• 제목/요약/키워드: Ubiquitous-IT(u-IT)

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u-City 서비스 구축 및 운영을 위한 법제도 개선에 관한 연구 (A Study on the Improvement of the Raw and Institution for Construction and Operation of u-City Service)

  • 박순형
    • 한국IT서비스학회:학술대회논문집
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    • 한국IT서비스학회 2009년도 춘계학술대회
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    • pp.449-452
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    • 2009
  • The vision of u-City is an implementation of ubiquitous environments that makes anybody to be able to access the source of information and knowledge in anywhere and anytime with any methods. It is necessary to study the law and institution of u-City about a role of the government and local governments to have a new growth power. We need to improve the related law and institution with standardization of u-City service to regulate and coordinate diversity of main organ and business area. In this paper, we select service modes to consider the priority order of service and suggest a reform measure of law and institution classified by service models

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증강현실을 활용한 상황인지기반의 편재형 자동차 정비 서비스 (Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness)

  • 이규원;서동우;이재열
    • 한국CDE학회논문집
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    • 제12권3호
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    • pp.171-181
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    • 2007
  • Ubiquitous computing is a vision of our future computing lifestyle in which computer systems seamlessly integrate into our everyday lives, providing services and information in anywhere and anytime fashion. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative visualization and simulation interface to a three-dimensional information space embedded within physical reality. This paper presents a service framework and its applications for providing context-aware u-car maintenance services using augmented reality, which can support a rich set of ubiquitous services and collaboration. It realizes bi-augmentation between physical and virtual spaces using augmented reality. It also offers a context processing module to acquire, interpret and disseminate context information. In particular, the context processing module considers user's preferences and security profile for providing private and customer-oriented services. The prototype system has been implemented to support 3D animation, TTS (Text-to-Speech), augmented manual, annotation, and pre- and post-augmentation services in ubiquitous car service environments.

U-City 분야별 서비스에 대한 선호도 분석 (Preference Analysis for U-City Services)

  • 김종기;남수태
    • 한국정보시스템학회지:정보시스템연구
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    • 제19권4호
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    • pp.51-63
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    • 2010
  • U-City applies ubiquitous information technologies such as RFID, GPS, USN to various components of city functions and services. The concept of U-City was popularized especially in Korea and currently more than 40 projects have been carrying out all over country. U-City incorporates advanced information communication technologies into ubiquitous information services to provide better quality of life. The purpose of this study is to analyze preferences for the U-City services by surveying experts in U-City developing companies. This study employs Analytic Hierarchy Process which is very useful tool for performing multi-criteria decision making. Total of 28 responses were used in the analysis. The results indicated that the first 7 most preferred items were from transportation and safety area and environment and healthcare area and 4 out of 6 items in transportation and safety area were ranked among them. It implies that respondents consider countering anxiety caused by congested traffic, natural disasters, crimes, etc most important aspect that U-City should deal with. On the other hand, U-Port, U-Convention, U-Logistics, U-Public Administration and U-City Portal were listed as the least preferred services.

유비쿼터스 기반 U-한옥의 서비스모델 연구 (A Study on the U-Korean Traditional Residence introduced Ubiquitous Services in a Traditional Residence)

  • 정인상;이강훈
    • 한국농촌건축학회논문집
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    • 제12권3호
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    • pp.47-56
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    • 2010
  • In a study of a peculiarity of the Korean residence construction as the central Jeong Yeo Chang's Residence, we proposed varieties service models for an anthropocentric U-Korean style with "a convenience, a security, an economical, a pleasure". It was to assume for this research that was established in case of all necessity IT infrastructures, and was structural alterations to a Korean residence sectional. It was used for Wall-Pad(Home Gateway) for controlling services, gas valves, remote inspection of a meter, curtains, doorlocks, boilers, temperature controllers, indoor ventilation systems, breakers, and expansion of crime prevention, energy. With introducing various service models on U-Korean style house, removing a negative view about Korean residence, we drew the best suited residence condition combining with a merit of the Korean residence and the Ubiquitous Intelligent Home Service. In order to realize U-Korean style house at the right time at the right place, a maintenance was required to be ensured based on social infrastructures and institutions and laws.

U-Land 구축을 위한 U-Forest 전략 수립 연구 (Study on Strategic Plan of U-Forest for Implementation U-Land)

  • 이상무;구지희;정태웅;김경민;이승호
    • 한국공간정보시스템학회 논문지
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    • 제11권4호
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    • pp.33-38
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    • 2009
  • 한국에서의 유비쿼터스 기술의 적용은 U-City를 중심으로 확대되고 있는데, 앞으로는 U-Territory, U-Land 구축차원에서 U-Forest에 대한 정책적인 지원 및 체계적인 추진이 필요한 시점이다. 따라서 본 연구에서는 U-Land와 U-Forest의 개념을 산림의 생산, 관리, 이용, 유통을 효율적으로 하기 위하여 유비쿼터스 기술을 활용하여 가치 있는 국가자원, 건강한 국토환경, 쾌적한 녹색공간을 구현하는 것으로 정의하고, U-Forest에 대한 전략을 수립하기 위해 산림기본계획과 k-Forest, FGIS 사업을 고찰하였으며, 이들과 연계한 서비스 모델의 도출을 제안하고, 단위서비스모델을 도출하였다. 또한 U-Forest 기본계획 수립의 필요성을 제시하고, U-Forest 기본계획 수립 시에 포함되어야 할 사항들을 제안하였다.

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상황 인식 기반의 유비쿼터스 마케팅 시스템 개발 (Development of Ubiquitous Marketing System based on Context Awareness)

  • 최동운;송행숙;박인철;김수용
    • 한국산학기술학회논문지
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    • 제9권3호
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    • pp.702-709
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    • 2008
  • 본 논문에서는 개인화와 이동성을 결합하여 제공될 수 있는 유비쿼터스 위치 기반 서비스 기반의 u-마케팅 시스템 프로토타입을 개발하였다. u-마케팅 시스템은 기존 모바일 마케팅 시스템을 보다 더 효율적으로 지원하는 u-LBS 기반 기술을 활용한 u-마케팅 콜센터이다. 지금까지의 모바일 마케팅이 불특정 다수의 고객에게 일방적으로 홍보 내용을 전달하는 스팸 방식에 마케팅이었다면, u-마케팅 시스템은 u-LBS 기반 기술을 활용하여 이동통신사 가입 회원의 성별, 연령, 거주지, 직업과 그리고 휴대폰의 위치정보나 GPS를 통하여 가입자의 위치정보를 활용함으로써 회원사가 원하는 맞춤형 타겟 마케팅을 지원할 수 있는 위치기반의 유비쿼터스 마케팅 시스템이다.

U-learning을 위한 OSGi에 기반한 USB 단말기 시스템 개발 (Development of the OSGi-based USB Terminal System for U-learning)

  • 김희선;김지홍;이창구
    • 제어로봇시스템학회논문지
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    • 제13권12호
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    • pp.1252-1256
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    • 2007
  • U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems; first, terminal devices are expensive, and it is difficult to maintain their efficiencies. Secondly, Internet does not guarantee quality of service (QoS), and in general it does not provide real-time services. Finally, the security of these systems is weaker in a local network than in an external network. The USB-based terminal system based on the OSGi service platform was designed as a ubiquitous system, in order to solve those problems. The USB terminals, used in this system, are inexpensive, and it is easy to maintain their performances. Also, this system solves the problems of security in a local network and provides guaranteed QoS. To accomplish this, the number of USB terminals connected to the system has to be limited according to the formula proposed in our paper. This system uses the OSGi specification as a middleware. It supports the discovery mechanism of the USB terminals, maintenance and administration of the system. Finally, this paper shows a driver's license testing system as an example u-learning application1.

U-서비스 이용에 영향을 미치는 유비쿼터스 특성에 관한 실증연구 (Empirical Study on the Ubiquitous Computing Characteristics Affecting the Use of U-Service)

  • 장기섭;김창수;김기수
    • 한국정보시스템학회지:정보시스템연구
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    • 제16권4호
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    • pp.51-73
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    • 2007
  • Ubiquitous computing is enhancing computer use by making many computers available throughout the physical environment, but making them effectively invisible to the user. To facilitate the successful adoption and diffusion of ubiquitous computing, it is necessary to figure out the factors affecting the use of U-service. Though the research related to ubiquitous computing has been vigorously conducted from the aspect of system and service provider, there have been very few studies that focus on the user's perspective. Therefore, this study attempts to figure out major factors which are dedicated to the development of ubiquitous computing and u-service, and that ultimately influence the u-business outcome. This study derived the factors that characterize u-service, such as ubiquity, contextual offer, reliability, invisibility, and confidentiality, which are then combined in the TAM model and carry out the path analysis. The research findings indicate that ubiquity affects both the perceived usefulness and perceived ease of use. The reliability and confidentiality were found to affect the perceived usefulness, whereas the contextual offer and invisibility turned out to influence the perceived ease of use. Finally, the relationship among the perceived usefulness, perceived ease of use, and the attitude toward using are identical with the previous research findings related to the technology acceptance model(TAM).

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U-Learning을 위한 위치 기반 서비스로서의 상황 인식 기술 (Context-Awareness Technology for Location Based-Service for Ubiquitous Learning)

  • 김혜진
    • 한국산학기술학회논문지
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    • 제12권11호
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    • pp.4869-4874
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    • 2011
  • 본 논문에서는 위치 기반 서비스로서의 U-Learning에 적용할 수 있는 구성 및 온톨리지 이론을 정의하였다. 또한 본 논문에서는 위치 기반 서비스로서의 U-Learning에 대한 확실한 비전을 제공하고자 하였다. 상황 인식을 적용한 전형적인 U-Learning을 소개하였으며, 핵심 아이디어 및 기술적 개념을 포함한 학습 환경 구조도 소개하였다. 고급 정보통신 기술의 원리를 적용하여, 위치 기반 서비스로서의 U-Learning을 위한 인공지능 기반 상황 인식 개념도 정리하였다. 본 논문에서 언급하는 위치 기반 서스비로서의 U-Learning 및 하위 개념들은 새로운 패러다임을 제공할 것이며, 학습 환경 구조에 포함된 하위 요소들도 모두 제안하였다.

유비쿼터스 환경에서 연관규칙과 협업필터링을 이용한 상품그룹추천 (Product-group Recommendation based on Association Rule Mining and Collaborative Filtering in Ubiquitous Computing Environment)

  • 김재경;오희영;권오병
    • 한국IT서비스학회지
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    • 제6권2호
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    • pp.113-123
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    • 2007
  • In ubiquitous computing environment such as ubiquitous marketplace (u-market), there is a need of providing context-based personalization service while considering the nomadic user preference and corresponding requirements. To do so, the recommendation systems should deal with the tremendous amount of context data. Hence, the purpose of this paper is to propose a novel recommendation method which provides the products-group list of the customers in u-market based on the shopping intention and preferences. We have developed FREPIRS(FREquent Purchased Item-sets Recommendation Service), which makes recommendation listof product-group, not individual product. Collaborative filtering and apriori algorithm are adopted in FREPIRS to build product-group.