• 제목/요약/키워드: Tool Path Interpolation

검색결과 35건 처리시간 0.023초

적응요소분할법에 의한 평면곡선가공의 공구경로 결정 - 적응요소직선보간과 적응요소포물선보간 및 혼합보간법의 비교 - (The Tool Path Determination for Machining the Plane Curve by an Adaptive Mesh Generation Technique - Comparision among the Adaptive Linear Interpolation, Parabolic Interpolation & Linear-Parabolic Interpolation Method -)

  • 현창헌
    • 산업기술연구
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    • 제12권
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    • pp.69-76
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    • 1992
  • An attempt has been made to determination the NC milling machine's tool-path through the adaptive parabolic interpolation method & the adaptive linear-parabolic interpolation method in consideration of the economical machining time. The algorithms for the above-mentioned interpolation methods have been designed and the numerical experiments for these methods have been conducted with the existing adaptive linear interpolation methods for comparision.

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미소직선 공구경로의 NURBS 변환 (NURBS Post-processing of Linear Tool Path)

  • 김수진;최인휴;양민양
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2003년도 춘계학술대회
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    • pp.1111-1117
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    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good for precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied, and the machining result of NURBS tool path was compared with that of linear tool path. The N-post, post-processing and virtual machining software was developed. The N-Post post-processes linear tool path to NURBS tool path and quickly shades machined product on OpenGL view and compares a machined product with original CAD surface. A virtual machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error of post-processed NURBS tool path was reduced to 43%. The original tool path and NURBS tool path was used to machine general model using same machine tool and machining condition. The machining time of post-processed NURBS tool path was reduced up to 38%.

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온라인 방식의 공구경로 계획을 내장한 지능형 NURBS 곡면 보간 시스템 (Intelligent NURBS Surface Interpolation System with Embedded Online Tool-Path Planning)

  • 구태훈;지성철
    • 한국정밀공학회지
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    • 제23권9호
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    • pp.156-163
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    • 2006
  • The purpose of this study is to improve the machining of free-formed NURBS surfaces using newly defined G-codes which can directly deal with shapes defined from CAD/CAM programs on a surface basis and specialize in rough and finish cut. To this purpose, a NURBS surface interpolation system is proposed in this paper. The proposed interpolation system includes online tool-path planning, real-time interpolation and feedrate regulation considering an effective machining method and minimum machining time all suitable for unit NURBS surface machining. The corresponding algorithms are simultaneously executed in an online manner. The proposed NURBS surface interpolation system is integrated and implemented with a PC-based 3-axis CNC milling system. A graphic user interface (GUI) and a 3D tool-path viewer which interprets the G-codes for NURBS surfaces and displays whole tool-paths are also developed and included in our real-time control system. The proposed system is evaluated through actual machining in terms of size of NC data, machining time, regulation of feedrate and cutting force focused on finish cut in comparison with the existing method.

미소직선 공구경로의 NURBS 변환 (NURBS Post-Processing of Linear Tool Path)

  • 김수진;최인휴;양민양
    • 대한기계학회논문집A
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    • 제27권7호
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    • pp.1227-1233
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    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good fur precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied and the machining result of NURBS tool path was compared with that of linear tool path. The N-post including both a post-processing and a virtual machining software was developed. The N-Post transforms linear tool path to NURBS tool path and quickly shades a machined product on OpenGL view, while comparing a machined surface with a original CAD one. A virtulal machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error and machining time of post-processed NURBS tool path were investigated.

일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 2. Experiment (An unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 2. Experiment)

  • 최용훈;김상진
    • 한국산업정보학회논문지
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    • 제12권1호
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    • pp.46-53
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    • 2007
  • 3축 CNC 공작기계상에서 자유형상의 벽을 가진 자유곡면을 가공할 때 최종 NC (Numerical Control) 코드를 만들기 위한 공구 경로는 효율적으로 결정 되어져야 한다. 단일화된 황삭과 정삭 알고리즘 및 공구경로가 이미 그래픽으로 Part 1에서 시뮬레이션 되었다. 본 연구에서는 Part 1에서 보여진 시뮬레이션 결과를 3축 CNC 공작기계를 이용하여 자유곡면 바닥을 가진 일반적인 파켓 밀링을 위한 직선 보간 및 직선+아크를 혼합한 보간을 위한 NC 공구경로 데이터로 만들어서 3D 격자 항행 알고리즘을 실험하였고 그 효용성을 증명하였다.

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일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 1. Simulation (A unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 1. Simulation)

  • Park, Yong-hoon;Cho, Chi-woon;Kim, Sang-jin
    • 한국산업정보학회논문지
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    • 제9권1호
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    • pp.7-16
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    • 2004
  • 효율적인 최종 NC코드를 만들어내기 위해서 공구경로는 효과적인 방법으로 결정되어 져야한다. 이는 3축 CNC 공작기계상에서 자유형상의 벽을 가진 자유곡면을 가공할 때 특히 중요하다. 많은 CAD/CAM 시스템들은 자유곡면가공을 위한 NC코드 생성 시 직선 보간을 이용한다. 그러나 이 방법은 가공된 바닥 표면의 매끄러움과 가공시간, 그리고 CL파일 사이즈를 줄이기 위해서 보정되어야 한다. 곡선 가공이 이러한 문제들을 줄이기 위한 해결책이 될 수 있다. 단일화된 황삭과 정삭 알고리즘과 공구경로가 그래픽으로 시뮬레이션 되었다. 본 연구에서는 자유곡면 바닥을 가진 파켓을 3축 CNC 공작기계를 이용하여 일반적인 파켓 밀링을 위한 직선 보간과 직선+아크를 혼합한 보간을 위한 NC 공구경로 데이터를 만들기 위한 3D 격자 항행 알고리즘을 개발하였다.

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NURBS 곡면가공을 위한 공구경로 계획 알고리즘 (Tool-Path Planning Algorithm for NURBS Surface Machining)

  • 구태훈;지성철
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.154-157
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    • 2003
  • This paper presents an efficient real-time tool-path planning method for interpolation of NURBS surfaces in CNC machining. The proposed tool-path planning method is based on an improved iso-scallop strategy and can provide better precision than the existing methods. The proposed method is designed such that tool-path planning is easily managed in realtime. It proposed a new algorithm, for regulation of a scallop height, which can efficiently generate tool-paths and can save machining time compared with the existing method. Through computer simulations, the performance of the proposed method is analyzed and compared with the existing method in terms of feedrate. total machining time and a degree of constraint on the scallop height.

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Control Method for the Tool Path in Aspherical Surface Grinding and Polishing

  • Kim, Hyung-Tae;Yang, Hae-Jeong;Kim, Sung-Chul
    • International Journal of Precision Engineering and Manufacturing
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    • 제7권4호
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    • pp.51-56
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    • 2006
  • This paper proposes a control algorithm, which is verified experimentally, for aspherical surface grinding and polishing. The algorithm provides simultaneous control of the position and interpolation of an aspheric curve. The nonlinear formula for the tool position was derived from the aspheric equation and the shape of the tool. The function was partitioned at specific intervals and the control parameters were calculated at each control section. The position, acceleration, and velocity at each interval were updated during the process. A position error feedback was introduced using a rotary encoder. The feedback algorithm corrected the position error by increasing or decreasing the feed speed. In the experimental verification, a two-axis machine was controlled to track an aspherical surface using the proposed algorithm. The effects of the control and process parameters were monitored. The results demonstrated that the maximum tracking error with tuned parameters was at the submicron level for concave and convex surfaces.

소프트웨어 펄스 보간기의 성능비교 (Study on the Performance Comparision of Software Pulse Interpolators)

  • 안중환;임현석;이원규
    • 한국정밀공학회지
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    • 제13권9호
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    • pp.62-69
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    • 1996
  • Interpolator is a very important element in NC machines in that it controls tool path and speed. In this paper, studied were extensive interpolation characteristics of reference pulse method among various interpolation and pulse generation methods. Specifically, processing speed and path error of DDA, SPD and SFG methods were compared and analyzed against line, circle and elipse. As a result, in the point of processing speed, SPD method was found to be the best for line interpolation, SFG method for circle and ellipse, and DDA method was found to be the slowest for all paths. In the point of path error, DDA method was found to have the biggest error for all kinds of paths.

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매개변수를 이용한 $Labview^{(R)}$ 기반의 3축 SCARA로봇의 이종모션 제어 알고리즘 (Hybrid Motion Blending Algorithm of 3-Axis SCARA Robot based on $Labview^{(R)}$ using Parametric Interpolation)

  • 정원지;주지훈;이기상
    • 한국공작기계학회논문집
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    • 제18권2호
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    • pp.154-161
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    • 2009
  • In order to implement continuous-path motion on a robot, it is necessary to blend one joint motion to another joint motion near a via point in a trapezoidal form of joint velocity. First, the velocity superposition using parametric interpolation is proposed. Hybrid motion blending is defined as the blending of different two type's motions such as blending of joint motion with linear motion, in the neighborhood of a via point. Second, hybrid motion blending algorithm is proposed based on velocity superposition using parametric interpolation. By using a 3-axis SCARA (Selective Compliance Assembly Robot Arm) robot with $LabVIEW^{(R)}$ $controller^{(1)}$, the velocity superposition algorithm using parametric interpolation is shown to result in less vibration, compared with PTP(Point- To-Point) motion and Kim's algorithm. Moreover, the hybrid motion $algorithm^{(2)}$ is implemented on the robot using $LabVIEW^{(R)(1)}$ programming, which is confirmed by showing the end-effector path of joint-linear hybrid motion.