• 제목/요약/키워드: VDT Syndrome

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The Effect of Keyboard Height on the Muscle Activity of the Upper Trapezius Muscle

  • Lee, Jun-Cheol;Baek, Hong-Seok
    • International journal of advanced smart convergence
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    • 제8권2호
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    • pp.211-217
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    • 2019
  • This study is designed to reduce worker fatigue, improve efficiency and provide a functional working environment based on previous studies that pain occurs in the shoulder area, especially the upper trapezius muscle, when the keyboard height is not appropriate. In this study, the height of the keyboard is four, the height of the elbow and desk is the same height, the height of the desk is 3cm lower than the elbow, the height of the desk is 6cm high, and the height is 9cm high. When working on the keyboard, the wrist and forerunner were organized into four groups of 10 people so that the height was different for each group. When the height of the keyboard is given in various ways compared to the height of the elbow of the subject, it is verified whether there is a difference in the RMS (Root Mean Square) of the upper trapezius muscle. The results of this study showed that the muscle activity of the upper trapezius muscle cap was significant only in the left and right keyboard height -4cm, 0cm, +4cm, +8cm group, but the difference in muscle activity was not significant in the rest group. The first study will require a study of the control of the factors affecting the tension of the subjects, the measurement of muscle activity against various muscles, and whether the length of the shoulder and fingertips of the subject affect muscle activity according to the keyboard type.

경추근막통증증후군에 대한 초음파 유도하 약침 치료 3례 증례보고 (Case Report on Three Patients with Cervical Myofascial Pain Syndrome Showing Improvement with Ultrasound-Guided Pharmacopuncture: Proposal of the 'SLS Triangle' Treatment Protocol)

  • 추홍민;박성준;남태광;김광호;권준휘;홍현준;송주환;권상혁;김재효;정혜인;김경한;권오빈
    • Korean Journal of Acupuncture
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    • 제41권3호
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    • pp.101-109
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    • 2024
  • Objectives : Cervical myofascial pain syndrome (C-MPS), a key aspect of Visual Display Terminals (VDT) Syndrome, leads to acute and chronic pain due to muscle shortening, potentially causing headaches and movement disorders. This study examines the effectiveness of Pharmacoacupuncture at the intersection of the Splenius Capitis (SC), Levator Scapulae (LS), and Serratus Posterior Superior(SPS) muscles under ultrasound guidance, known as the "SLS triangle" in treating C-MPS. Methods : Three patients (aged 30 to 37) with acute C-MPS presented at two Korean medicine clinics with severe neck pain and restricted cervical rotation. The evaluation of symptoms before treatment, immediately after treatment, and one day after treatment was conducted using the cervical rotation Range of motion (ROM) and the Numeric Rating Scale (NRS) for cervical pain. Treatments included Acupuncture, Cupping therapy, Chuna manipulation, Physical Therapy, and Pharmacopuncture (Jaha-geo extract, 2cc at the SLS triangle). Results : All three patients showed significant improvement post-treatment. Immediately after treatment, Patient 1's NRS improved from 7 to 2, Patient 2's NRS improved from 4 to 1, and Patient 3's NRS improved from 6 to 2. Directly after the procedure, there were no significant adverse reactions except for one patient experiencing temporary dizziness. When the patients were followed up by phone 24 hours later, no adverse reactions were reported. Conclusions : This study demonstrates that ultrasound-guided pharmacopuncture can significantly reduce pain and improve cervical rotation in patients with cervical myofascial pain syndrome. The findings suggest this non-invasive treatment is both safe and effective, warranting further research through larger-scale clinical trials to validate its efficacy and establish standardized protocols.

근업시간과 눈 피로도와의 관련성에 관한 연구 (A Study on Relationship between Near Work and Eye Fatigue)

  • 김석화;김효진
    • 디지털융복합연구
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    • 제16권10호
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    • pp.531-536
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    • 2018
  • 본 연구는 젊은 성인에서 근업시간에 따른 눈 피로도의 정도를 파악하고, 시각적 불편함의 종류를 분석하였다. 평균 연령 25.37세의 347명(남 142명, 여 205명)을 대상으로 눈 피로도와 관련 요인에 대해 설문하였다. 눈 피로도는 Conlon 등이 개발한 시각적 불편함에 관한 설문 도구를 이용하였고, 근업시간은 일일 컴퓨터와 스마트폰 사용을 조사하였다. 대상자의 눈 피로도는 근업시간이 2시간미만, 2~4시간, 4~6시간, 그리고 6시간 이상일 때 각각 $13.65{\pm}7.11$점, $16.83{\pm}6.77$점, $18.88{\pm}6.60$점, 그리고 $18.83{\pm}5.62$점으로 증가하였다(p=0.001). 또한 근업시간에 따라 두통(p<0.030)과 함께 다시 읽기(p<0.036), 안구운동과 탈색(p<0.001)과 같은 시각활동에서 불편함을 느꼈다.

대학생들의 긴장성 두통 유무에 따른 스마트폰 중독, 전방 머리 자세, 삶의 질, 두통 영향 및 두통 장애 지수 비교 (Comparison of Smartphone Addiction, Anterior Head Posture, Quality of Life, and Headache Impact according to the Presence or Absence of Tension Headaches in College Students)

  • 김치환;이동건
    • 대한통합의학회지
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    • 제8권4호
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    • pp.117-123
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    • 2020
  • Purpose : VDT (visual display terminal syndrome) can affect individuals who monitor or who work or play using video screens, including those of smartphones. In general, headache symptoms from overuse of these screens can appear due to eye fatigue, muscle pain in the joints of wrists or fingers, and muscle pain in the neck or shoulders. Many studies in the literature have supported standards that seek to prevent these symptoms. The incidence of musculoskeletal diseases caused by the use of smartphones is expected to increase rapidly, particularly among children and young adults, and these diseases are expected to develop into a societal problem. Therefore, in this study we investigate whether tension headaches that develop from smartphone usage can affect forward neck posture, neck pain, and quality of life. Methods : A total of 93 students from University participated in this study. We divided participants into two groups, those with tension headaches (n = 25) and those without (n = 68) and took forward neck measurements. Headaches were classified according to criteria from the International Headache Society and involved bilateral headache position, quality of pressing or tightening pain, mild or moderate pain intensity, and none due to daily physical activity. We surveyed participants using the smartphone addiction diagnosis questionnaire, the Neck Disability Index (NDI), the Headache Impact Test (HIT-6), and the Quality of Life Questionnaire. Results : Although we found no significant differences in tension headaches due to smartphone addiction diagnosis (p = 0.25), SF-36 life quality assessment (p = 0.06), and cranio-vertebral angle (p = 0.07), we found significant differences from the HIT-6 and the NDI (p <.05). Conclusion : Tension headaches are not correlated with smartphone addiction, quality of life, and forward neck angle but do have a correlation with the degree of cervical dysfunction and the effects of the headaches.

근무지속시간에 따른 경계근무와 CCTV모니터링근무의 생체리듬변화 차이 연구 (A Study on Changes in the Biorhythm in Guard Duties and CCTV Monitoring Works for Work Duration)

  • 최동재;한승훈;권창기;박영진;김병태;김병찬
    • 시큐리티연구
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    • 제35호
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    • pp.125-149
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    • 2013
  • 본 연구에서는 경호경비현장에서 이루어지고 있는 실제적인 경호경비원들의 경계근무와 CCTV 모니터링 요원들의 스트레스를 확인하고, 비교 평가하기 위해 심박동변이(heart rate variability)를 통하여 생체리듬의 변화를 관찰하였다. K대학교 경호학과 학생 9명을 대상으로 실제 근무와 유사한 환경에서 경계근무와 CCTV 모니터링근무를 150분간 실시하였다. 30분 간격으로 자율신경검사를 관찰한 결과 HRT는 모니터링 근무가 경계근무 보다 더 낮게 나타났으며, 안정시, 근무 30분과 60분보다 90분, 120분, 150분은 낮게 나타났다. SDNN은 모니터링 근무가 더 높게 나타났으며, 근무 30분과 60분 보다 근무 150분에서 더 낮게 나타났다. 자율신경검사에서는 TP는 근무형태에 따른 집단 간 차이는 나타나지 않았으며, 근무 30분 보다 근무 150분에 더 높은 시기적 차이를 보였다. 근무형태와 근무시간의 상호작용은 나타났다. LF는 근무 60분 보다 근무 150분에 높은 시기간의 차이를 보였다. HF는 모니터링 근무 집단에 높게 나타났으며, 근무 30분 보다 근무 120분과 150분에서 더 높게 나타났다. 근무형태와 근무시간의 상호작용도 나타났다. LF/HF ratio는 경계근무 집단이 더 높게 나타났으며, 시기 간에 차이와 함께 근무형태와 근무시간의 상호작용도 나타났다. 모니터링 근무가 경계근무보다 부교감신경활동이 더 활발함에 따라 더 낮은 심기능 활동을 보였다. 매일 반복되는 장기간의 모니터링 근무는 VDT증후군이나 신경피로에 노출될 가능성이 더 높은 것으로 나타났다.

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의학교과서를 통해 본 북한예방의학 내용분석에 관한 연구 (The State of the Art of Preventive Medicine in North Korea With Reference to the Content Analysis of a Medical Textbook)

  • 문옥륜;이신재;김정철;문용;박송림;이상구
    • Journal of Preventive Medicine and Public Health
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    • 제33권3호
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    • pp.373-382
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    • 2000
  • Objectives : The most frequently cited health related slogan in North Korea is that socialistic medicine is preventive medicine. It implies that North Korea puts preventive medicine at the operational center of its national health care system. This study aimed at examining and comparing preventive medicine practices in North Korea with those of South Korea. Methods : Efforts have been made to obtain a textbook for analysis its contents. Many people have iassisted in the study by joining the interview. Some of these people are as follows : a former professor of PyongYang Medical School, NK physicians living in South Korea, WHO staffs, diplomatic officials, etc. The major items of analysis consisted of industrial medicine and hygiene, nutrition, school health, epidemiology, health statistics and heath policy & management. Results : Public health philosophy is finely noted and well integrated in the operation of the North Korean national health care system, particularly in the area of industrial medicine and hygiene. Preventive medicine with a strong health surveillance system spanning a number of broad social organizations is a major tool to improve the health of the people in North Korea. The emphasis on preventive medicine has a close relationship with the 'Juche Philosophy' and the shortage of pharmaceuticals and medical equipment. To cope with the shortage problem, North Korean health workers are encouraged to grow medicinal herbs. We have found that they put little effort into teaching newly emerging diseases, such as AIDS, VDT syndrome, hazards of EMF, and agricultural chemical poisonings. Of the subjects of the preventive medicine text, 78.9% coincide with those of South Korean industrial health manuals and 34.2% with South Korean epidemiology texts. However, an absolute difference was found to exist between the health policies and management systems. Conclusion : In North Korea, the concept of preventive medicine functions as the basic philosophic strategy of the national health care system. It differs greatly from the South Korean system in both practice and educational content. Its contribution to society is simply incomparable to that of South Korea. More communication and further study is called for in order to improve the preventive medicine practices in the future.

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마우스 사용시 전완지지대의 인간공학적 평가 (Ergonomic Evaluation of a Forearm Supporter for a Mouse)

  • 배동철;장성록;정재훈;진상은
    • 한국안전학회지
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    • 제20권2호
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    • pp.169-174
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    • 2005
  • 최근 산업현장 전반에 걸쳐 작업관련성 근골격계질환의 발생이 증가하고 있으며 그 피해의 규모도 점점 확대되어 가고 있다. 뿐만 아니라, 과거에는 주로 중량물 취급 또는 단순반복적인 작업등에 의해서 발생하였지만 최근에는 대부분의 생산현장에서 컴퓨터를 이용한 자동화가 이루어지고 가정용 PC가 널리 보급됨에 따라 컴퓨터의 사용과 관련한 근골격계질환의 발생이 증가하고 있다. 많은 사람들이 컴퓨터의 사용과 관련한 불편함 및 통증을 호소하면서 각종 보조도구들이 개발 및 판매되고 있으나 대부분 그 효과가 입증되지 않은 상태로 사용되고 있어서 오히려 이러한 보조도구의 사용이 근골격계질환의 발생위험성을 더 높아지게 할 수도 있다. 본 연구에서는 마우스 사용 시 보조도구로 이용되는 전완 지지대의 사용에 대하여 그 효과를 실험을 통하여 평가하였다. 본 실험에서는 Borg's scale과 근전도(Electromyography : EMC)를 이용하여 측정하였으며 분산분석(Analysis of Variance : ANOVA)을 통해 유의성을 검증하였다. 측정자료를 분석한 결과 전완지지대'의 사용이 오히려 작업의 효율을 떨어뜨리고 작업자가 느끼는 불편함 및 통증의 정도와 근육의 활동량을 증가시킴을 알 수 있었다.

산업간호사의 의료행위 직무지침서 활용 및 의료행위직무 수행실태 (A Survey on the Occupational Health Nursing Activities for primary care)

  • 윤순녕;김순례;김영임;송영숙;안정혜;전경자;조동란;김정희
    • 한국직업건강간호학회지
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    • 제9권1호
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    • pp.5-17
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    • 2000
  • The occupational health nursing guideline for primary care was developed by the Korean Academic Society of occupational health nursing and the organization for occupational health nurses (currently known as the Korean Association of Occupational Health Nurses) in 1993. Since then, there have been many changes in the health care environment and job performance of occupational health nurses. Appropriate revisions are necessary of the guidelinea based on this background. The purpose of this study was to describe the use of the occupational health nursing guideline for primary care and to analyze the characteristics of primary care activities by occupational health nurses. The questionnaire was mailed to 150 occupational health nurses(OHNs) with the response rate of 64%. The results can be summarized as follows; 1. 65.6% of OHNs have been using the guideline for primary care and 75.9% of them agreed that the guideline was be helpful for their job. 2. Common symptom care, emergency care and chronic illness care were more frequently implemented than occupational disease care by OHNs. In manufacturing industries, emergency care was more frequently implemented than chronic illness care in contrast to the service industries. 3. Most frequent common symptoms treated by OHNs were indigestion, diarrhea, abdominal pain, headache, and coughing. In the case of chronic illness, OHNs more frequently treated diseases of the gastro-intestinal system, skin and sensory organs, and the respiratory system. Emergency care for bruises, burn, and abrasions was more frequently provided. VDT syndrome was the most common occupational disease cared by OHNs in manufacturing and service industries. 4. OHNs prescribed the medicine for external application more frequently than internal medicine. Remedy for colds, analgesics, vitamins, and digestives were more frequently used. From these results, we suggest that the guideline should be revised to emphasize the activities consisting problem finding such as health assessment, physical examinations, monitoring and screening, and to renew the drug list in the range of over- the counter medication (OTC). In the future, the guideline will include the strategies for the role as the case manager.

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인터넷 게임 중독으로 발생하는 신체증상과 중독성 사이의 상관성 연구 (Physical symptoms generated by internet game addiction and relationship between physical symptom and game addiction grade.)

  • 조성민;윤경희;고덕재;유한정;이진용;김덕곤
    • 대한한방소아과학회지
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    • 제20권3호
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    • pp.143-160
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    • 2006
  • Objectives : As the side effect brought up by internet game addiction, many reports come out, but most of past articles are for middle or high school students. There is seldom a poisoning game treatise to a primary school student, if there is treatise, it is real condition that treatise for lead pipe with psychological reasons is seldom discussion about physical symptoms. This research searches high grade elementary students' game use actual conditions and when divide to general user group, latent danger use group, high dangerous use group, according to serious illness degree of game poisoning, three groups and game poisoning happens, recognized about body symptoms that happen much. Methods : Target population of these questionnaire are fifth and sixth grade elementary student of Seoul city 2 school. Chose 263 elementary students, 144 men, 119 women who understand purpose of research and admit participation is 25 October, 2006 since 1 September, 2006 Results : As poisoning serious illness degree is high, there are many number of game times, much more boys are addicted to internet game than girs, insomnia is apt to happen frequently in game poisoning danger group, and correlation is high by megrim, shoulder ache, digestive trouble. Insomnia, symptoms that show next even if some symptoms show first because there is high correlation between megrim, shoulder ache, digestive trouble is high possibility to happen among four symptoms. Insomnia, megrim, shoulder ache, digestive trouble that happen by internet game poisoning, is apt to increase by increasing addiction. Symptoms treatment can divide by internal treatment that treat insomnia, megrim, digestive trouble, external treatment that is typical symptoms of VDT syndrome shoulder ache, headache, fatigue persimmon. Root treatment is mind symptoms treatment. Game addiction treatment is relationship method 'seven emotions injury treatment' in oriental medicine. 'promote the normal flow of qi' and 'adjustment of suitable emotion' can talk as pivotal point of treatment.

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