• Title/Summary/Keyword: User Input

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On the Performance of Multi-User 2PPM-TH-UWB SIMO Systems in Multipath Channels

  • Baek, Sun-Young;Kang, Yun-Jeong;Kim, Sang-Choon
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.286-291
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    • 2009
  • In this paper, the performance of ultra-wideband (UWB) single input multiple output (SIMO) systems to achieve high data rate communications is studied in dense multipath environments. The effects of spatial and temporal diversities on the performance of multi-user time-hopping UWB systems using binary pulse position modulation (2PPM) are analyzed. The reduced-complexity Rake receivers based on the selective combining (called SRake) and partial combining (called PRake) are considered. The theoretical and simulation results show that the BER performance of the UWB system can be enhanced as the number of array elements and/or Rake fingers increases. Moreover, we observe that SRake is more effective for the IR-UWB systems to achieve a good BER performance, as compared with PRake.

Novel Beamforming and Scheduling Method for Interference Mitigation at Cell Edge (셀 경계 지역 간섭 완화를 위한 효율적 빔포밍 및 스케쥴링 방법)

  • Kim, Kyung Hoon;Choi, Seung Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.129-133
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    • 2012
  • Coordinated multi-point transmission (CoMP) is a candidate technique for next generation cellular communications systems. One of the primary elements discussed in LTE-Advanced technology is CoMP, which can improve cell edge user data rate as well as spectral efficiency due to multiple input multiple output - orthogonal frequency division multiplex (MIMO-OFDM). We consider a system with multiple cells in which base stations coordinate with each other by sharing user channel state information (CSI), which mitigates inter cell interference (ICI), especially for users located at the cell edge. We introduce a new user scheduling method of ICI cancellation and the loss reduction of effective channel gain during the beamforming process, the proposed method improves the system sum rate, when compared to the conventional method by an average of 0.55bps/Hz in different number of total users per cell. It also outperforms the conventional method by approximately 0.38bps/Hz using different SNRs.

Developemtn of Vehicle Dynamics Program AutoDyn7(II) - Pre-Processor and Post-Processor (차량동역학 해석 프로그램 AutoDyn7의 개발(∥) - 전처리 및 후처리 프로그램)

  • 한종규;김두현;김성수;유완석;김상섭
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.3
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    • pp.190-197
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    • 2000
  • A graphic vehicle modeling pre-processing program and a visualization post-processing program have been developed for AutoDyn7, which is a special program for vehicle dynamics. The Rapid-App for GUI(Graphic User Interface) builder and the Open Inventor for 3D graphic library have been employed to develop these programs in Silicon Graphics workstation. A Graphic User Interface program integrates vehicle modeling pre-processor, AutoDyn7 analysis processor, and visualization post-processor. In vehicle modeling pre-processor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle system data. An interactive graphics capabilities provides suspension modeling aides to verify user input data interactively. In visualization post-processor, vehicle virtual test simulation results are animated with virtual testing environments.

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Computer Aided Learning of Mathematical Logic (컴퓨터를 이용한 수리논리학 교육)

  • 정주희
    • Journal of Educational Research in Mathematics
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    • v.9 no.1
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    • pp.111-119
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    • 1999
  • This paper discusses jLogic, a mathematical logic education software developed by the author. jLogic is basically a MS-Windows based software that can construct first-order models, formulas and thet their satisfiablity. Logical formulas are easily input by a "keyboard" maintained by jLogic. A special finite model, called the "Toy World" can be visually cinstructed and modified. The user is supposed to answer the following 3 questions about the selected logical expression: 1. Is it a grammatically correct logical formula? 2. Is it a sentence that has a definite truth value? 3. Is th sentence true or false? When the user inputs his answer in the "Inspector window" and then presses the OK button, jLogic instantly tests the validity of the answer and tells the user the result. jLogic is freely downloaded from http://gauss.kyungpook.ac.kr/~jlogic/

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Implementation of Optimal User Interface based on the Voice Output Embedded System for People with Profound Communication Disorder (중증언어장애자를 위한 음성 출력 임베디드 시스템을 기반으로 한 최적의 사용자 인터페이스 구현)

  • Yoo, Byung-Hyuk;Lee, Sang-Hun;Seo, Hee-Don
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.885-886
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    • 2006
  • The purpose of this study is to develop the optimal system(AAC device), which helps a person with a profound communication disorder to communicate with other people. Therefore, this system includes the user interface enhancement that is the user adaptation mode algorithm. The symbol is made with a text and an icon which is converted into Korean. The message contiol operates scanning and adjusts rate control of row-column scanning and linear scanning. This embedded system includes voice input/output and voice recording as well suggested method that could apply optimal device access algorithm from clinical environment. Therefore, we are experting that even the current system itself will be able to improve the life quality of people who need to communicate with the help of devices.

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Recognition of Hand gesture to Human-Computer Interaction (손 동작을 통한 인간과 컴퓨터간의 상호 작용)

  • Lee, Lae-Kyoung;Kim, Sung-Shin
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2930-2932
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    • 2000
  • In this paper. a robust gesture recognition system is designed and implemented to explore the communication methods between human and computer. Hand gestures in the proposed approach are used to communicate with a computer for actions of a high degree of freedom. The user does not need to wear any cumbersome devices like cyber-gloves. No assumption is made on whether the user is wearing any ornaments and whether the user is using the left or right hand gestures. Image segmentation based upon the skin-color and a shape analysis based upon the invariant moments are combined. The features are extracted and used for input vectors to a radial basis function networks(RBFN). Our "Puppy" robot is employed as a testbed. Preliminary results on a set of gestures show recognition rates of about 87% on the a real-time implementation.

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User Selection Algorithms for MU-MIMO Systems with Coordinated Beamforming

  • Maciel-Barboza, Fermin Marcelo;Soriano-Equigua, Leonel;Sanchez-Garcia, Jaime;Castillo-Soria, Francisco Ruben;Topete, Victor Hugo Castillo
    • ETRI Journal
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    • v.38 no.1
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    • pp.62-69
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    • 2016
  • In this paper, we propose two novel user selection algorithms for multiuser multiple-input and multiple-output downlink wireless systems, in which both a base station (BS) and mobile stations (MSs) are equipped with multiple antennas. Linear transmit beamforming at the BS and receive combining at the MSs are used to avoid interference between users and find a better sum-rate capacity performance. An optimal technique for selecting users would entail an exhaustive search, which in practice becomes computationally complex for a realistic number of users. Suboptimal algorithms with low complexity are proposed for a coordinated beamforming scheme. Simulation results show that the performance of the proposed algorithms is better than that provided by previous algorithms and is very close to an optimal approach with reduced complexity.

Development of a Graphic User Interface Program for Suspension Design (현가장치 설계용 그래픽 사용자 접속 프로그램 개발)

  • Kim, H.K.;Yoo, H.H.;Choi, K.R.;Lee, M.S.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.6
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    • pp.7-14
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    • 1998
  • A graphic user interface program for the design of vehicle suspension system is developed in this work. Graphic templates are designed by using a graphic language and a library and given to users for interactive data input. Several suspension types are graphically given, and the information of hard points can be directly provided on the graphic templates by users. The information is saved in a data structure which can be efficiently accessed, and transformed into another data format. The data transformation is for the interface to an analyzer by which suspension design characteristics can be calculated.

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Smartphone Ownership and Location Checking Scheme for Fixing the Vulnerabilities of SMS-Based Authentication (SMS 기반 인증의 보안 취약점을 개선한 스마트폰 소유 및 위치 확인 기법)

  • Kwon, Seong-Jae;Park, Jun-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.2
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    • pp.349-357
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    • 2017
  • Many Web sites adopt SMS(Short Message Service)-based user authentication when a user loses her password or approves an online payment. In SMS-based authentication, the authentication server sends a text in plaintext to a user's phone, and it allows an attacker who eavesdrops or intercepts the text to impersonate a valid user(victim). We propose a challenge-response scheme to prove to the authentication server that a user is in a certain place at the moment with her smartphone beside her. The proposed scheme generates a response using a challenge by the server, user's current location, and a secret on the user's smartphone all together. Consequently, the scheme is much more secure than SMS-based authentication that simply asks a user to send the same text arrived on her phone back to the server. In addition to entering the response, which substitutes the SMS text, the scheme also requests a user to input a passphrase to get the authentication process started. We believe, however, the additional typing should be tolerable to most users considering the enhanced security level of the scheme.

A Study on LMS Using Effective User Interface in Mobile Environment (모바일 환경에서 효과적인 사용자 인터페이스를 이용한 LMS에 관한 연구)

  • Kim, Si-Jung;Cho, Do-Eun
    • Journal of Advanced Navigation Technology
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    • v.16 no.1
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    • pp.76-81
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    • 2012
  • With the spread of the various mobile devices, the studies on the learning management system based on the u-learning are actively proceeding. The u-learning-based learning management system is very convenient in that there are no restrictions on the various access devices as well as the access time and place. However, the judgments on the authentication for the user and whether learning is focused on are difficult. In this paper, the voice and user face capture interface rather than the common user event oriented interface was applied to the learning management system. When a user is accessing the learning management system, user's registered password is input and login as voice, and the user's learning attitude is judged through the response utterance of simple words during the process of learning through contents. As a result of evaluating the proposed learning management system, the user's learning achievement and concentration were improved, thus enabling the manager to monitor the user's abnormal learning attitude.