• Title/Summary/Keyword: User driven development

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The Development of the User Interface Tool for DSP Silicon Compiler (디지틀 신호처리용 실리콘 컴파일러를 위한 사용자 툴 개발)

  • 이문기;장호랑;김종현;이승호;이광엽
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.29A no.9
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    • pp.76-84
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    • 1992
  • The DSP silicon compiler consists of language compiler, module generator, placement tool, router, layout generation tools, and simulator. In this paper, The language compiler, the module generator, placement tool, and simulator were developed and provided for the system designer. The language compiler translates the designer's system description language into the intermediate form file. The intermediate form file expresses the interconnections and specifications of the cells in the cell library. The simulator was developed and provided for the behavioral verification of the DSP system. For its implementation, the event-driven technique and the C$^{++}$ task library was used. The module generator was developed for the layout of the verified DSP system, and generates the functional block to be used in the DSP chip. And then the placement tool determines the appropriate positions of the cells in the DSP chip. In this paper, the placement tool was implemented by Min-Cut and Simulated Annealing algorithm. The placement process can be controlled by the several conditions input by the system designer.

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User-driven Context-aware Service Development for Smart Space (지능공간을 위한 사용자주도형 상황인식서비스 개발)

  • Park, Jeong-Kyu;Lee, Keung-Hae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.131-134
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    • 2011
  • 상황인식은 사용자의 상황을 분석하고 이에 적합한 서비스를 자동으로 제공하는 컴퓨팅 기술이다. 상황인식에 관한 대부분의 기존 연구들은 개발자가 만든 서비스를 사용자에게 공급하는 전통적인 개발 모델을 따르고 있다. 이런 일방적인 모델은 원하는 서비스가 서로 다른 다양한 사용자들의 요구를 만족시키기 어려울 뿐만 아니라 상황인식서비스가 설치되는 각 지능공간의 특징을 반영하기도 어렵다. 사용자와 대상 컴퓨팅 환경을 고려하지 않고 서비스를 개발하고 배포하는 것은 어려운 일이다. 본 논문에서는 사용자가 자신의 지능공간을 구성하는 기기들의 기능을 활용해 직접 원하는 서비스를 개발 할 수 있도록 하는 새로운 상황인식서비스 개발 모델을 제안한다. 기존에도 이와 유사한 방법을 제안한 연구들이 몇몇 있었으나 기기의 일부 기능 간 연동만을 지원해 확장성이 낮았다. 본 연구는 독립된 다수 기기의 모든 기능을 사용자가 자유롭게 연동할 수 있게 한다는 점에서 이런 연구들 문제를 개선하였다. 본 논문에서는 지능공간을 위한 사용자주도형 상황인식서비스 개발을 지원하는 도비(Dobby) 시스템을 소개하고 이를 구현한 결과를 설명한다.

Study on the Development of Welding Information System for CIMS in Shipbuilding (조선 CIMS를 위한 용접정보 시스템 개발에 관한 연구)

  • 강병윤;박주용;엄동석
    • Journal of Welding and Joining
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    • v.14 no.6
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    • pp.119-130
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    • 1996
  • Welding is one of the important technologies in shipbuilding industry. Automation and productivity promotion of welding contribute to the cost saving of ship production. The quality and productivity of welding are dependent on the quality and suitability of technical information supplied by engineering parts. This paper describes the research results of welding information system for ship. The system can be used for the development of CIMS for shipbuilding. For this work, the welding information related to the ship Production were analyzed in detail. Object-oriented technique is applied to represent the complex and various welding information. To process the extend amount of the welding information of ship, database system was constructed. A pilot system for the bulk carrier ship was developed and can be used with ease by programming of event-driven method and implementaion of graphical user interlace.

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A Web Manual Generator for Courseware Development using CAS and Web Connectivity Technology (컴퓨터 대수 시스템과 웹 연동 기술을 활용한 코스웨어 개발용 웹 매뉴얼 생성기)

  • Park, Hong-Joon;Jun, Young-Cook;Jang, Moon-Suk
    • The Journal of Korean Association of Computer Education
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    • v.8 no.5
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    • pp.97-108
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    • 2005
  • In this paper, we present our prototype of a web manual creator that is based on MSP technology embedded in webMathematica. This tool gives courseware authors more simple ways to make their own mathematical web contents. We first classified authoring models for creating mathematical content development and proposed an advanced model. The final application called phpMath can generate MSP-driven documents automatically using Mathematica commands typed by users. In other words, phpMath users can make interactive dynamic mathematical web contents even though they do not know anything about web server, HTML, and webMathematica. We illustrated the details of the prototype from the user's perspectives followed by comments on usefulness.

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A Study on a Dynamic Modelling for the Development of the Tilting Train Simulator (틸팅 차량용 시뮬레이터 개발을 위한 철도차량 모델링)

  • Kim Nam-Po;Kim Jung-Seok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.9 s.240
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    • pp.1183-1190
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    • 2005
  • This paper presents a dynamic model of railway vehicle for the development of a 6-axis tilting train simulator. The tilting train simulator will be used to verify the tilting electronics and tilting control algorithm that are to be applied to the Korean tilting train. The tilting train simulator is composed of 6 electric-driven actuators, a track generation system, a graphic user interface, and a visualization system with a 1600mm-diameter dome screen. The each system shares the data by means of ethernet network in realtime. In this study, a train model of 9-DOF with a force generation system to tilt train body has been developed. The dynamic analysis for the straight track running and curve negotiation of a railway vehicle can be performed in the model. In this study, a verification study for the application of the model to the simulator has been conducted under curving situation on the track with different radii.

Current Industrial and Technological Trends in Satellite Simulator (위성시뮬레이터 산업기술동향)

  • Lee, Hoon-Hee;Park, Young-Woong;Park, Keun-Joo;Kim, Dae-Kwan;Lee, Sun-Ho;Yong, Ki-Lyuk
    • Current Industrial and Technological Trends in Aerospace
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    • v.9 no.1
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    • pp.110-118
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    • 2011
  • In this paper, design techniques and technological trends applied on simulator development, which are based on Model Driven Architecture, are described. The methodology, process and modeling support tools for development of simulation software are introduced with both satisfaction of user's requirements and benefit to simulator developers of reducing cost. In addition, contents in ECSS standard for reusability of simulation model and its usages applied on industries are presented and major features of current technological changes with highlights of key-word are discussed.

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Design Mobile Cross Framework Based MDA (MDA 기반의 모바일 크로스 프레임워크 설계)

  • Song, Yujin;Lee, Eun-Joo;Han, Deok-Soo
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1445-1452
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    • 2016
  • Recently Mobile Software Applications are developed in various languages and stored in App Store. App Users selectively use appropriate apps for the owned hardware. In other words, it depends on the kinds of operating systems of the apps whether to use or not to use the applications in various languages. The apps should be differently implemented according to the kind of the user's device, though they provide the same functions. To solve these problems, it is necessary to define an independent function specification method which is not dependent to a specific system environment. In this paper, the Mobile Application Developing Framework is suggested, which incorporates all of the development process. Standardized models are proposed which can be used in the analysis and design steps. In implementation phase, a technique for cross framework design is suggested so as to implement a platform dependent mobile app.

Augmented Reality Framework for Archeological Site Tours (유적지 투어 지원을 위한 증강 현실기반 프레임워크)

  • Kim, Eunseok;Woo, Woontack
    • Journal of the HCI Society of Korea
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    • v.10 no.2
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    • pp.35-43
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    • 2015
  • As augmented reality (AR) technology has been utilized to enhance the user experience, several AR applications have been developed in the cultural heritage domain. Although there has been significant progress in this area, naive augmentation representation becomes an obstacle to provide an enhanced user experience and there has been little research on an effective AR experience methodology that reflects the characteristics of AR technology. Furthermore, the development of temporary content that comes from the absence of the authoring framework restrains the content ecosystem, which is an essential requisite for sustainable service. To resolve these issues, we propose a space-driven AR experience methodology, Spacetelling, to extend established object-oriented augmentation trends and Storyscape that generates spatio-temporal related contents for the spacetelling and supports sustainable service. Moreover, we present the wrap-up system framework covering both features mentioned above for the archeological site tour. Finally, we present our work-in-progress project, K-Culture Time Machine Project, to investigate the practical feasibility of our proposals. Through these proposals, we expect that sustainable AR applications with improved user experience will be possible in the cultural heritage domain.

A Three-Layered Ontology View Security Model for Access Control of RDF Ontology (RDF 온톨로지 접근 제어를 위한 3 계층 온톨로지 뷰 보안 모델)

  • Jeong, Dong-Won;Jing, Yixin;Baik, Dook-Kwon
    • Journal of KIISE:Databases
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    • v.35 no.1
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    • pp.29-43
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    • 2008
  • Although RDF ontologies might be expressed in XML tree model, existing methods for protection of XML documents are not suitable for securing RDF ontologies. The graph style and inference feature of RDF demands a new security model development. Driven by this goal, this paper proposes a new query-oriented model for the RDF ontology access control. The proposed model rewrites a user query using a three-layered ontology view. The proposal resolves the problem that the existing approaches should generate inference models depending on inference rules. Accessible ontology concepts and instances which a user can visit are defined as ontology views, and the inference view defined for controling an inference query enables a controlled inference capability for the user. This paper defines the three-layered view and describes algorithms for query rewriting according to the views. An implemented prototype with its system architecture is shown. Finally, the experiment and comparative evaluation result of the proposal and the previous approach is described.

GUI construction for 3D visualization of ocean hydrodynamic models (해수유동모델의 3차원 가시화를 위한 GUI 구축)

  • Lee, Won-Chan;Park, Sung-Eun;Hong, Sok-Jin;Oh, Hyun-Taik;Jung, Rea-Hong;Koo, Jun-Ho
    • Proceedings of KOSOMES biannual meeting
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    • 2006.11a
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    • pp.213-215
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    • 2006
  • This study presents an application of GIS technologies to construct the graphic user interface for 3-dimensional exhibition of the results obtained by ocean hydrodynamic model. In coastal management studies, GIS provide a receptacle for scattered data from diverse sources and an improvement of the 3D visualization of such data. Within the frame of a GIS a variety of analytical, statistical and modeling tools can be applied to transform data and make them suitable for a given application. A 3D hydrodynamic model was driven by time-dependent external forcing such as tide, wind velocity, temperature, salinity, river discharge, and solar radiation under the open boundary condition. The Jinhae Bay was selected as a case study. Here, we have used GeoMania v2.5 GIS software and its 3D Analyst extension module to visualize hydrodynamic model result that were simulated around the Jinhae Bay.

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