• Title/Summary/Keyword: Tree Structure

Search Result 1,703, Processing Time 0.025 seconds

HRKT: A Hierarchical Route Key Tree based Group Key Management for Wireless Sensor Networks

  • Jiang, Rong;Luo, Jun;Wang, Xiaoping
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.7 no.8
    • /
    • pp.2042-2060
    • /
    • 2013
  • In wireless sensor networks (WSNs), energy efficiency is one of the most essential design considerations, since sensor nodes are resource constrained. Group communication can reduce WSNs communication overhead by sending a message to multiple nodes in one packet. In this paper, in order to simultaneously resolve the transmission security and scalability in WSNs group communications, we propose a hierarchical cluster-based secure and scalable group key management scheme, called HRKT, based on logic key tree and route key tree structure. The HRKT scheme divides the group key into cluster head key and cluster key. The cluster head generates a route key tree according to the route topology of the cluster. This hierarchical key structure facilitates local secure communications taking advantage of the fact that the nodes at a contiguous place usually communicate with each other more frequently. In HRKT scheme, the key updates are confined in a cluster, so the cost of the key updates is reduced efficiently, especially in the case of massive membership changes. The security analysis shows that the HRKT scheme meets the requirements of group communication. In addition, performance simulation results also demonstrate its efficiency in terms of low storage and flexibility when membership changes massively.

Suffix Tree Constructing Algorithm for Large DNA Sequences Analysis (대용량 DNA서열 처리를 위한 서픽스 트리 생성 알고리즘의 개발)

  • Choi, Hae-Won
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.15 no.1
    • /
    • pp.37-46
    • /
    • 2010
  • A Suffix Tree is an efficient data structure that exposes the internal structure of a string and allows efficient solutions to a wide range of complex string problems, in particular, in the area of computational biology. However, as the biological information explodes, it is impossible to construct the suffix trees in main memory. We should find an efficient technique to construct the trees in a secondary storage. In this paper, we present a method for constructing a suffix tree in a disk for large set of DNA strings using new index scheme. We also show a typical application example with a suffix tree in the disk.

Spatio-Temporal Index Structure based on KDB-Tree for Tracking Positions of Moving Objects (이동 객체의 위치 추적을 위한 KDB-트리 기반의 시공간 색인구조)

  • Seo Dong-Min;Bok Kyoung-Soo;Yoo Jae Soo;Lee Byoung-Yup
    • Journal of Internet Computing and Services
    • /
    • v.5 no.4
    • /
    • pp.77-94
    • /
    • 2004
  • Recently, the needs of index structure which manages moving objects efficiently have been increased because of the rapid development of location-based techniques. Existing index structures frequently need updates because moving objects change continuatively their positions. That caused entire performance loss of the index structures. In this paper, we propose a new index structure called the TPKDB-tree that is a spatio-temporal index structure based on KDB-tree. Our technique optimizes update costs and reduces a search time for moving objects and reduces unnecessary updates by expressing moving objects as linear functions. Thus, the TPKDB-tree efficiently supports the searches of future positions of moving objects by considering the changes of moving objects included in the node as time-parameter. To maximize space utilization, we propose the new update and split methods. Finally, we perform various experiments to show that our approach outperforms others.

  • PDF

A Convex Layer Tree for the Ray-Shooting Problem (광선 슈팅 문제를 위한 볼록 레이어 트리)

  • Kim, Soo-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.4
    • /
    • pp.753-758
    • /
    • 2017
  • The ray-shooting problem is to find the first intersection point on the surface of given geometric objects where a ray moving along a straight line hits. Since rays are usually given in the form of queries, this problem is typically solved as follows. First, a data structure for a collection of objects is constructed as preprocessing. Then, the answer for each query ray is quickly computed using the data structure. In this paper, we consider the ray-shooting problem about the set of vertical line segments on the x-axis. We present a new data structure called a convex layer tree for n vertical line segments given by input. This is a tree structure consisting of layers of convex hulls of vertical line segments. It can be constructed in O(n log n) time and O(n) space and is easy to implement. We also present an algorithm to solve each query in O(log n) time using this data structure.

A Study on the Structures for Efficient Event Queues (효율적인 이벤트 큐의 구조에 관한 연구)

  • 김상욱
    • Journal of the Korea Society for Simulation
    • /
    • v.4 no.2
    • /
    • pp.61-68
    • /
    • 1995
  • The performance of event-driven logic simulation frequently used for VLSI design verification depends on the data structures for event queues. This paper improves the existing Timing Wheel as a data structure for an event queue. In case of the use of B+ tree, an efficient node degree is also presented based on the experiment results. A new Timing Wheel index structure, which eliminates the insertion and deletion overhead of B+ tree, is proposed and analyzed.

  • PDF

Cooperative behavior and control of autonomous mobile robots using genetic programming (유전 프로그래밍에 의한 자율이동로봇군의 협조행동 및 제어)

  • 이동욱;심귀보
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1996.10b
    • /
    • pp.1177-1180
    • /
    • 1996
  • In this paper, we propose an algorithm that realizes cooperative behavior by construction of autonomous mobile robot system. Each robot is able to sense other robots and obstacles, and it has the rule of behavior to achieve the goal of the system. In this paper, to improve performance of the whole system, we use Genetic Programming based on Natural Selection. Genetic Programming's chromosome is a program of tree structure and it's major operators are crossover and mutation. We verify the effectiveness of the proposed scheme from the several examples.

  • PDF

Hierarchical Circuit Extract Algorithm for VLSI Design Verification (VLSI의 설계검증을 위한 계층적 회로 추출 알고리듬)

  • 임재윤;임인칠
    • Journal of the Korean Institute of Telematics and Electronics
    • /
    • v.25 no.8
    • /
    • pp.998-1009
    • /
    • 1988
  • A Hierarchical Circuit Extract Algotithm, which efficiently extract circuits from VLSI mask pattern information, is programmed. Quad-tree is used as a data structure which includes various CIF circuit elements and instances. This system is composed of CIF input routine, Quad-tree making routine, Transistor finding routine and Connection list making routine. This circuit extractor can extract circuit with hierarchical structure of circuit. This system is designed using YACC and LEX. By programming this algorithm with C language and adopting to various circuits, the effectiveness of this algorithm is showed.

  • PDF

FPGA Implementation of High Speed RSA Cryptosystem Using Radix-4 Modified Booth Algorithm and CSA (Radix-4 Modified Booth 알고리즘과 CSA를 이용한 고속 RSA 암호시스템의 FPGA 구현)

  • 박진영;서영호;김동욱
    • Proceedings of the IEEK Conference
    • /
    • 2001.06a
    • /
    • pp.337-340
    • /
    • 2001
  • This paper presented a new structure of RSA cryptosystem using modified Montgomery algorithm and CSA(Carry Save Adder) tree. Montgomery algorithm was modified to a radix-4 modified Booth algorithm. By appling radix-4 modified Booth algorithm and CSA tree to modular multiplication, a clock cycle for modular multiplication has been reduced to (n+3)/2 and carry propagation has been removed from the cell structure of modular multiplier. That is, the connection efficiency of full adders is enhanced.

  • PDF

Complexity Reduction of MPEG-4 ER-BSAC Decoder Using Significance Tree Structure (중요도 트리 구조를 이용한 MPEG-4 ER-BSAC 디코더의 복잡도 개선)

  • Ahn, Young-Uk;Jung, Gyu-Heok;Kim, Gyu-Jin;Lee, In-Sung
    • Proceedings of the IEEK Conference
    • /
    • 2006.06a
    • /
    • pp.355-356
    • /
    • 2006
  • MPEG-4 ER-BSAC decoder employes a full search method for maximum significance search and arithmetic decoding position search in spectral data decoding procedure. Then the search procedure have the most complexity. This paper proposes the new search method, the maximum significance tree structure, for the optimized implementation of BSAC decoder.

  • PDF