• 제목/요약/키워드: User Centric

검색결과 226건 처리시간 0.011초

Energy-Efficient Power Control for Underlaying D2D Communication with Channel Uncertainty: User-Centric Versus Network-Centric

  • Ding, Jianfeng;Jiang, Lingge;He, Chen
    • Journal of Communications and Networks
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    • 제18권4호
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    • pp.589-599
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    • 2016
  • Most existing resource management problem models arise from the original desire of allocating resources in either a user-centric or network-centric manner. The difference between their objectives is obvious: user-centric methods attempt to optimize the utility of individual users, whereas network-centric models intend to optimize the collective utilities of the entire network. In this paper, from the above two aspects, we analyze the robust power control problem in device-to-device (D2D) communication underlaying cellular networks, where two types of channel uncertainty set (e.g., ellipsoidal and column-wise) are considered. In the user-centric method, we formulate the problem into the form of a Stackelberg game, where the energy efficiency (EE) of each user is the ingredient of utility function. In order to protect the cellular user equipment's (CUE) uplink transmission, we introduce a price based cost function into the objectives of D2D user equipment (DUE). The existence and uniqueness of the game with the influence of channel uncertainty and price are discussed. In the network-centric method, we aim to maximize the collective EE of CUEs and DUEs. We show that by the appropriate mathematical transformation, the network-centric D2D power control problem has the identical local solution to that of a special case of the user-centric problem, where price plays a key role. Numerical results show the performance of the robust power control algorithms in the user-centric and network-centric models.

스마트폰 응용 프로그램의 사용자 경험 향상을 위한 사용자 중심 반응 시간 분석 도구 (A User-Centric Response Time Analyzer for Improving User Experience of Android Applications)

  • 송욱;성노섭;김지홍
    • 정보과학회 컴퓨팅의 실제 논문지
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    • 제21권5호
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    • pp.379-386
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    • 2015
  • 본 논문에서는 스마트폰 사용자 중심의 반응 완료 시간에 대한 동적 분석을 활용하여 사용자가 실제 인지하는 성능 중심의 새로운 최적화 프레임워크를 제안한다. 이를 위하여 먼저 스마트폰 응용프로그램에서 사용자가 실제 인지하는 성능에 대한 평가 지표로써 사용자 중심 반응 시간을 정의한다. 또한, 이러한 사용자 중심 반응 시간의 동적 탐색에 기반하여 사용자가 인지할 수 있는 성능 병목 지점을 최적화의 힌트로써 개발자에게 제공하는 사용자 중심 반응 시간 분석 도구의 설계와 개발에 대하여 소개한다. 제안한 사용자 중심 반응 시간 분석 도구를 갤럭시 넥서스 스마트폰에 구현하여 그 정확도와 계산부하를 평가한 결과, 전체 반응 시간의 1% 미만의 계산 부하로 카메라를 이용하여 측정한 결과 대비 92%의 정확도를 보였다. 제안한 도구의 효율성 평가를 위하여 소스 코드가 공개되어 있는 안드로이드 응용프로그램의 성능 개선에 제안한 도구를 활용하여 최대 16.4%의 성능 향상을 달성하였다.

A Study of Service Design for the General Hospital through analyzing the User Journey Map and the User Context

  • Kim, Jong-Hyun;Yi, Won-Je
    • 대한인간공학회지
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    • 제31권1호
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    • pp.109-116
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    • 2012
  • Objective: The aim of this study is to present a solution to problems in the services provided by the general hospitals by creating a user-centric environment through analyzing the User Journey Map and the User Context. Background: The rapid growth in aging population and the monopolization of superior medical staffs by the general hospitals increased demand for the general hospitals in Korea. But, often services provided by the general hospitals are provider-centric and low quality. Method: This study examines problems in the services provided by the general hospitals by analyzing the User Journey Map through stakeholder interviews(contextual interviews) and on-site observation. Based on the contextual analysis of the user(i.e. the patient), this study proposes new and improved user-centric services to be provided by the general hospitals. Results: Ten new user-centric services proposed by this study are: (1) "Booklet on Success Story", (2) "FAQs by Doctor", (3) "Designated Nurse", (4) "Patient Interview Record Card", (5) "Close relationship between doctor & patient", (6) "Thank You Notice Board", (7) "Step by Step", (8) "Green Cap", (9) "Patient Kit", (10) "RFID Direction Display System". Conclusion: The service design for the general hospitals proposed by this study is an important case-study on improving the environment of the general hospitals from provider(medical staffs)-centric to user(patents and its family)-centric. Application: This study is expected to be used in various areas to improve existing system(products and/or services) to be more user-centric.

컴퓨터 사이언스 강의실 HCI 도입 : 컴퓨터 사이언스 학생에게 사용자 중심 설계 교육에 관한 사례 연구 (Bringing Human Computer Interaction in Computer Science Classrooms : Case Study on Teaching User-Centric Design to Computer Science Students)

  • 정영주;정구철
    • 한국실천공학교육학회논문지
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    • 제2권1호
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    • pp.164-173
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    • 2010
  • In recent decades, focuses on usability and emphases on user-centric design have become more prevalent in the field of software design. However, it is not always easy for engineers and computer scientists to think in the users' shoes. Human-computer interaction (HCI) is a field of study that focuses on creating technologies easier and more intuitive for the users. This paper is based on teaching HCI skills to undergraduate computer science students in a software application design course. Specifically, this paper employs: first, the HCI skills taught to the students; second, the tendencies and challenges of the students in creating user-centric applications; and lastly, suggestions based on our findings to promote HCI in developing user-friendly software. While more firm conclusions shall be reserved for more formal empirical studies, the findings in this paper still offer implications and suggestions for promoting user-centric approach for software designers and developers in the technology industry.

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Unified Identification for Event Driven Service in User-Centric Environments

  • Lee, Soong-Hee;Kim, Dong-Il;Jeon, Hyung-Goo;Jang, Jong-Wook
    • Journal of information and communication convergence engineering
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    • 제9권2호
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    • pp.177-182
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    • 2011
  • Considerations for user-centric environments are regarded as essential for the successful deployment of convergence services in BcN. Event driven service (EDS) is regarded as a typical convergence service converging different functions of multiple service providers to support user-centric environments. This paper first describes the deployment model and service scenario of EDS, a convergence service for user-centric environments in BcN. The user-centric environments stimulates the unified identifier management, namely unified identification (U-ID), to enable users to be provided convergence services without awareness of multiple providers. Then the designed structure and implementation results are given.

Robust $H_{\infty}$ Power Control for CDMA Systems in User-Centric and Network-Centric Manners

  • Zhao, Nan;Wu, Zhilu;Zhao, Yaqin;Quan, Taifan
    • ETRI Journal
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    • 제31권4호
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    • pp.399-407
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    • 2009
  • In this paper, we present a robust $H_{\infty}$ distributed power control scheme for wireless CDMA communication systems. The proposed scheme is obtained by optimizing an objective function consisting of the user's performance degradation and the network interference, and it enables a user to address various user-centric and network-centric objectives by updating power in either a greedy or energy efficient manner. The control law is fully distributed in the sense that only its own channel variation needs to be estimated for each user. The proposed scheme is robust to channel fading due to the immediate decision of the power allocation of the next time step based on the estimations from the $H_{\infty}$ filter. Simulation results demonstrate the robustness of the scheme to the uncertainties of the channel and the excellent performance and versatility of the scheme with users adapting transmit power either in a user-centric or a network-centric efficient manner.

디지털 컨버전스 환경에서 교육용 콘텐츠 활용방안에 관한 고찰 (Consideration at the idea to utilize educational cm1mts under digital convergence environment)

  • 오문석;김문석
    • 디지털산업정보학회논문지
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    • 제7권4호
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    • pp.101-110
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    • 2011
  • The change of digital convergence service environment converted the subject of design into user -centric one instead of developer-centric one, and changed the existing design environment focused on product development into the new user -centric design environment. Accordingly, GUI considering user's usability come to take big shares in those contents being used for multimedia equipments. However, as the present educational contents provide complex interface due to its design produced based on the existing e-learning system, they have many problems in that they don't consider user's usability. Thus this paper aimed to analyze actual examples through GUI elements of educational contents being used for multimedia equipments and attempt to suggest some directions for development. additionally, consider the various characteristics of digital convergence environment and educational contents, and try to set up strategic directions possible to utilize user'-centric interface elements more usefully and properly at the time to produce designs.

User Centric Content Management System for Open IPTV Over SNS

  • Jeon, Seung Hyun;An, Sanghong;Yoon, Changwoo;Lee, Hyun-woo;Choi, Junkyun
    • Journal of Communications and Networks
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    • 제17권3호
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    • pp.296-305
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    • 2015
  • Coupled schemes between service-oriented architecture (SOA) and Web 2.0 have recently been researched. Web-based content providers and telecommunications company (Telecom) based Internet protocol television (IPTV) providers have struggled against each other to accommodate more three-screen service subscribers. Since the advent of Web 2.0, more abundant reproduced content can be circulated. However, because according to increasing device's resolution and content formats IPTV providers transcode content in advance, network bandwidth, storage and operation costs for content management systems (CMSs) are wasted. In this paper, we present a user centric CMS for open IPTV, which integrates SOA and Web 2.0. Considering content popularity based on a Zipf-like distribution to solve these problems, we analyze the performance between the user centric CMS and the conventional Web syndication system for normalized costs. Based on the user centric CMS, we implement a social Web TV with device-aware function, which can aggregate, transcode, and deploy content over social networking service independently.

인터넷 환경에서의 사용자 중심 ID정보 관리 모델에 관한 연구 (A Study On User-centric Identity Information Management Model In Internet Environment)

  • 이해규;신현식
    • 정보보호학회논문지
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    • 제19권3호
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    • pp.37-50
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    • 2009
  • 인터넷의 발전으로 사용자들이 이용하는 인터넷 서비스들의 수가 많아지면서 서비스 제공자들이 수집하는 사용자의 실체(Identity)에 관한 개인정보, 즉 ID정보의 적절한 관리는 사용자의 편리성 증대와 프라이버시 보호 측면에서 매우 중요하게 되었다. 그러나 기존의 ID정보 관리 모델들은 서비스 제공자 중심의 관리이거나 제공하는 ID정보 관리 기능이 부족하여 사용자의 기대를 만족시키지 못했다. 본 논문에서는 ID정보 관리에서의 사용자 중심 개념을 정립하여, 사용자들의 인터넷 서비스 이용이 더욱 편리해지고, 궁극적으로 프라이버시가 강화될 수 있는 새로운 사용자 중심 ID정보 관리 모델을 제안한다.

셀프리 다중안테나 네트워크를 위한 임계값 기반 사용자 중심 클러스터링 (Threshold based User-centric Clustering for Cell-free MIMO Network)

  • 류종열;이웅섭;반태원
    • 한국정보통신학회논문지
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    • 제26권1호
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    • pp.114-121
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    • 2022
  • 본 논문에서는 셀프리 다중안테나 환경에서 네트워크 전체 사용자의 성능을 보장하기 위한 사용자 중심의 클러스터링 기법을 고려한다. 사용자 중심 클러스터링 기법에서 각 사용자는 자신과 연결된 AP(Access Point)들 사이의 대규모 페이딩(large-scale fading) 채널 정보를 이용해 페이딩 계수가 가장 큰 AP와 페이딩 계수의 상대적 크기가 임계값 이상의 값을 갖는 AP들로 클러스터를 구성한다. 사용자 중심으로 구성된 클러스터를 바탕으로 AP들은 분산적인 기법으로 빔형성과 전력할당을 설계하고 이를 이용해 사용자들의 데이터를 협력 전송한다. 시뮬레이션을 통해 주파수 효율 관점에서 사용자 중심 클러스터링의 성능을 검증하고 주어진 환경에서 최적의 성능을 나타내는 임계값을 찾는다.