• Title/Summary/Keyword: VIDEO CAMERA

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Recognition of Vehicle Number Plate Using Color Decomposition Method and Back Propagation Neural Network (색 분해법과 역전파 신경 회로망을 이용한 차량 번호판 인식)

  • 이재수;김수인;서춘원
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.35T no.3
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    • pp.46-52
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    • 1998
  • In this paper, after inputting the computer with the attached number plate on the vehicle, using it, the color decomposition method and back propagation neural network proposed the extractable method of the vehicle number plate at high speed. This method separated R, G, B signal form input moving vehicle image to computer through video camera, then after transform this R, G, B signal into input image data of the computer by using color depth of vehicle number plate and store up binary value in the memory frame buffer. After adapting character's recognition algorithm, also improving this, by adapting back propagation neural network makes the vehicle number plate recognition system. Also minimalizing the similar color's confusion, adapting horizontal and vertical extracting algorithm by using the vehicle's rectangular architecture shows the extract and character's recognition of the vehicle number plate at high speed.

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Development of Flash Memory Management Algorithm (플래쉬 메모리 관리 알고리즘 개발)

  • Park, In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.1
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    • pp.26-45
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    • 2001
  • The Flash memory market: is an exciting market that has quickly over the last 10 years. Recently Flash memory provides a high-density. truly non-volatile, high performance read write memory solutions, also is characterized by low power consumption, extreme ruggedness and high reliability. Flash memory is an optimum solution for large nonvolitilc storage operations such as solid file storage, digital video recorder, digital still camera, The MP3 player and other portable multimedia communication applications requiring non-volatility. Regardless of the type of Flash memory, Flash media management software is always required to manage the larger Flash memory block partitions. This is true, since Flash memory cannot be erased on the byte level common to memory, but must be erased on a block granularity. The management of a Flash memory manager requires a keen understanding of a Flash technology and data management methods. Though Flash memory's write performance is relatively slow, the suggested algorithm offers a higher maximum write performance. Algorithms so far developed is not suitable for applications which is requiring more fast and frequent accesses. But, the proposed algorithm is focused on the justifiable operation even in the circumstance of fast and frequent accesses.

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Reproduction of Piping Failure Due to the Permeable Layer Using Centrifuge Test (원심모형실험을 통한 전석층이 존재하는 제방에서의 파이핑 현상 모사)

  • Jin, Seok-Woo;Kim, Nam-Ryong;Kim, Dong-Soo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.31 no.1C
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    • pp.1-10
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    • 2011
  • This paper simulates the piping effect, found levees with large difference in coefficient of permeability within the foundation such as the Gim-po Levee, via centrifuge model test which is a model test. We have also conducted a numerical analysis under the same conditions as the centrifuge model test to compare its results. First, we decided to use the centrifuge model based on the Gim-po Levee, and the tests were executed on a model levee with pore water pressure transducers. We have found that most of the water flows through the permeable layer and causes the piping effect. Via video camera footage, we have found that the piping effect occurred at the toe of the model levee. The characteristic of pressure head distribution, obtained from the pore water pressure transducers, also proves the occurrence of the piping effect. The numerical analysis results also showed the same results as the centrifuge model test. We have simulated the piping effect via centrifuge model test and believe that the centrifuge model test is viable for various tests, predictions and evaluation of the levee problems.

Study on Development and Utilization of Wide Area Visibility Information System Using CCTV on the Highway (고속도로 CCTV를 이용한 광역시정정보시스템 구축과 활용 방안에 대한 연구)

  • Lee, Gwang;Kim, Bong-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.6
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    • pp.665-671
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    • 2014
  • Recent researches show that the traffic fatality rate in fog is higher than that in rain and snow. In that sense, methods to measure visibility accurately and to notify the measured visibility information to drivers are required. We thus developed a system for measuring the road visibility in realtime by employing CCTV cameras. In this paper, we also propose a wide-area visibility information system through measuring the visibility of every highway by using the developed system. The proposed wide-area visibility information system uses the video clips from the CCTV camera instead of the output from the expensive fog sensor. Hence, we expect that it can reduce the cost of installation and operation dramatically and the measured visibility information has a number of applications.

AN EXPERIMENTAL STUDY ON THE READABILITY OF THE DIGITAL IMAGES IN THE FURCAL BONE DEFECTS (디지털영상의 치근이개부 골손실 판독효과에 관한 실험적 연구)

  • Oh Bong-Hyeon;Hwang Eui-Hwan;Lee Sang-Rae
    • Journal of Korean Academy of Oral and Maxillofacial Radiology
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    • v.25 no.2
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    • pp.363-373
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    • 1995
  • The aim of this study was to evaluate and compare observer performance between conventional radiographs and their digitized images for the detection of bone loss in the bifurcation of mandiblar first molar. One dried human mandible with minimal periodontal bone loss around the first molar was selected and serially enlarged 17 step defects were prepared in the bifurcation area. The mandible was radiographed with exposure time of 0.12, 0.20, 0.25, 0.32, 0.40, 0.64 seconds, after each successive step in the preperation and all radiographs were digitized with IBM-PC/32 bit-Dx compatible, video camera (VM-S8200, Hitachi Co., Japan), and color monitor(Multisync 3D, NEC, Japan). Sylvia Image Capture Board for the ADC(analog to digital converter) was used. The obtained results were as follows: 1. In the conventional radiographs, the mean score of the readability was higher at the condition of exposure time with 0.32 second. Also, as the size of artificial lesion was increased, the readability of radiographs was elevated (P<0.05). 2. In the digital images, the mean score of the readability was higher at the condition of exposure time with 0.40 second. Also, as the size of artificial lesion was increased, the readability of digital images was elevated(P<0.05). 3. At the same exposure time, the mean scores of readibility were mostly higher in the digitized images. As the exposure time was increased, the digital images were superior to radiographs in readability. 4. As the size of lesion was changed, the digital images were superior to radiographs in detecting small lesion. 5. The coefficient of variation of mean score has no significant difference between digital images and radiographs.

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A Study on Attitude Estimation of UAV Using Image Processing (영상 처리를 이용한 UAV의 자세 추정에 관한 연구)

  • Paul, Quiroz;Hyeon, Ju-Ha;Moon, Yong-Ho;Ha, Seok-Wun
    • Journal of Convergence for Information Technology
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    • v.7 no.5
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    • pp.137-148
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    • 2017
  • Recently, researchers are actively addressed to utilize Unmanned Aerial Vehicles(UAV) for military and industry applications. One of these applications is to trace the preceding flight when it is necessary to track the route of the suspicious reconnaissance aircraft in secret, and it is necessary to estimate the attitude of the target flight such as Roll, Yaw, and Pitch angles in each instant. In this paper, we propose a method for estimating in real time the attitude of a target aircraft using the video information that is provide by an external camera of a following aircraft. Various image processing methods such as color space division, template matching, and statistical methods such as linear regression were applied to detect and estimate key points and Euler angles. As a result of comparing the X-plane flight data with the estimated flight data through the simulation experiment, it is shown that the proposed method can be an effective method to estimate the flight attitude information of the previous flight.

An Ergonomic Analysis on Working Posture Associated with Dental Treatment Using Indirect Viewing Method (간접보기 도구를 이용한 치과 진료 관련 작업자세에 대한 인간공학적 분석)

  • Son, Chang-Won;Choi, Soon-Young;Park, Dong-Hyun
    • Journal of the Korea Safety Management & Science
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    • v.12 no.2
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    • pp.55-64
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    • 2010
  • This study tried to focus on nontraditional job that has not been studied in terms of the subjects associated with MSDs(Musculoskeletal Disorders). Specifically, dental procedure was the job to be analyzed in this study. An alternative method as well as a traditional method for viewing teeth while performing simulated dental procedures. Four graduated students did both methods(direct view and indirect view) as the subjects in this study. The method based on indirect view used a video camera and monitor to view the teeth. The experiment was conducted five times for each subject. The major findings in this study were as follows; 1) Job speed was increased with the repetitions for both methods, 2) Difference of Neck flexion between direct and indirect methods was statistically siginificant(Neck flexion for indirect method was dramatically decreased), 3) Difference of job speed between direct and indirect methods was statistically significant(Job speed for direct method was faster than that of indirect method), 4) Difference of error rate between direct and indirect methods was statistically significant(error rate for direct method was lower than that of indirect method), 5) Even though indirect method did not provide better performance in terms of job speed and error rate yet, it seemed to need a trade-off between two methods in the future since indirect method provided better working postures than that of direct method.

3D Panoramic Mosaiciking to Silppress the Ghost Effect at Long Distance Scene for Urban Area Visualization (도심영상 입체 가시화 중 발생하는 원거리 환영현상 해소를 위한 3차원 파노라믹 모자이크)

  • Chon, Jae-Choon;Kim, Hyong-Suk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.4 s.304
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    • pp.87-94
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    • 2005
  • 3D image mosaicking is useful for 3D visualization of the roadside scene of urban area by projecting 2D images to the 3D planes. When a sequence of images are filmed from a side-looking video camera passing long distance areas, the ghost effect in which same objects appear repeatively occurs. To suppress such ghost effect, the long distance range areas are detected by using the distance between the image frame and the 3D coordinate of tracked optical flows. The ghost effects are suppressed by projecting the part of image frames onto 3D multiple planes utilizing vectors passing the focal point of frames and a virtual focal point. The virtual focal point is calculated by utilizing the first and last frames of the long distance range areas. We demonstrate algorithm that creates efficient 3D Panoramic mosaics without the ghost effect at the long distance area.

A System for Extraction of Audience Reaction Based on Neural Network (신경회로망 기반의 관객 반응 추출 시스템)

  • Baek, Yeong-Tae;You, Eun-Soon;Park, Seung-Bo
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.2
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    • pp.47-54
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    • 2015
  • Emotional reaction of audience can be decided by observing reaction of audience for content. We can use a method to analyze visual data from video camera to detect reaction of audience fast and economically. This paper proposes the method and system to observe audience reaction from visual data of audience and define via neural network. Also we propose a new method to detect automatically an area for audience reaction with face detection to improve a fixed area assignment method which has a limitation not to adapt depending on audiences. Additionally, the evaluation is implemented to show that the proposed method and system is effective. The proposed method showed the performance elevation of 10.5 % (7.75 hit ration) compared to a fixed area assignment method.

Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.