• Title/Summary/Keyword: Ubiquitous Workspace

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Ubiquitous Workspace Synchronization in a Cloud-based Framework (클라우드 기반 프레임워크에서 유비쿼터스 워크스페이스 동기화)

  • Elijorde, Frank I.;Yang, Hyunho;Lee, Jaewan
    • Journal of Internet Computing and Services
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    • v.14 no.1
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    • pp.53-62
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    • 2013
  • It is common among users to have multiple computing devices as well as to access their files or do work at different locations. To achieve file consistency as well as mobility in this scenario, an efficient approach for workspace synchronization should be used. However, file synchronization alone cannot guarantee the mobility of work environment which allows activities to be resumed at any place and time. This paper proposes a ubiquitous synchronization approach which provides cloud-based access to a user's workspace. Efficient synchronization is achieved by combining session monitoring with file system management. Experimental results show that the proposed mechanism outperforms Cloud Master-replica Synchronization in terms of number of I/O operations, CPU utilization, as well as the average and maximum latencies in responding to client requests.

MyWorkspace: VR Platform with an Immersive User Interface (MyWorkspace: 몰입형 사용자 인터페이스를 이용한 가상현실 플랫폼)

  • Yoon, Jong-Won;Hong, Jin-Hyuk;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.52-55
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    • 2009
  • With the recent development of virtual reality, it has been actively investigated to develop user interfaces for immersive interaction. Immersive user interfaces improve the efficiency and the capability of information processing in the virtual environment providing various services, and provide effective interaction in the field of ubiquitous and mobile computing. In this paper, we propose an virtual reality platform "My Workspace" which renders an 3D virtual workspace by using an immersive user interface. We develop an interface that integrates an optical see-through head-mounted display, a Wii remote controller, and a helmet with infrared LEDs. It estimates the user's gaze direction in terms of horizontal and vertical angles based on the model of head movements. My Workspace expands the current 2D workspace based on monitors into the layered 3D workspace, and renders a part of 3D virtual workspace corresponding to the gaze direction. The user can arrange various tasks on the virtual workspace and switch each task by moving his head. In this paper, we will also verify the performance of the immersive user interface as well as its usefulness with the usability test.

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Wireless u-PC: Personal workspace on an Wireless Network Storage (Wireless u-PC : 무선 네트워크 스토리지를 이용한 개인 컴퓨팅 환경의 이동성을 지원하는 서비스)

  • Sung, Baek-Jae;Hwang, Min-Kyung;Kim, In-Jung;Lee, Woo-Joong;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.9
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    • pp.916-920
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    • 2008
  • The personal workspace consists of user- specified computing environment such as user profile, applications and their configurations, and user data. Mobile computing devices (i.e., cellular phones, PDAs, laptop computers, and Ultra Mobile PC) are getting smaller and lighter to provide personal work-space ubiquitously. However, various personal work-space mobility solutions (c.f. VMWare Pocket ACE[1], Mojopac[2], u-PC[3], etc.) are appeared with the advance of virtualization technology and portable storage technology. The personal workspace can be loaded at public PC using above solutions. Especially, we proposed a framework called ubiquitous personal computing environment (u-PC) that supports mobility of personal workspace based on wireless iSCSI network storage in our previous work. However, previous u-PC could support limited applications, because it uses IRP (I/O Request Packet) forwarding technique at filter driver level on Windows operating system. In this paper, we implement OS-level virtualization technology using system call hooking on Windows operating system. It supports personal workspace mobility and covers previous u-PC limitation. Also, it overcomes personal workspace loading overhead that is limitation of other solutions (i.e., VMWare Pocket ACE, Mojopac, etc). We implement a prototype consisting of Windows XP-based host PC and Linux-based mobile device connected via WiNET protocol of UWB. We leverage several use~case models of our framework for proving its usability.

Beacon Color Code Scheduling for the Localization of Multiple Robots (다 개체 로봇의 위치인식을 위한 비컨 컬러 코드 스케줄링)

  • Park, Jae-Hyun;Lee, Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.5
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    • pp.433-439
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    • 2010
  • This paper proposes a beacon color code scheduling algorithm for the localization of multiple robots in a multi-block workspace. With the developments of intelligent robotics and ubiquitous technology, service robots are applicable for the wide area such as airports and train stations where multiple indoor GPS systems are required for the localization of the mobile robots. Indoor localization schemes using ultrasonic sensors have been widely studied due to its cheap price and high accuracy. However, ultrasonic sensors have some shortages of short transmission range and interferences with other ultrasonic signals. In order to use multiple robots in wide workspace concurrently, it is necessary to resolve the interference problem among the multiple robots in the localization process. This paper proposes an indoor localization system for concurrent multiple robots localization in a wide service area which is divided into multi-block for the reliable sensor operation. The beacon color code scheduling algorithm is developed to avoid the signal interferences and to achieve efficient localization with high accuracy and short sampling time. The performance of the proposed localization system is verified through the simulations and the real experiments.

A Collaboration RBAC Model in Ubiquitous Workspace (유비쿼터스 업무공간의 협업 RBAC모델 설계)

  • Lee Soo-Jeong
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06c
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    • pp.271-273
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    • 2006
  • 유비쿼터스 인프라의 발달로 인한 업무 환경의 활발한 변화는, 다양한 (이동성) 단말과 끊김 없는 네트워크를 통하여, 기업 내외부의 응용을 활용하며, 효율적인 상황인식에 따른, 실시간적 업무공간을 지원 받을 것이다. 이는 인증과 인가의 분리 구조로서, 기업 내부의 접근제어 미들웨어와 기업 외부의 서비스 프로바이더 간의 분산 환경을 의미한다. 그러나 이러한 처리는 도메인 상호간 안전한 상호운용성이 선결되어야 한다. 즉 유비쿼터스 업무공간의 협업 서비스를 위한 접근제어모델은, 상황인식과 실시간 정책변경의 처리가 다중도메인간의 안전한 연동과 함께 요구된다. 본 논문은 메타정책(Metapolicies) 기반으로 도메인 내부와 외부도메인의 접근제어를 구분하여 보호한, 다중도메인 관계의 동적 협업 RBAC모델을 제안한다.

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Development of Service Scenario for the Smart Office (지능형오피스의 서비스시나리오 구성을 위한 기초연구)

  • Cho, Yun-Jung;Kim, Sung-Ah
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.436-441
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    • 2008
  • Contemporary workspace is configured in various manners according to working patterns, collaborative or independent nature of works, group-wise working styles and culture, the size of the group, and so on. On the other hand, conventional office space has tended to be a monolithic single space packed with various types of works. This change reflects what has happened to the meanings and structures of office space. The ubiquitous computing technique is being applied to the development of the intelligent office as it grows. This leads to the change of intelligent office technology which provides user-oriented spatial service. This paper focuses on the conceptualization and design of service scenarios or the intelligent office based on the user-oriented spatial service paradigm.

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uPC player : An OS Virtualization-based Technique to Support Stateless Computing Execution Environment on Windows (uPC player : 윈도우 운영체제에서의 OS가상화 기반 무상태 컴퓨팅 실행환경 지원 기술)

  • Sung, Baek-Jae;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.125-129
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    • 2010
  • Stateless computing supports a mobility of computing environment easily. It is becoming a major technology for securing personal user's information on shared computing environment. With the advance of virtualization technology and cloud computing, stateless computing is an essential part of personal computing environment connectivity (user's setting and data is stored in remote server or some storage, and it can be restored at any computing environment) In this paper, we propose uPC player that supports stateless computing execution environment on Windows. uPC player provides Windows operating system to user by using an uPC OS virtualization module. In this paper, we leverage how uPC player is designed and implemented for supporting a stateless computing execution environment. uPC player provides a desktop switch between host-system execution environment and uPC virtual execution environment. And it needs just one second for loading uPC virtual execution environment by using OS virtualization-based technique.