• 제목/요약/키워드: Usage experience

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Studies of Leadership Education for Using NCS-Based Competency Curriculum (NCS 기반 역량 교육을 적용한 해군부사관과의 리더십 교육방안 연구 - 프로젝트와 프레젠테이션 교육을 중심으로 -)

  • Yu, Yong-tae
    • Convergence Security Journal
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    • v.16 no.6_1
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    • pp.33-42
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    • 2016
  • The goal of this paper is the presenting method that is based on the NCS-Based Competency Curriculum to use for teaching leadership education in petty officer area. The leadership education under NCS-Based Competency Curriculum is developing the overall usage of individual competency with varied knowledge and experience. The leadership education for potential petty officers is formed with four steps. At the first step, a check of personal competency. For the second step, designing a project format and setting a direction of the leadership curriculum. For the third step, a consolidation of theoretical and background knowledge through the project and presenting a training experience of problem analysis and resolution. For the fourth step, showing a result of the leadership education with another competency check. The leadership education under the NCS-Based Competency Curriculum is an essential way to develop leadership to the students who are participating petty officer education program at the college level. Finally, this research paper shows its research limitation and a way of hereafter research.

A Study on the Effects of Perceived Convenience and Usefulness of a Customary Restaurant on Behavioral Intention to Revisit (레스토랑이용고객의 이용편리성과 이용유용성이 재방문의도에 미치는 영향)

  • Kim, Young-Hun
    • Culinary science and hospitality research
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    • v.19 no.5
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    • pp.234-248
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    • 2013
  • This study aimed to examine the roles of perceived convenience and usefulness of restaurant customers' revisit intention. To achieve the purpose of this study, it reviewed the theoretical background about perceived convenience, perceived usefulness and revisit intention and conducted an empirical analysis of them. For the empirical analysis, a questionnaire was given to a total of 228 regular restaurant customers at Busan area. The results were as follows. 1) The regular restaurant customers' perceived convenience and perceived usefulness had a significant effect on their revisit intention. 2) The regular customers' perceived convenience had an effect on their perceived usefulness. 3) Time elements and experience of visiting a restaurant had an effect on the perceived convenience. 4) Utilitarian values and hedonic values had an effect on the perceived usefulness.

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Drivers for Trust and Continuous Usage Intention on OTP: Perceived Security, Security Awareness, and User Experience (OTP에 대한 신뢰 및 재사용의도의 결정요인: 인지된 보안성, 보안의식 및 사용자경험을 중심으로)

  • Yun, Hae-Jung;Jang, Jae-Bin;Lee, Choong-C.
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.163-173
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    • 2010
  • PKI(Public Key Infrastructure)-based information certification technology has some limitations to be universally applied to mobile banking services, using smart phones, since PKI is dependent on the specific kind of web browser, Internet Explorer. OTP(One Time Password) is considered to be a substitute or complementary service of PKI, but it still shows low acceptance rate. Therefore, in this research, we analyze why OTP has not been very popular, and provide useful implications of making OTP more extensively and frequently used in the mobile environment. Perceived security of OTP was set as a higher-order construct of integrity, confidentiality, authentication, and non-repudiation. Research findings show that security awareness and perceived security of OTP is positively associated, and the relationship between perceived security and trust on OTP is statistically significant. Also, trust is positively related to intention to use OTP continuously.

The Effects of online shopping mall Usage Motives in e-commerce on Repurchase Intention: Centered on international Chinese students (온라인 쇼핑몰의 이용동기가 재구매 의도에 미치는 영향에 관한 연구: 중국 유학생을 중심으로)

  • Fang, Luqi;Lee, Yoon-koo
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.207-223
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    • 2021
  • The purpose of this research is to study the influence of online shopping motives on repurchase intentions with Chinese students studying in South Korea. To this end, a questionnaire survey was conducted with 255 Chinese students studying abroad. The SPSS 23.0 analysis clarified the structural relationship between the online shopping mall's motivation and customer satisfaction, and repurchase intentions. First, in the motivation of online shopping, product perception, customer service and shopping experience have a positive impact on customer satisfaction. Second, in the motivation of use, product perception, customer service, and shopping experience have a positive impact on repurchase intentions. Third, satisfaction has a positive effect on repurchase intentions. The results show that the motivation of using online shopping for Chinese students in South Korea is an important factor affecting satisfaction and repurchase intentions. In future research, further research is needed according to the type of online shopping mall.

Factors related to problematic experiences of smartphone use among adolescents according to gender (성별에 따른 청소년의 스마트폰 사용의 문제적 경험 관련 요인)

  • Kim, Ki-Bong;Moon, Weon-Hee;Kwon, Myoung-Jin
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.84-92
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    • 2021
  • This study was conducted to identify factors related to the problematic experiences of smartphone use among adolescents according to gender. The subjects of this study were 54,603 male and female adolescents. This study data was analyzed using SPSS 25.0 program. As a result of this study, the relevant factors for the problematic experiences of smartphone use among male students were academic performance, economic level, counselors, fast food consumption frequency, depression, suicidal ideation, suicide plan, happiness, subjective body image, stress, and smartphone usage time. Drinking and smoking were found to be significant related factors only for female students. Therefore, in order to reduce the problematic experience of smartphone use, an intervention considering the influence factors according to gender is required.

A Study on the Characteristics of the RCR Arquitectes - Focused on the Regional Characteristics - (RCR Arquitectes 건축의 특성에 관한 연구 - 지역적인 특징을 중심으로 -)

  • Han, Su-Min;Lim, Yeong-Hwan
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.7
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    • pp.15-24
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    • 2019
  • The purpose of this study is to analyze the regionality of RCR Arquitectes's architectural characteristics and to figure out how these characteristics were applied to each project. The reason why they become world-class architects, who recently awarded Pritzker Architecture Prize, is because they deal with universality as their most previous inspiration which is harmonized with their own experience of hometown, Olot. They pursue "Equilibrium" is their fundamental aspect which is inspired by their experiences in Olot. The concept "Equilibrium" is classified into three main points. First, the close relationship between the landscape and architecture is priority in this concept, which is the potential of the place through architecture to form a new landscape and to pursue a balance with nature. In order to keep the relationship closer, they captured the intuitive idea through the watercolor sketch in the beginning of the project. And they also promoted the involvement of surrounding nature through horizontality, frame and void, etc. Secondly, they used cor-ten steel as the main material for most projects, and the symbiotic relationship with nature that allow people to have a different sensory experience. And the last feature is that their buildings are easily applied to different usage through users intend and behave so their buildings have transformed with various values. It is because they design buildings with strategy to harmonize between landscape and environment so they have various expansion as buildings or objects. The present era of globalization, architecture with regional identity plays an important role in conveying the values of each region. The purpose of this study is to investigate about RCR Arquitectes, who informed about the Olot and Spain's regionality, and to consider the development of architecture that implies our country's identity.

The Effect of Social Media Influencer's Parpasocial Interaction and Relationship on Users's Brand Attitude and Purchase Intention (소셜미디어 인플루언서의 준사회적 상호작용과 관계가 이용자의 브랜드 태도와 구매 의도에 미치는 영향)

  • Lee, Eunsun
    • The Journal of the Korea Contents Association
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    • v.21 no.3
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    • pp.270-281
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    • 2021
  • The emergence of social media and technical development of smart phone allows media users to produce, share and spread a variety of contents, which results in a big change in their media usage pattern. Among those changes, the most prominent one is Youtube's powerful growth. Creators' enthusiastic content productions and users' active sharing actions are caused of the growth. Recently, creators give a powerful effect on users as social media influencer, and the practice of influencer marketing has been focused. This current study is examined the effects of parasocial interaction and relationship on brand attitude and purchase intention. Specially, parasical interaction is divided into identification, interest, and experience parasocial interaction, and the divisions of relationship are trustworthy, friendship, understanding, and commitment. As a result, interest and trustworthy are significant predictors of brand attitude. Also, experience parasocial interaction is negative and friendship is positive predictors of purchase intention. Theoretical and practical implication are discussed.

The Strategy Development of the Restaurant Industry through the AHP Analysis: Focusing on the Digital Conversion and Non-Contact Service after COVID-19 Pandemic (AHP 기법을 활용한 외식산업의 발전 전략에 관한 연구: COVID-19 팬더믹 이후의 디지털, 비대면 전환에 대한 인식)

  • Lee, Bong-Shik;Park, Min-Jae
    • Asia-Pacific Journal of Business
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    • v.12 no.4
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    • pp.271-288
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    • 2021
  • Purpose - The purpose of this study is to identify the critical factors that restaurant management should consider strategically when making a decision after COVID-19 under the digital transformation and non-contact service expansions environment. Design/methodology/approach - The thirty six experts and managers who have 5 years or more experience in restaurant industry in Korea participate this study. The Analytic Hierarchy Process (AHP) and SER-M were used to analyze the experts' opinion Findings - As a result of the analysis, 'management environment' (0.313) showed the highest relative importance priority, followed by 'brand (0.263)', 'management characteristics (0.254)', and 'physical factors (0.17)'. And, as for the sub-factor value, 'lifestyle (0.087)', 'awareness (0.084)', 'consumer desire (0.075)', and 'loyalty (0.068)' were ranked highest among the 19 influencing critical factors. Research implications or Originality - In the case of large restaurant enterprises, it is judged that the subject(CEO, Management) is actively pursuing a strategy to acquire the necessary resources for the given environment of digital transformation and customer demand for non-contact services. On the other hand, in the case of middle and small restaurant enterprises, it seems that they are fully aware of the demand for expansion of non-contact services and the digital transformation required in the post COVID-19 era, but information technology utilization ability, usage experience, technology acceptance ability, and education and training support for this are only available to large enterprises.

An Empirical Study on the Effects of Regulation in Online Gaming Industry via Vector Autoregression Model (벡터자기회귀(VAR) 모형을 활용한 온라인 게임 규제 영향에 대한 실증적 연구: 웹보드 게임을 중심으로)

  • Moonkyoung Jang;Seongmin Jeon;Byungjoon Yoo
    • Information Systems Review
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    • v.19 no.1
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    • pp.123-145
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    • 2017
  • This study empirically examines the effects of regulation on online gaming. Going beyond ad hoc heuristic approaches on individual behavior, we investigate the effects of regulation on dynamic changes of games or service providers. In particular, we propose three theoretical perspectives: social influence to investigate the regulation effect, the role of prior experience to determine the difference in the regulation effect size through users' prior experience, and network externalities to discover the difference in the regulation effect size according to the number of users on an online gaming platform. We use the vector autoregression methodology to model patterns of the co-movement of online games and to forecast game usage. We find that online gamers are heterogeneous. Therefore, policy makers should make suitable regulations for each heterogeneous group to effectively avoid generating gaming addicts without interrupting the economic growth of the online gaming industry.

Relationship between Smartphone Usage Time and Oral Health among Korean Adolescents: The 13th Korea Youth Risk Behavior Survey (2017) (한국 청소년의 스마트폰 사용시간과 구강건강의 관련성: 제13차 청소년건강행태조사를 중심으로)

  • Kim, Ye Eun;Kim, Hae Ran
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.6
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    • pp.309-316
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    • 2020
  • The aim of this study was to identify the relationship between smartphone usage time and oral health among Korean adolescents using data from the 13th (2017) Korea Youth Health Behavior Survey, which included 62,276 subjects. The daily smartphone usage time was categorized as not used, less than 2 hours, more than 2 hours, less than 4 hours, and more than 4 hours. Our results reveal that 60.1% of participants and 61.7% of smartphone users experienced oral disease symptoms annually, 27.4% of total adolescents used smartphone more than 4 hours daily during weekdays, and 53.8% more than 4 hours daily on weekends. The results from multivariate logistic regression analysis adjusting general characteristics show that the adjusted odds ratio (aOR) for risk of oral disease experience was 1.78 (95% confidence interval, CI 1.67-1.91) times higher in the group that used smartphones more than 4 hours a day on weekdays and 1.81 (95% CI 1.70-1.93) times higher in the group that used smartphones more than 4 hours a day on weekends compared to the group that did not use smartphones. The results indicate that smartphone overuse among Korean adolescents has a harmful effect on oral health. Education programs for reducing excessive use of smartphones among adolescents will help promote oral health.