• Title/Summary/Keyword: Touch

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Study on Behavioral Characteristics of 3D Touch in Smartphone

  • Oh, Euitaek;Hong, Jiyoung;Cho, Minhaeng;Choi, Jinhae
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.6
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    • pp.551-568
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    • 2016
  • Objective: The objective of this study is to identify the difference in the press behavior characteristics of 3D Touch, which is a new touch interaction of smart phones, and the existing 'Tap and Long Press' touch interaction, and to examine behavior changes upon feedbacks. Background: Since 3D Touch is similar to the existing 'Tap and Long Press' touch interactions in terms of press behavior, which is likely to cause interference, it is necessary to conduct a preliminary study on behavior characteristics of touch interactions. Method: In utilization of smart phones with the 3D Touch function to measure press behavior characteristics of touch interaction, an experiment was conducted where 30 subjects were given a task to press 30 buttons of touch interactions on the screen. During the experiment, two press behavior characteristics-maximum touch pressure and press duration-were analyzed. To grasp changes in behaviors upon feedbacks, the task was carried out in a condition where there was no feedback and in a condition where there were feedbacks of specific critical values. Results: While there was no feedback given, subjects tended to press with much strength (318.98gf, 0.60sec) in the case of 3D Touch, and press the Long Press button for a while (157.12gf, 1.10sec) and press the Tap button with little strength only for a short moment (37.92gf, 0.10sec). 3D Touch and Long Press had an area of intersection in time, but when feedbacks of specific critical values were given, there were behavior calibration effects to adjust the press behavior characteristics of 3D Touch and Long Press. Conclusion: Although interferences are expected between 3D Touch and Long Press due to the similarity of press behaviors, feedbacks induce behavior calibration. Hence, once feedbacks were provided with 3D Touch operated in an appropriate condition of critical pressure, interference between two motions can be minimized. Application: The findings of this study are expected to be utilized as a basis for the values of optimal critical pressure, at which users can easily distinguish 3D Touch from Long Press which is the existing touch interaction.

Infants' Sensitivity on the Changes of Mothers' Touch (어머니의 신체접촉 변화에 대한 영아 반응의 민감성)

  • Kwak, Keumjoo;Kim, Suchung;Jeong, Yoonkyung
    • Korean Journal of Child Studies
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    • v.26 no.5
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    • pp.123-137
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    • 2005
  • The present study examined the effectiveness and communications functions of mothers' touch on the responses of their 6-month-old infants using the Still-Face (SF) situation. Participants were 67 infant-mother dyads from Seoul and Gyeonggi province. Positive and negative responses of infants were measured by SF interactions and by three different touch conditions. Touch types were measured by a coding scheme based on Suchung Kim and Keumjoo Kwak (2003; 2(04). Results showed that mothers' touch affected baby's responses by increasing positive responses and decreasing negative responses. The positive and negative responses of infants differed by the three different touch conditions, indicating that mothers use different touch types according to touch conditions; these variations in touch function as an important channel of communications.

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Augmenting Interactivity of Touch Pad by Adding Isometric Rate Control

  • Heo, Seong-Kook;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.240-244
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    • 2009
  • In this paper, we present FloatingPad, a touch pad based device with better scrolling feature and more interaction styles than a traditional touch pad. When we interact with a real object like a picture or a book, we manipulate on the object, and we also move, rotate, and flip the object. We applied this idea into a touch pad. In FloatingPad, the touch pad is not fixed to the device. It is floating on the device; it can be slid on the device. Therefore a user can have additional degree of freedom of input by shifting and rotating the touch pad while having the traditional touch pad input. By using this technique, the interactivity of the touch pad can be augmented, and better scrolling feature can be provided by reducing clutching occurs on the position scrolling devices by using the movement of the touch pad as rate control. We implemented the prototype device and conducted a user study with three applications developed for FloatingPad.

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A Compact Low-Power Shunt Proximity Touch Sensor and Readout for Haptic Function

  • Lee, Yong-Min;Lee, Kye-Shin;Jeong, Taikyeong
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.3
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    • pp.380-386
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    • 2016
  • This paper presents a compact and low-power on-chip touch sensor and readout circuit using shunt proximity touch sensor and its design scheme. In the proposed touch sensor readout circuit, the touch panel condition depending on the proximity of the finger is directly converted into the corresponding voltage level without additional signal conditioning procedures. Furthermore, the additional circuitry including the comparator and the flip-flop does not consume any static current, which leads to a low-power design scheme. A new prototype touch sensor readout integrated circuit was fabricated using complementally metal oxide silicon (CMOS) $0.18{\mu}m$ technology with core area of $0.032mm^2$ and total current of $125{\mu}A$. Our measurement result shows that an actual 10.4 inches capacitive type touch screen panel (TSP) can detect the finger size from 0 to 1.52 mm, sharply.

A User Satisfaction Based Touch Button Design (사용자 만족도를 고려한 터치 버튼 사이즈에 대한 연구)

  • Kim, Jin;Choi, Kwang-Soo
    • IE interfaces
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    • v.20 no.4
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    • pp.539-546
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    • 2007
  • This study has been conducted on touch screen interface design for mobile devices. It was intended to measure user’s satisfaction on one-handed thumb input mobile devices. Recent studies proposed the optimal touch button size, but it is inappropriate for mobile devices. Therefore, this study was focused on four touch key factors-width, height, the horizontal and vertical distance between touch keys-as independent variables. The ANOVA results showed that the user satisfaction of four touch key factors was significantly affected by the thumb input. It also apparent that the interactions between four factors were significant. As a result, the horizontal and vertical distance as well as the width and height affected the satisfaction of users. In addition, this study suggested satisfaction models which represent the top 30%, 50%, 70% of user satisfaction measurement. The results of this study could be used to design touch keys that are able to enhance the usability on touch screen based mobile devices.

Analyzing Input Patterns of Smartphone Applications in Touch Interfaces

  • Bahn, Hyokyung;Kim, Jisun
    • International journal of advanced smart convergence
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    • v.10 no.4
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    • pp.30-37
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    • 2021
  • Touch sensor interface has become the most useful input device in a smartphone. Unlike keypad/keyboard interfaces used in electronic dictionaries and feature phones, smartphone's touch interfaces allow for the recognition of various gestures that represent distinct features of each application's input. In this paper, we analyze application-specific input patterns that appear in smartphone's touch interfaces. Specifically, we capture touch input patterns from various Android applications, and analyze them. Based on this analysis, we observe a certain unique characteristics of application's touch input patterns. This can be utilized in various useful areas like user authentications, prevention of executing application by illegal users, or digital forensic based on logged touch patterns.

Influence of the Sense of Sight & Touch, Sight, and Touch on the Evaluation of Subjective Fabric Hand (의류소재의 주관적인 태평가 실험방법 연구 -시촉각, 시각, 촉각 방법비교-)

  • 이미식;김의경
    • Journal of the Korean Society of Clothing and Textiles
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    • v.28 no.6
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    • pp.784-789
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    • 2004
  • The purpose of this research was to analyze how the evaluation method affects the subjective hand evaluation of fabrics and to suggest the efficient evaluation method. Three methods such as the sense of sight & touch, the sense of touch, and the sense of sight were respectively used when judges estimated the hand of fabrics using questionnaire. The result obtained by the method of touch was same as that by the method of sight & touch. The time required for the evaluation by these two methods was statistically same. Consequently, the method of touch has no attraction compared to that of touch & sight. In case of using the method of sight, 8 properties among 10 showed the same results as in the method of sight & touch. The properties of [moogupda/kabyupda] and [shinchuksung-e-itda/ shinchuksung-e-upda] evaluated with the sense of sight were different from the results obtained by the other methods. These properties seem to be difficult to evaluate only by seeing the fabric on the table. For the precise evaluation, it is necessary to show dynamic movement of the fabric. The time required for the evaluation by the sense of sight was shorter than that by the other two methods.

Multi-point Flexible Touch Sensor Based on Capacitor Structure Using Thin Copper-Plated Polyimide Film for Textile Applications

  • Lee, Junheon;Kim, Taekyeong
    • Textile Coloration and Finishing
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    • v.31 no.2
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    • pp.65-76
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    • 2019
  • A multi-point touch input sensor having different sizes or different capacitance touch points connected by only one pair of signal transmission lines was fabricated using a polyimide film coated with a thin copper plate. The capacitance increases with the decrease in the number of sheets of fabric spacers placed between the two sheets of the polyimide film. Therefore, the touch input sensor could be manufactured without fabric spacers, which was possible by the action of the polyimide film as a dielectric material in the capacitor. On the multi-point touch sensor, higher capacitance was obtained when pressing wider-area touch points with 10mm to 25mm diameter on average. However, the capacitance of a system comprising two sheets of touch sensors was considerably low, causing a serious overlap of the capacitance values according to the data collected from the reliability test. Although the capacitance values could be increased by stacking several sheets of touch sensors, the overlap of data was still observed. After reducing the size of all touch points to 10mm and stacking up to eight sheets of sensors, reliable and consistent capacitance data was obtained. Five different capacitance signals could be induced in the sensors by pushing touch points simultaneously.

The Study on the Characteristic of Physical Touch in Caring Situation (돌봄상황에서 신체적 접촉의 특성에 관한 연구)

  • Chang Sung-Ok
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.2 no.2
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    • pp.183-197
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    • 1995
  • This study was performed to investigate the characteristic of physical touch in caring situation. The subjects of this study were adults in caring situation, therefore they were composed of 7 patients, 6 nurses, 3 doctors, 3 pharmacologists, 3 men in paramedicine area, 3 nursing educators and 13 normal general adults. The datas were gathered through nonstructured questionaire from June, 20th to September, 15th in 1995. The datas were subjects' descriptions about the intention, perception, and form of physical touch in caring situation and analysed by content analysis. The results as follow : The datas were divided into four areas. There were the situation being necessiated the physical touch, meaning of physical touch, form of physical touch and perception about physical touch in caring situation. The situation being necessiated physical touch were the situation that required physical treatment, to deliver the active expression of concern about the patients, to determine the treatment due to the identification of physical condition of patients and to induce the psychological eqilibrium into patient's mind. The meanings of physical touch in caring situation were - Good meanings that intention is to encourage, to be have hope about health and to deliver the affection willing to help patient. - therapeutic methods that were to facillitate the circulation of blood, to reduce the pain perception and to facillitate the circulation of qi. - interpersonal affectionate relation that the intentions were to deliver the understanding of patient's pain, were to delivery the meaning to the patient not be alone. The forms of physical touch in caring situation were none invasive forms just like laying hands on hand, head, shoulder, gentle knocking on the shoulder or back, massage of legs and back and finger pressure on acupuncture points. The perception of physical touch in caring situation divided into two parts. In family, the perceptions of physical touch in caring situation were to promote health status because physical touch induce the psychological peace, and to evoke the importance of relationship among family members. In relation with care giver, perception of physical touch in caring situation were inevitable process in treatment, and to deliver the trust and concern about patients.

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A Study on Touch-screen Development Using Visible-ray (가시광선을 이용한 터치스크린 구현에 대한 연구)

  • Park, Jun-Woo;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.3
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    • pp.50-61
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    • 2011
  • The Infrared touch method is generally used for a mid and large-size touch screen. But this method has several problems, such as difficulty with installation of a touch-object recognition device, limited application and coordinate error in multi-point touch system. Since we can take advantages of both color and local information when we use general cameras for a touch screen, a touch screen using general camera is more efficient than infrared one. It also has an advantage of easy installation of a touch-object device. However, it did not much appeal in a market because of several problems, such as color sensitivity, illumination and reflected light. In this paper, we study a method for a touch screen using a general camera and image processing method to recognize touch objects and coordinate calculation method to single and multi-point touch screen. It has the same recognition performance as an infrared touch screen for single-point method. And it does not have ghost point problem by using distance information of touch object and camera in multi-point touch system. But recognition performances of multi-point touch screen are less than single-point. If we improve execution time, this method can replace an infrared method for a single point touch screen, according to result of experience.