• Title/Summary/Keyword: Tool Path Interpolation

Search Result 35, Processing Time 0.028 seconds

The Tool Path Determination for Machining the Plane Curve by an Adaptive Mesh Generation Technique - Comparision among the Adaptive Linear Interpolation, Parabolic Interpolation & Linear-Parabolic Interpolation Method - (적응요소분할법에 의한 평면곡선가공의 공구경로 결정 - 적응요소직선보간과 적응요소포물선보간 및 혼합보간법의 비교 -)

  • Hyun, Chang-Heon
    • Journal of Industrial Technology
    • /
    • v.12
    • /
    • pp.69-76
    • /
    • 1992
  • An attempt has been made to determination the NC milling machine's tool-path through the adaptive parabolic interpolation method & the adaptive linear-parabolic interpolation method in consideration of the economical machining time. The algorithms for the above-mentioned interpolation methods have been designed and the numerical experiments for these methods have been conducted with the existing adaptive linear interpolation methods for comparision.

  • PDF

NURBS Post-processing of Linear Tool Path (미소직선 공구경로의 NURBS 변환)

  • Kim, Su-Jin;Choi, In-Hugh;Yang, Min-Yang
    • Proceedings of the KSME Conference
    • /
    • 2003.04a
    • /
    • pp.1111-1117
    • /
    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good for precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied, and the machining result of NURBS tool path was compared with that of linear tool path. The N-post, post-processing and virtual machining software was developed. The N-Post post-processes linear tool path to NURBS tool path and quickly shades machined product on OpenGL view and compares a machined product with original CAD surface. A virtual machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error of post-processed NURBS tool path was reduced to 43%. The original tool path and NURBS tool path was used to machine general model using same machine tool and machining condition. The machining time of post-processed NURBS tool path was reduced up to 38%.

  • PDF

Intelligent NURBS Surface Interpolation System with Embedded Online Tool-Path Planning (온라인 방식의 공구경로 계획을 내장한 지능형 NURBS 곡면 보간 시스템)

  • Koo, Tae-Hoon;Jee, Sung-Chul
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.23 no.9 s.186
    • /
    • pp.156-163
    • /
    • 2006
  • The purpose of this study is to improve the machining of free-formed NURBS surfaces using newly defined G-codes which can directly deal with shapes defined from CAD/CAM programs on a surface basis and specialize in rough and finish cut. To this purpose, a NURBS surface interpolation system is proposed in this paper. The proposed interpolation system includes online tool-path planning, real-time interpolation and feedrate regulation considering an effective machining method and minimum machining time all suitable for unit NURBS surface machining. The corresponding algorithms are simultaneously executed in an online manner. The proposed NURBS surface interpolation system is integrated and implemented with a PC-based 3-axis CNC milling system. A graphic user interface (GUI) and a 3D tool-path viewer which interprets the G-codes for NURBS surfaces and displays whole tool-paths are also developed and included in our real-time control system. The proposed system is evaluated through actual machining in terms of size of NC data, machining time, regulation of feedrate and cutting force focused on finish cut in comparison with the existing method.

NURBS Post-Processing of Linear Tool Path (미소직선 공구경로의 NURBS 변환)

  • Kim, Su-Jin;Choi, In-Hugh;Yang, Min-Yang
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.27 no.7
    • /
    • pp.1227-1233
    • /
    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good fur precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied and the machining result of NURBS tool path was compared with that of linear tool path. The N-post including both a post-processing and a virtual machining software was developed. The N-Post transforms linear tool path to NURBS tool path and quickly shades a machined product on OpenGL view, while comparing a machined surface with a original CAD one. A virtulal machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error and machining time of post-processed NURBS tool path were investigated.

An unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 2. Experiment (일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 2. Experiment)

  • Choi, Yong-Hoon;Kim, Sang-Jin
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.12 no.1
    • /
    • pp.46-53
    • /
    • 2007
  • NC (Numerical Control) code for the tool path needs to be generated efficiently for machining of free form pockets with arbitrary wall geometry on a three axis CNC machine. The unified rough and finish cut algorithm and the tool motion is graphically simulated in Part 1. In this paper, a grid based 3D navigation algorithm simulated in Part 1 for generating NC tool path data for both linear interpolation and a combination of linear and circular interpolation for three-axis CNC milling of general pockets with sculptured bottom surfaces is experimentally performed and verified.

  • PDF

A unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 1. Simulation (일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 1. Simulation)

  • Park, Yong-hoon;Cho, Chi-woon;Kim, Sang-jin
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.9 no.1
    • /
    • pp.7-16
    • /
    • 2004
  • The tool path needs to be determined in an efficient manner to generate the final NC (numerical control) code for efficient machining. This is particularly important in machining free form pockets with an arbitrary wall geometry on a three-axis CNC machine. Many CAD/CAM systems use linear interpolation to generate NC tool paths for curved surfaces. However, this needs to be modified to improve the smoothness of the machined bottom surface, reduce machining time and CL (cutter location) file size. Curved machining can be a solution to reduce these problems. The unified rough and finish cut algerian and the tool motion is graphically simulated. In this paper, a grid based 3D navigation algorithm for generating NC tool path data for both linear interpolation and a combination of linear and circular interpolation for three-axis CNC milling of general pockets with sculptured bottom surfaces is developed.

  • PDF

Tool-Path Planning Algorithm for NURBS Surface Machining (NURBS 곡면가공을 위한 공구경로 계획 알고리즘)

  • 구태훈;지성철
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2003.06a
    • /
    • pp.154-157
    • /
    • 2003
  • This paper presents an efficient real-time tool-path planning method for interpolation of NURBS surfaces in CNC machining. The proposed tool-path planning method is based on an improved iso-scallop strategy and can provide better precision than the existing methods. The proposed method is designed such that tool-path planning is easily managed in realtime. It proposed a new algorithm, for regulation of a scallop height, which can efficiently generate tool-paths and can save machining time compared with the existing method. Through computer simulations, the performance of the proposed method is analyzed and compared with the existing method in terms of feedrate. total machining time and a degree of constraint on the scallop height.

  • PDF

Control Method for the Tool Path in Aspherical Surface Grinding and Polishing

  • Kim, Hyung-Tae;Yang, Hae-Jeong;Kim, Sung-Chul
    • International Journal of Precision Engineering and Manufacturing
    • /
    • v.7 no.4
    • /
    • pp.51-56
    • /
    • 2006
  • This paper proposes a control algorithm, which is verified experimentally, for aspherical surface grinding and polishing. The algorithm provides simultaneous control of the position and interpolation of an aspheric curve. The nonlinear formula for the tool position was derived from the aspheric equation and the shape of the tool. The function was partitioned at specific intervals and the control parameters were calculated at each control section. The position, acceleration, and velocity at each interval were updated during the process. A position error feedback was introduced using a rotary encoder. The feedback algorithm corrected the position error by increasing or decreasing the feed speed. In the experimental verification, a two-axis machine was controlled to track an aspherical surface using the proposed algorithm. The effects of the control and process parameters were monitored. The results demonstrated that the maximum tracking error with tuned parameters was at the submicron level for concave and convex surfaces.

Study on the Performance Comparision of Software Pulse Interpolators (소프트웨어 펄스 보간기의 성능비교)

  • Ahn, J.H.;Lim, H.S.;Lee, W.K.
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.13 no.9
    • /
    • pp.62-69
    • /
    • 1996
  • Interpolator is a very important element in NC machines in that it controls tool path and speed. In this paper, studied were extensive interpolation characteristics of reference pulse method among various interpolation and pulse generation methods. Specifically, processing speed and path error of DDA, SPD and SFG methods were compared and analyzed against line, circle and elipse. As a result, in the point of processing speed, SPD method was found to be the best for line interpolation, SFG method for circle and ellipse, and DDA method was found to be the slowest for all paths. In the point of path error, DDA method was found to have the biggest error for all kinds of paths.

  • PDF

Hybrid Motion Blending Algorithm of 3-Axis SCARA Robot based on $Labview^{(R)}$ using Parametric Interpolation (매개변수를 이용한 $Labview^{(R)}$ 기반의 3축 SCARA로봇의 이종모션 제어 알고리즘)

  • Chung, Won-Jee;Ju, Ji-Hun;Lee, Kee-Sang
    • Transactions of the Korean Society of Machine Tool Engineers
    • /
    • v.18 no.2
    • /
    • pp.154-161
    • /
    • 2009
  • In order to implement continuous-path motion on a robot, it is necessary to blend one joint motion to another joint motion near a via point in a trapezoidal form of joint velocity. First, the velocity superposition using parametric interpolation is proposed. Hybrid motion blending is defined as the blending of different two type's motions such as blending of joint motion with linear motion, in the neighborhood of a via point. Second, hybrid motion blending algorithm is proposed based on velocity superposition using parametric interpolation. By using a 3-axis SCARA (Selective Compliance Assembly Robot Arm) robot with $LabVIEW^{(R)}$ $controller^{(1)}$, the velocity superposition algorithm using parametric interpolation is shown to result in less vibration, compared with PTP(Point- To-Point) motion and Kim's algorithm. Moreover, the hybrid motion $algorithm^{(2)}$ is implemented on the robot using $LabVIEW^{(R)(1)}$ programming, which is confirmed by showing the end-effector path of joint-linear hybrid motion.