• Title/Summary/Keyword: Underwater moving target

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Underwater Target Localization Using the Interference Pattern of Broadband Spectrogram Estimated by Three Sensors (3개 센서의 광대역 신호 스펙트로그램에 나타나는 간섭패턴을 이용한 수중 표적의 위치 추정)

  • Kim, Se-Young;Chun, Seung-Yong;Kim, Ki-Man
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.4
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    • pp.173-181
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    • 2007
  • In this paper, we propose a moving target localization algorithm using acoustic spectrograms. A time-versus-frequency spectrogram provide a information of trajectory of the moving target in underwater. For a source at sufficiently long range from a receiver, broadband striation patterns seen in spectrogram represents the mutual interference between modes which reflected by surface and bottom. The slope of the maximum intensity striation is influenced by waveguide invariant parameter ${\beta}$ and distance between target and sensor. When more than two sensors are applied to measure the moving ship-radited noise, the slope and frequency of the maximum intensity striation are depend on distance between target and receiver. We assumed two sensors to fixed point then form a circle of apollonios which set of all points whose distances from two fixed points are in a constant ratio. In case of three sensors are applied, two circle form an intersection point so coordinates of this point can be estimated as a position of target. To evaluates a performance of the proposed localization algorithm, simulation is performed using acoustic propagation program.

GPU-based Acceleration of Particle Filter Signal Processing for Efficient Moving-target Position Estimation (이동 목표물의 효율적인 위치 추정을 위한 파티클 필터 신호 처리의 GPU 기반 가속화)

  • Kim, Seongseop;Cho, Jeonghun;Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.5
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    • pp.267-275
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    • 2017
  • Time of difference of arrival (TDOA) method using passive sonar sensor array has normally been used to estimate the location of a concealed moving target in underwater environment. Particle filter has been introduced for effective target estimation for non-Gaussian and nonlinear systems. In this paper, we propose a GPU-based acceleration of target position estimation using particle filter and propose efficient embedded system and software architecture. For the TDOA measurement from the passive sonar sensor, we use the generalized cross correlation phase transform (GCC-PHAT) method to obtain the correlation coefficient of the signal using FFT and we try to accelerate the calculation of GCC-PHAT based TDOA measurements using FFT with GPU CUDA. We also propose parallelization method of the target position estimation algorithm using the GPU CUDA to update the state of each particle for the target position estimation using the measured values. The target estimation algorithm was verified using Matlab and implemented using GPU CUDA. Then, we realized the proposed signal processing acceleration system using NVIDIA Jetson TX1 as the target board to analyze in terms of the execution time. The execution time of the algorithm is reduced by 55% to the CPU standalone-operation on the target board. Experiment results show that the proposed architecture is a feasible solution in terms of high-performance and area-efficient architecture.

Spatial target path following and coordinated control of multiple UUVs

  • Qi, Xue;Xiang, Peng;Cai, Zhi-jun
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.832-842
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    • 2020
  • The coordination control of multiple Underactuated Underwater Vehicles (UUVs) moving in three dimensional space is investigated in this paper. The coordinated path following control task is decomposed into two sub tasks, that is, path following control and coordination control. In the spatial curve path following control task, path following error dynamics is build in the Serret-Frenet coordinate frame. The virtual reference object can be chosen freely on the desired spatial path. Considering the speed of the UUV, the line-of-sight navigation is introduced to help the path following errors quickly converge to zero. In the coordination control sub task, the communication topology of multiple UUVs is described by the graph theory. The speed of each UUV is adjusted to achieve the coordination. The path following system and the coordination control system are viewed as the feedback connection system. Input-to-state stable of the coordinated path following system can be proved by small gain theorem. The simulation experiments can further demonstrate the good performance of the control method.

Underwater object radial velocity estimation method using two different band hyperbolic frequency modulation pulses with opposite sweep directions and its performance analysis (두 대역 상반된 스윕방향 hyperbolic frequency modulation 펄스로 수중물체 시선속도추정 기법 및 성능분석)

  • Chomgun Cho;Euicheol Jeong
    • The Journal of the Acoustical Society of Korea
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    • v.42 no.1
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    • pp.25-31
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    • 2023
  • In order to estimate the radial speed of an underwater object so-called target with active sonar, Continuous Wave (CW) pulse is generally used, but if a target is slow and at near distance, it is not easy to estimate the radial velocity of the target due to acoustic reverberation in the ocean. In 2017, Wang et al. utilized broadband signal of two Hyperbolic Frequency Modulation (HFM) pulses, which is known as a doppler-invariant pulse, with equal frequency band and in opposite sweep directions to overcome this problem and successfully estimate the radial speed of slow-moving nearby target. They demonstrated the estimation of the radial velocity with computer simulation using the parameters of two HFM starting time differences and receiving times. However, for it uses two HFM pulses with equal frequency, cross-correlation between the two pulses negatively affect the detection performance. To mitigate this cross-correlation effect, we suggest using two different band HFM with the opposite sweep directions. In this paper, a method of radial velocity estimation is derived and simulated using two HFM pulses with the pulse length of 1 second and bandwidth of 400 Hz. Applying the suggested method, the radial velocity was estimated with approximately 6 % of relative error in the simulation.

Extraction of frequency line feature of sonar signal using a neural network (신경회로망을 이용한 수중음향신호의 주파수선 특징 추출)

  • 하석운;이성은;남기곤;윤태훈;김재창;김길철
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.1
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    • pp.51-58
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    • 1997
  • In passive sonar, the frequency spectrum of a sound radiated by underwater moving targets is composed of a broadband nonuniform background noise and narrowband discrete tonals. To detect the tonals, the background noise is estimated and removed. Using the existing algorithms that estimate the background noise, a week tonals are not detected. Because a freuqency line that is formed by tonals which are being extracted continuously is a feture of the target, we are nessesory to efficiently detect the tonals that compose the frequncy line. In this paper, we propose an efficient neural network that can remove automatically the background and detect the even errl tonals, and we extract the frequency line feature on the spectrogram by the proposed algorithm. The experimental results for a ship's radiated sound show a better performance in comparison with the existing TPM algorithm.

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Multi channel reservation scheme for underwater sensor network (수중 센서 네트워크에서 다중 채널 예약방법)

  • Lee, Dong-Won;Kim, Sun-Myeng
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.336-339
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    • 2011
  • In the RTLS(Real Time Location Based System), in case of existing a number of moving target, extremely complecated data flow is can be occurred. In the network where single gateway exists, various data which was collected from sensor node is transmitted along the simple route as time goes by. In case of multi-gateway configuration, the collected data is transmitted through diverse routes rather than simple route. This kind of data causes jams on nodes and this brings down the performance of the network. Different from existing studies, in this thesis, MAC (Media Access Control) protocol which minimizes data collision between nodes and guarantees QoS(Quality of Service) is suggested, in order to communicate efficiently in multi-gateway underwater sensor network environment. In the suggested protocol, source node which wants to transmit data makes a channel reservation to a number of destination node using a RTS packet. Source node reserves a channel without collision, by scheduling CTS response time using expected delay information from neighbor nodes. Once the reservation is made, source node transmit data packet without collision. This protocol analyzes/estimates the performance compared to a method provided from existing studies via simulation. As a results of the analysis, it was comfirmed that the suggested method has better performance, such as efficiency and delay.

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