• Title/Summary/Keyword: Time stamp

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A Study on Selective Transfer and Reflow Process of Micro-LED using Micro Stamp (마이크로 스탬프를 이용한 Micro-LED 개별 전사 및리플로우 공정에 관한 연구)

  • Han, Seung;Yoon, Min-Ah;Kim, Chan;Kim, Jae-Hyun;Kim, Kwang-Seop
    • Tribology and Lubricants
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    • v.38 no.3
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    • pp.93-100
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    • 2022
  • Micro-light emitting diode (micro-LED) displays offer numerous advantages such as high brightness, fast response, and low power consumption. Hence, they are spotlighted as the next-generation display. However, defective LEDs may be created due to non-uniform contact loads or LED alignment errors. Therefore, a repair process involving the replacement of defective LEDs with favorable ones is necessitated. The general repair process involves the removal of defective micro-LEDs, interconnection material transfer, as well as new micro-LED transfer and bonding. However, micro-LEDs are difficult to repair since their size decreases to a few tens of micron in width and less than 10 ㎛ in thickness. The conventional nozzle-type dispenser for fluxes and the conventional vacuum chuck for LEDs are not applicable to the micro-LED repair process. In this study, transfer conditions are determined using a micro stamp for repairing micro-LEDs. Results show that the aging time should be set to within 60 min, based on measuring the aging time of the flux. Additionally, the micro-LEDs are subjected to a compression test, and the result shows that they should be transferred under 18.4 MPa. Finally, the I-V curves of micro-LEDs processed by the laser and hot plate reflows are measured to compare the electrical properties of the micro-LEDs based on the reflow methods. It was confirmed that the micro-LEDs processed by the laser reflow show similar electrical performance with that processed by the hot plate reflow. The results can provide guidance for the repair of micro-LEDs using micro stamps.

Development of Small Package Drop-Off System (PC 기반의 무인 소화물 접수장치 설계에 관한 연구)

  • Nam, Byong-Keun;Han, Kyong-Ho
    • Proceedings of the KIEE Conference
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    • 2001.11c
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    • pp.450-452
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    • 2001
  • In this paper, we proposed the automatic postal drop-off system based on the microprocessor board or PC. The weight of the small postal package is transmitted from the electronic scale and user-entered addresses and delivery rate are processed by the controller to calculate the fee. For 24 hour out-door operation and maintenance, non-cash payment methods such as credit card payment is used. The post stamp and receipt are printed by the thermal printer. For the electronic processing of the parcel, serial code is also printed on the stamp and receipts in bar code format. The parcel information obtained by the automatic postal drop-off system is transferred to remote central system by dial-up modem shared by the on site office. The proposed system and its control software are built for prototype model operation and the result met the design requirements. For real time processing, data reception through three serial ports is handled by interrupt routine. The proposed system is expected to be applied for commercial logistics system and pc automation system.

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Polymeric Wavelength Filter Based on a Bragg Grating Using Nanoimprint Technique (나노 임프린트 기술을 이용한 폴리머 도파로 기반의 브래그 격자형 파장 필터)

  • Ahn, Seh-Won;Lee, Ki-Dong;Kim, Do-Hwan;Chin, Won-Jun;Lee, Sang-Shin
    • The Transactions of the Korean Institute of Electrical Engineers C
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    • v.55 no.5
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    • pp.267-271
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    • 2006
  • A polymeric waveguide-type wavelength filter based on a Bragg grating has been proposed and fabricated using the simple nanoimpring technique, for the first time to our knowledge. An ultraviolet transparent stamp with the single-mode waveguide pattern incorporating a surface-relief-type Bragg grating was specially designed selective dry-etching process. Using this stamp, the device fabrication was substantially involving just a single-step process of imprint followed by polymer spin-coating. The achieved maximum reflection was higher than 25 dB at the center wavelength of 1569 nm. And the 3-dB bandwidth was 0.8 nm for the device length of 1.5 cm.

A Study on Feasibility of Dual-Channel 3DTV Service via ATSC-M/H

  • Kim, Byung-Yeon;Bang, Min-Suk;Kim, Sung-Hoon;Choi, Jin-Soo;Kim, Jin-Woong;Kang, Dong-Wook;Jung, Kyeong-Hoon
    • ETRI Journal
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    • v.34 no.1
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    • pp.17-23
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    • 2012
  • This paper analyzes the feasibility of a new 3DTV broadcasting service scenario via Advanced Television Systems Committee Mobile/Handheld (ATSC-M/H). We suggest a dual-channel system in which a left-view image is encoded by MPEG-2 with HD quality and a small-sized right-view image is encoded by AVC. Also, the left view is transmitted through ATSC main channel and the right view is transmitted through ATSC-M/H channel. Although the transport stream formats of two channels are different from each other, we demonstrate that it is possible for the ATSC 2.0 decoder to synchronize the display of the left and right views when both encoders use a common wall clock and time stamp. We also propose a program specific information descriptor which guarantees full compatibility with the conventional 2D HDTV and emerging mobile TV services. Finally, we provide the results of subjective visual quality assessment of the proposed system in support of its 3DTV service quality.

A Study on the Design of Synchronization Protocol for Multimedia Communication (멀티미디어 통신을 위한 동기 프로토콜의 설계에 관한 연구)

  • 우희곤;김대영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.8
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    • pp.1612-1627
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    • 1994
  • There is a synchronization function which deals with only single media of text in the OSI Session Layer. So new synchronization schem and synchronization protocol are required for multimedia communications which include audio, video and graphic as well as text information. In this paper, conceptional Multmedia Synchronization Layer(MS layer) environment is composed and its service primitives and protocols based on 'multi-channel, base media scheme' are designed and proposed for multimedia synchronization services. This MS layer Manager (MSM) establishes the MS layer connection to the peer MS layer and manages each media channel which is created in MS layer media by media. The MSM also finds the synch-position through the media frame number by utilizing it like the time stamp to provide inter-media synchronization services as well as intra-media synchronization services.

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Time Stamp Compression in RTP Protocols using Enhanced Negotiation Bits Decision Algorithm (RTP 프로토콜에서 Time Stamp필드의 압축을 위한 향상된 협상비트 결정 알고리즘)

  • Kim, Kyung-Shin
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.10
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    • pp.55-61
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    • 2013
  • The important issue in header compression would be how to compress the dynamic field increasing constantly between consecutive packets in the head of IP wireless networks. Existent header compression scheme that can eliminated repeated field in header are RFC2507, RFC3095 and E-ROHC scheme. In this paper, I propose a new method of compressing TS fields, which are the Dynamic fields of the RTP packet, into BCB (Basic Compression Bits) basic bits or NCB (Negotiation Compression Bits, BCB + additional bits) bits. In order to verify the proposed header compression method, I have simulation about proposed video packets of IP wireless networks. using Visual SLAM.

An Efficient Cache Consistency Method for Mobile Clients in Wireless Environments (무선 환경에서의 이동 클라이언트를 위한 효율적인 캐시 일관성 유지 방안)

  • 송원민;정성원
    • Journal of KIISE:Databases
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    • v.30 no.6
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    • pp.606-628
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    • 2003
  • Recently, there have been many research efforts reported in the literature that focus on the cache consistency problems of mobile clients resulting from their frequent disconnections with a server in mobile environments. To cope with this problem, a number of methods based on the invalidation report scheme has been proposed. However, these proposed methods are sensitive to the disconnection time of mobile clients and independent of the frequency of data updates in the server. As a result, although the number of data updated in the server is small, the traditional methods can not guarantee the cache consistency of mobile clients if their disconnection time is over the time period the invalidation report is allowed to cover. In this paper, we propose an efficient cache consistency method called CCI(Cost-based Cache Invalidation) for mobile clients that take into account not only the disconnection time but also the frequencies of data updates in the server We also present an in-depth experimental analysis by comparing CCI method with BT(Broadcasting Time stamp) method based on Invalidation Report.

Comparison and Analysis of various Time-stamping schemes (다양한 타임 스탬핑 기법의 비교 분석)

  • 강재은;이필중
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2002.11a
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    • pp.361-365
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    • 2002
  • 본 논문에서는 메시지 또는 메시지의 전자서명 값이 생성되거나 변경된 시점을 효과적으로 증명해 줄 수 있는 다양한 타임 스탬핑 기법들에 대해 설명한다. 이러한 타임 스탬핑 기법에서는 타임 스탬프를 발행하는 TSI(Time Stamp Issuer)가 중요한 역할을 하게 된다. 따라서 각 타임 스탬핑 기법에 대해, TSI가 타임 스탬프를 발행하는데 필요한 전자서명과 해쉬함수의 연산 수, TSI가 직접 저장하는 데이터와 그 데이터의 크기를 구하고, 각각을 비교하고 분석한다.

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A P2P Real-time Game System for Multiplayer on Overlay Network (Overlay Network망에서의 실시간 멀티플레이어 P2P게임 시스템)

  • Jung, Mi-Sook;Park, Kyoo-Seok
    • Journal of Korea Multimedia Society
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    • v.13 no.1
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    • pp.38-46
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    • 2010
  • A stable game managing system is absolutely needed to accept simultaneous interlacing of many users for on- line game system. The proposed P2P on-line game system in this paper is able to get stable and real-time game managing within limited time stamp utilizing through reorganizing peers according to synchronous time which can be avoid congestion on one region, it is possible to synchronize for game nodes within limited time stamp utilizing. Reorganizing M-tree which leads 10 distribute loads. The system manages each region unit, and it is execute no matter how big game sizes are. Thus to ensure such as the problems of expand server and stabilization or message transmission. Also, prove efficiency of the suggested system through the simulation.

A study of algorithm for non-streaming synchronized data processing (비스트리밍 동기화 데이터 처리를 위한 알고리즘 연구)

  • Moon, Gwon-Jae;Yoo, Ji-Sang;Bang, Gun;Choi, Jin-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.9A
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    • pp.746-753
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    • 2003
  • In this paper, we propose an efficient algorithm for non-streaming synchronized data processing based on ATSC-DASE in terrestrial digital data broadcasting services. Non-streaming synchronized data is encapsulated in DSM-CC sections with PTS(presentation time stamp) values associated with A/V and it is transmitted in a form of MPEG-2 TS(transport stream). At the receiver, the transmitted A/V data are processed by PC based set-top box(STB) in real-time, and the transmitted non-streaming synchronized data is also stored at the STB and is displayed at right time by the proposed algorithm. To verity the proper operation of the proposed algorithm, we make a scenario for non-streaming synchronized data by XML, and finally we are able to display it properly by using declarative application(DA) browser.