• 제목/요약/키워드: Top-down design

검색결과 238건 처리시간 0.033초

A Construction Method of Expert Systems in an Integrated Environment

  • Chen, Hui
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2001년도 The Pacific Aisan Confrence On Intelligent Systems 2001
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    • pp.211-218
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    • 2001
  • This paper introduces a method of constructing expert systems in an integrated environment for automatic software design. This integrated environment may be applicable from top-level system architecture design, data flow diagram design down to flow chart and coding. The system is integrated with three CASE tools, FSD (Functional Structure Diagram), DFD (Data Flow Diagram) and structured chart PAD (Problem Analysis Diagram), and respective expert systems with automatic design capability by reusing past design. The construction way of these expert systems is based on systematic acquisition of design knowledge stemmed from a systematic design work process of well-matured developers. The design knowledge is automatically acquired from respective documents and stored in the respective knowledge bases. By reusing it, a similar software system may be designed automatically. In order to develop these expert systems in a short period, these design knowledge is expressed by the unified frame structure, functions of th expert system units are partitioned mono-functions and then standardized components. As a result, the design cost of an expert system can be reduced to standard work procedures. Another feature of this paper is to introduce the integrated environment for automatic software design. This system features an essentially zero start-up cost for automatic design resulting in substantial saving of design man-hours in the resulting in substantial saving of design man-hours in the design life cycle, and the expected increase in software productivity after enough design experiences are accumulated.

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자동차 기능안전 표준을 반영하는 개선된 FTA 및 위험원 분석 기법 (An Improved Method of FTA and Associated Risk Analysis Reflecting Automotive Functional Safety Standard)

  • 정호전;이재천
    • 한국산학기술학회논문지
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    • 제18권9호
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    • pp.9-17
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    • 2017
  • 자동차 및 철도 등 수송 시스템에서 무인화 운전으로의 진전으로 인해 시스템 운영 시 안전성의 확보는 필수불가결한 요소로 간주되어 왔다. 자동차 안전설계를 뒷받침하기 위해 제정된 기능안전 표준인 ISO 26262에서는 위험원 분석 및 평가 그리고 안전 설계를 수행할 때 시스템 설계 정보를 적절하게 반영함으로써 안전성이 확보되는 자동차 시스템을 구현하기 위한 절차가 제시되어 있다. 이에 따라 위험원 분석에 관해 많은 연구가 이루어졌는데, 주로 이미 운영되고 있는 유사 시스템 사례에 의존하여 설계 정보를 활용하였다. 먼저 물리 구성품 수준에서 설계정보를 추출하고, 이로부터 기능 들을 역추적 한 후에 위험원을 식별하는 방법이 연구되었다. 이러한 방법은 빠르고 쉽게 위험원의 식별이 가능하기는 하지만, 설계 요구사항이 변경되거나 새로운 시스템을 설계할 때에는 설계 정보를 제대로 반영할 수 없어 일부 위험원이 누락될 수 있는 가능성이 있다. 이러한 점을 해결하기 위해서 본 논문에서는 기능안전표준에서 제시하는 안전수명주기 모델의 위험원 분석 단계에서 효과적인 방법을 연구하였다. 구체적으로 시스템 개념 설계를 Top-Down 방식으로 수행하면서 확보한 설계 정보를 위험원 분석에 적절하게 활용하는 방법을 제안하였다. 먼저 시스템 개념 설계를 수행하고, 획득된 기능 설계 결과를 분석하였다. 그러고 나서 기능 분석 결과를 활용하는 기능기반 Fault Tree Analysis 방법을 제시하고 위험원 분석을 수행하였다. 또한 자동차 시스템에서의 안전 설계 사례 연구를 통하여 본 논문에서 제시하는 방법이 대상 시스템의 설계 정보가 체계적으로 반영되어 누락 가능성이 줄어든 위험원 분석이 가능함을 보여 주었다.

Optimization of settlement layout based on parametric generation

  • Song, Jinghua;Xie, Xinqin;Yu, Yang
    • Advances in Computational Design
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    • 제3권1호
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    • pp.35-47
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    • 2018
  • Design of settlement space is a complicated process while reasonable spatial layout bears great significance on the development and resource allocation of a settlement. The study proposes a weighted L-system generation algorithm based on CA (Cellular Automation) model which tags the spatial attributes of cells through changes in their state during the evolution of CA and thus identifies the spatial growth mode of a settlement. The entrance area of the Caidian Botanical and Animal Garden is used a case study for the model. A design method is proposed which starts from the internal logics of spatial generation, explores possibility of spatial rules and realizes the quantitative analysis and dynamic control of the design process. Taking a top-down approach, the design method takes into account the site information, studies the spatial generation mechanism of settlements and further presents a engine for the generation of multiple layout proposals based on different rules. A optimal solution is acquired using GA (Genetic Algorithm) which generates a settlement spatial layout carrying site information and dynamically linked to the surround environment. The study aims to propose a design method to optimize the spatial layout of the complex settlement system based on parametric generation.

A design of multi-width HTS magnets considering both wire consumption and field homogeneity

  • Yang, Hongmin;Ahn, Minchul
    • 한국초전도ㆍ저온공학회논문지
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    • 제23권2호
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    • pp.24-27
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    • 2021
  • This paper presents a design methodology of high-temperature superconducting (HTS) magnets. The magnet consists of several double pancake coils with a variety of wire width. This technique, named Multi-Width, is well known to make efficient use of the superconducting wire. It is common for design of high-temperature superconducting magnets to not only reduce wire consumption used, but also consider the homogeneity of the magnetic field. In this paper, we study a design method that efficiently reduces wire usage while considering magnetic field homogeneity. The design is carried out by calculating the critical current and the critical magnetic field according to the configuration of arranging the thickness of the wire to determine the number of windings. The width of wire comprising the magnet was set to 4 - 12 mm, and the number of double pancake coils was set to an even number to consist of top-down symmetry. To verify the validity of the design, we compared the progress of the design code with a complete enumeration survey. As a case study, we designed a magnet that generates a central magnetic field of 3 T or more in a 240 mm bore in diameter. Optimality can be evaluated by weighing wire consumption and field homogeneity according to the magnet's use or user preference.

프리텐션 효과에 따른 쏘일네일링 벽체의 거동특성에 관한 실험적 고찰 (An Experimental Study on Behavior Characteristics of the Soil Nailed Wall with Effects of the Pretension Force)

  • 김홍택;최영근;박시삼;김범석
    • 한국지반공학회:학술대회논문집
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    • 한국지반공학회 2003년도 봄 학술발표회 논문집
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    • pp.61-68
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    • 2003
  • In this study, a newly modified soil nailing technology named as the pretension soil nailing system, is developed to reduce both facing displacements and ground surface settlements in top-down excavation process as well as to increase the global stability. Up to now, the pretension soil nailing system, has been investigated mainly focusing on an establishment of the design procedure. In the present study, laboratory model tests are carried out to investigate the failure mechanism and behavior characteristics of the pretension soil-nailed wall. Various results of model tests are also analyzed to provide a fundamental basis for the efficient design.

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향상된 영상 획득을 위한 실시간 시스템의 VHDL 모델링 (VHDL modeling of a real-time system for image enhancement)

  • 오세진;김영모
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.509-512
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    • 2005
  • The aim of this work is to design a real-time reusable image enhancement architecture for video signals, based on a spatial processing of the video sequence. The VHDL hardware description language has been used in order to make possible a top-down design methodology. By adding proposed algorithms to the LPR(License Plate Recognition) system, the system is implemented with reliability and safety on a rainy day. Spartan-2E XC2s300E is used as implementation platforms for real-time system.

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서비스 지향 아키텍쳐 기반의 자재관리시스템 설계 (Design of the Material Control System based on Service Oriented Architecture)

  • 안민정;이홍철
    • 산업공학
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    • 제20권3호
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    • pp.257-266
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    • 2007
  • To survive in rapidly changing business environment, the enterprises of all over the world are trying to integrate their IT infra structure and are trying to automate their business process. Service Oriented Architecture (SOA) is being accepted as an IT standard to support efficient system integration and flexible business process automation between enterprises or departments. The material control system is required this software architecture between manufacturing company and materials supply vendors. This paper introduces concept of SOA, relevant technology about SOA such as Web Services and Business Process Execution Language (BPEL) and Enterprise Service Bus (ESB) and describes how to automate materials control process by designing the material control system based on SOA. The analysis of requirements is proceeded by Unified Modeling Language (UML) and SOA delivery strategy is selected the top-down strategy. And this paper describes how to derive services and operations and how to arrange services in three service layers and how to design business process.

특징형상 위치 결정을 위한 형상 구속조건의 이용 (Using Geometric Constraints for Feature Positioning)

  • Kim, S.H.;Lee, K.W.
    • 한국정밀공학회지
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    • 제13권9호
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    • pp.84-93
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    • 1996
  • This paper describes the development of new feature positioning method which embedded into the top-down assembly modeling system supporting conceptual design. In this work, the user provides the geometric constraints representing the position and size of features, then the system calculates their proper solution. The use of geometric constraints which are easy to understand intuitively enables the user to represent his design intents about geometric shapes, and enables the system to propagate the changes automatically when some editing occurs. To find the proper solution of given constraints, the Selective Solving Method in which the redundant or conflict equations are detected and discarded is devised. The validity of feature shapes satisfying the constraints can be maintained by this technique, and under or over constrained user-defined constraints can also be estimated. The problems such as getting the initial guess, controlling the multiple solutions, and dealing with objects of rotational symmetry are also resolved. Through this work, the feature based modeling system can support more general and convenient modeling method, and keeps the model being valid during modifying models.

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Virtual Reality and Internet GIS for Highway Simulation Based on the ASE

  • Choi Hyun
    • 대한원격탐사학회지
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    • 제21권5호
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    • pp.433-443
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    • 2005
  • This paper show that, without installation of expensive VR (Virtual Reality) program, the sharing information is possible through posting three-dimensional road structures on the web, and avoiding the conventional top-down decision making method, fast bottom-up communication is possible base on the Virtual GIS (Geographic Information System). In this paper, using Viewpoint Scene Builder, internet-based software, the transformation was conducted to give pertinent type for web posting. In order to use the completed route at the scene builder, the output with ASCII Export is required, and ASE (ASCII Scene Export) contains the property information including the coordinate and frame of mesh vertex. Through in advance recognition of the problems regarding route design and petition due to environmental rights infringement, the time and cost due to design alteration can be reduced. It's difficult to provide VR based on the internet because file that embodied with internet GIS was complicated and its capacity comes to scores of mega-bites. But, this study provides VR with internet according to a basis by simplification of files.

시선추적 분석을 위한 통합 해석 모델의 개발 - 사용자 인터페이스 디자인을 위한 휴리스틱 가이드라인의 도출을 중심으로 - (Development of Integrated Analysis Model for Eyegaze Analysis - With Emphasis on the Generation of Heuristic Guidelines for User Interface Design -)

  • 성기원;이건표
    • 디자인학연구
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    • 제17권2호
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    • pp.23-32
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    • 2004
  • 본 연구는 사용자의 시지각 프로세스에 대한 분석을 통해 시선추적 과정을 이해하고, 인간의 정보처리 모델을 기반으로 휴리스틱 가이드라인을 도출하여, 실무에서 적용할 수 있는 인터페이스 디자인의 일반적인 원리를 발견하는 것에 목적이 있다. 이를 위해 인간의 시각 특성을 이용한 시선추적 시스템을 실험에 적용하여, 상향처리와 하향처리의 시지각 프로세스를 파악하고 인간의 정보처리 모델을 근거로 디자인을 위한 적용점을 분석하였다. 사례 연구로 인터랙티브 미디어를 실험하여 시선의 동선 및 고정점을 통해 사용자의 관심을 확인하고, 사용자의 인지과정을 이해하기 위한 단서를 효과적으로 얻을 수 있었다 그리고, 인간 행위의 각 단계와 정보처리 모델을 기반으로 다섯 가지의 휴리스틱 가이드라인을 도출하였으며, 이를 통하여 디자인 실무에서 직접 적용할 수 있는 인터페이스 디자인의 일반적인 원칙을 발견할 수 있었다.

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