• Title/Summary/Keyword: Vehicle driving simulator

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Vehicle Running Characteristic Simulator using Induction Motor (유도전동기를 이용한 차량주행특성 시뮬레이터)

  • Byun, Yeun-Sub;Kim, Young-Chol;Mok, Jei-Kyun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.10
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    • pp.1903-1914
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    • 2011
  • In this paper, we propose vehicle running characteristic simulator. The developed simulator is configured by two induction motors which are directly coupled with each other. One motor is to simulate the vehicle drive and another motor is to simulate the vehicle dynamic load including running resistance, gradient resistance and adhesive characteristics between rail and wheel. The running characteristics of vehicle are modeled by numerical formulas. These are programed by software of embedded controller. Thus, it is possible to change several running characteristics during the running test freely and instantly. To evaluate the feasibility of the simulator, the experiments on slip and adhesion coefficient are performed. Additionally the adhesion control and speed control of vehicle are tested with simulator. Experimental results show that the simulator can produce the driving characteristics similar to the vehicle system.

A New Washout Algorithm for Reappearance of Driving Perception of Simulator (운전 시뮬레이터의 주행감각 재현을 위한 새로운 가속도 모의 수법 알고리즘 개발)

  • 유기성;이민철
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.6
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    • pp.519-528
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    • 2004
  • For reappearance of driving perception in a driving simulator, a washout algorithm is required. This algorithm can reappear the vehicle driving motions within workspace of the driving simulator. However classical washout algorithm contains several problems such as selection of order, cut-off frequency of filters, generation of wrong motion cues by characteristics of filters, etc. In order to overcome these problems, this paper proposes a new washout algorithm which gives more accurate sensations to drivers. The algorithm consists of an artificial inclination of the motion plate and human perception model with band pass filter and dead zone. As a result of this study, the motion of a real car could be reappeared satisfactorily in the driving simulator and the workspace of motion plate is restrained without scaling factor.

Driving Performance Evaluation Using Foot Operated Steering System in the Virtual Driving Simulator (가상 운전 시뮬레이터를 이용한 족동 조향 시스템의 운전 성능 평가)

  • Song, Jeongheon;Kim, Yongchul
    • Journal of Biomedical Engineering Research
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    • v.38 no.4
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    • pp.197-204
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    • 2017
  • The aim of this study was to evaluate driving performance of normal subjects for controlling the steering wheel by using foot operated steering devices in the driving simulator. Many people with complete bilateral loss or loss of use of upper limbs but with normal lower limbs are frequently left without use and/ or control of their hands, arms, or the upper extremities of their bodies. As a result, persons disabled in this manner have problems in operation an automobile because they cannot grasp and manipulate a conventional steering wheel. Therefore, if foot operated steering devices are used for controlling the vehicle on in people with disabilities, the disabled people could improve their community mobility by driving a car safely. Ten normal subjects were involved in this research to evaluate steering performance by using three types of steering devices(conventional steering wheel, pedal type foot steering, circular type foot steering) in driving simulator. STISim Drive 3 program was used for testing the driving performance in two road scenarios: straight road and curved road at low and high speed of vehicle (40 km/h and 80 km/h). This study used two-way ANOVA to compare the influences of two factors(type of foot steering device and road scenario) in the three dependent variables of steering performance(standard deviation of lateral position, the lateral position of vehicle and the number of line crossing). The average values of the three dependent variables(standard deviation of lateral position, lateral position and the number of line crossing) of driving performance were significantly smaller for conventional steering wheel or pedal type foot steering than circular type foot steering.

A Driving Simulator of Construction Vehicles

  • Kwon Son;Goo, Sang-Hwa;Park, Kyung-Hyun;Yool, Wan-Suk;Lee, Min-Cheol;Lee, Jang-Myung
    • International Journal of Precision Engineering and Manufacturing
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    • v.2 no.4
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    • pp.12-22
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    • 2001
  • Vehicle driving simulators hale been used in the development and modification of models. A simulator can reduce cost and time through a variety of driving simulations in the laboratory. Recently, driving simulators have begun to proliferate in the automotive industry and the associated research community. This paper presents the hardware and software developed fur a driving simulator of construction vehicles. This effect involves the real-time dynamic analysis of wheel-type excavator, the design and manufacturing of the Stewart platform, an integrated control system of the platform, and three-dimensional graphic modeling of the driving environments.

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A Driving Simulator of Construction Vehicles (건설 중장비용 주행 시뮬레이터의 구현)

  • Son, Kwon;Goo, Sang-Hwa;Yoo, Wan-Suk;Lee, Min-Cheol;Lee, Jang-Myung
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.6
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    • pp.66-76
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    • 1999
  • Vehicle driving simulators have been used in the development and modification of models. A simulator can reduce cost and time through a variety of driving simulations in the laboratory. Recently, driving simulators have begun to proliferate in the automotive industry and the associated research community. This paper presents the hardware and software developed for a driving simulator of construction vehicles. This effor involves the real-time dynamic analysis of wheel-type excavator, the design and manufacturing of the Stewart platform, an integrated control system of the platform, and three-dimensional graphic modeling of the driving environments.

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Human Sensibility Ergonomic Evaluation of Sense of Motion Perceived in a Vehicle Simulator (자동차 시뮬레이터의 운동감에 대한 감성평가)

  • Oh, Sang-Min;Son, Kwon;Choi, Kyung-Hyun;Han, Sang-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.180-188
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    • 2003
  • The vehicle simulator is a useful virtual reality system. The simulator enables engineers to effectively research and analyze various experiments. Therefore, the development of a specific vehicle simulator is required, and its performance must be verified. This paper verifies the performance of Pusan National University Vehicle Simulator. Human sensibility ergonomic tests of vehicle simulator were also executed. The sense of simulator motion was chosen as the standard of performance evaluation. The driver's senses were subdivided into senses of rectilinear and rotational velocities. This study extracted ergonomic sensibility words that can be used to evaluate the performance of the simulator As a practical application of simulator, the relation was studied between the sense of simulator motion and the characteristics of drivers, who are classified into their sexes and driving careers. A statistical method was applied to human sensibility ergonomic tests of vehicle simulator.

HUMAN-CENTERED DESIGN OF A STOP-AND-GO VEHICLE CRUISE CONTROL

  • Gu, J.S.;Yi, S.;Yi, K.
    • International Journal of Automotive Technology
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    • v.7 no.5
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    • pp.619-624
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    • 2006
  • This paper presents design of a vehicle stop-and-go cruise control strategy based on analyzed results of the manual driving data. Human drivers driving characteristics have been investigated using vehicle driving data obtained from 100 participants on low speed urban traffic ways. The control algorithm has been designed to incorporate the driving characteristics of the human drivers and to achieve natural vehicle behavior of the controlled vehicle that would feel comfortable to the human driver under low speed stop-and-go driving conditions. Vehicle following characteristics of the cruise controlled vehicle have been investigated using a validated vehicle simulator and real driving radar sensor data.

IMU Sensor Emulator for Autonomous Driving Simulator (자율주행 드라이빙 시뮬레이터용 IMU 센서 에뮬레이터)

  • Jae-Un Lee;Dong-Hyuk Park;Jong-Hoon Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.1
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    • pp.167-181
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    • 2024
  • Utilization of a driving simulator in the development of autonomous driving technology allows us to perform various tests effectively in criticial environments, thereby reducing the development cost and efforts. However, there exists a serious drawback that the driving simulator has a big difference from the real environment, so a problem occurs when the autonomous driving algorithm developed using the driving simulator is applied directly to the real vehicle system. This is defined as so-called Sim2Real problem and can be classified into scenarios, sensor modeling, and vehicle dynamics. This Paper presensts on a method to solve the Sim2Real problem in autonomous driving simulator focusing on IMU sensor. In order to reduce the difference between emulated virtual IMU sensor real IMU sensor, IMU sensor emulation techniques through precision error modeling of IMU sensor are introduced. The error model of IMU sensors takes into account bias, scale factor, misalignmnet, and random walk by IMU sensor grades.

A Vehicle Adaptive Cruise Control Design in Consideration of Human Driving Characteristics (운전자 주행 특성을 고려한 차량 적응 순항 제어기 설계)

  • Gu, Ja-Sung;Yi, Kyong-Su
    • Transactions of the Korean Society of Automotive Engineers
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    • v.14 no.2
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    • pp.32-38
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    • 2006
  • A vehicle adaptive cruise control strategy based on human drivers' driving characteristics has been investigated. Human drivers driving characteristics have been analyzed using vehicle test data obtained from 125 participants. The control algorithm has been designed to incorporate the driving characteristics of the human drivers and to achieve natural vehicle behavior of the controlled vehicle that would reduce the workload of the human driver. Vehicle following characteristics of the cruise controlled vehicle have been compared to real-world driving radar sensor data of human drivers using a validated vehicle simulator. and compare nominal cruise control and adaptive cruise control.

Development of Performance Simulator for 6-speed DCT-based Hybrid Electric Vehicle to Evaluate the Fuel Economy (연비 평가를 위한 6속 DCT기반 HEV 성능 시뮬레이터의 개발)

  • Baek, J.J.;Lee, Y.K.;Park, J.H.;Han, K.S.;Hwang, S.H.
    • Journal of Drive and Control
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    • v.10 no.4
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    • pp.1-6
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    • 2013
  • With aggravation of environmental contamination and energy resource exhaustion, Hybrid Electric Vehicles (HEV) that can be economically operated with low fuel consumption are receiving greater attention. For performance improvement of such HEV, the development of efficient transmission can be seen as one of core technologies such as performance of components and driving strategy. Dual clutch transmission (DCT) is actively studied as a transmission type for HEV due to its advantages of having excellent power transmission efficiency based on manual transmission characteristic, resolving the problem of power interruption, and realizing driving convenience of automatic transmission (AT). In this paper, one diesel HEV equipped with 6-Speed DCT, modelled using MATLAB/Simulink, and a performance simulator developed for this vehicle are introduced. Driving simulation with driving cycles such as FTP75 and NYCC was performed using the developed performance simulator, and the simulated results regarding state of charge and fuel economy, when AT and DCT are applied to this diesel hybrid vehicle respectively, are compared. This performance simulator can be utilized to develop a control algorithm for improving the fuel economy of HEV with DCT.