• Title/Summary/Keyword: User Life

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Design of Falling Recognition Application System using Deep Learning

  • Kwon, TaeWoo;Lee, Jong-Yong;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.120-126
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    • 2020
  • Studies are being conducted regarding falling recognition using sensors on smartphonesto recognize falling in human daily life. These studies use a number of sensors, mostly acceleration sensors, gyro sensors, motion sensors, etc. Falling recognition system processes the values of sensor data by using a falling recognition algorithm and classifies behavior based on thresholds. If the threshold is ambiguous, the accuracy will be reduced. To solve this problem, Deep learning was introduced in the behavioral recognition system. Deep learning is a kind of machine learning technique that computers process and categorize input data rather than processing it by man-made algorithms. Thus, in this paper, we propose a falling recognition application system using deep learning based on smartphones. The proposed system is powered by apps on smartphones. It also consists of three layers and uses DataBase as a Service (DBaaS) to handle big data and address data heterogeneity. The proposed system uses deep learning to recognize the user's behavior, it can expect higher accuracy compared to the system in the general rule base.

The detachable smart wearable device (탈부착 가능 스마트 웨어러블 디바이스 개발)

  • Kim, Bonam;Lee, Seong-Min;Lee, Soo-Uk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.845-847
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    • 2015
  • In this paper, we develope a detachable wearable device consisting of two parts: main module and accessary module including battery. The main module can display any tracking information and alarms related to the smart phone. In addition, it has small sensors such as heart rate sensor, NFC, T-money, and GPS that can be selected by user's requirement. The accessary module includes battery. The suggested wearable device can also solve the problems faced with today's many other wearable devices: 1) limited battery life 2) the lack of compatibility and expandability due to run on internal components designed for smart phone 3) the design has always been a crucial factor in determining the success of main stream consumer wearable devices.

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A Study on the Situation of Weekend Farm, Kleingarten, from the Perspective of Multi-habitation (복수 거주의 개념에서 살펴본 체재형 주말농장 클라인가르텐의 실태와 과제)

  • Son, Hye-Mi;Choi, Jung-Min
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2009.04a
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    • pp.217-221
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    • 2009
  • With the increase in individual income and leisure time, those urban residents who want to stay in farmland on weekend are being increased. On the contrary, rural economic situation is getting worse due to the lack of labor and income. For this, as a win-win strategy between urban and rural life, a Kleingarten(below 'KG') has been attracted by local government such as Kyunggi prefecture in Korea. This article exam the situation of KG, a weekend farm where one can stay the night in a log cabin, from the perspective of Multi-habitation. For this purpose, this study surveyed four KG areas; two cases at Yangpyung and Yeonchoen in Korea, the rest are at Kasama and Yachiyo in Japan. The findings are as following. First, a standard regulation for the application and management of users in KG should be established as soon as possible. Second, the exchange between users in KG and local residents around KG should be activated in terms of well organized exchange program. Third, a sufficient budget by public sectors or an economic scheme where private sectors can participate in this program should be arranged. Lastly, a use of post occupancy should be well managed by user themselves in KG and well monitored by supervisor of KG simultaneously.

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A Research on the Uses of Storytelling Approach for Architecture (건축분야에서의 스토리텔링 기법 활용방안 연구)

  • Yoon, Ki-Byung
    • Journal of the Korean housing association
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    • v.18 no.1
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    • pp.53-60
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    • 2007
  • Storytelling approach is the way to formulate and solve problems using stories. Story is a means to understand and react everyday life that can be regarded as multi-dimensional problems. The approach becomes popular in various fields in conjunction with digital technology. In particular, it is used to solve problems in relation to whole context. In design, storytelling approach is used to clarify design constraints. It can be used to clarify and communicate thoughts for design artifacts, and to understand how the artifacts might be used in particular circumstances. In particular, the approach is useful to use under uncertain circumstances. In architecture, storytelling approach can be used in the area of design generation, design critique and capturing design knowledge. In design generation, it can be used to describe and formulate design experiences rather than simple designing artifacts. The approach formalizes design based on stories of user experiences. Digital technology such as virtual reality can be used to experience designed spaces for design modifications. In design critique area, it can be used to fill uncertain facts for historical buildings as welt as different from present status. Such stories can be used to build digital modeling and used to open criticism. Stories can be used to formalize knowledge in architectural domain as a form of implicit knowledge for certain projects. In architecture, it often is required to design types of environment never experienced before as well as to accomodate fast changing technologies. Storytelling methodology can be used as a method to cope with uncertainty and complexity in design requirements along with accumulating design knowledge.

The Study on Change of Lighting Color for Behavior of Residents in Living Room Space of Apartment (아파트거실공간에서의 거주자 행태를 고려한 조명색 변경에 관한 연구)

  • Jeong, Ji-Seok;Seo, Ji-Eun
    • Journal of the Korean housing association
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    • v.20 no.3
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    • pp.97-104
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    • 2009
  • Today, apartment is the most common residence type and various behavior occurs in living room space of apartments. Active usage of living room in modem life increases user's desire of wanting a better environment and leads to find various methods such as remodeling. At the point when considering moving or remodeling, this study focuses on the change of lighting color as it is one of the methods for initial stage with moderate price. As living room is easily influenced by lighting, providing active environment to support inhabitant's behavior through the use of various lighting sources will cut down unnecessary remodeling costs and may be the most simple method to actualize lighting environment for inhabitant's behavior. To give change with the least effort, change in artificial lighting environment was attempted with combinations of lighting color and switching on lights according to illuminating location. This study suggested the capability of changing lighting environment of previous living room area by exchanging lighting sources in lighting equipment in order to satisfy the required behaviors of inhabitant.

A Study on the Physical Environment of Child Care Centers for the Disabled Children in Japan Focusing on Accessibility (일본 장애아 보육시설의 접근성을 중심으로 한 물리적 환경에 대한 연구)

  • Lee, Ji-Ye;Ju, Seo-Ryeung
    • Journal of Families and Better Life
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    • v.26 no.5
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    • pp.75-89
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    • 2008
  • The purpose of this study is to understand the physical accessibility of the child care centers for disabled children in Japan. Fifteen centers located in Tokyo, Japan were surveyed through sketching, measuring, taking pictures, and observation. To understand the user's needs. the directors of the centers were interviewed. As a result,the followings suggestions were proposed. First, when the entrance of the center is close to the road, careful design for the entrance area is required to secure the safety of children using wheelchairs. If possible, a fence or door between the corridor and entrance is necessary. Second, most aspects of accessibility are pretty well designed. But a canopy over the entrance area is required to escape the rain. Third, a wider corridor space is desirable for storing and driving wheelchairs and for special equipment for the disabled. Forth, because the emergency exits were installed but not used, the new and safer emergency exits should be installed. These results will be a good case reference for developing Korean design guidelines for the children with disabilities.

The Comparative Study of Software Optimal Release Time of Finite NHPP Model Considering Log Linear Learning Factor (로그선형 학습요인을 이용한 유한고장 NHPP모형에 근거한 소프트웨어 최적방출시기 비교 연구)

  • Cheul, Kim Hee;Cheul, Shin Hyun
    • Convergence Security Journal
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    • v.12 no.6
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    • pp.3-10
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    • 2012
  • In this paper, make a study decision problem called an optimal release policies after testing a software system in development phase and transfer it to the user. When correcting or modifying the software, finite failure non-homogeneous Poisson process model, considering learning factor, presented and propose release policies of the life distribution, log linear type model which used to an area of reliability because of various shape and scale parameter. In this paper, discuss optimal software release policies which minimize a total average software cost of development and maintenance under the constraint of satisfying a software reliability requirement. In a numerical example, the parameters estimation using maximum likelihood estimation of failure time data, make out estimating software optimal release time.

Remote Measurement of Photovoltaic Plant using Web (태양광발전 설비의 웹을 이용한 원격 계측)

  • Suh, Jang-Soo;Lee, Jung-Il;Kang, Byung-Bog;Cha, In-Su
    • Proceedings of the KIEE Conference
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    • 2003.07e
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    • pp.171-173
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    • 2003
  • Digital environment that is represented to internet is displacing business way of industry and business achievement way with the fast speed being giving great change on life whole, improve existence business process utilizing internet and Web connection technology, information superhighway to tradition industrialist manufacture and e-transformation's propulsion that wish to maximize productivity and administration efficiency is spread vigorously. In this paper, we wish to accomplish generation equipment's heighten stability and believability through remote monitoring and control of PV system. This paper describes the design of the monitoring system for sensing the monitoring data and indirect controlling of the PV system. Most of the conventional monitoring system depend on the special hardware and software. Basic design goal of monitoring system is to provide the convenience for the user and the portability for the system. In order for the system to fulfill its requirements, it was designed using Labview GUI facility based on the Windows 2000 environment of IBM PC compatible and Add-on card based on the TCP/IP protocol. Advantage of the monitoring system are a personnel expenses curtailment effect, free of the place restriction and unmanned system of the generation plants, etc.

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Evaluation of Service Quality in Aged Care Facilities : A Focus Group Study (노인장기요양시설 서비스의 질 평가 탐색 : 포커스 그룹 연구)

  • Lee, JungSuk;Lee, Yong-Mi;Hwang, RahIl
    • Journal of Korean Public Health Nursing
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    • v.31 no.1
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    • pp.19-33
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    • 2017
  • Purpose: This study was conducted to explore the meaning and contents of high-quality aged care facilities and provide basic data for evaluation of service quality in such facilities. Methods: The focus group interviews and participants consisted of two user groups, for a total of 16 family caregivers of the elderly living in facilities and four service provider groups, for a total of 26 chief managers and caregivers working in aged care facilities. All interviews were recorded and transcribed as they occurred. Content analysis was used and debriefing notes were referred to in order to analyze the data. Results: Four themes of a high-quality aged care facility emerged from the analysis; 1) a place to rest for comfortable later years; 2) systematic value-based management; 3) providing professional care; 4) comprehensive service provision in response to diverse needs. Conclusion: The findings of the study showed the importance of client centered care and ethical mindset of providers, which had not been included in the existing quality evaluation programs. Based on these results, medical treatments, end-of-life care and more comprehensive and extended services including family care need to be provided in facilities to ensure good quality aged care.

Intelligent Navigation System Using Fuzzy Logic (퍼지 로직을 이용한 지능형 네비게이션 시스템)

  • Lee Bong-Woo;Choi Woo-Kyung;Jeon Hong-Tae
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.4 s.310
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    • pp.67-72
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    • 2006
  • A car became that is essential already, and enjoy convenient benefit still more according as car skill is developed in modern's life. But, threaded other additional systems to use a car little more conveniently and representative thing is Navigation. Current Navigation system is not escaping greatly in mechanical system that do only unilateral guidance. Wish to propose about intelligence style Navigation that foretell driver's inclination and guide correct route to him because this treatise takes advantage of fuzzy logic. Verify algorithm that propose oriented Navigation algorithm the future that do path guidance by user's inclination within extent that do not escape greatly in most important final cause fast path proposition of Navigation and is proposed through an experiment.