• Title/Summary/Keyword: Tree algorithm

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Enhanced bit-by-bit binary tree Algorithm in Ubiquitous ID System (Ubiquitous ID 시스템에서의 Enhanced bit-by-bit 이진 트리 알고리즘)

  • 최호승;김재현
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.8
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    • pp.55-62
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    • 2004
  • This paper proposes and analyzes two anti-collision algorithms in Ubiquitous ID system. We mathematically compares the performance of the proposed algorithms with that of binary search algorithm slotted binary tree algorithm using time slot, and bit-by-bit binary tree algorithm proposed by Auto-ID center. We also validated analytic results using OPNET simulation. Based on analytic result comparing the proposed Modified bit-by-bit binary tree algorithm with bit-by-bit binary tree algorithm which is the best of existing algorithms, the performance of Modified bit-by-bit binary tree algorithm is about 5% higher when the number of tags is 20, and 100% higher when the number of tags is 200. Furthermore, the performance of proposed Enhanced bit-by-bit binary tree algorithm is about 335% and 145% higher than Modified bit-by-bit binary tree algorithm for 20 and 200 tags respectively.

Reliability Analysis Using Fault Tree (Fault Tree를 이용한 신뢰성 분석)

  • Lee, Chang-Hoon;Park, Soon-Dal
    • Journal of the military operations research society of Korea
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    • v.6 no.1
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    • pp.119-124
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    • 1980
  • An efficient algorithm which can be employed in obtaining the minimal cut sets of a fault tree containing repeated events is introduced. A sample fault tree illustrates this algorithm. Efficiency of an algorithm is defined as the ratio of the number of minimal cut sets to the number of cut sets determined by the algorithm. An efficiency of the proposed algorithm is compared with those of two existing algorithms : Fussell and Vesely's algorithm and Bengiamin et al. 's algorithm. The proposed algorithm is shown to be more efficient than the existing two algorithms.

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RECONSTRUCTION OF THE CUT TREE (CUT TREE의 재구축)

  • Kim, Chae-Bogk
    • Journal of Korean Institute of Industrial Engineers
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    • v.19 no.3
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    • pp.51-57
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    • 1993
  • This paper develops 0($n^3$) algorithm to construct a cut-tree generated by Gomory-Hu algorithm. The algorithm only requires node sets defined by the minimal cut in each of the (n-1) maximal flow determinations. Merging computerized facility layout procedure that uses cut-tree concept to generate design skeletons with our algorithm requires less storage space than merging it with Gomory-Hu algorithm. Also, the cut-tree can easily be modified when the (n-1) minimal cut-sets are updated due to changes on arc capacities.

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Performance Analysis of Tag Identification Algorithm in RFID System (RFID 시스템에서의 태그 인식 알고리즘 성능분석)

  • Choi Ho-Seung;Kim Jae-Hyun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.5 s.335
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    • pp.47-54
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    • 2005
  • This paper proposes and analyzes a Tag Anti-collision algorithm in RFID system. We mathematically compare the performance of the proposed algorithm with existing binary algorithms(binary search algorithm, slotted binary tree algorithm using time slot, and bit-by-bit binary tree algorithm proposed by Auto-ID center). We also validated analytic results using OPNET simulation. Based on analytic result, comparing the proposed Improved bit-by-bit binary tree algerian with bit-by-bit binary tree algorithm which is the best of existing algorithms, the performance of Improved bit-by-bit binary tree algorithm is about $304\%$ higher when the number of tags is 20, and $839\%$ higher when the number of tags is 200.

Performance Evaluation of the FP-tree and the DHP Algorithms for Association Rule Mining (FP-tree와 DHP 연관 규칙 탐사 알고리즘의 실험적 성능 비교)

  • Lee, Hyung-Bong;Kim, Jin-Ho
    • Journal of KIISE:Databases
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    • v.35 no.3
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    • pp.199-207
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    • 2008
  • The FP-tree(Frequency Pattern Tree) mining association rules algorithm was proposed to improve mining performance by reducing DB scan overhead dramatically, and it is recognized that the performance of it is better than that of any other algorithms based on different approaches. But the FP-tree algorithm needs a few more memory because it has to store all transactions including frequent itemsets of the DB. This paper implements a FP-tree algorithm on a general purpose UNK system and compares it with the DHP(Direct Hashing and Pruning) algorithm which uses hash tree and direct hash table from the point of memory usage and execution time. The results show surprisingly that the FP-tree algorithm is poor than the DHP algorithm in some cases even if the system memory is sufficient for the FP-tree. The characteristics of the test data are as follows. The site of DB is look, the number of total items is $1K{\sim}7K$, avenrage length of transactions is $5{\sim}10$, avergage size of maximal frequent itemsets is $2{\sim}12$(these are typical attributes of data for large-scale convenience stores).

Implementation of Effective Dominator Trees Using Eager Reduction Algorithm and Delay Reduction Algorithm (순차감축 알고리즘과 지연감축 알고리즘을 이용한 효과적인 지배자 트리의 구현)

  • Lee, Dae-Sik
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.117-125
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    • 2005
  • The dominator tree presents the dominance frontier from directed graph to the tree. we present the effective algorithm for constructing the dominator tree from arbitrary directed graph. The reducible flow graph was reduced to dominator tree after dominator calculation. And the irreducible flow graph was constructed to dominator-join graph using join-edge information of information table. For reducing the dominator tree from dominator-join graph, we implement the effective sequency reducible algorithm and delay reducible algorithm. As a result of implementation, we can see that the delay reducible algorithm takes less execution time than the sequency reducible algorithm. Therefore, we can reduce the flow graph to dominator tree effectively.

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A New Fast Algorithm for Short Range Force Calculation (근거리 힘 계산의 새로운 고속화 방법)

  • Lee, Sang-Hwan;Ahn, Cheol-O
    • 유체기계공업학회:학술대회논문집
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    • 2006.08a
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    • pp.383-386
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    • 2006
  • In this study, we propose a new fast algorithm for calculating short range forces in molecular dynamics, This algorithm uses a new hierarchical tree data structure which has a high adaptiveness to the particle distribution. It can divide a parent cell into k daughter cells and the tree structure is independent of the coordinate system and particle distribution. We investigated the characteristics and the performance of the tree structure according to k. For parallel computation, we used orthogonal recursive bisection method for domain decomposition to distribute particles to each processor, and the numerical experiments were performed on a 32-node Linux cluster. We compared the performance of the oct-tree and developed new algorithm according to the particle distributions, problem sizes and the number of processors. The comparison was performed sing tree-independent method and the results are independent of computing platform, parallelization, or programming language. It was found that the new algorithm can reduce computing cost for a large problem which has a short search range compared to the computational domain. But there are only small differences in wall-clock time because the proposed algorithm requires much time to construct tree structure than the oct-tree and he performance gain is small compared to the time for single time step calculation.

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Design and Implementation of a Genetic Algorithm for Global Routing (글로벌 라우팅 유전자 알고리즘의 설계와 구현)

  • 송호정;송기용
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.2
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    • pp.89-95
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    • 2002
  • Global routing is to assign each net to routing regions to accomplish the required interconnections. The most popular algorithms for global routing inlcude maze routing algorithm, line-probe algorithm, shortest path based algorithm, and Steiner tree based algorithm. In this paper we propose weighted network heuristic(WNH) as a minimal Steiner tree search method in a routing graph and a genetic algorithm based on WNH for the global routing. We compare the genetic algorithm(GA) with simulated annealing(SA) by analyzing the results of each implementation.

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Lossy Image Compression Based on Quad Tree Algorithm and Geometrical Wavelets (사분트리 알고리즘과 기하학적 웨이블렛을 이용한 손실 영상 압축)

  • Chu, Hyung-Suk;An, Chong-Koo
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.11
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    • pp.2292-2298
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    • 2009
  • In this paper, the lossy image compression algorithm using the quad tree and the bandlets is proposed. The proposed algorithm transforms input images by the discrete wavelet transform (DWT) and represents the geometrical structures of high frequency bands using the bandlets with a 8 block- size. In addition, the proposed algorithm searches the position information of the significant coefficients by using the quad tree algorithm and computes the magnitude and the sign information of the significant coefficients by using the Embedded Image Coding using Zerotrees of Wavelet Coefficients (EZW) algorithm. The compression result by using the quad tree algorithm improves the PSNR performance of high frequency images up to 1 dB, compared to that of JPEG-2000 algorithm and that of S+P algorithm. The PSNR performance by using DWT and bandlets improves up to 7.5dB, compared to that by using only DWT.

Collision Tree Based Anti-collision Algorithm in RFID System (RFID시스템에서 충돌 트리 기반 충돌방지 알고리즘)

  • Seo, Hyun-Gon
    • Journal of KIISE:Information Networking
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    • v.34 no.5
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    • pp.316-327
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    • 2007
  • RFID (Radio Frequency Identification) is one of the most promising air interface technologies in the future for object identification using radio wave. If there are multiple tags within the range of the RFID tag reader, all tags send their tag identifications to the reader at the same time in response to the reader's query. This causes collisions on the reader and no tag is identified. A multi-tag identification problem is a core issue in the RFID. It can be solved by anti-collision algorithm such as slot based ALHOA algorithms and tree based algorithms. This paper, proposes a collision tree based anti-collision algorithm using collision tree in RFID system. It is a memory-less algorithm and is an efficient RFID anti-collision mechanism. The collision tree is a mechanism that can solve multi-tag identification problem. It is created in the process of querying and responding between the reader and tags. If the reader broadcasts K bits of prefix to multiple tags, all tags with the identifications matching the prefix transmit the reader the identifications consisted of k+1 bit to last. According to the simulation result, a proposed collision tree based anti-collision algorithm shows a better performance compared to tree working algorithm and query tree algorithm.