• Title/Summary/Keyword: Variable length IP packet

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Effect of the Variable Packet Size on LRD Characteristic of the MMPP Traffic Model

  • Lee, Kang-Won;Kwon, Byung-Chun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.1B
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    • pp.17-24
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    • 2008
  • The effect of the variable packet size on the LRD characteristic of the MMPP traffic model is investigated. When we generate packet traffic for the performance evaluation of IP packet network, MMPP model can be used to generate packet interarrival time. And a random length of packet size from a certain distribution can be assigned to each packet. However, there is a possibility that the variable packet size might change the LRD characteristic of the original MMPP model. In this study, we investigate this possibility. For this purpose the 'refined traffic' is defined, where packet arrival time is generated according to the MMPP model and a random packet length from a specific distribution is assigned to each generated packet. Hurst parameter of the refined traffic is estimated and compared with the original Hurst parameter, which is the input parameter of the MMPP model. We also investigate the effect of the packet size distribution on the queueing performance of the MMPP traffic model and the relationship between the Hurst parameter and queueing performance.

Design of Switching Fabric Supporting Variable Length Packets (가변 길이 패킷을 지원하는 스위칭 패브릭의 설계)

  • Ryu, Kyoung-Sook;Kim, Mu-Sung;Choe, Byeong-Seog
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.3
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    • pp.311-315
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    • 2008
  • The switching fabric used to make high speed switching for packet transfer between input and output interface in recent internet environments. Without making any changes in order to remain ATM switching fabric, the existing structures should split/reassemble a packet to certain size, set aside cross-point buffer and will put loads on the system. In this paper, we proposed a new switch architecture, which has separated data memory plane and switching plane packet data will be stored on the separate memory structure and simultaneously only the part of the memory address pointers can pass the switching fabric. The small mini packets which have address pointer and basic information would be passed through the switching fabric. It is possible to achieve the remarkable switching performance than other switch fabrics with contending variable length packets.

Optimum TCP/IP Packet Size for Maximizing ATM Layer Throughput in Wireless ATM LAN

  • Lee, Ha-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.11B
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    • pp.953-959
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    • 2006
  • This paper provides optimum TCP/IP packet size that maximizes the throughput efficiency of ATM layer as a function of TCP/IP packet length for several values of channel BER over wireless ATM LAN links applying data link error control schemes to reduce error problems encountered in using wireless links. For TCP/IP delay-insensitive traffc requiring reliable delivery, it is necessary to adopt data link layer ARQ protocol. So ARQ error control schemes considered in this paper include GBN ARQ, SR ARQ and type-I Hybrid ARQ, which ARQ is needed, but FEC can be used to reduce the number of retransmissions. Especially adaptive type-I Hybrid ARQ scheme is necessary for a variable channel condition to make the physical layer as SONET-like as possible.

Design of High-speed Pointer Switching Fabric (초고속 포인터 스위칭 패브릭의 설계)

  • Ryu, Kyoung-Sook;Choe, Byeong-Seog
    • Journal of Internet Computing and Services
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    • v.8 no.5
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    • pp.161-170
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    • 2007
  • The proposed switch which has separated data plane and switching plane can make parallel processing for packet data storing, memory address pointer switching and simultaneously can be capable of switching the variable length for IP packets. The proposed architecture does not require the complicated arbitration algorithms in VOQ, also is designed for QoS of generic output queue switch as well as input queue. At the result of simulations, the proposed architecture has less average packet delay than the one of the memory-sharing based architecture and guarantees keeping a certain average packet delay in increasing switch size.

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Design and Analysis of a Dual Round-Robin based iSLIP (DiSLIP) Scheduling Scheme for IP Switching System (IP 스위칭 시스템을 위한 iSLIP 스케줄링에 기반의 Dual 라운드로빈 설계 및 분석)

  • Choi, Jin-Seek;Yang, Mi-Jung;Kim, Tae-Il
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.3 s.357
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    • pp.41-50
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    • 2007
  • In this paper, a new Dual Round-Robin (DRR) based iterative SLIP (iSLIP) scheduling scheme, called DiSLIP is proposed for IP switching systems. By using DRR followed by iSLIP, DiSLIP can exploit desynchronization effect of DRR and high performance of iSLIP, while the drawbacks of two schemes are minimized. 'Through computer simulation, we verify the switch throughput and total waiting time of the proposed scheme under nonuniform and correlated self-similar traffic. Moreover, the proposed scheme can considerably reduce the complexity of parallel matching logics compared to iSLIP. From the result, we observe that the proposed scheme outperforms DRR on throughput as well as iSLIP schemes on complextiy.

Hybrid Buffer Structured Optical Packet Switch with the Limited Numbers of Tunable Wavelength Converters and Internal Wavelengths (제한된 수의 튜닝 가능한 파장변환기와 내부파장을 갖는 하이브리드 버퍼 구조의 광 패킷 스위치)

  • Lim, Huhn-Kuk
    • Journal of Internet Computing and Services
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    • v.10 no.2
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    • pp.171-177
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    • 2009
  • Optical packet switching(OPS) is a strong candidate for the next-generation internet, since it has a fine switching granularity at the packet level for providing flexible bandwidth, and provides seamless integration between WDM layer and IP layer. Optical packet switching have been studied in two categories: OPS in synchronous and OPS in asynchronous networks. In this article we are focused on contention resolution of OPS in asynchronous networks. The hybrid buffer have been addressed, to reduce packet loss further as one of the alternative buffer structures for contention resolution of asynchronous and variable length packets, which consists of the FDL buffer and the electronic buffer. The OPS design issue for the limited number of TWCs and internal wavelengths is important in the aspect of switch cost and resource efficiency. Therefore, an hybrid buffer structured optical packet switch and its scheduling algorithm is presented for considering the limited number of TWCs and internal wavelengths, for contention resolution of asynchronous and variable length packets. The proposed algorithm could lead to the packet loss improvement compared to the legacy LAUC-VF algorithm with only the FDL buffer.

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Internet Audio Broadcasting Technology Using MPEG-2 AAC Streaming (MPEG-2 AAC 스트리밍을 이용한 인터넷 오디오 방송기술)

  • 이태진;홍진우
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.2
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    • pp.93-101
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    • 2002
  • This paper presents the Internet audio broadcasting technology based on the streaming technology. In this paper, we choose the MPEG-2 AAC for multimedia data, and for the streaming of this data we use RTP/RTCP protocol. We use RTSP protocol for the control of streaming data and TCP/IP for the exchange of information between server and client. By using all of these protocols and MPEBG-2 AAC, we explain the implementation method for the unicast/multicast streaming server/client system. Our system was tested by ETRI intranet, which is connected by 2000 researchers. Experimental result show that our system can be process the packet loss and jitter by retransmission and variable length buffer. Multicast streaming server can be used for the audio broadcasting service inside the company, unicast streaming server can be used for the AOD (Audio On Demand) service.