• Title/Summary/Keyword: User Response Time

Search Result 415, Processing Time 0.03 seconds

Task Scheduling on Cloudlet in Mobile Cloud Computing with Load Balancing

  • Poonam;Suman Sangwan
    • International Journal of Computer Science & Network Security
    • /
    • v.23 no.10
    • /
    • pp.73-80
    • /
    • 2023
  • The recent growth in the use of mobile devices has contributed to increased computing and storage requirements. Cloud computing has been used over the past decade to cater to computational and storage needs over the internet. However, the use of various mobile applications like Augmented Reality (AR), M2M Communications, V2X Communications, and the Internet of Things (IoT) led to the emergence of mobile cloud computing (MCC). All data from mobile devices is offloaded and computed on the cloud, removing all limitations incorporated with mobile devices. However, delays induced by the location of data centers led to the birth of edge computing technologies. In this paper, we discuss one of the edge computing technologies, i.e., cloudlet. Cloudlet brings the cloud close to the end-user leading to reduced delay and response time. An algorithm is proposed for scheduling tasks on cloudlet by considering VM's load. Simulation results indicate that the proposed algorithm provides 12% and 29% improvement over EMACS and QRR while balancing the load.

Framework for Measuring Dynamic Influence Index & Influence Factors using Social Data on Facebook (페이스북 소셜 데이터를 이용한 동적 영향 요인 및 영향력 측정 방법에 관한 프레임워크)

  • Koh, Seoung-hyun;You, Yen-yoo
    • Journal of Digital Convergence
    • /
    • v.14 no.10
    • /
    • pp.137-145
    • /
    • 2016
  • The explosive growth of social networking services based on smart devices popularize these relationships and activities online in accordance with the far larger impact of this on the real life offline, the interest and importance for the online activity is increasing. In this study, factors affecting the SNS activity are defined by object, user, influence direction, influence distance and proposed a method to measure organic terms in effect between the SNS users. Influence Direction and Influence Strength (or Distance) are elaborated by using the existing influence measurement element such as structured data - the number of friends, the difference between the number of contacts - and the new influence measurement element such as unstructured data - gap between the former time and the latter time, preference and type of response behavior - that occur in social network service. In addition, the system for collecting and analysing data for measuring influence from social network service and the process model on the method for measuring influence is tested by using sample data on Facebook and explained the implementation probability.

The Recognition Method for Focus Level using ECG(electrocardiogram) (심전도를 이용한 집중도 인식 방법)

  • Lee, Dong Won;Park, Sangin;Whang, Mincheol
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.2
    • /
    • pp.370-377
    • /
    • 2018
  • Focus level has been important mental state in user study. Cardiac response has been related to focus and less clarified. The study was to determine cardiac parameters for recognizing focus level. The sixty participants were asked to play shooting game designed to control two focus levels. Electrocardiogram was measured during task. The parameters of time domain and frequency domain were determined from ECG. As a result of independent t-test, RRI, SDNN, rMSSD and pNN50 of time domain indicator were statistically significant in recognizing focus level. LF, HF, lnLF and lnHF of frequency domain were observed to be significant indicator. The rule base for recognition has been developed by the combination of RRI, rMSSD and lnHF. The rule base has been verified from another sixty data samples. The recognition accuracy were 95%. This study proposed significant cardiac indicators for recognizing focus level. The results provides objective measurement of focus in user interaction design in the fields of contents industry and service design.

The three-level load balancing method for Differentiated service in clustering web server (클러스터링 웹 서버 환경에서 차별화 서비스를 위한 3단계 동적 부하분산기법)

  • Lee Myung Sub;Park Chang Hyson
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.5B
    • /
    • pp.295-303
    • /
    • 2005
  • Recently, according to the rapid increase of Web users, various kinds of Web applications have been being developed. Hence, Web QoS(Quality of Service) becomes a critical issue in the Web services, such as e-commerce, Web hosting, etc. Nevertheless, most Web servers currently process various requests from Web users on a FIFO basis, which can not provide differentiated QoS. This paper presents a load balancing method to provide differentiated Web QoS in clustering web server. The first is the kernel-level approach, which is adding a real-time scheduling process to the operating system kernel to maintain the priority of user requests determined by the scheduling process of Web server. The second is the load-balancing approach, which uses IP-level masquerading and tunneling technology to improve reliability and response speed upon user requests. The third is the dynamic load-balancing approach, which uses the parameters related to the MIB-II of SNMP and the parameters related to load of the system such as memory and CPU.

A Study on Multimedia Database Transmission Algorithm (멀티미디어 데이터베이스 전송 알고리즘에 관한 연구)

  • 최진탁
    • Journal of the Korea Computer Industry Society
    • /
    • v.3 no.7
    • /
    • pp.921-926
    • /
    • 2002
  • B+-Tree is the most popular indexing method in DBMS to manage large size data in more efficiency. However the existing B+-Tree has shortcomings in there is overhead on DISK/IO when the first time of constructing DB or of making Index, and it lessens the concurrency if there are frequent delete operations so that the index structure also should be changed frequently. To solve these problems almost DBMS is using batch construction method and lazy deletion method. But to apply B+-Tree, which is using batch construction method and lazy deletion method, into DBMS the technique for controlling and recovering concurrency is necessary, but its researching is still unsatisfactory so that there is a problem on applying it into actual systems. On this paper I suggest the technique for controlling and recovering concurrency how to implement the batch construction method and the lazy deletion method in actual DBMS. Through the suggested technique there is no cascade rollback by using Pending list, it enhances the concurrency by enabling insertion and deletion for base table on every reconstruction, and it shortens transaction response time for user by using system queue which makes the batch constructing operation is processed not in user's transaction level but in system transaction level.

  • PDF

Analytical model for mean web object transfer latency estimation in the narrowband IoT environment (협대역 사물 인터넷 환경에서 웹 객체의 평균 전송시간을 추정하기 위한 해석적 모델)

  • Lee, Yong-Jin
    • Journal of Internet of Things and Convergence
    • /
    • v.1 no.1
    • /
    • pp.1-4
    • /
    • 2015
  • This paper aims to present the mathematical model to find the mean web object transfer latency in the slow-start phase of TCP congestion control mechanism, which is one of the main control techniques of Internet. Mean latency is an important service quality measure of end-user in the network. The application area of the proposed latency model is the narrowband environment including multi-hop wireless network and Internet of Things(IoT), where packet loss occurs in the slow-start phase only due to small window. The model finds the latency considering initial window size and the packet loss rate. Our model shows that for a given packet loss rate, round trip time and initial window size mainly affect the mean web object transfer latency. The proposed model can be applied to estimate the mean response time that end user requires in the IoT service applications.

Retrieval Policy based on user Classes in Video Sewer (비디오서버에서 사용자 등급을 고려한 검색정책)

  • Kim, Kun-Hyung;Park, Suk
    • Journal of KIISE:Databases
    • /
    • v.29 no.2
    • /
    • pp.119-127
    • /
    • 2002
  • Video server which stores video streams should serve more users with the requested streams rapidly, satisfying their time constraints. However, the number of users supported and the response times for the requested services in video server are in the oppositional relationship with viewpoint of disk throughput. In this paper, we propose new policy that can provide not only rapid responses for the service requests but also increase the number of users supported in the storage system of video server. The policy admits the random movements of disk heads for urgent service requests but maintains the sequential or restricted movements of disk heads and eliminates rewind time of disk heads for less-urgent service requests in storage system of multiple disks environment so that it can not satisfy only the QoS of users but also support more users.

Mobile Web Server Performance Improvement with Enhancing SOAP Message Transaction and NBTM (SOAP 메시지 처리 개선과 NBTM을 사용한 모바일 웹 서버의 성능 향상)

  • Kim, Young-Tae;Jeong, Yoon-Su;Park, Gil-Cheol;Lee, Sang-Ho
    • Journal of the Korea Society of Computer and Information
    • /
    • v.13 no.5
    • /
    • pp.135-142
    • /
    • 2008
  • Recently, the mobile Internet is rapidly changing environment in a user's web server performance requires frequent connection is difficult because the proper response is needed to improve the performance of web services engine. Therefore, the goal of this paper is to improve the performance of web services for the installation of additional access to users regardless of tomcat servlet container and process the request and to shorten processing time of SOAP (Simple Object Access Protocol) message of the server structure to of for web mobile services. The web-sever structure is consists of user demand receiver, web document processor, SOAP protocol processor, NBTM(Non-Blocking and Thread Manager) manager, session manager. The system fully supports a standard web-service protocol, reduces the message processing time and communication overhead of mobile web-service system in Web 2.0 and overhead of server, and confirms the improvement of capability by comparing and evaluating Web 2.0 standard mobile web-service system through delaying achievement evaluation by the experiment of realization in Web 2.0 environment.

  • PDF

Development Process for User Needs-based Chatbot: Focusing on Design Thinking Methodology (사용자 니즈 기반의 챗봇 개발 프로세스: 디자인 사고방법론을 중심으로)

  • Kim, Museong;Seo, Bong-Goon;Park, Do-Hyung
    • Journal of Intelligence and Information Systems
    • /
    • v.25 no.3
    • /
    • pp.221-238
    • /
    • 2019
  • Recently, companies and public institutions have been actively introducing chatbot services in the field of customer counseling and response. The introduction of the chatbot service not only brings labor cost savings to companies and organizations, but also enables rapid communication with customers. Advances in data analytics and artificial intelligence are driving the growth of these chatbot services. The current chatbot can understand users' questions and offer the most appropriate answers to questions through machine learning and deep learning. The advancement of chatbot core technologies such as NLP, NLU, and NLG has made it possible to understand words, understand paragraphs, understand meanings, and understand emotions. For this reason, the value of chatbots continues to rise. However, technology-oriented chatbots can be inconsistent with what users want inherently, so chatbots need to be addressed in the area of the user experience, not just in the area of technology. The Fourth Industrial Revolution represents the importance of the User Experience as well as the advancement of artificial intelligence, big data, cloud, and IoT technologies. The development of IT technology and the importance of user experience have provided people with a variety of environments and changed lifestyles. This means that experiences in interactions with people, services(products) and the environment become very important. Therefore, it is time to develop a user needs-based services(products) that can provide new experiences and values to people. This study proposes a chatbot development process based on user needs by applying the design thinking approach, a representative methodology in the field of user experience, to chatbot development. The process proposed in this study consists of four steps. The first step is 'setting up knowledge domain' to set up the chatbot's expertise. Accumulating the information corresponding to the configured domain and deriving the insight is the second step, 'Knowledge accumulation and Insight identification'. The third step is 'Opportunity Development and Prototyping'. It is going to start full-scale development at this stage. Finally, the 'User Feedback' step is to receive feedback from users on the developed prototype. This creates a "user needs-based service (product)" that meets the process's objectives. Beginning with the fact gathering through user observation, Perform the process of abstraction to derive insights and explore opportunities. Next, it is expected to develop a chatbot that meets the user's needs through the process of materializing to structure the desired information and providing the function that fits the user's mental model. In this study, we present the actual construction examples for the domestic cosmetics market to confirm the effectiveness of the proposed process. The reason why it chose the domestic cosmetics market as its case is because it shows strong characteristics of users' experiences, so it can quickly understand responses from users. This study has a theoretical implication in that it proposed a new chatbot development process by incorporating the design thinking methodology into the chatbot development process. This research is different from the existing chatbot development research in that it focuses on user experience, not technology. It also has practical implications in that companies or institutions propose realistic methods that can be applied immediately. In particular, the process proposed in this study can be accessed and utilized by anyone, since 'user needs-based chatbots' can be developed even if they are not experts. This study suggests that further studies are needed because only one field of study was conducted. In addition to the cosmetics market, additional research should be conducted in various fields in which the user experience appears, such as the smart phone and the automotive market. Through this, it will be able to be reborn as a general process necessary for 'development of chatbots centered on user experience, not technology centered'.

Reengineering Template-Based Web Applications to Single Page AJAX Applications (단일 페이지 AJAX 애플리케이션을 위한 템플릿 기반 웹 애플리케이션 재공학 기법)

  • Oh, Jaewon;Choi, Hyeon Cheol;Lim, Seung Ho;Ahn, Woo Hyun
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.1 no.1
    • /
    • pp.1-6
    • /
    • 2012
  • Web pages in a template-based web application (TWA) are automatically populated using a template shared by the pages with contents specific to the pages. So users can easily obtain information guided by a consistent structure of the template. Reduced duplicated code helps to increase the level of maintainability as well. However, TWA still has the interaction problem of classic web applications that each time a user clicks a hyperlink a new page is loaded, although a partial update of the page is desirable. This paper proposes a reengineering technique to transform the multi-page structure of legacy Java-based TWA to a single page one with partial page refresh. In this approach, hyperlinks in HTML code are refactored to AJAX-enabled event handlers to achieve the single page structure. In addition, JSP and Servlet code is transformed in order not to send data unnecessary for the partial update. The new single page consists of individual components that are updateable independently when interacting with a user. Therefore, our approach can improve interactivity and responsiveness towards a user while reducing CPU and network usage. The measurement of our technique applied to a typical TWA shows that our technique improves the response time of user requests over the TWA in the range from 1 to 87%.