• 제목/요약/키워드: Three-dimensional Position Tracking

검색결과 53건 처리시간 0.022초

Viewing Angle-Improved 3D Integral Imaging Display with Eye Tracking Sensor

  • Hong, Seokmin;Shin, Donghak;Lee, Joon-Jae;Lee, Byung-Gook
    • Journal of information and communication convergence engineering
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    • 제12권4호
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    • pp.208-214
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    • 2014
  • In this paper, in order to solve the problems of a narrow viewing angle and the flip effect in a three-dimensional (3D) integral imaging display, we propose an improved system by using an eye tracking method based on the Kinect sensor. In the proposed method, we introduce two types of calibration processes. First process is to perform the calibration between two cameras within Kinect sensor to collect specific 3D information. Second process is to use a space calibration for the coordinate conversion between the Kinect sensor and the coordinate system of the display panel. Our calibration processes can provide the improved performance of estimation for 3D position of the observer's eyes and generate elemental images in real-time speed based on the estimated position. To show the usefulness of the proposed method, we implement an integral imaging display system using the eye tracking process based on our calibration processes and carry out the preliminary experiments by measuring the viewing angle and flipping effect for the reconstructed 3D images. The experimental results reveal that the proposed method extended the viewing angles and removed the flipping images compared with the conventional system.

Three Dimensional Indoor Location Tracking Viewer

  • Yang, Chi-Shian;Jung, Sang-Joong;Chung, Wan-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제3권1호
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    • pp.108-118
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    • 2009
  • In this paper we develop an indoor location tracking system and its 3D tracking monitoring viewer, viz., 3D Navigation Viewer (3DNV). We focus on the integration of an indoor location tracking system with the Virtual Reality Modeling Language (VRML), to facilitate a representation of the user's spatial information in virtual indoor environments that is synchronized with the physical location environment. The developed indoor location tracking system employs beacons as active transmitters, and a listener as a passive receiver. The distance information calculated from the difference speeds of RF and Ultrasonic signals is exploited, to determine the user's physical location. This is essential in supporting third parties like doctors and caregivers in identifying the activities and status of a particular individual via 3DNV. 3DNV serves as a unified user interface for an indoor location tracking system, showing the viewpoint and position of the target in virtual indoor environments. It was implemented using VRML, to provide an actual real time visualization of the target's spatial information.

VEGA 기반 FBFE를 이용한 표적 추적 시스템 설계 (The Design of Target Tracking System Using FBFE based on VEGA)

  • 이범직;주영훈;박진배
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2001년도 춘계학술대회 학술발표 논문집
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    • pp.126-130
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    • 2001
  • In this paper, we propose the design methodology of target tracking system using fuzzy basis function expansion (FBFE) based on virus evolutionary genetic algorithm(VEGA). In general, the objective of target tracking is to estimate the future trajectory of the target based on the past position of the target obtained from the sensor. In the conventional and mathematical nonlinear filtering method such as extended Kalman filter (EKF), the performance of the system may be deteriorated in highly nonlinear situation. To resolve these problems of nonlinear filtering technique, by appling artificial intelligent technique to the tracking control of moving targets, we combine the advantages of both traditional and intelligent control technique. In the proposed method, after composing training datum from the parameters of extended Kalman filter, by combining FBFE, which has the strong ability for the approximation, with VEGA, which prevent GA from converging prematurely in the case of lack of genetic diversity of population, and by identifying the parameters and rule numbers of fuzzy basis function simultaneously, we can reduce the tracking error of EKF. Finally, the proposed method is applied to three dimensional tracking problem, and the simulation results shows that the tracking performance is improved by the proposed method.

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Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • 센서학회지
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    • 제16권2호
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

RFID 태그를 이용한 실내 위치 추적 시스템에 관한 연구 (A Position Tracking System Using Pattern Matching and Regression Curve)

  • 조재형
    • 디지털융복합연구
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    • 제17권12호
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    • pp.211-217
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    • 2019
  • 무선 위치 추적 시스템은 모바일, 로봇 추적 시스템 및 인터넷 위치 기반 서비스(LBS) 애플리케이션과 같은 응용분야에서 사용할 수 있다. GPS 시스템은 가장 잘 알려진 위치 추적 시스템이지만 실내에서의 사용이 용이하지 않다. 실내 위치 추적 시스템에 대한 비용 효율적인 측면에서 무선 주파수 식별(RFID) 위치 추적 방법을 연구하였다. RFID 시스템 대부분은 소모성 배터리를 사용하는 능동형 RFID 태그를 사용지만, 본 논문에서는 패시브 RFID 태그를 사용하는 저렴한 실내 위치 추적 시스템을 개발하였다. 정밀한 추적 알고리즘을 사용하기 위하여 패턴인식에 의한 위치 추적 방법과 회귀곡선을 생성하여 위치를 추적하는 시스템을 연구하였다. 시스템은 잡음으로 인한 오류 수준을 검증하여 테스트하였다. 회귀식에 의해 생성된 3차원 곡선은 미분방정식에 의해서 확률적으로 설명력이 높은 좌표를 추정하였다. 이 제안된 시스템은 모바일 로봇 시스템, AGV 및 휴대전화 LBS에도 적용될 수 있다.

핸드-아이 보정과 능동 스테레오 비젼의 일반적 해석 (The General Analysis of an Active Stereo Vision with Hand-Eye Calibration)

  • 김진대;이재원;신찬배
    • 한국정밀공학회지
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    • 제21권5호
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    • pp.83-83
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    • 2004
  • The analysis of relative pose(position and rotation) between stereo cameras is very important to determine the solution that provides three-dimensional information for an arbitrary moving target with respect to robot-end. In the space of free camera-model, the rotational parameters act on non-linear factors acquiring a kinematical solution. In this paper the general solution of active stereo that gives a three-dimensional pose of moving object is presented. The focus is to achieve a derivation of linear equation between a robot′s end and active stereo cameras. The equation is consistently derived from the vector of quaternion space. The calibration of cameras is also derived in this space. Computer simulation and the results of error-sensitivity demonstrate the successful operation of the solution. The suggested solution can also be applied to the more complex real time tracking and quite general and are applicable in various stereo fields.

핸드-아이 보정과 능동 스테레오 비젼의 일반적 해석 (The General Analysis of an Active Stereo Vision with Hand-Eye Calibration)

  • 김진대;이재원;신찬배
    • 한국정밀공학회지
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    • 제21권5호
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    • pp.89-90
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    • 2004
  • The analysis of relative pose(position and rotation) between stereo cameras is very important to determine the solution that provides three-dimensional information for an arbitrary moving target with respect to robot-end. In the space of free camera-model, the rotational parameters act on non-linear factors acquiring a kinematical solution. In this paper the general solution of active stereo that gives a three-dimensional pose of moving object is presented. The focus is to achieve a derivation of linear equation between a robot's end and active stereo cameras. The equation is consistently derived from the vector of quaternion space. The calibration of cameras is also derived in this space. Computer simulation and the results of error-sensitivity demonstrate the successful operation of the solution. The suggested solution can also be applied to the more complex real time tracking and quite general and are applicable in various stereo fields.

TS 퍼지 모델 동정을 이용한 표적 추적 시스템 설계 (The Design of Target Tracking System Using the Identification of TS Fuzzy Model)

  • 이범직;주영훈;박진배
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 D
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    • pp.1958-1960
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    • 2001
  • In this paper, we propose the design methodology of target tracking system using the identification of TS fuzzy model based on genetic algorithm(GA) and RLS algorithm. In general, the objective of target tracking is to estimate the future trajectory of the target based on the past position of the target obtained from the sensor. In the conventional and mathematical nonlinear filtering method such as extended Kalman filter(EKF), the performance of the system may be deteriorated in highly nonlinear situation. In this paper, to resolve these problems of nonlinear filtering technique, the error of EKF by nonlinearity is compensated by identifying TS fuzzy model. In the proposed method, after composing training datum from the parameters of EKF, by identifying the premise and consequent parameters and the rule numbers of TS fuzzy model using GA, and by tuning finely the consequent parameters of TS fuzzy model using recursive least square(RLS) algorithm, the error of EKF is compensated. Finally, the proposed method is applied to three dimensional tracking problem, and the simulation results shows that the tracking performance is improved by the proposed method.

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View Point Tracking for Parallax Barrier Display Using a Low Cost 3D Imager

  • 위성민;김동욱
    • 한국컴퓨터산업학회논문지
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    • 제9권3호
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    • pp.105-114
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    • 2008
  • We present an eye tracking system using a low cost 3D CMOS imager for 3D displays that ensures a correct auto stereoscopic view of position- dependent stereoscopic 3D images. The tracker is capable of segmenting the foreground objects (viewer) from background objects using their relative distance from the camera. The tracker is a novel 3D CMOS Image Sensor based on Time of Flight (TOF) principle using innovating photon gating techniques. The basic feature incorporates real time depth imaging by capturing the shape of a light-pulse front as it is reflected from a three dimensional object. The basic architecture and main building blocks of a real time depth CMOS pixel are described. For this application, we use a stereoscopic type of display using parallax barrier elements that is described as well.

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2차원적 음원추적에 관한 연구 II (A Study on 2 -Dimensional Sound Source Tracking System II)

  • 문성배;전승환
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 1998년도 춘계학술발표회 논문집
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    • pp.156-162
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    • 1998
  • The whistle is a very important information source for the safety navigation under foggy weather. But navigator has no concern about this , because it must be achieved by human hearing sense and considered as a vague signal. If the range and relative bearing of signa source can be detected automatically, it would be very useful system for preventing marine casualties making a lot of economic loss and environment pollution. Before the algorithm of 2-dimensinal sound source tracking system was reported . This paper describes the method that can obtain thetime lag between three signas and the theory of cross-correlation analysis and subtraction method for cauculating the time lag by using the digital signal data sequences. And a series of experiments were carried out for various position of sound source in the range from 200m to 530cm.

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