• Title/Summary/Keyword: Touch Screen

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PSTN용 멀티미디어 통합 시스템 구현에 대한 연구

  • 백원석;신성효;이교식;장인철;남현정;박병수;장혜진;박재현;박규식
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.201-204
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    • 1999
  • 본 연구의 목적은 기존의 PSTN 전화망을 이용하여 음성 통화는 물론 데이터, 팩스 일 동영상 등 다양한 멀티미디어 정보를 송수신 할 수 있는 멀티미디어 단말 시스템을 개발하는데 있다. 본 개발시스템은 ITU-T의 V.34 규격을 만족하는 DSP 모뎀과 음성 및 데이터를 동시에 송수신할 수 있는 DSVD 기능, 그리고 다양한 멀티미디어 기능을 구현 및 제어하게되는 시스템 콘트롤러등으로 구성되며 사용자들로서는 LCD/Touch Screen 메뉴에서 원하는 정보서비스를 선택하기만 하면 음성, 데이터 통신, 팩스 등의 다양한 서비스를 이용할 수 있게 된다.

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Development of a general purpose operator interface for a process control system (공정제어용 범용 Operator Interface 개발)

  • 이재만;김정훈;채영도
    • 제어로봇시스템학회:학술대회논문집
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    • 1986.10a
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    • pp.191-196
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    • 1986
  • This paper describes the development of general purpose operator interface which uses a color graphics terminal with a touch-sensitive screen as the control console. Operators interact with a process through a collection of application-dependent displays generated interactively by users familiar with the physical process. The use of real-time operating system(iRMX-86) and multitasking results in a straightforward and reliable development which may easily be extended to support multiple devices of varying types in the control console.

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Genetic Algorithm for Korean Keyboard of Touch Screen Style (터치 스크린 유형 한글자판을 위한 유전자 알고리즘)

  • 강태원;한수경
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.286-288
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    • 2001
  • 오늘날 전자수첩에서부터 셀룰라 폰(휴대폰), PDA, 그리고 HFC 등에 이르기까지 휴대형 정보기기의 사용이 급증하고 있다. 이러한 장비는 한글을 입력하기 위한 한글자판을 제공하는 경우가 대부분인데, 전자 수첩과 같이 물리적 자판이 제공되는 경우와 터치 스크린 사에 소프트웨어적으로 제공되는 경우가 있으며, 두 경우 모두 자판의 크기 때문에 한 두 손가락만을 이용하여 글자를 입력하게 된다. 이 논문에서는 이러한 경우, 보다 빠르게 한글을 입력할수 있는 한글 자판 배열을 유전자 알고리즘을 이용하여 찾는 것에 대하여 연구한다. 실험 결과 유전자 알고리즘을 이용하여 생성한 자판이 기존의 자판에 비하여 평균적으로 약33%~49% 정도 빠르게 글자를 입력할 수 있다.

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Genetic Algorithm for English Keyboard of Touch Screen Style (터치 스크린 유형 영문자판을 위한 유전자 알고리즘)

  • 강태원;김미숙;조용만;한수경
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.289-291
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    • 2001
  • 터치스크린 상에 소프트웨어적으로 제공되는 자판은 대부분 크기가 작기 때문에 한 두 손가락만을 사용하여 글자를 입력한다. 그런데 이 자판은 양손을 모두 사용하는 경우를 전제로 하여 자소들을 배열한 것이다. 이 논문에서는 보다 빠르게 영문을 입력할 수 있는 영문자판 배열을 유전자 알고리즘을 이용하여 찾는 것에 대하여 연구한다. 실험결과 유전자 알고리즘을 이용하여 생성한 자판이 기존의 자판에 비하여 평균적으로 약 40% 정도 빠르게 글자를 입력할 수 있다.

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High-aspect ratio Ni nanofiber fabricated via optimization electrospinning process (전기방사 공정 최적화를 통한 고종횡비 니켈 나노섬유 제작)

  • Won, Mi-So;Im, Dong-Chan;Lee, Ju-Yeol;Choe, Seung-Mok
    • Proceedings of the Korean Institute of Surface Engineering Conference
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    • 2014.11a
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    • pp.151-151
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    • 2014
  • 최근 Touch Screen, OLED, Display, 등과 같은 분야에서 투명전도체 재료를 이용한 연구가 활발히 진행되고 있다. 투명전도체의 재료 중 가장 대표적인 물질은 ITO(Indium tin oxide)가 있지만 ITO는 제한된 매장량과 가격 상승 등의 이유로 이를 대체하기 위한 재료 개발이 필요하다. 본 연구에서는 ITO를 대체할 수 있는 나노섬유전기방사 공정을 통해서 100nm 이하의 직경을 가진 고정횡비 Ni 나노섬유를 만들 수 있다.

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Implementation of 24-Channel Capacitive Touch Sensing ASIC (24 채널 정전 용량형 터치 검출 ASIC의 구현)

  • Lee, Kyoung-Jae;Han, Pyo-Young;Lee, Hyun-Seok;Bae, Jin-Woong;Kim, Eung-Soo;Nam, Chul
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.5
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    • pp.34-41
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    • 2011
  • This paper presents a 24 channel capacitive touch sensing ASIC. This ASIC consists of analog circuit part and digital circuit part. Analog circuits convert user screen touch into electrical signal and digital circuits represent this signal change as digital data. Digital circuit also has an I2C interface for operation parameter reconfiguration from host machine. This interface guarantees the stable operation of the ASIC even against wide operation condition change. This chip is implemented with 0.18 um CMOS process. Its area is about 3 $mm^2$ and power consumption is 5.3mW. A number of EDA tools from Cadence and Synopsys are used for chip design.

Haptic Rendering Technology for Touchable Video (만질 수 있는 비디오를 위한 햅틱 렌더링 기술)

  • Lee, Hwan-Mun;Kim, Ki-Kwon;Sung, Mee-Young
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.691-701
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    • 2010
  • We propose a haptic rendering technology for touchable video. Our touchable video technique allows users for feeling the sense of touch while probing directly on 2D objects in video scenes or manipulating 3D objects brought out from video scenes using haptic devices. In our technique, a server sends video and haptic data as well as the information of 3D model objects. The clients receive video and haptic data from the server and render 3D models. A video scene is divided into small grids, and each cell has its tactile information which corresponds to a specific combination of four attributes: stiffness, damping, static friction, and dynamic friction. Users can feel the sense of touch when they touch directly cells of a scene using a haptic device. Users can also examine objects by touching or manipulating them after bringing out the corresponding 3D objects from the screen. Our touchable video technique proposed in this paper can lead us to feel maximum satisfaction the haptic-audio-vidual effects directly on the video scenes of movies or home-shopping video contents.

A User Interface Style Guide for the Cabinet Operator Module (캐비닛운전원모듈을 위한 사용자인터페이스 스타일가이드)

  • Lee, Hyun-Chul;Lee, Dong-Young;Lee, Jung-Woon
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.203-205
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    • 2005
  • A reactor protection system (RPS) plays the roles of generating the reactor trip signal and the engineered safety features (ESF) actuation signal when the monitored plant processes reach predefined limits. A Korean project group is developing a new digitalized RPS and the Cabinet Operator Module (COM) of the RPS which is used for the RPS integrity testing and monitoring by an equipment operator. A flat panel display (FPD) with a touch screen capability is provided as a main user interface for the RPS operation. To support the RPS COM user interface design, actually the FPD screen design, we developed a user interface style guide because the system designer could not properly deal with the many general human factors design guidelines. To develop the user interface style guide, various design guideline gatherings, a walk-though with a video recorder, guideline selection with respect to user interface design elements, determination of the properties of the design elements, discussion with the system designers, and a conversion of the properties into a screen design were carried out. This paper describes the process in detail and the findings in the course of the style guide development.

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Design and Implementation of Voice EPG Platform within Voice EPG Generator for Terrestrial DMB (음성 EPG 생성기를 내장한 지상파 DMB용 음성 EPG 플랫폼 설계 및 구현)

  • Kim, Kyung-Nam;Lim, Choong-Soo;Cheon, Kyeong-Jae;Kim, Hwan-Chul;Choi, Jung-Hoon
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.275-277
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    • 2007
  • Recent activation of DMB has enabled various high quality video, audio and data services. And there are various user facilities functions using digital data transmission. One of the various user facilities functions is EPG(Electronic Program Guide). EPG supports schedule of programs on screen for. audiences. EPG is composed to time, title, channel, genre etc. Users can select a program what they want to browsing. Currently EPG services are displaying program schedule on screen visually and make users to input ke:ywords with keypads, remote control devices or touch screen etc. However, this approach could cause a serious restriction to some users like to drivers or visually handicapped persons. A standard for a voice EPG to T-DMB is proposed. This method must be transferred VoiceXML based EPG files from the transmitter to receivers. This approach has a problem to process a standardization because the transmitter and receivers should be modified. We proposed and implemented a voice EPG platform that generates the voice EPG files from T-DMB SI without transferring voice EPG file from the transmitter.

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Development of the Metal Casting Process Management System Based on Touch Screen (터치 스크린 기반 금속 주조 공정 관리 시스템 개발)

  • Kim, Jung-Sook;Kim, Jae-Hyeong;Jeong, Jun-Ho;Chung, Jang-Young
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.3
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    • pp.244-248
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    • 2013
  • In this paper, we describe the smart metal casting processing management system, in which we applied case-based reasoning on the window environment. Metal casting is one of the most common casting processes. The metal casting processing is complex and variable depends on a kind of metal casting products. Especially, the metal casting industry has a feature which produces small quantities but produces a lot of different types of metal casting products. And we developed the smart metal casting processing management system which could show the processing route according to the product cases intelligently using the result of case-based reasoning. The experimental result shows that our metal casting processing management system schemes achieves more productivity than manual management schemes.