• Title/Summary/Keyword: Texture image

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Discriminatory Projection of Camouflaged Texture Through Line Masks

  • Bhajantri, Nagappa;Pradeep, Kumar R.;Nagabhushan, P.
    • Journal of Information Processing Systems
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    • v.9 no.4
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    • pp.660-677
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    • 2013
  • The blending of defective texture with the ambience texture results in camouflage. The gray value or color distribution pattern of the camouflaged images fails to reflect considerable deviations between the camouflaged object and the sublimating background demands improved strategies for texture analysis. In this research, we propose the implementation of an initial enhancement of the image that employs line masks, which could result in a better discrimination of the camouflaged portion. Finally, the gray value distribution patterns are analyzed in the enhanced image, to fix the camouflaged portions.

Metal pad Discolored Image Classification Algorithm using Geometric Texture Information (기하학적 텍스쳐 정보를 이용한 금속 패드 변색영상 분류 알고리즘)

  • Cui, Xue Nan;Kim, Hak-Il
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.5
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    • pp.469-475
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    • 2010
  • This paper presents a method of classifying discolored defects of metal pads using geometric texture for AFVI (Automated Final Vision Inspection) systems. In PCB manufacturing process, the metal pads on PCB can be oxidized and discolored partly due to various environmental factors. Nowadays the discolored defects are manually detected and rejected from the process. This paper proposes an efficient geometric texture feature, SUTF (Symmetry and Uniformity Texture Feature) based on the symmetric and uniform textural characteristics of the surface of circular metal pads for automating AFVI systems. In practical experiments with real samples acquired from a production line, 30 discolored images and 1232 roughness images are tested. The experimental results demonstrate that the proposed method using SUTFs provides better performance compared to Gabor feature with 0% FNR (False Negative Rate) and 1.46% FPR (False Positive Rate). The performance of the proposed method shows its applicability in the real manufacturing systems.

Consumers' Attitude on Textile Image Generated by CAD for Quick Response based Mass-Customization

  • Shin, Sang-Moo
    • Journal of Fashion Business
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    • v.6 no.3
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    • pp.52-59
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    • 2002
  • Companies desire to increase total profits. Consumer's buying behavior depends on the nature of the product just like look, touch, and feel of fabric in apparel shopping on-line with Quick Response based mass-customization. The purpose of this study is to investigate the consumer's texture sensibility from textile image under on-line environment in order to give the direction for marketing strategy in apparel ebusiness. Total 8 kinds of textile swatches representing each of 8 texture-sensibility-axes were selected for this research on the basis of finding in previous studies. The analyses of 60 questionnaires were conducted by frequency, mean, and standard deviation using SPSS 10.0. The results of this research were as follows: Under on-line environment, consumers recognized Homespun as natural, strong, and warm texture sensibility, but not as glossy, and transparent. Oxford was recognized by consumers as refreshing, and plain texture. Consumers recognized Muslin as flat and refreshing, Melton not as transparent but as warm, strong, dense, and natural, Habutae as thin, transparent, refreshing, flat, glossy, and soft, Linen as sandy, Suede not as transparent but as strong, and warm, and Terry as warm, and dense.

Planar Texture Replacement in Spherical Images using Cubemap (큐브맵을 사용한 구면 영상에서의 평면 텍스처 대치)

  • Park, Jeong-Hyeon;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.153-164
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    • 2017
  • In spherical panoramic images, SURF, a feature description method for planar patterns, does not work correctly due to heavy spherical distortion. Since a plane pattern is distorted in a spherical image, the pattern search and replacement in a spherical panoramic image should be treated differently from the case of the planar image. This paper proposes a planar texture replacement method, which transforms a spherical panoramic image into a cubemap panoramic image, searches a pattern using SURF, replaces a plane pattern, and then converts it into a spherical panoramic image.

A Study on the Improvement of Texture Coding in the Region Growing Based Image Coding (영역화에 기초를 둔 영상 부호화에서 영역 부호화 방법의 개선에 관한 연구)

  • Kim, Joo-Eun;Kim, Seong-Dae;Kim, Jae-Kyoon
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.6
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    • pp.89-96
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    • 1989
  • An improved method on texture coding, which is a part of the region growing based image coding, is presented in this paper. An image is segmented into stochastic regions which can be described as a stochastic random field, and non-stochastic ones in order to efficiently represent texture. In the texture coding and reconstruction, an autoregressive model is used for the stochastic regions, while a two-dimensional polynomial approximation is used for the non-stochastic ones. This proposed method leads to a better subjective quality, relatively higher compression ratio and shorter processing time for coding and reconstructing than the conventional method which uses only two-dimensional polynomial approximation.

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Image Restoration and Object Removal Using Prioritized Adaptive Patch-Based Inpainting in a Wavelet Domain

  • Borole, Rajesh P.;Bonde, Sanjiv V.
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1183-1202
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    • 2017
  • Image restoration has been carried out by texture synthesis mostly for large regions and inpainting algorithms for small cracks in images. In this paper, we propose a new approach that allows for the simultaneous fill-in of different structures and textures by processing in a wavelet domain. A combination of structure inpainting and patch-based texture synthesis is carried out, which is known as patch-based inpainting, for filling and updating the target region. The wavelet transform is used for its very good multiresolution capabilities. The proposed algorithm uses the wavelet domain subbands to resolve the structure and texture components in smooth approximation and high frequency structural details. The subbands are processed separately by the prioritized patch-based inpainting with isophote energy driven texture synthesis at the core. The algorithm automatically estimates the wavelet coefficients of the target regions of various subbands using optimized patches from the surrounding DWT coefficients. The suggested performance improvement drastically improves execution speed over the existing algorithm. The proposed patch optimization strategy improves the quality of the fill. The fill-in is done with higher priority to structures and isophotes arriving at target boundaries. The effectiveness of the algorithm is demonstrated with natural and textured images with varying textural complexions.

Automatic Extraction of Rescue Requests from Drone Images: Focused on Urban Area Images (드론영상에서 구조요청자 자동추출 방안: 도심지역 촬영영상을 중심으로)

  • Park, Changmin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.37-44
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    • 2019
  • In this study, we propose the automatic extraction method of Rescue Requests from Drone Images. A central object is extracted from each image by using central object extraction method[7] before classification. A central object in an images are defined as a set of regions that is lined around center of the image and has significant texture distribution against its surrounding. In this case of artificial objects, edge of straight line is often found, and texture is regular and directive. However, natural object's case is not. Such characteristics are extracted using Edge direction histogram energy and texture Gabor energy. The Edge direction histogram energy calculated based on the direction of only non-circular edges. The texture Gabor energy is calculated based on the 24-dimension Gebor filter bank. Maximum and minimum energy along direction in Gabor filter dictionary is selected. Finally, the extracted rescue requestor object areas using the dominant features of the objects. Through experiments, we obtain accuracy of more than 75% for extraction method using each features.

A New Watermarking Algorithm for 3D Stereoscopic Image based on Depth and texture images (깊이 및 텍스쳐 영상 기반의 3D 입체 영상을 위한 워터마킹 알고리즘)

  • Seo, Young-Ho;Kim, Bo-Ra;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.551-561
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    • 2014
  • Since the depth and texture images have been widely used for generating 3-dimensional stereoscopic image, the security of them have been focused. In this paper, we propose a new watermarking technique for copyright of stereo and multiview images which is generated in an arbitrary viewpoint by depth and texture image. After the mark space is selected for preserving watermark through DIBR (depth-image-based rendering) process which uses 3D warping, the texture image is transformed to the frequency coefficient using 2D DCT (discrete cosine transform). Some parts of them are quantized, which is the corresponding process to watermarking. The embedded watermark is not conformed by eyes, so we identified the invisibility of the proposed method. In case of appling attacks of general image process, we also identified the robustness of it.

Multitexture Image Segmentation Using Amplitude Demodulation (진폭복조를 이용한 복합텍스쳐영상의 분할)

  • Lee, Hyun-Soo
    • Journal of IKEEE
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    • v.5 no.2 s.9
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    • pp.211-220
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    • 2001
  • This paper proposes a 2-D texture segmentation algorithm which is in close analogy to amplitude demodulation in communication systems. First, we show that it is theoretically possible to segment a multitexture image using an ideal filter followed by an amplitude demodulation block. However, in practice, the Gabor filter is used instead of the ideal filter because it has many desirable properties and especially it gives optimum space-bandwidth product. Our algorithm recovers all the texture regions containing the sinusoid with frequency to which the Gabor filter is tuned. We have demonstrated the discriminating power of our method in using a synthetic multitexture image. It is clear mathematically and easy to implement. Our method can be a good alternative to avoid many problems encountered in classifying the feature vectors in feature-based texture segmentation approaches.

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A Pattern Recognition Based on Co-occurrence among Median Local Binary Patterns (중간값 국소이진패턴 사이의 동시발생 빈도 기반 패턴인식)

  • Cho, Yong-Hyun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.4
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    • pp.316-320
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    • 2016
  • In this paper, we presents a pattern recognition by considering the spatial co-occurrence among micro-patterns of texture images. The micro-patterns of texture image have been extracted by local binary pattern based on median(MLBP) of block image, and the recognition process is based on co-occurrence among MLBPs. The MLBP is applied not only to consider the local character but also analyze the pattern in order to be robust noise, and spatial co-occurrence is also applied to improve the recognition performance by considering the global space of image. The proposed method has been applied to recognized 17 RGB images of 120*120 pixels from Mayang texture image based on Euclidean distance. The experimental results show that the proposed method has a texture recognition performance.