• Title/Summary/Keyword: User's Requirement

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A Study on the Partial Culture Space Planning of Three Generation Dwelling Unit -Storage Space and Sanitation Space- (3세대 동거주호의 부분문화적 공간계획에 관한 연구 -수납 및 위생공간을 중심으로-)

  • Kim, Seung-Geun;Kim, Jeong-Jin
    • Journal of the Korean Institute of Rural Architecture
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    • v.5 no.3
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    • pp.22-33
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    • 2003
  • I recognized necessity of the space planning to three-generation dwelling because of preservation of wholesome society sense of values of the younger generation indicated often to the point at issue by the change to nuclear family of present and by way to hand down thought of respect for the aged which is our traditional public morals. I wish to present basic data for storage space planning that resident's request and consciousness are reflected in such background. I investigated records in general concept, which is utilization pattern of storage space to achieve the function of these culture intermediation. The object of research is three-generation dwelling, such as 3L-K and 3L-DK as national residences that appear most generally in chongju city. The method of research was question investigation method to write utilization actual conditions and requirement of storage space directly. So I proposed suitable planning to resident's life style analyzing frequency, percentage and average distribution. When supply apartment house hereafter, it should be reflected wide selection by resident's characteristic and needed systematic storage space planning in consideration of user mainly. Also continuous and diversified researches that can improve quality of residence are required.

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An Electronic Commerce System using Functionally Distributed Structure based on Multi-Agent (다중에이전트 기반의 기능별 분산구조 전자상거래 시스템)

  • Ko, Il-Seok;Na, Yun-Ji;Yun, Chui-Young;Leem, Chun-Seong
    • The KIPS Transactions:PartB
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    • v.10B no.1
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    • pp.13-20
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    • 2003
  • As it increase electronic commerce user rapidly, it is necessary to study on Improvement of performance for electronic commerce system. This paper suggests electronic commerce system using functionally distributed structure based on multi-agent and evaluate it's performance using prototype. In the suggested system, we use multi-agent using combined reasoning to offer a proper commodity information and meet the customer's requirement. And we can reduce load of the electronic commerce system with distribute agents both main server system and local server system functionally. In experiment result, we can confirm suggested electronic commerce system can prevent customer's unexpected long waiting causes by network traffic and server load, and can improve efficiency.

RUP Model Based SBA Effectiveness Analysis by Considering the V Process and Defense Simulation Hierarchy (V 프로세스와 국방시뮬레이션 모델유형을 고려한 RUP 모델 기반의 SBA 효과도 분석)

  • Cha, HyunJu;Kim, Hyung Jong;Lee, Hae Young
    • Journal of the Korea Society for Simulation
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    • v.24 no.3
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    • pp.55-60
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    • 2015
  • This paper presents an SBA (simulation-based acquisition) effectiveness analysis environment using the RUP (Relational Unified Process) model. The RUP model has 4 phases which cover the whole development steps such as requirement analysis, design, development and test. By applying the RUP model, SW development can be represented with the iterations of developments for each phase. Such a characteristics of the model would make the model suitable for defense acquisition. In this paper, we show the relation between the RUP model and V process model, which is the foundation for defense acquisition. In order to show how the model could be applied to SBA effectiveness analysis, graphical user interfaces for the analysis are presented at the end of the paper.

Analysis and Design of Social-Robot System based on IoT (사물인터넷 기반 소셜로봇 시스템의 분석 및 설계)

  • Cho, Byung-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.179-185
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    • 2019
  • A core technology of social robot is voice recognition and dialogue engine technology, but too much money is needed for development and an implementation of robot's conversation function is difficult resulting from insufficiency of performance. Dialogue function's implementation between human and robot can be possible due to advance of cloud AI technology and several company's supply of their open API. In this paper, current intelligent social robot technology trend is investigated and effective social robot system architecture is designed. Also an effective analysis and design method of social robot system will be presented by showing user requirement analysis using object-oriented method, flowchart and screen design.

Design of Sensor Middleware Architecture on Multi Level Spatial DBMS with Snapshot (스냅샷을 가지는 다중 레벨 공간 DBMS를 기반으로 하는 센서 미들웨어 구조 설계)

  • Oh, Eun-Seog;Kim, Ho-Seok;Kim, Jae-Hong;Bae, Hae-Young
    • Journal of Korea Spatial Information System Society
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    • v.8 no.1 s.16
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    • pp.1-16
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    • 2006
  • Recently, human based computing environment for supporting users to concentrate only user task without sensing other changes from users is being progressively researched and developed. But middleware deletes steream data processed for reducing process load of massive information from RFID sensor in this computing. So, this kind of middleware have problems when user demands probability or statistics needed for data warehousing or data mining and when user demands very important stream data repeatedly but already discarded in the middleware every former time. In this paper, we designs Sensor Middleware Architecture on Multi Level Spatial DBMS with Snapshot and manage repeatedly required stream datas to solve reusing problems of historical stream data in current middleware. This system uses disk databse that manages historical stream datas filtered in middleware for requiring services using historical stream information as data mining or data warehousing from user, and uses memory database that mamages highly reuseable data as a snapshot when stream data storaged in disk database has high reuse frequency from user. For the more, this system processes memory database management policy in a cycle to maintain high reusement and rapid service for users. Our paper system solves problems of repeated requirement of stream datas, or a policy decision service using historical stream data of current middleware. Also offers variant and rapid data services maintaining high data reusement of main memory snapshot datas.

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Multi-Level Prediction for Intelligent u-life Services (지능형 u-Life 서비스를 위한 단계적 예측)

  • Hong, In-Hwa;Kang, Myung-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.3
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    • pp.123-129
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    • 2009
  • Ubiquitous home is emerging as the future digital home environments that provide various ubiquitous home services like u-Life, u-Health, etc. It is composed of some home appliances and sensors which are connected through wired/wireless network. Ubiquitous home services become aware of user's context with the information gathered from sensors and make home appliances adapt to the current home situation for maximizing user convenience. In these context-aware home environments, it is the one of significant research topics to predict user behaviors in order to proactively control the home environment. In this paper, we propose Multi-Level prediction algorithm for context-aware services in ubiquitous home environment. The algorithm has two phases, prediction and execution. In the first prediction phase, the next location of user is predicted using tree algorithm with information on users, time, location, devices. In the second execution phase, our table matching method decides home appliances to run according to the prediction, device's location, and user requirement. Since usually home appliances operate together rather than separately, our approach introduces the concept of mode service, so that it is possible to control multiple devices as well as a single one. We also devised some scenarios for the conceptual verification and validated our algorithm through simulations.

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Performance Analysis of Multi-Code CDMA System over IS-95B Forward Channel (IS-95B 순방향 채널에서의 멀티코드 CDMA 시스템의 성능분석)

  • 곽재민;최창호;이영교;오창헌;김언곤;조성준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5B
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    • pp.879-888
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    • 2000
  • In this paper, the performance of IS-95B CDMA system adopting multi-code scheme for data service on the forward link is obtained by theoretical analysis and computer simulation. The wireless channel is assumed to include AWGN, MUI(Multi-User Interference), and MPI(Multi-Path Interference), and multipath Rayleigh fading modeled by TDL(Tapped Delay Line). To obtain actual performance, IS-95B system using PN codes(M-sequence) concatenated with Walsh codes is considered. The BER performance of voice/data service satisfying QoS requirement and the maximum capacity of voice users is derived in terms of various system parameters(voice activity factor, required SNR of voice/data users, the number of multi-codes, the number of voice/data users.,etc.). As a result, under the condition that the maximum allowable number of voice user is 38 in voice only system, as the number of multi-code is decreased by 1, the maximum allowable number of voice user is increased by 5% for system with 1 data user and 22.3% for system with 4 data users. Therefore, it is possible to increase maximum allowable number of users in IS-95B CDMA system by appropriate control of the number of multi-codes and required SNR according to channel environment and traffic characteristic.

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A Conceptual Study on Standardization for Drawings on the Basis of Collaboration (협업기능에 기반한 설계도면 표준화의 개념정립에 대한 연구)

  • Chin Kyung-Ho;Han Seung-Hun;Ryu Ho-dong
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.593-597
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    • 2003
  • As construction projects are complicated and large in scale, a collaboration between project participants is getting more emphasized over the last few years. The collaboration tools for participants are various. but traditionally drawings and specifications have played an important role. Especially, though storage form in drawings vary in entire construction lifecycle, drawings are still important as the core factor in latest information technology streams in regard to usefulness and reusability of information. As an attempt to standardize drawings in the public construction based on CALS/EC, this study analyzes user's requirements for drawings qualitatively, and looks into drawings standards in Korea, America and Japan, and each kind of ISO standard for drawings. And this study predicts future-oriented user's requirement for drawings based on Construction CALS/EC, and presents future-oriented direction of development applicable in domestic drawing standard in construction.

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Utilizing Distributed Ontology Repository in Multi-Agent System Environment (다중 에이전트 시스템 환경에서 분산된 온톨로지 저장소의 사용)

  • Kim, Sung-Tae;Jee, Kyeng-Whan;Yang, Jung-Jin
    • Journal of Intelligence and Information Systems
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    • v.11 no.3
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    • pp.129-139
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    • 2005
  • The rapid growth of IT technologies enables the quality of human's daily life to be improved dramatically, Contrasting to the services in previous computing environment directed by user's request, the services in ubiquitous computing era of new IT technology are provided through recognizing users intention and utilizing context-aware information suited to the user. According to the contextual information, agents need to set a dynamic goal to achieve and work collaboratively with other agents. Agents that take control over their behaviors with capability of communicating with other agents become a thrust in this up-coming computing environment. This work focuses on building ontologies, shared knowledge bases among agents, to improve semantical interoperability among agents. More attention is given to the construction and effective management of ontology repository along with its requirement and organization. Ontology agent suggested takes an initiative role to manage the repository in a distributed manner and to facilitate the use of ontology in a multi-agent environment.

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Dynamic and Interoperable Adaptation of SVC for QoS-Enabled Streaming (MPEG-21 및 H.264/AVC SVC 기반 동적 비디오 적응 방법)

  • Choi, Hae-Chul;Kim, Jae-Gon
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.10-19
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    • 2012
  • Seamless streaming of multimedia content that ensures Quality of Service over heterogeneous networks has been a desire for many multimedia services, for which the multimedia contents should be adapted to usage environments such as network characteristics, terminal capabilities, and user preferences. Scalability in video coding is a good feature to meet the requirement of heterogeneous networks. In this paper, we propose a dynamic adaptation scheme of H.264/AVC SVC bit-stream using the MPEG-21 Digital Item Adaptation (DIA) tool. MPEG-21 DIA framework provides systematic solutions in choosing an adaptation operation to given conditions and supports interoperable video adaptation. The experiment results show that the proposed adaptation scheme provides QoS-enabled delivery and consumption of SVC with time-varying constraints of network, terminal, and user preference, in a robust and efficient way. In particular, the proposed adaptation scheme is proved to work well with very low delay under the condition that the variation rate of the given network bandwidth is upto 62%.