• 제목/요약/키워드: Vehicle Parts

검색결과 869건 처리시간 0.027초

차량 주행 감각 재현을 위한 운전 시뮬레이터 개발에 관한 연구 (I) (A study on the Development of a Driving Simulator for Reappearance of Vehicle Motion (I))

  • 박민규;이민철;손권;유완석;한명철;이장명
    • 한국정밀공학회지
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    • 제16권6호
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    • pp.90-99
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    • 1999
  • A vehicle driving simulator is a virtual reality device which a human being feels as if the one drives a vehicle actually. The driving simulator is used effectively for studying interaction of a driver-vehicle and developing vehicle system of a new concept. The driving simulator consists of a vehicle motion bed system, motion controller, visual and audio system, vehicle dynamic analysis system, cockpit system, and etc. In it is paper, the main procedures to develop the driving simulator are classified by five parts. First, a motion bed system and a motion controller, which can track a reference trajectory, are developed. Secondly, a performance evaluation of the motion bed system for the driving simulator is carried out using LVDTs and accelerometers. Thirdly, a washout algorithm to realize a motion of an actual vehicle in the driving simulator is developed. The algorithm changes the motion space of a vehicle into the workspace of the driving simulator. Fourthly, a visual and audio system for feeling higher realization is developed. Finally, an integration system to communicate and monitor between sub systems is developed.

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무인 반송시스템을 이용하는 유연 제조시스템에서 작업경로와 경제적 설계 (Parts Processing Route and Economic Design in Flexible Manufacturing Systems employing AGVs for Transport)

  • 장석화
    • 산업경영시스템학회지
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    • 제21권46호
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    • pp.19-32
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    • 1998
  • This paper addresses the processing route of parts and economic design in flexible manufacturing systems (FMSs) employing AGVs for Transport. Parts are processed through several workstations according to operation sequences. The machine of each workstation can do multiple operation functions. The operation stage of a part can be processed in several workstations, which are non-identical in functional performance. The objective of this paper is to determine the processing route of parts, number of machines at each workstation, number of vehicles. The model is assumed that the operation stage of parts can be processed at the only one among several available workstations. Parts are transported by automated guided vehicle system(AGVS). The decision criteria is to minimize the sum of processing cost, travel cost, operating cost. A model formulation is represented. A solution algorithm is suggested by using mathematical programming and simulation technique, and a numerical example is shown.

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동력분산형 고속철도 주행성능 동역학 해석을 위한 기반기술 개발 (Development of fundamental technology for dynamic analysis of the high speed EMU (Electric Multiple Unit))

  • 윤지원;박태원;전갑진;박성문;정광열
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2008년도 추계학술대회 논문집
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    • pp.380-386
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    • 2008
  • The development of a new railway vehicle is under progress through the Next Generation High-Speed Rail Development Project in Korea. Its aim is to develope fundamental technology of the vehicle that can run over 400km/h. The new distributed traction bogie system, 'HEMU'(High-speed Electric Multiple Unit), will be used and is different from that of previously developed high speed railway vehicles. Previous vehicles adopted push-pull type system, which means one traction-car drives rest all of the vehicle. Due to the difference, investigation on dynamic behavior and its safety evaluation are necessary, as a part of verification of the design specification. In the paper, current progresses of researches are presented. And the High-Speed Railway vehicle system is evaluated for a dynamic characteristic simulation. Proper dynamic models including air-suspension system, wheel-rail, bogie and car-body is developed according to the vehicle simulation scenario. The basic platform for the development of dynamic solver is prepared using nodal, modal coordinate system and wheel-rail contact module. Operating scenario is prepared using commercial dynamic analysis program and used for development of dynamic model, which contains many parts such as carbodies, bogies and suspension systems. Furthermore, international safety standard is applied for final verification of the system. Finally, the reliability of the dynamic model will be verified with test results in the further researches. This research will propose a better solution when test results shows a problem in the parts and elements. Finally, the vehicle that has excellent performance will be developed, promoting academic achievement and technical development.

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The Design, Implementation, Demonstration of the Architecture, Service Framework, and Applications for a Connected Car

  • Kook, Joongjin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권2호
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    • pp.637-657
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    • 2021
  • While the conventional vehicle's Head-Units played relatively simple roles (e.g., control of heating ventilation and air conditioning, the radio reception), they have been evolving into vehicle-driver interface with the advent of the concept of Connected Car on top of a rapid development of ICT technology. The Head-Unit is now successfully extended as an IVI (In Vehicle Infotainment) that can operate various functions on multimedia, navigation, information with regards to vehicle's parts (e.g. air pressure, oil gauge, etc.). In this paper, we propose a platform architecture for IVI devices required to achieve the goal as a connected car. Connected car platform (CoCaP) consists of vehicle selective gateway (VSG) for receiving and controlling data from major components of a vehicle, application framework including native and web APIs required to request VSG functionality from outside, and service framework for driver assistance. CoCaP is implemented using Tizen IVI and Android on hardware platforms manufactured for IVI such as Nexcom's VTC1010 and Freescale's i.MX6q/dl, respectively. For more practical verification, CoCaP platform was applied to an real-world finished vehicle. And it was confirmed the vehicle's main components could be controlled using various devices. In addition, by deriving several services for driver assistance and developing them based on CoCaP, this platform is expected to be available in various ways in connected car and ITS environments.

차량 기울기값을 이용한 차량 시a레이터용 워시아웃 알고리즘에 대한 개선 및 평가 (Improvement of Washout Algorithm for Vehicle Driving Simulator Using Vehicle Tilt Data and Its Evaluation)

  • 문영근;김문식;김경달;이민철
    • 제어로봇시스템학회논문지
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    • 제15권8호
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    • pp.823-830
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    • 2009
  • For developing automotive parts and telematics devices the real car test often shows limitation because it needs high cost, much time and has the possibility of the accident. Therefore, a Vehicle Driving Simulator (VDS) instead of the real-car test has been used by some automotive manufactures, research centers, and universities. The VDS is a virtual reality device which makes a human being feel as if one drives a vehicle actually. Unlike actual vehicle, the simulator has limited kinematic workspace and bounded dynamic characteristics. So it is difficult to simulate dynamic motions of a multi-body vehicle model fully. In order to overcome these problems, a washout algorithm which restricts workspace of the simulator within the kinematic limits is needed, and analysis of dynamic characteristics is required also. However, a classical washout algorithm contains several problems such as time delay and generation of wrong motion signal caused by characteristics of filters. Specially, the classical washout algorithm has the simulator sickness when driver hardly turns brakes and accelerates the VDS. In this paper, a new washout algorithm is developed to enhance the motion sensitivity and improve the simulator sickness by using the vehicle tilt signal which is generated in the real time vehicle dynamic model.

Distributed control system architecture for deep submergence rescue vehicles

  • Sun, Yushan;Ran, Xiangrui;Zhang, Guocheng;Wu, Fanyu;Du, Chengrong
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제11권1호
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    • pp.274-284
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    • 2019
  • The control architectures of Chuan Suo (CS) deep submergence rescue vehicle are introduced. The hardware and software architectures are also discussed. The hardware part adopts a distributed control system composed of surface and underwater nodes. A computer is used as a surface control machine. Underwater equipment is based on a multi-board-embedded industrial computer with PC104 BUS, which contains IO, A/D, D/A, eight-channel serial, and power boards. The hardware and software parts complete data transmission through optical fibers. The software part involves an IPC of embedded Vxworks real-time operating system, upon which the operation of I/O, A/D, and D/A boards and serial ports is based on; this setup improves the real-time manipulation. The information flow is controlled by the software part, and the thrust distribution is introduced. A submergence vehicle heeling control method based on ballast water tank regulation is introduced to meet the special heeling requirements of the submergence rescue vehicle during docking. Finally, the feasibility and reliability of the entire system are verified by a pool test.

비전 시스템을 이용한 AGV의 차선인식 및 장애물 위치 검출에 관한 연구 (A Study on Detection of Lane and Situation of Obstacle for AGV using Vision System)

  • 이진우;이영진;이권순
    • 한국항만학회지
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    • 제14권3호
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    • pp.303-312
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    • 2000
  • In this paper, we describe an image processing algorithm which is able to recognize the road lane. This algorithm performs to recognize the interrelation between AGV and the other vehicle. We experimented on AGV driving test with color CCD camera which is setup on the top of vehicle and acquires the digital signal. This paper is composed of two parts. One is image preprocessing part to measure the condition of the condition of the lane and vehicle. This finds the information of lines using RGB ratio cutting algorithm, the edge detection and Hough transform. The other obtains the situation of other vehicles using the image processing and viewport. At first, 2 dimension image information derived from vision sensor is interpreted to the 3 dimension information by the angle and position of the CCD camera. Through these processes, if vehicle knows the driving conditions which are lane angle, distance error and real position of other vehicles, we should calculate the reference steering angle.

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RCGA 기반의 파라미터 추정 기법을 이용한 트레일러형 차량의 후방경로 추종제어 (Backward Path Tracking Control of a Trailer Type Vehicle Using a RCGA Based Parameter Estimation)

  • 위용욱;하윤수;진강규
    • Journal of Advanced Marine Engineering and Technology
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    • 제25권1호
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    • pp.124-130
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    • 2001
  • This paper presents a methodology on automation of a trailer type vehicle which consists of two parts: a tractor and a trailer. Backward moving and parking control is very important to automate this type of vehicle. It is difficult to control the motion such a trailer vehicle whose dynamics in non-holonomic. Therefore, in this paper, the modeling and parameter estimation of the system using a RCGA(real-coded genetic algorithm) is proposed and a backward path tracking control algorithm is then obtained. The simulation results verify the effectiveness of the proposed method.

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복합모델 다차량 추종 기법을 이용한 차량 주행 제어 (Vehicle Cruise Control with a Multi-model Multi-target Tracking Algorithm)

  • 문일기;이경수
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2004년도 추계학술대회
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    • pp.696-701
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    • 2004
  • A vehicle cruise control algorithm using an Interacting Multiple Model (IMM)-based Multi-Target Tracking (MTT) method has been presented in this paper. The vehicle cruise control algorithm consists of three parts; track estimator using IMM-Probabilistic Data Association Filter (PDAF), a primary target vehicle determination algorithm and a single-target adaptive cruise control algorithm. Three motion models; uniform motion, lane-change motion and acceleration motion, have been adopted to distinguish large lateral motions from longitudinal motions. The models have been validated using simulated and experimental data. The improvement in the state estimation performance when using three models is verified in target tracking simulations. The performance and safety benefits of a multi-model-based MTT-ACC system is investigated via simulations using real driving radar sensor data. These simulations show system response that is more realistic and reflective of actual human driving behavior.

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유한요소 극한해석을 이용한 단순체체모델의 붕괴거동해석 (Collapse Analysis of Simplified Vehicle Structure Models using Finite Element Limit Analysis)

  • 김현섭;허훈
    • 한국자동차공학회논문집
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    • 제6권5호
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    • pp.1-9
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    • 1998
  • The analysis concerns collapse behavior of framed vehicle models with the change of design parameters at the initial stage of conceptual design. Collapse analysis of a vehicle model with framed structures has been carried out using finite element limit analysis. The analysis makes sequential changes of design parameters from an initial model with frames of uniform section so as to stage then weak parts. As a result of those design changes, the collapse load of a model has been increased and the deflection toward a passenger room has been reduced. The results demonstrate the versatility of finite element limit analysis as a tool that confirms the safety of vehicle models.

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