• Title/Summary/Keyword: Terrain data

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A study on Accuracy Improvement of Three-Dimension Terrain Modelling (3차원 지형모델링의 정확도 향상에 관한 연구)

  • 신봉호;양승용;엄재구;송왕재
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.2
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    • pp.151-157
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    • 1996
  • This study, experimentally, aims at presenting the methodology to construct an efficient digital terrain by com-paring and analyzing the accuracy among the existing Digital Terrain Models, develope 3-D fractal terrain model-ling program by applying digital algorithm of fractal geometry and using turbo pascal, and lastly perform basic research on constructing GSIS-based 3-D fractal terrain modelling system by integrating a PC-based GSIS Pack-age and the 3-D fractal terrain modelling program developed by this paper. The results are as follows -First, the method to produce TIN(Triangulated Irregular Network) by the combination of point data and line data was showed as an alternative to construct efficient Digital Terrain Model. Second, developing GSIS-based 3-D fractal terrain modelling system, applying fractal geometry is the basic research in developing the new terrain modelling method. also, this study presented the possibility of 3-D terrain modelling with the use of fractal.

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3D Ground Terrain Processing Platform for Automated Excavation System

  • Kim, Seok;Kim, Tae-yeong;Park, Jae-Woo
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.669-670
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    • 2015
  • Efficient management of the construction heavy equipment is required to reduce the rate of carbon emissions and on-site accidents. The intelligent excavation system (IES) will improve the construction quality and productivity through information technologies and efficient equipment operation, especially in large earthwork projects. Three-dimensional digitized ground data should be required for identifying the path of heavy equipment and work-site environment. Rapid development of terrain laser scanners (TLS) is more readily to acquire the digital data. This study suggests the '3D ground terrain processing platform (3DGTPP)' including data manipulating module and analyzing module of the scanned data for intelligent earthmoving equipment operation. The processing platform consists of six modules, including scanning, registering, manipulating, analyzing, transmitting, and storing. 3D ground terrain processing platform presented in this study will provide fundamental information for intelligent excavation system (IES), which will increase the efficiency of earthworks and safety of workers in significant.

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Analysis of Real Time Precise 3-Dimensional Terrain of Reservoir Using Echo Sounder and RTK-GPS (Echo Sounder와 RTK-GPS를 이용한 실시간 정밀 3차원 저수지 지형분석)

  • 장용구;박종열;문두열;강인준
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.04a
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    • pp.467-470
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    • 2003
  • This study tries to introduce the precision measurement of 3-dimensional terrain of reservoir using Echo Sounder and RTK-GPS which is unprecedented in domestic. In this study, to introduce the way to produce the plane figure, the cross section and data of underside reservoir by constructing the 3-dimensional terrain models using 3-Dimensional data gained by measurement.

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Development of 3D Terrain Processing Platform Using Terrestrial Laser Scanning Data (지상레이저스캐닝 데이터를 활용한 3차원 지반지형 분석 플랫폼 개발)

  • Kim, Seok;Kim, Tae-Yeong
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2016.05a
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    • pp.227-228
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    • 2016
  • Terrestrial laser scanning (TLS) technology is being applied to various fields such as the soil volume calculation and the displacement measurement of terrain, tunnels and dams. This study develops a 3D terrain processing platform for automated earth work using a terrestrial laser scanning data as the software prototype. The developed software provides cells with geo-technical information for planning work to an integrated system.

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Fast Triangular Mesh Approximation for Terrain Data Using Wavelet Coefficients (Wavelet 변환 계수를 이용한 대용량 지형정보 데이터의 삼각형 메쉬근사에 관한 연구)

  • 유한주;이상지;나종범
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.65-73
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    • 1997
  • This paper propose a new triangular mesh approximation method using wavelet coefficients for large terrain data. Using spatio-freguency localization characteristics of wavelet coefficients, we determine the complexity of terrain data and approximate the data according to the complexity. This proposed algorithm is simple and requires low computational cost due to its top-down approach. Because of the similarity between the mesh approximation and data compression procedures based on wavelet transform, we combine the mesh approximation scheme with the Embedded Zerotree Wavelet (EZW) coding scheme for the effective management of large terrain data. Computer simulation results demonstrate that the proposed algorithm is very prospective for the 3-D visualization of terrain data.

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A Study on the Tactical Databases of the Army (군의 전술적 자료기반 구축에 관한 연구)

  • Yeu, Bock-Mo;Jo, Jeong-Heon;Jo, Hong-Sug
    • Journal of Korean Society for Geospatial Information Science
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    • v.2 no.1 s.3
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    • pp.107-119
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    • 1994
  • Modern war is called as information war. So an Information Systems which operate hitech-weapon is evaluated important by the ARMY. As terrain analysis techniques we an essential element, computer-based terrain analysis techniques for the army are developed. This paper studies the method of tactical terrain analysis data base construction and presents cross-country mobility after analysis officer analysis overlayed terrain data. Also, Terrain information data base construction method is presented through this analysis, which planned a suitable plan of operations in order to mission accomplishment in normal times.

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Co-registration of Airborne Photo, LIDAR data, and Digital Map for construction of 3D Terrain Map - Using Linear Features (3차원 지형지도 작성을 위한 항공사진, LIDAR 데이터, 수치지도의 Co-registration 기법 연구 - Linear feature를 기반으로)

  • Lee Jae-Bin;Kim Ji-Young;Park Seung-Ryong;Yu Ki-Yun
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.235-241
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    • 2006
  • The demand of 3D terrain mapping techniques is increasing in many application fields such as CNS(Car Navigation System), web service system, DMB(Digital Multimedia Broadcasting) systems and etc To construct a 3D terrain map, it is a pre-requite step that register data collected from different surveying sources. This Paper Present the methodology to register airborne photo, LIDAR data, and digital map, which are major data sources to create a 3D terrain mao. For this purpose, we developed the generally applicable algorithm that uses linear features to register airborne photos and digital maps to LIDAR data. The algorithm explicitly formulates step-by-step methodologies to establish observation equations for transformation. The results clearly demonstrate the proposed algorithm is appropriate to register these data sources.

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Generation of Realistic Terrain Based on LOD Simplification and Fractal

  • Min, Hu;Zhen, Wang
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.37-40
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    • 2009
  • Based on the study of Digital Elevation Simplification Model and fractal theory, this paper put forward a new method to simulate complex terrain. That use simplified DEM data to construct terrain frame based on the quad tree at first, and then use fractal to generate the details of every node of the tree. In the process of construction, the LOD theory is used to simplify the terrain and get its typical data. According to the change of view position and direction, the paper gives a new way to judge the visibility of the surface patch. Experimental results show that this algorithm is simple, efficient and supports the real time dynamic simulation of terrain model.

Development of Registration Post-Processing Technology to Homogenize the Density of the Scan Data of Earthwork Sites (토공현장 스캔데이터 밀도 균일화를 위한 정합 후처리 기술 개발)

  • Kim, Yonggun;Park, Suyeul;Kim, Seok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.5
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    • pp.689-699
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    • 2022
  • Recently, high productivity capabilities have been improved due to the application of advanced technologies in various industries, but in the construction industry, productivity improvements have been relatively low. Research on advanced technology for the construction industry is being conducted quickly to overcome the current low productivity. Among advanced technologies, 3D scan technology is widely used for creating 3D digital terrain models at construction sites. In particular, the 3D digital terrain model provides basic data for construction automation processes, such as earthwork machine guidance and control. The quality of the 3D digital terrain model has a lot of influence not only on the performance and acquisition environment of the 3D scanner, but also on the denoising, registration and merging process, which is a preprocessing process for creating a 3D digital terrain model after acquiring terrain scan data. Therefore, it is necessary to improve the terrain scan data processing performance. This study seeks to solve the problem of density inhomogeneity in terrain scan data that arises during the pre-processing step. The study suggests a 'pixel-based point cloud comparison algorithm' and verifies the performance of the algorithm using terrain scan data obtained at an actual earthwork site.

The Construction of Digital Terrain Models by a Triangulated Irregular Network (비정규삼각망 데이타구조에 의한 수치지형모델의 구성)

  • 이석찬;조규전;이창경;최병길
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.8 no.2
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    • pp.1-8
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    • 1990
  • A regular grid or a triangulated irregular network is generally used as the data structure of digital terrain models. A Regular grid is simple and easy to manipulate, but it can't describe well terrain surface features and requires vast volumes of data. In the meantime, a triangulated irregular network has complex data structure, but it can describe well terrain surface features and can achieve the accuracy suitable to its application with relatively little data. This paper aims at the construction of efficient digital terrain models by the improvment of a triangulated irregular network based on Delaunay triangulation. Regular and irregular data set are sampled from existing contour maps, and the efficiency and the accuracy of the two data structures are compared.

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