• Title/Summary/Keyword: Task Guideline

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The Need for QA/QC in the Measurements of Airborne Pollutants - Conduction of and Directions towards an Interlaboratory Comparison Test in 1998 by the Measurement and Analysis Division of KOSAE (대기오염측정에 대한 정도관리의 필요성 - 1998년도 한국대기환경학회 측정분석분과회의 실험실간 비교분석사업 시행과 전개방향)

  • 김기현;이강웅;김조천;서영화;이종해;허귀석
    • Journal of Korean Society for Atmospheric Environment
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    • v.15 no.1
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    • pp.63-69
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    • 1999
  • To offer a general guideline for the quantitative analysis of airborne pollutants, we designed and conducted a comprehensive QA/QC test using two different strategic approaches, namely (1) field-based comparative measurement and (2) laboratory-based comparative analysis. The former task was performed to make meaningful comparison of combined errors occurring from both sampling and analytical techniques in the measurements of such components as: (1) criteria pollutants, (2) volatile organic compounds (VOCs), and (3) particulate matters with the associated metals and ions. The latter task was also conducted to compare various types of bias arising mainly from the laboratory analytical procedures of (1) gaseous standards of VOCs and (2) of aqueous standards of metals and ions. The concentration data derived from each of these two different types of major tasks were evaluated per chemical species categorized as above. While the very details of these studies are to be reported on an individual basis according to the above classification of the project, this paper is presented to provide an overview of the whole project - its aim and direction.

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Physiological workload evaluation for the backpack carrying tasks of the soft drink beverage delivery job (음료 운반 등짐 작업의 생리적 작업부하 평가)

  • Chung, Min-Keun;Lee, Yue-Jung;Lee, In-Seok
    • Journal of Korean Institute of Industrial Engineers
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    • v.26 no.2
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    • pp.110-116
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    • 2000
  • The soft drink deliveries are made for a broad line of soft drink products by using a hand truck and the backpack mode of carriage. The workers usually deliver the beverages by backpack mode of carriage, because they feel safe with such a carrying method in stairways. In this study, the physiological workload of backpack carrying was investigated, especially focused on the effects of weight of load and carrying by the stairway. A laboratory experiment was conducted to measure heart rate and oxygen uptake during backpack carrying tasks, and an ergonomic guideline was proposed for such type of task based on the results of the experiment. Eight healthy male subjects performed the backpack carrying of 40kg and 60kg, (1) on the level ground, (2) upstairs and (3) downstairs. The result showed that the stairways caused the increased physiological cost, and that a carrying load of 60kg required significantly higher physiological cost as compared to carrying 40kg. Although backpack carrying has some advantages in the biomechanical aspect, it should be advised to carry a load of less than 40kg, since the task requires a very high physiological cost. During backpack carrying, it is also recommended for a delivery person to make more trips with a light load rather than to make less trips with a heavier load at one trip.

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The Strategy between In-house Design and Business Domain (인하우스 디자인 구조모델과 사업도메인 전략)

  • ;杉山 和雄
    • Archives of design research
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    • v.15 no.1
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    • pp.319-326
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    • 2002
  • This study is clarifying the relationship between domain and in-house design based on the perspective on organization and task of a design organization. Accordingly, the growth and expansion of organization requires a new strategy in respect of design sector and business domain. It is a guideline for developing advanced business domain and design management in the limited strategic system of design department to analyze relatively the structural model of design, and to seek for any feasibility of strategic application. And this study comes to be basic data for defining the relationship between domain and in-house design. Consequently, both of strategic design management to back up the task of design organization and the module to support the design planning should be flexibly systemized.

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An experimental study on search speed and error rate according to Korean letter size and font on search task with VDT (VDT 화면에서 한글의 글자크기와 서체에 따른 탐색속도와 오류율에 관한 실험적 연구)

  • 황우상;이동춘;이상도;이진호
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.2
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    • pp.29-38
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    • 1997
  • The research on the factors which effect on legibility is mainly utilized as the basic data of selecting the standard guideline of VDT screen. But the research on Korean is scarcer than that of English. Furthermore, it is unreasonable to apply the results of the foreign language to Korean, beause of the difference between the typography of English and that of Korean. Therefore, more systematic and ergonomic research of the Korean typography on VDT screen is needed. In this paper, an experimental study on search speed and error rate is designed and performed according to different Korean letter size and font on search task with VDT. The experimental screen based on popular Ming and Gothic style is made up of total 12 artificial screens, each 6 different font size. As the criteria of the performance, searching speed(s.s.) and error rate (e) are selected, and CFF value is measured to evaluate user's visual fatigue. The results of experiment in font show that the Korean Gothic style is superior to the Korean Ming style in user's visual performance. The letter size that gives user the optimal performance ranges from the visual angle 39.8' to 55.5' in Ming style, from the visual angle 39.8' to 52.6' in Gothic systle. In visual fatigue experiment, the better performance of letter size is, the less tired user feels. And the smaller letter size is, the more tired user feels. There is no relationship between font and user's visual fatigue.

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Exploratory Approach of Social Gameplay Behavior Pattern : Case Study of World of Warcrafts (소셜 게임플레이 행동패턴의 탐색적 접근 : World of Warcrafts를 중심으로)

  • Song, Seung-Keun
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.37-47
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    • 2013
  • The objective of this research is to discover the rule of gameplay related to the task interdependence to analyse the behavior pattern of social gameplay. Previous literatures related to the gameplay were reviewed and game which was suitable for the gameplay of the task interdependence was selected. A party-play includes a team of five people in the experiment during the gameplay with think-aloud method and video/audio data about action protocol and verbal report were collected. The video observation and protocol analysis were conducted to analyse data. The objective coding scheme were developed from consolidated sequence model task analysis. The player's behavior was analysed. The result was revealed that four rules and four modified rules were included into the total eight behavior pattern. A behavior graph integrated with five gameplay was written. The excellent cooperative spot and error and failure place could be identified. The social gameplay behavior graph is expected to be the key practical design guideline on whether the level design and balance design are proper.

Development of Process Model and Software for Evaluation of Privately-funded Infrastructure Projects (민간투자사업의 사업평가관리 절차개선모델 및 프로그램 개발)

  • Jeng, Pyung-Ki;Baek, Hyeon-Gi;Seo, Jong-Won
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.3
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    • pp.140-149
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    • 2011
  • The government introduced private infrastructure projects in order to reduce its financial burden by introducing private sectors efficiency and creativity and by utilizing their funds. Through revision, the act on the private investment of the infrastructure, many changes were made in the private investment system. The evaluation task to assess the project proposer's capability and to select a promoter is regarded as the most important process for fairness and transparency of the project. In this study, the improvement of project plan evaluation task of current private infrastructure projects is proposed based on the standard guideline for evaluation procedure of private infrastructure projects provided by Korea Development Institute. In addition, software program for evaluation procedure is made to improve the efficiency and enableconvenient evaluation task.

Usefulness of Dental Hygiene Education Curriculum in the Public Oral Health Service Performance in Korea (한국의 보건소 근무 치과위생사의 공중구강보건사업 수행업무실태와 대학교육간의 연관성)

  • Yoo, Ja-Hea;Cho, Young-Sik;Chung, Won-Gyun;Kwon, Ho-Keun
    • Journal of dental hygiene science
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    • v.5 no.4
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    • pp.165-170
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    • 2005
  • The purpose of this study was to evaluate the usefulness of dental hygiene education curriculum such as oral prophylaxis, preventive dentistry, public oral health, oral health statistics, oral health education in the public oral health service performance. Questionnaire survey was posed to 96 dental hygienists working in health centers and health sub-centers. The relativity among frequency of task, usefulness, importance, and reinforcement of the education curriculum in the health centers, and the effect of current dental hygiene education curriculum on public oral health service were studied. The results were follows; 1. Sealant was performed the most frequently in the health centers and health sub-centers, and it was also the most useful content in the education curriculum. And the tooth brushing method was considered the most important in the curriculum. Therefore, oral health education was considered as factor which required the most reinforcement. However, the issues of school water fluoridation and water fluoridation in the public oral health were barely brought up as a matter of subject. 2. In the relationship between the frequency of task and the usefulness of curriculum, it showed that the more frequency of task was more useful. In the relationship between importance and reinforcements of curriculum, it showed that the more importance of the education curriculum requires more reinforcement. And more frequently performed task should be more strengthened. 3. According to the education course hours, current education curriculum course hours were 532.4 hours, which is 42.9 hours more spent than the original curriculum guideline. Lecture hours were 205.4 hours, which is 50.6 hours less, and the practice hours were 327 hours, which is 93.5 hours more than the original curriculum guideline. 4. Because of the insufficient course hours of curriculum compared to the frequency of the task, the oral health education, oral prophylaxis, and preventive dentistry should be reinforced more than now. But the oral health statistics and public oral health curriculum were not only emphasized, but also any reinforced compared to other tasks.

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Development of Task Guidelines for Hospice Team Members (호스피스 팀 구성원의 직무지침 개발)

  • Ro, You-Ja;Han, Sung-Suk;Yoo, Yang-Sook;Yong, Jin-Sun
    • Journal of Hospice and Palliative Care
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    • v.4 no.1
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    • pp.26-40
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    • 2001
  • Purpose : The purpose of this study was to develop task guidelines for hospice team members. The task range of all personnel who work for hospice institutions was identified, and a tool describing roles and tasks of the hospice team members was developed based on review of related literature, both domestic and international. Methods : The content validity of the tool was assured by an expert panel through two phases of discussion. The first phase of the study included a survey conducted from December 1999 to January 2000 for a total of 126 hospice experts and practitioners affiliated with domestic hospice institutions. The second phase of the study included 35 subjects. The data were collected using a survey when the investigators visited each hospice institution. The data were analyzed using descriptive statistics. Results : 1) In the first phase of the study, all items scored over 80 points in CVI were selected as the roles and tasks of hospice coordinator, nurse, pastor, social worker, pharmacist, nutritionist, therapist, volunteer, and nurse aide. However, two items were excluded because they scored below 80 points: an item describing eligibility of a physician, a person who has a license for managing anesthetic agents was scored as 78.6 points, and an item describing the eligibility of the team leader of volunteers, a person educated at the graduate level was scored as 74.7 points. 2) In the second phase of the study, all items scored over 80 points in CVI were selected as the roles and tasks of hospice nurse, pastor, social worker, pharmacist, nutritionist, therapist, volunteer, and nurse aide. Of the roles of the hospice coordinator, however, the item scored as 77.9 points, assess and plan a patients physical, social, emotional, and spiritual status, and, of the roles of the team leaders of volunteers, the item scored as 78.6, attend a team meeting once a week and participate in building an standard nursing plan for patients were included in the tool since they scored over 80 points in the first phase of the study. Conclusion : The developed task guideline should be further modified and revised based on the findings of a preliminary application in the actual field. There is also a need of continuous research for developing more culturally-appropriate task guidelines for hospice team members.

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A Study on the Design of Prototype for Developing Webpage of Fisheries and Marine Education (수해양 교육을 위한 웹페이지 프로토타입 설계 연구)

  • HEO, Gyun;CHO, Jae-Hyun;HAN, Sang-Jun;WON, Hyo-Heon
    • Journal of Fisheries and Marine Sciences Education
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    • v.27 no.6
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    • pp.1602-1609
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    • 2015
  • The purpose of this study is to design of prototype for developing webpage of fisheries and marine education especially in the field of Busan area. For this, we extract the guideline for development from literature review, need and task analysis, and advices of subject domain experts. Followings were the results of the research: (a) We make the prototype for main menu and screen based on institute, time, subject, and location. (b) We make the prototype for program approach guide, which is consisted of location based menu constructing prototype guide, activation prototype guide, and selection prototype guide. (c) We make the prototype for functional guide, which is consisted of information section, participation section and other sections.

Project Implementation an Management for the State of the Art Computerized Supervisory Systems (최신의 컴퓨터기술을 적용한 원방감시시스템의 사업수행과 관리)

  • 윤갑구
    • Journal of the Korean Professional Engineers Association
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    • v.26 no.3
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    • pp.69-79
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    • 1993
  • This paper explains about general considerations and project management for a State of the Art utility supervisory systems. [1] The implementation and management of a supervisory system design project requires both a dedication of resources and application of good communications in order to be suc-cessful. [2] Success is on time delivery of a system to a satisfied customer at the proposal cost, [3] The recent experience of a company plus the collected comments from a number of ex-perienced control center project management provide a guideline for the company who is considering such a project. The Comments reflect typical situations or decision points faced by the project Manage.[2] This paper also attempts to help engineers in the task of specifying buying, and instal-ling a supervisory system[1]

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