• Title/Summary/Keyword: User Life

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A Study on the Actual Wearing Condition of Foundation Garment for Adult Women - Focusing on the Brassiere and Girdle - (성인여성(成人女性)의 연령별(年齡別) 파운데이션 착용실태 연구(着用失態 硏究) - 브래지어와 거들을 중심(中心)으로 -)

  • Kim, Young-Sook
    • Journal of Fashion Business
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    • v.10 no.1
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    • pp.132-147
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    • 2006
  • The purpose of this study is to provide for the basic data useful to the effective production and marketing of the foundation garment befitting adult women's shapes and preferences, and thereby, help them improve their apparel life. For this purpose, 563 Korean women aged between 20-59 were sampled to survey their recognition and actual wearing condition of foundation garments and positively identify the factors affecting the practices and thereupon, determine the correlations among them by age group. The raw data of this study is processed by SPSS Win(10.1) and analyzed by using frequency, percentage, $x^2$-test, ANOVA, Duncan-test. The most of adult women were aware of their foundation size and the absolute majority of them wore brassieres, while a half of them used the girdles. The adult women had 5.7 Brassieres and 2.2 Girdles. The use of the foundation depended much on user's age or seasons. They had begun to wear Brassieres at their age of 15 on an average and Girdle around their age of 19 depending their individual needs. It has been found through this study that adult women's is actual wearing condition of foundation garments differ by age group, which may well suggest that foundation production need to consideration this age-wise practices when setting up their foundation production and marketing strategies.

The Effects of Inter-Organizational Relationship Characteristics on Supply Chain Agility: From the Supplier Perspective (조직간 관계특성이 공급사슬 민첩성에 미치는 영향에 관한 연구: 공급업체 관점으로)

  • Chang, Hwal-Sik;Kim, Chae-Jeong
    • The Journal of Information Systems
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    • v.21 no.3
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    • pp.187-214
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    • 2012
  • Supply chain management(SCM) helps firms in integrating their business by collaborating with other value chain partners to meet the unpredictable demand of the end user. Agility is the fundamental characteristic of a supply chain needed for survival in turbulent and volatile markets, which are becoming norms as product life cycles shorten and environmental forces create additional uncertainty resulting in higher risk in the supply chain management. Literature reviews reveals various factors that could affect the agility. The objective of this study is to derive interdependence, partnership, quality of information, joint problem solving, modelize the mutual influential relationship between them, and look into the influential relationship influencing the agility. To test the proposed model, we used a data set generated from survey. Date analysis was conducted using 122 respondents. We used structural equation model (SEM) implemented in partial least square(PLS). The results of this study can be summarized as follows. Interdependence had a significant impact on partnership. Partnership had a significant impact on quality of information and joint problem solving. Quality of information had a significant impact on joint problem solving. Quality of information and joint problem solving had a significant impact on agility. This study diagnoses that Inter-organizational relationship characteristics are important for supply chain agility. Inter-organizational relationship characteristics are considered as an essential factor for supply chain agility.

Wellbeing feature development case study for mobile phone (휴대전화를 위한 웰빙 기능 개발 사례 연구)

  • Bae, Dong-Hoon Alf;Yeon, Hyun-Jung Grace
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.120-124
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    • 2008
  • This is a case study of a wellbeing feature for mobile phone. Though it is not related communication feature which is major functionality in mobile phone, it becomes a popular feature by users who want to manage private information and life style. To make a feature for practical usage, Personas is used for development and decision. A late 20 years old lady persona is developed to provide context and background information. Based on the persona, usage scenarios and needed contents were designed. From this case study, suggest a design guideline for personalization features in perspective of user experience design.

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Fuzzy Inductive Learning System for Learning Preference of the User's Behavior Pattern (사용자 행동 패턴 선호도 학습을 위한 퍼지 귀납 학습 시스템)

  • Lee Hyong-Euk;Kim Yong-Hwi;Park Kwang-Hyun;Kim Yong-Su;Jung Jin-Woo;Cho Joonmyun;Kim MinGyoung;Bien Z. Zenn
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2005.11a
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    • pp.175-178
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    • 2005
  • 스마트 홈과 같은 유비쿼터스 환경은 다양한 센서 및 제어 네트워크가 밀집되어 있는 복잡한 시스템이다. 본 논문에서는 이러한 환경하에서 복잡한 인터페이스의 사용에 대한 사용자의 인지 부담(cognitive load)를 줄이고 개인화된(personalized) 서비스를 자율적으로 제공하기 위한 사용자 행동 패턴 선호도 학습 기법을 제안한다. 이를 위해 지식 발견(Knowledge Discovery)을 위한 평생 학습(life-long learning)의 관점에서 퍼지 귀납(Fuzzy Inductive)학습 방법론을 제안하며, 이것은 수치 데이터로부터 입력 공간에 대한 효율적인 퍼지 분할(fuzzy partition)을 얻어내고 일관성있는(consisitent) 퍼지 상관 룰(fuzzy association rule)을 얻어내도록 한다.

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Improvement of Selection System of Waterproofing Methods for Concrete Structure (지하 콘크리트 구조물의 적정 방수공법 선정을 위한 평가시스템 제안에 관한 연구)

  • Oh, Sang-Keun;Kwak, Kyu-Sung;Choi, Sung-Min;Kwon, Shi-Won
    • Journal of the Korea Institute of Building Construction
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    • v.7 no.1 s.23
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    • pp.99-106
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    • 2007
  • Water leakage could be caused deterioration of environmental conditions, user condition, reduction of life span and long term safety in underground concrete structure. Many materials and construction method to repair on these problems have been developed, however, it is not proper to successful repair or raise problem of increasing repair cost However, there are many limitations as practical appraisal methods due to different view of reliability for test methods. Because, it was not enough that the technical objectivity could be lack and also application of environmental condition is inadequate. In this paper, we suggest varied test methods divided to appraisal for property of matter, construction, manufacturing, specification and maintenance, friendly environmental condition. It could be more practical as a objective standard considering various angles. In summery, it should be subdivided and differentiated to accomplish proper application and to select proper materials and construction method for repair even if the synthetical condition is very complicated.

Study on the Development of Sensitivity Lighting Design Using LED - Focused on the Concept of Relationship in Toyo Ito's Architecture - (LED를 이용한 감성조명디자인 개발 연구 - 토요 이토 건축의 관계성 개념을 중심으로 -)

  • Kim, Jong-seo
    • Journal of the Korea Furniture Society
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    • v.28 no.4
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    • pp.332-339
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    • 2017
  • Today, our indoor space requires a user-centered considering design that satisfies even human sensitivity. The word 'sensitivity' is being frequently used in the design market recently and this means that consumers are becoming more sensitive. For this reason, the characteristics of Toyo Ito's architecture, which are innocent due to its natural structure and materials, are suggested as a sensitive lighting stand design which can relieve users' stress from daily life and bring a psychological stability. As such, sensitivity lighting can create a lighting environment that considers consumers in various spaces along with the development of new scientific technologies and develop in a new direction of aesthetical beauty and eco-friendly area. In this study, a natural and sensitive lighting stand is suggested where a variety of digital art techniques of LED are applied based on formative characteristics of relationship, one of Toyo Ito's architectural concept factors. Such sensitivity lighting designs can not only realize a type-free design but also suggest a creation of the atmosphere which is close to nature.

A Study on the Depiction of Concept in User Centered for the Supporting Shopping Robot Design Development (쇼핑 서비스 지원로봇 디자인개발을 위한 사용자 중심의 컨셉 도출 연구)

  • Jang, Young-Joo
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.287-297
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    • 2006
  • Human-being's craving for wealthy life and a change of a culture to consume have created mega discount, stores. Therefore, a convenience for use has been required when people shop at the stores. There is tome inconvenience that customers have to find out goods and to purchase them by themselves. This is the fundamental elements for this study about a Robot design which is able to resolve that kinds of problems when shopping at mega discount stores. This study proposes guidelines for Robot design to help shopping business service. It is based on research material by analysis of consumer behavior and its questionnaire.

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Study on DEVS Based Development that GPS Location Tracking System (DEVS 기반의 GPS 위치추적 시스템 개발에 관한 연구)

  • Seo, Hee Suk;Ju, Seung Hwan;Lee, Eun Jung;Lee, Seung Jae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.3
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    • pp.1-8
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    • 2010
  • Recently, the missing due to the heinous crimes occurred in succession has been the focus of attention, so measures for these are urgently needed. So, it is necessary that we need to check and take care the weak like children, women, the elderly with dementia and insane person to prevent these social problems. This study is location-based service that suggests the tracking system and way to guard a family and property from the various risk factors which are possible in our life. To acquire the location of the user who is in motion, a communications network technologies were integrated and the system will be able to be monitoring in real time through the website. So, it is convenient and safe because it is possible to use anywhere. Concretely, it was described around location-based service, GPS system, tracking system, process of the service solution and composition for the system. Also, the way to activate the system will be suggested. The final suggested system was verified the possibility through the placement. With this, i will offer effective measures which is more convenient to use and reliable.

The Tactile Illusion evoked by a synchronous Visual Stimulus on Virtual and Real Hand (가상과 실제 손의 동기화를 통한 촉각환상 유발연구)

  • Jeonghun Ku;Kim, Hosung;Kim, Kwanguk;Wonyoung Hahn;Lee, Jang-Han;Kim, Sun I.
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2003.05a
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    • pp.84-89
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    • 2003
  • The virtual reality(VR) technology can provide various stimuli, including, visual and auditory stimuli, simultaneously in the virtual environment and encourage the user to interact. Virtual reality is a set of computer technologies, which when combined, provide an interactive interface to a computer generated world. In this world the subject can see, hear and navigate in a dynamically changing environment in which he participates as an active player, by modifying the environment according to his will. Moreover, the subject can get a feeling for the virtual environment in much the same way as one feels real life situations. In the real world, a plethora of information from various modalities may be in conflict, and modulate each other to form an illusion. In this study we investigated whether a tactile illusion on a real hand could be evoked by a virtual stimulus, the time required to generate this illusion and its duration. This study shows that the illusion occurred, and that was correlated with presence score in the virtual environment.

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Design and Implementation of LED Lighting System with Adjustable Brightness and Color Capability (색상 및 밝기 조절이 가능한 LED 조명 기구의 설계 및 구현)

  • Kwak, Seong-Woo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.5
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    • pp.579-586
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    • 2015
  • In this paper, we design and implement a lighting system which has a capability of adjusting brightness and colors of LED module. The lighting systems is consisted of RGB and white LEDs controlled by a micro-processor. All colors in nature can be synthesized in our lighting system by controlling brightness of 4 color LEDs individually. The current flowing to LED is limited to a maximum set value to extend the LED life time using PWM current control. The control module also includes the function that it can save and load brightness and color data set by the user. The implemented lighting system passed the electromagnetic compatibility(EMC) test such that it can be used as a commercial product.