRC (Dedicated Short Range Communication), IEEE 802.11p WAVE (Wireless Access for Vehicular Environment) are widely being carried out. This paper presents a proof-of-concept model based on a robot-car for Dilemma Zone Decision Assistant Service using the wireless LAN technology. The proposed model system consists of a robot-car based on an embedded Linux OS equipped with a WiFi interface and an on-board unit emulator, an Android-based remote controller to model a human driver interface, a laptop computer to run a model traffic signal controller and signal lights, and a WiFi access point to model a road-side unit.

Efficient Distributed Allocation Method of Data Replica in VANET (VANET에서 효율적인 분산적 데이터 복제본 할당 기법)

  • Shim, Kyu-Sun;Lee, Myong-Soo;Lee, Sang-Keun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.9 no.2
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    • pp.87-95
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    • 2010
  • A Vehicular Ad-Hoc Network (VANET) is form of the Mobile Ad-hoc Network (MANET) to provide temporary communication among vehicles via wireless links. In VANET, the vehicle is one of the nodes in networks and communicates with each other. However, the wireless links disconnect very frequently, because vehicles have mobility and move freely. The reason why data accessibility degrades is that disconnection occurs frequently. To improve data accessibility, data replica allocation methods that made group to allocate data replica have proposed in MANET. However, those are not suitable because it is difficult to maintain stable links among the nodes moving fast by centralized group. In this paper, we proposed TBG (Tree Based Grouping) to allocate data replica with the distributed grouping method. Each node has own TBG and allocates data replica based on stability of links to improve data accessibility. The experiment demonstrates that the proposed method outperforms traditional methods in term of data accessibility.

Transmission Performance Analysis of VCCN with SUMO depending on Packet Size and Participating Number of Clients (SUMO를 이용한 VCCN에서 패킷의 크기와 참여한 클라이언트 수에 따른 전송 성능에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-Eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.285-290
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    • 2018
  • Vehicular ad hoc network (VANET) is one of the future communication technologies in which it offers safe-driving information and Internet access for both drivers and passengers by communicating among cars on the road. In case of applying Content Centric Network (CCN) rather than TCP/IP over VANET, called VCCN, it can provide efficient multicast communication of shared information among participating cars as well as offer corresponding one-to-one communications. This paper introduces SUMO for simulating traffic flows, VANET for car-to-car ad hoc communications, and CCN for a future Internet architecture. In addition, it compares and analyses the transmission performance of moving cars over VCCN. According to the simulation results using SUMO and VCCN, the larger the packet size, the better the transmission performance. In addition, VCCN provides higher packet transmission rate than that of TCP/IP when the clients shares the same contents. Furthermore, the overall data reception rate exceeds the physical transmission channel rate.

An Efficient AP Selection Strategy in Wi-Fi based Vechicle-to-Infrastructure Communications (Wi-Fi 기반의 차량과 기지국간 통신에서 효과적인 AP 선택에 관한 연구)

  • Hwang, Jae-Ryong;Lee, Hwa-Ryong;Choi, Jae-Hyuk;Yoo, Joon;Kim, Chong-Kwon
    • The KIPS Transactions:PartC
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    • v.17C no.6
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    • pp.491-498
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    • 2010
  • Wi-Fi based vehicle-to-infrastructure (V2I) communication is an emerging solution to improve the safety, traffic efficiency, and comfort of passengers. However, due to the high mobility of vehicles and the limited coverage of Wi-Fi APs, the V2I system may suffer from frequent handoffs although roadside APs can support cost effective Internet connectivity. Such problem of V2I systems can be overcome with Mobile AP (MAP) platform. The MAPs yield longer service duration by moving along with vehicles, yet they provide a lower link capacities than the roadside APs. In this paper, we propose a new association control mechanism that effectively determines whether the vehicle will select a fixed roadside-AP or a nearby MAP in mobile vehicular network environments. We consider both the achievable link bandwidth and available connection duration as a selection criterion and provide their run-time estimation method. Extensive simulation using real traces show significant performance improvements.

T-DMB Hybrid Data Service Part 1: Hybrid BIFS Technology (T-DMB 하이브리드 데이터 서비스 Part 1: 하이브리드 BIFS 기술)

  • Lim, Young-Kwon;Kim, Kyu-Heon;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.350-359
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    • 2011
  • Fast developments of broadcasting technologies since 1990s enabled not only High Definition Television service providing high quality audiovisual contents at home but also mobile broadcasting service providing audiovisual contents to high speed moving vehicle. Terrestrial Digital Multimedia Broadcasting (T-DMB) is one of the technologies developed for mobile broadcasting service, which has been successfully commercialized. One of the major technical breakthroughs achieved by T-DMB in addition to robust vehicular reception is an adoption of framework based on MPEG-4 System. It naturally enables integrated interactive data services by using Binary Format for Scene (BIFS) technology for scene description and representation of graphics object and Object Descriptor Framework representing multimedia service components as objects. T-DMB interactive data service has two fundamental limitations. Firstly, graphic data for interactive service should be always overlaid on top of a video not to be rendered out of it. Secondly, data for interactive service is only received by broadcasting channel. These limitations were considered as general in broadcasting systems. However, they are being considered as hard limitations for personalized data services using location information and user characteristics which are becoming widely used for data services of smart devices in these days. In this paper, the architecture of T-DMB hybrid data service is proposed which is utilizing broadcasting network, wireless internet and local storage for delivering BIFS data to overcome these limitations. This paper also presents hybrid BIFS technology to implement T-DMB hybrid data service while maintaining backward compatibility with legacy T-DMB players.