• Title/Summary/Keyword: User Simulation

Search Result 2,263, Processing Time 0.026 seconds

A Dynamic Ontology-based Multi-Agent Context-Awareness User Profile Construction Method for Personalized Information Retrieval

  • Gao, Qian;Cho, Young Im
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • v.12 no.4
    • /
    • pp.270-276
    • /
    • 2012
  • With the increase in amount of data and information available on the web, there have been high demands on personalized information retrieval services to provide context-aware services for the web users. This paper proposes a novel dynamic multi-agent context-awareness user profile construction method based on ontology to incorporate concepts and properties to model the user profile. This method comprehensively considers the frequency and the specific of the concept in one document and its corresponding domain ontology to construct the user profile, based on which, a fuzzy c-means clustering method is adopted to cluster the user's interest domain, and a dynamic update policy is adopted to continuously consider the change of the users' interest. The simulation result shows that along with the gradual perfection of the our user profile, our proposed system is better than traditional semantic based retrieval system in terms of the Recall Ratio and Precision Ratio.

Touchless User Interface for Real-Time Mobile Devices (실시간 비접촉 모바일 제어 기법)

  • Jung, Il-Lyong;Nikolay, Akatyev;Jang, Won-Dong;Kim, Chang-Su
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.60 no.2
    • /
    • pp.435-440
    • /
    • 2011
  • A touchless user interface system is proposed for real-time mobile devices in this work. The proposed system first recognizes the position of pattern to interact various applications based on the scene taken from mobile camera. Then, the proposed system traces the route of the pattern, which estimates the motion of pattern based on the mean-shift method. Based on this information, we control menu and keypad for the various applications. Differ from other user interface systems, the proposed system provides the new experience to even for the user of low-end mobile without additional hardware. Simulation results demonstrate that the proposed algorithm provides better interaction performances than the conventional method, while achieving real-time user interacting for mobile devices.

Development and Application of Freshwater Lake Water Quality Management System(ELAQUM) through the Linkage of Watershed and Freshwater Lake (유역과 담수호를 연계한 담수호 수질관리 시스템 개발 및 적용)

  • 김선주;김성준;김필식
    • Magazine of the Korean Society of Agricultural Engineers
    • /
    • v.44 no.6
    • /
    • pp.124-136
    • /
    • 2002
  • A freshwater lake water quality management system(FLAQUM) was developed to help regional manager for the water quality of a rural basin. The integrated user interface system FLAQUM written in Visual Basic, includes three subsystems such as a database management system, basin pollutant loads simulation model using SWMM model and freshwater lake water quality simulation model using WASP5 model. Pollutant load simulation model was applied to simulate the discharge and pollutant loading from the watershed, and freshwater lake water quality model was applied to analyze the changes in water quality with respect to watershed pollutant loads, and this model could be used in planning to control watershed pollutant source for water quality management. Database management system was constructed fur all input and output data processing, and it can be used to analyze statistical characteristics using constructed data. Results are displayed both graph and text for convenience of user. The results of FLAQUM application to Boryeong freshwater lake showed that the lake was in eutrophic condition. The major contribution of pollution comes from tributary No.1 and No.4, which have a large number of livestock farms. Therefore, water quality management must be focused on appropriate management of the livestock farming in the two breanchs.

Dynamic Pricing for User Created Contents : Computer Modeling and Simulation (UCC의 동적 가격 결정 : 모델링과 시뮬레이션 이용)

  • Chung, Doo-Shik;Jo, Hyeon;Kim, Soung-Hie
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.6
    • /
    • pp.56-67
    • /
    • 2012
  • The User Created Contents (UCC) are traded actively on the on-line market. The current pricing policy on the UCC market is the fixed pricing, which is set by the seller once and price never changes again. However market demand and supply are changing hourly, so the studies about dynamic pricing to determine more properly have been carried out. This paper suggests dynamic pricing models for UCC by analyzing the customer's searching pattern. We propose 2 pricing models (trend change-based pricing model and relative pricing model), and experiment various status by controlling system and market variables. We demonstrated our model by computational modeling and simulation. The result of this research can be useful guidelines to increase the revenue and profit of the UCC Market.

Evaluating Staircase Safety Using BIM-based Virtual Simulation: Focusing on the Elderly in the Republic of Korea

  • Yang, Hyuncheul;Jeong, Kwangbok;Kim, Sohyun;Lee, Jaewook
    • International conference on construction engineering and project management
    • /
    • 2022.06a
    • /
    • pp.1146-1153
    • /
    • 2022
  • As the population is aging, accidents involving elderly people are also increasing (2014:11,667 persons; 2018: 11,797 persons). In the case of the elderly population, falling accidents are the primary direct or indirect causes of death; in particular, they face an elevated risk of staircase falls. This study proposes a method of evaluating the safety of staircases using Building Information Modeling (BIM)-based virtual simulation. By making a virtual user with the behavioral characteristics of the elderly respond to a staircase in a BIM model, its safety performance can be evaluated. The evaluation criteria were derived from regulations, elements, and characteristics relevant to the safety of staircases. To validate the proposed method, safety evaluation tests were simulated on actual staircases. The evaluation result of the test simulation shows the safety scores of 1.97 points for the elderly user and 2.95 points for the average male adult user against a required safety score of a minimum of 2 points. That is, safety is relative to users as the safety of the same staircase can be different depending upon the different behavioral characteristics of users. The study suggests that the risk of staircase-related fall accidents to the elderly can be reduced by improving staircase designs through the proposed method.

  • PDF

Affordable 3D VR Technology for Sensible Design - An Approach to Designing an End-User Oriented Service Space (3D VR 기술을 이용한 서비스 공간의 감성적 디자인)

  • Yoon, So-Yeon;Hwang, Jo-Hye;Park, Jung-A
    • Science of Emotion and Sensibility
    • /
    • v.13 no.1
    • /
    • pp.269-278
    • /
    • 2010
  • Today's Virtual Reality(VR) technology has become considerably more affordable and sophisticated with rapidly advancing computer technology. Photo-realistic visual representations along with real-time interactivity are now achievable without special programing knowledge and expensive equipment. The purpose of this paper is to establish how simple, credible user testing methods based on VR simulations can be utilized to improve design decision making towards more sensible design solutions for end-users. Results of a case study demonstrate the value of potential user-testing feedback in a simulated 3D virtual service space, i.e., restaurant interior. User feedback from the VR simulation includes preferences in table location, privacy, and values of seating preferred tables. A new design framework incorporating an empirical testing method for service spaces is presented. The overall design process, the development of the VE, and the user testing method and findings are discussed. This study provides useful guidances for future efforts in the areas where such technology may benefit to understand end-user feedbacks in design process.

  • PDF

Routing Relevant Data to Group Mobile Users by Mining Social Trajectory Pattern

  • Cho, Hyunjeong;Park, Yourim;Lee, HyungJune
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38B no.11
    • /
    • pp.934-936
    • /
    • 2013
  • A routing scheme for a group of mobile users for wireless ad-hoc networks is presented. The proposed scheme mines social activity patterns from wireless traces, and exploits social user group for efficient data routing among users based on a data publish approach. Simulation results based on real-world wireless traces show that our routing scheme reduces routing cost for a large mobile user group with a factor of 1.8 compared to a baseline counterpart.

User Experience Assisted Energy-Efficient Software Design for Mobile Devices on the big.LITTLE Core Architecture (사용자 경험을 기반으로 big.LITTLE 멀티코어 구조의 스마트 모바일 단말의 에너지 소비를 최적화 하는 소프트웨어 구조 설계)

  • Lim, Sung-Hwa
    • Journal of the Semiconductor & Display Technology
    • /
    • v.19 no.1
    • /
    • pp.23-28
    • /
    • 2020
  • In Smart mobile devices embedding big.LITTLE architectures, the conventional multi-core assignment scheme for user applications may incur wasteful energy consumption and long response time. In this paper, we propose a user experience assisted energy-efficient multicore assignment scheme. Our simulation results show that the proposed scheme achieves at 40% less energy consumption and at 20% less response time comparing to the legacy scheme.

Development of the Power Simulation Tool for Energy Balance Analysis of Nanosatellites

  • Kim, Eun-Jung;Sim, Eun-Sup;Kim, Hae-Dong
    • Journal of Astronomy and Space Sciences
    • /
    • v.34 no.3
    • /
    • pp.225-235
    • /
    • 2017
  • The energy balance in a satellite needs to be designed properly for the satellite to safely operate and carry out successive missions on an orbit. In this study, an analysis program was developed using the MATLAB(R) graphic user interface (GUI) for nanosatellites. This program was used in a simulation to confirm the generated power, consumed power, and battery power in the satellites on the orbit, and its performance was verified with applying different satellite operational modes and units. For data transmission, STK(R)-MATLAB(R) connectivity was used to send the generated power from STK(R) to MATLAB(R) automatically. Moreover, this program is general-purpose; therefore, it can be applied to nanosatellites that have missions or shapes that are different from those of the satellites in this study. This power simulation tool could be used not only to calculate the suitable power budget when developing the power systems, but also to analyze the remaining energy balance in the satellites.

Development of Pervaporation System Simulator (투과증발 시스템 모사기 개발)

  • 장재화;유제강;안승호;이규현;류경옥
    • Membrane Journal
    • /
    • v.7 no.1
    • /
    • pp.31-38
    • /
    • 1997
  • A simulator has been developed in order to simulate and to be used to design the pervaporation system for separating organic/water mixtures. This simulator is composed of simulation engine, which includes a modeling of pervaporation system and the numerical analysis, and Graphical User Interface(GUI), which enables us to operate the simulator more easily in the Windows environment. The structure and operation of simulator were clearly presented by demonstrating the full-scale ethanol dehydration process. The performance of simulator turned out to be fairly good through comparing the simulation results with the experimental data of ethanol dehydration pilot tests.

  • PDF