• 제목/요약/키워드: Use experience

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신발소재 재단용 채산 소프트웨어 개발

  • 류영근;김행렬
    • Proceedings of the Korea Association of Information Systems Conference
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    • 한국정보시스템학회 1996년도 추계학술발표회 발표논문집
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    • pp.145-155
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    • 1996
  • This paper is to describe the development of nesting software for the materials cutting plan of footwear manufacturing processes. In shoes cutting process, almost of the materials cutting plan is dependent upon worker's experience. Thus, the pattern nesting by worker's experience for materials cutting is different from the real cutting results and also different from the error size of yield in degree of worker's skill. Recently, a few of domestic shoes' makers make use of oversee's nesting software. But the nesting software unfits for the domestic actual circumstances, and is complex to use, and is expensive, and is not to be interfaced with the auto cutting machine. Therefore, we have developed the economic nesting systems that are easier for novice to use and fit for the domestic circumstances, which can syncronize with the development of the auto cutting machine. The system comprises interrelated modules for materials information, nesting simulation, utility. The architecture of system, the functions of each module, and the information processing procedures of each function are discussed.

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The Effects of Social Overload on Social Communication in the Social Media Environment (사회적 지지 과부하가 소셜미디어 환경에서의 사회적 소통에 미치는 영향)

  • Park, Jun-Suk;Kwahk, Kee-Young
    • Knowledge Management Research
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    • 제18권4호
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    • pp.137-157
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    • 2017
  • With the rapid growth of the internet, Social Network Services (SNSs) have played an important role. As the use of SNSs increases, users experience a sense of responsibility to respond to other people's messages or requests, and consequently experience an social overload, feeling too much social support for other users. In this study, we examined the effects of social overload on loneliness and SNS discontinuous usage intention. To verify the research model, data were collected from 83 SNS users and analyzed using SmartPLS, a structural equation modeling tool. The results of this study showed that the communal orientation and the degree of use of SNS influenced the social overload, and the social overload had a significant effect on loneliness and SNS discontinuous usage intention. The findings of this study are expected to help understand the social overload and loneliness in the use of SNS, and may also provide a strategic direction for SNS service providers.

Toward An Understanding and Use of Cognitive Conflict in Science Instruction (I) : Definition and Model

  • Lee, Gyoung-Ho;Kwon, Jae-Sool
    • Journal of The Korean Association For Science Education
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    • 제23권4호
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    • pp.360-374
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    • 2003
  • The idea that students must experience cognitive conflict before conceptual change can occur is not new. In light of this idea, many teaching strategies have been applied in educational practices. However, there is not much literature about how students are experiencing cognitive conflict, how this experience affects students learning processes, and how we use that knowledge to improve our science instruction. This study aimed to propose possible answers about these questions. In this paper, we conducted the first question as a first part of our research. To do this, we reviewed related literature and analyzed protocols that were produced in previous studies. As a result, a model of cognitive conflict was developed. This study's findings may lead to further understanding and use of students' cognitive conflict, which has a complex role in science instruction.

신발소재 재단용 채산 소프트웨어 개발

  • 류영근;김행렬
    • Journal of Korea Society of Industrial Information Systems
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    • 제1권1호
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    • pp.203-217
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    • 1996
  • This paper is to describe the development of nesting software for the materials cutting plan of footwear manufacturing processes. In shoes cutting process, almost of the materials cutting plan is dependent upon worker's experience. Thus, thepattern nesting by worker's experience for materials cutting is different form the real cutting results and also different form the error size of yield in degree of worker's skill. Recently, a few of domestic shoes' makers make use of oversee's nesting software.But the nesting software unfits for the domestic actual circumstances , and is complex to use , and is expensive , and is not to be interfaced with the auto cutting machine. Therefore , we have developed the economic nesting systems that are easier for novice to use and fit for the domestic circumstances, which can synchronize with the development of the auto cutting machine. The system comprises interrelated modules for materials information, nesting simulation, utility. The architecture of system, the function of each module, and the information processing proceduresof each function are discussed.

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신발소재 재단용 채산 소프트웨어 개발

  • 류영근;김행렬
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 한국산업정보학회 1996년도 추계 학술 발표회 발표논문집
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    • pp.145-155
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    • 1996
  • This paper is to describe the development of nesting software for, the materials cutting plan of footware manufacturing processes. In shoes cutting process, almost of the materials cutting plan is dependent upon worker's experience. Thus the pattern nesting by worker's experience for materials cutting is different form the real cutting results and also different from the error size of yield in degree of worker's skill. Recently, a few of domestic shoes makers use of oversee's nesting software. But the nesting software unfits for the domestic actual circumstances, and is complex to use, and is expensive, and is not to be interfaced with the auto cutting machine. Therefore, we have developed the economic nesting systems that are easier for novice to use and fit for the domestic circumstances , which can syncronize with the development of the auto cutting machine. The system comprises interrelated modules for materials information, nesting simulation, utility . The architecture of system, the functions of each module and the information processing procedures of each function are discussed.

Consumers' Channel Selection Behavior Based on Psychological Distance Cue: Regulatory-Focus as Moderator

  • Jungyeon Sung;Sangcheol Park
    • Asia pacific journal of information systems
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    • 제29권2호
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    • pp.248-267
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    • 2019
  • As merging online and offline channels into one single platform, individuals could easily and frequently switch between online and offline channels. In order for understanding such unique behaviors, this study attempts to explore why and how consumers choose their channels to search and purchase a product. We have drawn on multiple theories that have been used to explain individuals' judgment and decision making (i.e., construal level theory and regula-tory focus theory) in order to develop and tested two-way ANOVA based models of how both regulatory focus (e.g., promotion vs. prevention) and product types (e.g., experience goods vs. searching goods) including the psychological distance cue separately and jointly affect individuals' channel selection behavior (e.g., intention to use single channel vs. intention to use cross-channels). Our results have indicated that consumers with promotion-focus are more likely to use a single channel in experience goods rather than in searching goods when there exists the psychological cue. Based on our findings, the implication for both research and practice are discussed.

The Impact of Customer Experience on Customer Attitudes and Product Re-purchase Intentions - Focusing on Start-up Firms - (고객경험이 고객태도와 제품 재 구매 의도에 미치는 영향 - 창업기업 중심으로 -)

  • Joo, Cheol-Keun;Lim, Wang-Kyu
    • Journal of Digital Convergence
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    • 제15권6호
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    • pp.121-132
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    • 2017
  • In this study, there is a purpose of research to secure competitiveness through the effective utilization of intangible corporate resources of founded enterprises. For this research, we conducted a survey on the way the customers who used the products of the BI center and founders less than 7 years evaluated the founded company. Schmitt's empirical element was examined as a theoretical background, and it was examined whether these empirical factors and attitudes acted as a preprocess in the decision-making process as a repurchase intention. The Result of research is as follows. First, It clearly indicated that customer experience and search experience affected the degree of re-purchase. Second, customer's experience (use experience, search experience, contact experience) were grasped with significant influence on customer's attitude. Third, we discovered that customer's attitude had mediated between customer's experience (use experience, search experience) and re-purchase. This research suggests that if we manage empirical factors well, we can increase the degree of re-purchase and cope appropriately with the limitations of small and medium enterprises.

Elementary Teachers' Perception, Practice, and Background Factors in Using Students' Everyday Experience in Teaching Science (과학수업에서 학생의 일상경험 도입에 대한 초등교사의 인식과 실행 및 배경요인)

  • Na, Jiyeon;Song, Jinwoong
    • Journal of The Korean Association For Science Education
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    • 제34권7호
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    • pp.635-645
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    • 2014
  • The purpose of this study is to identify elementary school teachers' perceptions, practices, and background factors related to introducing students' everyday experience in science teaching process. The participants of this study were four elementary school teachers who have different features such as major, teaching period, gender, growth area, and age. The data was collected through semi-constructed and in-depth interviews. The results of the research are as follows: Teachers mostly used students' everyday experience during the introduction phase of science lessons for the purpose of motivation. They hold a positive view of using students' everyday experience during science lessons and thought that science teaching needs to actively use more of students' everyday experience, while in actual practice they disregarded or only passively introduced students' everyday experience. The various background factors found to affect teachers' practice are as follows: positive memory on their science class; educational experience of their own children; their own childhood environment; their learning style; their insufficient knowledge or enthusiasm; perceived educational value of everyday life in science education; teacher's duties; importance of students' achievement; difficulty in guiding experiment; reaction of students on introducing everyday experience; characteristics of science textbook and teacher's guidebook; lack of lesson time; realization of national common basic education; characteristics of their students; demands from parents or students; effect of introducing everyday experience. In addition, we found that the teachers behave not in accordance with what they thought due to external factors related to their profession and that, for a more active use of students' everyday experience in their teaching, teachers need support from textbooks and teachers' guidebooks.

Influence of Digital Experience Factors on Purchase - Focusing on Moderating Effects of Digital Experience Frequency - (디지털 경험 요소가 구매에 미치는 영향 -경험빈도의 조절효과를 중심으로-)

  • Jung, Sang Hee;Chung, Byoung Gyu
    • Journal of Venture Innovation
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    • 제3권2호
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    • pp.23-39
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    • 2020
  • The 4th Industrial Revolution and Covid 19 are moving the fashion industry from offline to online. Fashion shows that took place offline are being replaced by online. Online is greatly increasing consumers' digital customer experience based on digital technologies. In this study, we studied the effect of digital experience factors on digital customer satisfaction based on the Schmitt(1999)'s experience marketing. The effect of digital customer satisfaction on purchase, continuous use intention, and recommendation intention were also studied. In addition, the moderating effect of experience frequency was studied. We randomly sampled 180 individuals among fashion mall users.. SPSS 24, AMOS 23 and Process Macro 3.5 were used for statistical analysis. In the study in which digital experience factors influence digital customer satisfaction, all except the digital act showed positive influence. The impact of influence was digital sense (β = .366) > digital think (β = .225)> digital feel (β = .191) > digital relate(β = .163). Digital customer satisfaction have been positive impact on purchasing, continuance use and recommendation intention. In the moderating effect of digital experience frequency, between digital feel, digital act and digital customer experience showed a statistically effective relationship. Based on the this study, We suggested theoretical and practical implications.

A Basic Study for the Environmental Educational Use of Elementary School Landscape -The Awareness of Seongnam City Elementary School Teacher- (초등학교 학교조경의 환경교육적 활용을 위한 기초 연구 -성남시 교사들의 인식을 중심으로-)

  • 김인호;안동만
    • Hwankyungkyoyuk
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    • 제11권2호
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    • pp.224-237
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    • 1998
  • The purpose of this study that was based on the theory review about the practical use necessity of school landscape was to survey on the awareness of elementary school teachers about the applications of school landscape for environmental education. This study was carried out through the review of literature, the questionnaire to 132 elementary school teachers in Seongnam City. The findings derived from this study were as follows : First, School landscape is an important field as environmental education resource for the improvement of school environmental education. Especially, for the improvement of environmental sensitivity through field-experience learning, the practical applications of elementary school landscape is very important and urgent in aspects of environmental education theory, accessibility, and convenience. Second, Most of responded teachers give an affirmative answer about the field-experience learning for school environmental education and the necessity of practical use of school landscape for field-experience learning. Several the improvement to use elementary school landscape for environmental education being suggested by teachers are the increase of financial support, the magnification of school area, and the school landscape planning and design in consideration of environmental education by landscape architect expert. Third, Above half of teachers don't agree to use the roof garden for environmental education because of the safety of students and the school building construction. Fourth, Teachers are more satisfied with the status of school landscape maintenance than the practical usability of school landscape in aspect of environmental education and the facilities in school landscape. Teachers think that the most important functions and roles of school landscape is psychological factor.

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