• Title/Summary/Keyword: User's Preference

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A Combined Forecast Scheme of User-Based and Item-based Collaborative Filtering Using Neighborhood Size (이웃크기를 이용한 사용자기반과 아이템기반 협업여과의 결합예측 기법)

  • Choi, In-Bok;Lee, Jae-Dong
    • The KIPS Transactions:PartB
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    • v.16B no.1
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    • pp.55-62
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    • 2009
  • Collaborative filtering is a popular technique that recommends items based on the opinions of other people in recommender systems. Memory-based collaborative filtering which uses user database can be divided in user-based approaches and item-based approaches. User-based collaborative filtering predicts a user's preference of an item using the preferences of similar neighborhood, while item-based collaborative filtering predicts the preference of an item based on the similarity of items. This paper proposes a combined forecast scheme that predicts the preference of a user to an item by combining user-based prediction and item-based prediction using the ratio of the number of similar users and the number of similar items. Experimental results using MovieLens data set and the BookCrossing data set show that the proposed scheme improves the accuracy of prediction for movies and books compared with the user-based scheme and item-based scheme.

User Preference based Intelligent Program Guide (사용자 선호도 기반 지능형 프로그램 가이드)

  • 류지웅;김문철;남제호;강경옥;김진웅
    • Journal of Broadcast Engineering
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    • v.7 no.2
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    • pp.153-167
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    • 2002
  • With the advent of digital broadcasting, a large number of program channels become available at the user terminals such as set-top-box or PC. Channel navigation and searching become more difficult at TV terminal sides using a conventional device such as a TV remote controller. The MPEG-7 MDS (Multimedia Description Scheme) and TV Anytime set up a standard about how to describe user preferences for genre, channel, actor/actress, keyword, etc. of the TV programs, and how to describe usage history for user's program consumption behaviors and preferences. But they do not describe how to use them. In this paper, we describe an IPG (Intelligent Program Guider) system that provides TV program and channel information based on user preferences and suggest easy access to TV program that user wants. The IPG monitors user's behaviors of interacting to programs and automatically updates the user's preference changes according1y. The IPG utilizes user preferences description scheme specified in both MPEG-7 MDS and TV Anytime metadata specifications.

A Study on Analyzation of Opinion and Preference of Children about the Outdoor Environment of Housing in Daegu (주거지 외부공간에 대한 아동의 의견 및 선호도 분석에 관한 연구 -대구시 초등학교 학생을 중심으로 -)

  • Kim, Myo-Jung;Woo, Eun-Kyung;Ha, Jae-Myung
    • Journal of the Korean housing association
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    • v.17 no.5
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    • pp.97-105
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    • 2006
  • The purpose of this study is to provide the planning device of outdoor environment of housing area for children. This study was accomplished the analyzation of opinion and preference of 230 children, elementary school students in Daegu. The contents of survey included the general items of children, the characteristics of outdoor activities, and the opinion & preference about outdoor space of housing area. And the survey of children's preference was used the 5 Likert scale. The conclusion of this study are as follows : First, generally, the design guidelines of housing area were provided to adult user, but the guidelines for children are limited at play space and park. So, the design guidelines of housing area must be provided by the children's opinion, pointment, and dissatisfaction. Second, children have the definite opinion and can point the preference about the outdoor space of housing area. So, children's opinion can not be bypassed in the process for planning of housing area. Third, children prefer the outdoor space that was furnished the facilities for convenience of the children's outdoor activities. So, exiting guideline of the outdoor space of housing area must improve to children.

An Adaptive Recommendation System for Personalized Stock Trading Advice Using Artificial Neural Networks

  • Kaensar, Chayaporn;Chalidabhongse, Thanarat
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.931-934
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    • 2005
  • This paper describes an adaptive recommendation system that provides real-time personalized trading advice to the investors based on their profiles and trading information environment. A proposed system integrates Stochastic technical analysis and artificial neural network that incorporates an adaptive user modeling. The user model is constructed and updated based on initial user profile and recorded user interactions with the system. The information presented to each individual user is also tailor-made to fit the user's behavior and preference. A system prototype was implemented in JAVA. Experiments used to evaluate the system's performance were done on both human subjects and synthetic users. The results show our proposed system is able to rapidly learn to provide appropriate advice to different types of users.

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Analysis of User Preference for Designing Real-Time Warning Information (실시간 교통안전 경고정보 제공을 위한 이용자 선호도 분석 연구)

  • Song, Tae-Jin;O, Cheol;O, Ju-Taek
    • Journal of Korean Society of Transportation
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    • v.27 no.4
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    • pp.7-16
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    • 2009
  • Provision of advanced warning information is one of the useful countermeasures to prevent traffic accidents. Analysis of user's preference for any information contents would be a backbone in designing more effective warning information systems. This study aimed at deriving more comprehensive and valuable warning information that leads to user's safer driving by conducting a questionnaire survey. In total, 258 people including various age groups and driving experiences participated in the survey. Preferable warning information contents were identified by this study. It is expected that the results would be useful data for providing warning information to drivers.

A Study on Design Requirements for Smart Parking Services Considering User'S Stated Preferences (사용자 잠재선호특성을 고려한 스마트 주차서비스 설계요건 연구)

  • Jang, Jeong-Ah;Lee, Hyun-Mi;Lee, Won-Woo;Kim, Hyeon-Mi;Kim, Tae-Hyung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.6
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    • pp.1279-1286
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    • 2021
  • This study suggests the user's needs for a smart parking service that enables parking lot search and advance reservation service, and is a study on the user's preference selection model related to fees (reservation fee, penalty fee), etc. Two types of user preference models in the form of logit models were constructed by composing a response questionnaire for smart parking service. The first is a model for selecting a smart parking lot, which suggests a situation in which the probability of selection is higher than that of a general parking lot in the relationship between usage fee and cost. The second is a parking ticket reservation discount selection model, and the smart parking service selection probability was analyzed through the relationship model between the reservation amount and the penalty. It can be used as a design requirement that enables sophisticated and various types of smart parking service considering users' preferences.

Interactive Popup Book System Based on User Preference (사용자 선호도 기반 인터랙티브 팝업북 시스템)

  • Lee, Jung-Suk;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.469-474
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    • 2008
  • Recently popular media, book, has problems to satisfy a child who wants to be a character in a story, because it just transmits fixed story. Therefore, many people are interested in interactive contents that are changed variously by user's acting in multimedia division. This paper introduces an interactive pop-up book system that can control a story of book by interesting interactivity. This system suggests a special story graph that transforms a linear architecture story to a interactive story by traversing diverse node We focus to make a special pop-up book interface and wind blowing interface for physical environments to have interesting and familiar user interaction, and to conclude by user studies. We also investigated user preference for various interactive story paths, so we can excluded unnecessary stories and surveyed to compare before the excluding and after. Finally, story paths that user prefers are introduced in the Interactive Popup Book System.

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A Mutual P3P Methodology for Privacy Preserving Context-Aware Systems Development (프라이버시 보호 상황인식 시스템 개발을 위한 쌍방향 P3P 방법론)

  • Kwon, Oh-Byung
    • Asia pacific journal of information systems
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    • v.18 no.1
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    • pp.145-162
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    • 2008
  • One of the big concerns in e-society is privacy issue. In special, in developing robust ubiquitous smart space and corresponding services, user profile and preference are collected by the service providers. Privacy issue would be more critical in context-aware services simply because most of the context data themselves are private information: user's current location, current schedule, friends nearby and even her/his health data. To realize the potential of ubiquitous smart space, the systems embedded in the space should corporate personal privacy preferences. When the users invoke a set of services, they are asked to allow the service providers or smart space to make use of personal information which is related to privacy concerns. For this reason, the users unhappily provide the personal information or even deny to get served. On the other side, service provider needs personal information as rich as possible with minimal personal information to discern royal and trustworthy customers and those who are not. It would be desirable to enlarge the allowable personal information complying with the service provider's request, whereas minimizing service provider's requiring personal information which is not allowed to be submitted and user's submitting information which is of no value to the service provider. In special, if any personal information required by the service provider is not allowed, service will not be provided to the user. P3P (Platform for Privacy Preferences) has been regarded as one of the promising alternatives to preserve the personal information in the course of electronic transactions. However, P3P mainly focuses on preserving the buyers' personal information. From time to time, the service provider's business data should be protected from the unintended usage from the buyers. Moreover, even though the user's privacy preference could depend on the context happened to the user, legacy P3P does not handle the contextual change of privacy preferences. Hence, the purpose of this paper is to propose a mutual P3P-based negotiation mechanism. To do so, service provider's privacy concern is considered as well as the users'. User's privacy policy on the service provider's information also should be informed to the service providers before the service begins. Second, privacy policy is contextually designed according to the user's current context because the nomadic user's privacy concern structure may be altered contextually. Hence, the methodology includes mutual privacy policy and personalization. Overall framework of the mechanism and new code of ethics is described in section 2. Pervasive platform for mutual P3P considers user type and context field, which involves current activity, location, social context, objects nearby and physical environments. Our mutual P3P includes the privacy preference not only for the buyers but also the sellers, that is, service providers. Negotiation methodology for mutual P3P is proposed in section 3. Based on the fact that privacy concern occurs when there are needs for information access and at the same time those for information hiding. Our mechanism was implemented based on an actual shopping mall to increase the feasibility of the idea proposed in this paper. A shopping service is assumed as a context-aware service, and data groups for the service are enumerated. The privacy policy for each data group is represented as APPEL format. To examine the performance of the example service, in section 4, simulation approach is adopted in this paper. For the simulation, five data elements are considered: $\cdot$ UserID $\cdot$ User preference $\cdot$ Phone number $\cdot$ Home address $\cdot$ Product information $\cdot$ Service profile. For the negotiation, reputation is selected as a strategic value. Then the following cases are compared: $\cdot$ Legacy P3P is considered $\cdot$ Mutual P3P is considered without strategic value $\cdot$ Mutual P3P is considered with strategic value. The simulation results show that mutual P3P outperforms legacy P3P. Moreover, we could conclude that when mutual P3P is considered with strategic value, performance was better than that of mutual P3P is considered without strategic value in terms of service safety.

The open API for reconfiguration in 4G network (4G network에서 재구성성을 위한 개방형 API)

  • Hong Sung-June;Lee Young-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.6 s.38
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    • pp.219-226
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    • 2005
  • This paper describes the open API with integration of semantic web service with PARLAY X based open API in 4G mobile network. It can be expected that the intelligence such as the context-awareness, adaptation and personalization in 4G mobile network will be deployed. But the existing PARLAY based network lacks in considering context-awareness, adaptation and personalization. Therefore, the object of this paper is to support the architecture and the Application Programming Interface (API) of the network service for the context-awareness, adaptation and Personalization in 4G mobile network The open API is to provide users with the adaptive network service to the changing context constraints as well as detecting the changing context and user's Preference. For instance, the open API can Provide users with QoS in network according to the detected context and user's preference, after detecting the context such as location and speed and user's preference.

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A Study on the Visual Elevation Image of Apartment Buildings (아파트 입면계획에서 시각적 디자인 이미지에 관한 연구)

  • 손세욱;구시온
    • Journal of the Korean housing association
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    • v.10 no.2
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    • pp.247-257
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    • 1999
  • This study is aimed to propose the evaluation model of forecasting visual quality of apartment buildings, which would be a useful tool to make the architectural concepts corresponding to user needs. This study was carried out through the four-step experiments as follows. The first step is to take the user's visual evaluation construct. To do this, the 22 adjective phrases were extracted, which were applicable to all apartment buildings. The second step is to analyze the user's visual preference, which is measured by the user's psychological quantity on the apartment buildings by S. D.(Semantic Differential) Method. The third step is to analyzethe five psychological-factors obtained from the Factor Analysis. The perceptual images on the 41 experimental subjects were checked up through evaluating and analyzing the factor scores of each subjects for each psychological-factor. The fourth step is to analyze, the similarity of various characters in a building, which is mirrored on the user's psychological quantity and how buildings are grouped by it.

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