• Title/Summary/Keyword: Touch Interface

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A High-speed Miniature Screening Gaschromatograph with Flame Ionization Detector

  • Banik Rahul;Lee Dong-Yeon;Gweon Dae-Gab
    • Journal of Mechanical Science and Technology
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    • v.19 no.12
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    • pp.2197-2204
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    • 2005
  • The combination of Gas chromatography (GC) for separation and Flame Ionization Detection (FID) for detection and identification of the components of a mixture of compounds is a fast and strongly proved method of analytic chemistry. The objective of this research was to design a combined High-speed miniature screening Gas chromatograph along with a Flame Ionization Detector for quick, quantitative and qualitative analysis of gas components. This combined GC-FID system is suitable to detect the volatile and semi-volatile hydrocarbons present in a gas mixture. The construction made it less expensive, easy to use and movable. The complete gas path was developed. On/off valves, temperature and flow sensors and their interface electronics were used for controlling purpose. A Microcontroller was programmed to measure the temperature and gas flow using the sensors and to control and regulate them using the electronics and valves. A pocket PC with its touch screen served as a user interface for the system. Software was developed for the pocket PC, which makes the communication possible with the Microcontroller. The system parameters can be indicated in the Pocket PC as simple text and also the analysis result can be displayed.

A Study on Augmented Reality Interaction Using Leap Motion (Leap Motion을 활용한 증강현실 인터랙션 강화 연구)

  • Jung, Hyun-Il;Jung, Hyung-Won
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.3
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    • pp.133-138
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    • 2020
  • Interaction is an important component in the sense of immersion in augmented reality. However, the function of interaction in augmented reality contents is very weak. Bringing a lot of real environmental information is one of the ways to develop augmented reality, and interaction will naturally develop. In this paper, Leap Motion was used for natural interaction in augmented reality environment through the hand widely used as an interface tool, and extended more from the limited interaction of conventional display touch methods to create a natural interaction. This development of interaction will contribute to the development of various contents as well as augmented reality later.

Flexible display interface design for user experience (사용자 경험을 위한 플렉시블 디스플레이 인터페이스 디자인)

  • Lee, Young-Ju;Kang, Jae-Shin
    • Journal of Digital Convergence
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    • v.16 no.1
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    • pp.287-292
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    • 2018
  • The digital multimedia environment, centered on Information and Communications Technologies (ICT) technology, has transformed our imagination into a diverse experience. The flexible display, which was born as a means of human-machine communication required in a highly information-oriented society, It is creating a new market by linking with Internet of things. ecause the interface of a flexible display can provide a physical form as a result of input or output, user-centered interface design is paramount. Therefore, the researchers of this paper have studied the physical deformation and characteristics of flexible display by user manipulation through literature and case studies. Therefore, the authors of this paper studied the physical deformations and characteristics of flexible displays by user manipulation through literature and case studies. This research suggests the following guidelines for a flexible display interface design for the user experience. First, it must be designed to provide the functionality that users need in a variety of display environments. Second, in using the interface, external factors should be removed from the viewing angle of multi-users. Third, all possible user actions should be considered on flexible displays other than touch and contact. Fourth, flexible design of flexible display requires changing interface design for user experience.

Development of the sound effect player by touch interface (터치 인터페이스를 이용한 음향효과 재생 시스템 개발)

  • An, Sang-Min;Hwang, Min-Cheol;Kim, Beom-Seon;Park, Jong-Hyeon;Lee, Seung-Uk;Im, Yeong-Gyu;Jang, Ji-Eun;Jo, Bong-Hwa
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2009.11a
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    • pp.243-246
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    • 2009
  • 본 연구는 터치 인터페이스를 이용하여 음향 효과 재생 시스템을 개발하였다. 터치 인터페이스를 통하여 손의 위치를 인식하고, 해당 위치에 가상의 공을 생성한다. 움직임을 통하여 시각적 피드백과 음향 효과를 발생시킨다. 사용자는 오브젝트의 크기와 위치를 조정하여 창조적인 음향 효과를 얻을 수 있다. 따라서 본 시스템은 터치 인터페이스를 이용하여 사용자와 시 청각적 상호작용을 할 수 있는 인터페이스를 제안한다.

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A Recent Development of Haptic Devices for Temematics Control Units (텔레매틱스 단말기에서 사용가능한 Haptic 디바이스 개발 동향)

  • Ma, Jin-Suk;Kim, Hung-Nam
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.406-409
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    • 2004
  • Recently, many auto makers and OEM are now developing various telematics control units(TCU). TCU has an embedded OS and many user-friendly services inherently and frequently the driver operates the TCU on driving a car. Although the TCU has some accident resistive functions, secondhand accidental problem arose. Current Korean domestic TCUs have some interfaces such as push-button, touch screen, voice recognition and etc. But, because of operational complexity, technical limitation, it has not sufficient user-friendly interface. In this paper, to overcome this problem, haptic devices are considered. We present haptic devices and applications on the basis of that of U.S. Immersion co. and also BMW's iDrive technology.

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Development of Vehicle Oriented Black Box System Based on U-Healthcare and Human-Free Guard Functions

  • Lee, Dong-Myung
    • Journal of Engineering Education Research
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    • v.13 no.5
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    • pp.36-40
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    • 2010
  • The vehicle oriented block box system based on the u-healthcare and the human-free guard functions is developed in this paper. We also suggested the design philosophies, ideas, and analyzed the performance of the suggested system. The developed vehicle oriented black box system has some characteristics such as; 1) detects the dangerous situation by ultrasonic sensor in advance, and stores the situation information of the neighborhood of the vehicle to the imbedded SD memory card if the dangerous situation may be occurred in the parked vehicle; 2) detects the present location and speed information of the vehicle by GPS receiver and 3-axes acceleration sensor, and stores the information to the SD memory card periodically if the vehicle is running; 3) measures the dioxide carbon in the vehicle inside using $CO_2$ sensor, and forces the ventilation motor of the vehicle to operate and maintains the driver's health if the measured level is more than standard health requirements; 4) provides the stored vehicle's operating information to the driver by GUI (Graphical User Interface) based touch LCD monitor.

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Realization of Tactile Sense of Virtual Objects Using Neural-Networks (신경 회로망을 이용한 가상물체의 질감학습)

  • Kim, Su-Ho;Jang, Tae-Jeong
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.263-266
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    • 2003
  • In this paper, we have proposed a realization method of tactile sense of virtual objects using multi-layer Neural Networks(NN). Inputs of the NN are position data of non-rigid objects and outputs of the NN are forces at that time and point. First, the position and forte data are measured from non-rigid objects (a sponge and a balloon) using two PHANToMS, one as a master and the other as a slave manipulator, then the data are used to train a multi-layer Neural Networks whose inputs and outputs are designed to represent tactile information. The trained Neural Networks is used to regenerate the tactile sense on the virtual objects graphically made by a computer, and one can feel a quite similar sense of touch by using the system while touching the virtual objects.

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GUI Environmental Controller Design with USB IF (USB IF를 이용한 GUI환경의 제어기 개발)

  • Sun-Hag Hong
    • Journal of the Korea Computer Industry Society
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    • v.4 no.4
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    • pp.449-454
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    • 2003
  • In this paper, GU environmental controller is implemented with USB(Universal serial bus) IF(interface). Especially, the performance examination of ultrasound diagnostic device which connects external USB port with front panel is automatically inspected by VC++ examination program. The test program minimizes the operation of inspector with making the examined result audible or visible, and maximizes the productivity of custom device. The GUI environmental controller controls a standard keyboard, a track ball with dedicated buttons to emulate a standard two-button mouse, switches, rotary encoders, an analog potentiometer group, two alpha-numeric displays. and a touch screen; all of which generate events for the host.

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Text entry methods to input Korean on smartphones using touch-screen interface (터치스크린 기반 스마트폰에서의 한글 입력 기법)

  • Kim, Ho-Sik;Jun, Jae-Woong;Choy, Yoon-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06a
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    • pp.263-265
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    • 2011
  • 본 연구에서는 터치 스크린을 사용하는 스마트폰에서 보다 편리하고 효율적으로 한글을 입력할 수 있는 방식에 대하여 제안하고자 한다. 기존의 2벌식 자판은 화면의 크기가 제한적인 모바일 환경에 적합하지 않으며, 터치스크린 방식은 미세한 접촉으로도 글자가 입력되기 때문에 사용자가 의도하지 않은 오/탈자가 빈번하게 발생한다. 본 연구에서 제시하는 입력 방식은 한글의 제자원리를 이용하여 자음 입력 후에 스케치를 통해 모음 입력을 부드럽게 이어가는 방식을 제안한다. 제안 연구는 사용자가 제한된 화면 영역을 효율적으로 사용하여 향상된 속도로 한글을 입력할 수 있게 도와주고, 원하지 않는 오/탈자의 발생빈도를 줄이는 효과를 가지고 있다.

Implementation of Touch Screen GUI for Multipoint Conference in UFC (UFC에서 다자간 회의 서비스를 위한 터치스크린 GUI의 구현)

  • Kim, Pyeong-Soo;Park, Eun-Sung;Lee, Keon-Bae;Seong, Dong-Su
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.695-696
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    • 2008
  • UFC(Ubiquitous Fashionable Computer) is a human oriented fashionable computer with which we exploit the ubiquitous computing environment by our intuitive interface[1]. The multipoint conference in the UFC is expected to be one of the leading applications in the ubiquitous environments. In this paper, we introduce GUI for multipoint conference system in UFC.

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