• Title/Summary/Keyword: Tile Map Service

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A Study on Tile Map Service of High Spatial Resolution Image Using Open Source GIS (Open Source GIS를 이용한 고해상도 영상의 Tile Map Service 시스템 구축에 관한 연구)

  • Jeong, Myeong-Hun;Suh, Yong-Cheol
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.1
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    • pp.167-174
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    • 2009
  • A Tile Map Service is a regular map service that has been enhanced to serve maps very quickly using a cache of static images. The map cache is a directory that contains image tiles of a map extent at specific scale levels. Returning a tile from the cache takes the server much less time than drawing the map image on demand. Use of a Tile Map Service can dramatically improve the time that clients take to display complex base-maps. Using Tile Map Services thus eliminate the need to trade quality for performance. This study provides a way to construct Tile Map Service System using Open Source GIS. We used GDAL(Geospatial Data Abstraction Library) which is one of the Open Source GIS Softwares to make Tile Map Image and OpenLayers to publish Web Page. Moreover, We conducted a performance test on Tile Map System and Dynamic Map System and evaluated the results of it. As a result, the proposed method makes it easier to construct high performance Tile Map Service using Open Source GIS without commercial products.

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Design of Caching Scheme for Mobile Underground Geospatial Information Map System (모바일용 지하공간정보지도 관리 시스템에서 응답속도 향상을 위한 캐싱 기법)

  • Kim, Yong-Tae;Kouh, Hoon-Joon
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.7-14
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    • 2022
  • Unlike general maps, the underground geospatial Information is a system made to view underground information in a 3D shape. This system is managed by a tile maps to lighten the data. But there are various underground structures in the basement, and the structures are made of 3D data, so the data size is large. Therefore, when a client mobile program requests a tile map, the service server fetches the requested tile map from the DB server and transmits ti to the client, but there is a transmission delay time problem. In this paper, we design the tile cache method to improve the request response speed for the tile map data provided to the client in the mobile underground geospatial information system. We propose a method in which a service server predicts and prefetchs the next tile map while the client is viewing tile map, and stores the prefetching data in the memory of client mobile terminal. Then, the transmission delay time problem can be solved.

3D Tile Application Method for Improvement of Performance of V-world 3D Map Service (브이월드 3D 지도 서비스 성능 향상을 위한 3D 타일 적용 방안 연구)

  • Kim, Tae Hoon;Jang, Han Sol;Yoo, Sung Hwan;Go, Jun Hee
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.55-61
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    • 2017
  • The V-world, korean type spatial information open platform, provides various services to easily utilize 2D, 3D map and administrative information of the country. Among them, V-world 3D map service, modeled in individual building unit, require requests for each building model file and the draw calls for drawing models on the screen by the request. This causes a large number of model requests and draw calls to occur that increase the latency occurring during the transmission and conversion process between the central processing unit(CPU) and the graphic processing unit(GPU), which lead to the performance degradation of the 3D map service. In this paper, we propose a performance improvement plan to reduce the performance degradation of 3D map service caused by multiple model requests and draw calls. Therefore, we tried to reduce the number of requests and draw calls for the model file by applying a 3D tile model that combined multiple building models to single tile. In addition, we applied the quadtree algorithm to reduce the time required to load the model file by shortening the retrieval time of the model. This is expected to contribute to improving the performance of 3D map service of V-world.

Improvement of Partial Update for the Web Map Tile Service (실시간 타일 지도 서비스를 위한 타일이미지 갱신 향상 기법)

  • Cho, Sunghwan;Ga, Chillo;Yu, Kiyun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.5
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    • pp.365-373
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    • 2013
  • Tile caching technology is a commonly used method that optimizes the delivery of map imagery across the internet in modern WebGIS systems. However the poor performance of the map tile cache update is one of the major causes that hamper the wider use of this technique for datasets with frequent updates. In this paper, we introduce a new algorithm, namely, Partial Area Cache Update (PACU) that significantly minimizes redundant update of map tiles where the update frequency of source map data is very large. The performance of our algorithm is verified with the cadastral map data of Pyeongtaek of Gyeonggi Province, where approximately 3,100 changes occur in a day among the 331,594 parcels. The experiment results show that the performance of the PACU algorithm is 6.6 times faster than the ESRI ArcGIS SERVER$^{(r)}$. This algorithm significantly contributes in solving the frequent update problem and enable Web Map Tile Services for data that requires frequent update.

Design and Implementation of Mobile 3D Visualization Service System on the Integrated Underground Geospatial Information Map

  • Cho, Sook-Kyoung;Kim, Yong-Tae;Choi, Ja-Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.173-186
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    • 2020
  • In this paper, we design and implement a service system for mobile devices to utilize the integrated underground geospatial information map in underground exploration fields. The field utilization service system for mobile devices is designed to visualize tiled maps, 3D terrain information, underground structures, underground facilities, and ground information provided by the Integrated Underground Geospatial Information Map Management System according to current position. And It is designed to reflect the results obtained from field exploration in real time. Also, the proposed system is implemented to transfer and visualize the integrated underground geospatial information map in the form of a glTF format due to constraints on wireless networks and device characteristics of mobile devices. Implemented mobile service systems can prevent accidents in underground exploration field from occurring by providing users with accurate and integrated underground geospatial data by visualizing maps and geospatial objects in three dimensions at underground exploration fields. In addition, updated underground geospatial data is transmitted in real time to the Integrated Underground Geospatial Information Map Management Systems, which can maintain up to date and accuracy.

A Study on the Heuristics Algorithm for a establishing Vehicle Scheduling Plan under dynamic environments - With the emphasis on the GPS and Digital Map - (동적인 환경하에서의 차량경로계획 수립을 위한 발견적 기법에 관한 연구 - GPS와 전자지도의 활용을 중심으로 -)

  • 박영태;김용우;강승우
    • Proceedings of the Korean DIstribution Association Conference
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    • 2003.05a
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    • pp.55-70
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    • 2003
  • The most transport companies are placing increasing emphasis on powerful new techniques for planning their vehicle operations. They have tried to improve their vehicle control and customer service capability by adopting tile advanced information technology, such as GPS(Global Position System) and Using Digital Map. But researches on the VRSP(vehicle routing St schedule problem) in this situation were very few. The purpose of this research is to develop vehicle scheduling heuristics for making a real-time dynamic VRSP under the situation that GPS and using Digital Map are equipped to the transport company. Modified savings techniques are suggested for the heuristic method and an insertion technique is suggested for the dynamic VRSP. The urgent vehicle schedule is based on the regular vehicle schedule. This study suggest on VRSP system using GPS and Digital Map and the performance of the suggested heuristics is illustrated through an real case example.

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Design and Implementation of Web GIS Server Using Node.js (Node.js를 활용한 웹GIS 서버의 설계와 구현)

  • Jun, Sang Hwan;Doh, Kyoung Tae
    • Spatial Information Research
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    • v.21 no.3
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    • pp.45-53
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    • 2013
  • Web GIS, based on the latest web-technology, has evolved to provide efficient and accurate spatial information to users. Furthermore, Web GIS Server has improved the performance constantly to respond user web requests and to offer spatial information service. This research aims to create a designed and implemented Web GIS Server that is named as Nodemap which uses the emergent technology, Node.js, which has been issued for an event-oriented, non-blocking I/O model framework for coding JavaScript on the server development. Basically, NodeMap is Web GIS Server that supports OGC implementation specification. It is designed to process GIS data by using DBMS, which supports spatial index and standard spatial query function. And NodeMap uses Node-Canvas module supported HTML5 canvas to render spatial information on tile map. Lastly, NodeMap uses Express module based connect module framework. NodaMap performance demonstration confirmed a possibility of applying Node.js as a (next/future) Web GIS Server development technology through the benchmarking. Having completed its quality test of NodeMap, this study has shown the compatibility and potential for Node.js as a Web GIS server development technology, and has shown the bright future of internet GIS service.

Design of Mixed Reality Visualization System for Operational Situation Using Cloud-based Geospatial Information (클라우드 기반 지리공간정보를 활용한 작전상황 혼합현실 가시화 시스템 설계)

  • Youngchan Jang;Jaeil Park;Eunji Cho;Songyun Kwak;Sang Heon Shin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.1
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    • pp.60-69
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    • 2024
  • The importance of geospatial information is increasingly highlighted in the defense domain. Accurate and up-to-date geospatial data is essential for situational awareness, target analysis, and mission planning in millitary operations. The use of high-resolution geospatial data in military operations requires large storage and fast image processing capabilities. Efficient image processing is required for tasks such as extracting useful information from satellite images and creating 3D terrain for mission planning, In this paper, we designed a cloud-based operational situation mixed reality visualization system that utilizes large-scale geospatial information distributed processed on a cloud server based on the container orchestration platform Kubernetes. We implemented a prototype and confirmed the suitability of the design.

Development of Management System for Feature Change Information using Bid Information (입찰정보를 이용한 지형지물변화정보 관리시스템 개발)

  • Heo, Min;Lee, Yong-Wook;Bae, Kyoung-Ho;Ryu, Keun-Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.2
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    • pp.195-202
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    • 2009
  • As the generation and application of spatial information is gradually expanded not only in traditional surveying fields but also a CNS and an ITS recently. The Accuracy and the newest of data grow to be an important element. But digital map is updated with system based tile. So, it is hard to get the newest of data and to be satisfied with user requirements. In this study, management system is developed to manage feature change efficiently using bid informations from NaraJangter which service the bid informations. A construction works with change possibility of feature from bid informations are classified and are made DB. And the DB is used as the feature change forecast informations. Also, It is converted from bid information of text form to positioning informations connected to spatial information data. If this system is made successfully, this system contributes to reduce the cost for the update of digital map and to take the newest date of spatial informations.