• Title/Summary/Keyword: Tactical computer

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The Performance Experiments on the Tactical Data Communication over the Legacy Radio Systems (기존 전술 무전기를 이용한 전술 데이터 통신 성능 실험)

  • Sim, Dong-Sub;Kang, Kyeong-Sung;Kim, Ki-Hyung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.2
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    • pp.243-251
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    • 2010
  • The military has been putting great efforts into applying data communication on existing voice communication systems being used in NCW(Network Centric Warfare). Data communication will be an effective choice in one of many effort to yield a minimum kill chain, comparing to legacy voice communications, when tactical units conduct their missions. However, the required budget will be enormous, in case of the replacement of a lot of legacy communication systems with new one. As a cost-effective alternative, the tactical data communication systems using the conventional radio systems instead of the development of new radio systems has been proposed. It is mandatory, though, to ensure QoS while maintaining data communication by making use of legacy radio systems already in use. This paper focuses on the performance issues experimented and analyzed for tactical data communication through the legacy radio systems as the first step towards guaranteed QoS. We have conducted various experiments such as the transmission error rate on certain tactical messages, performance evaluation of redundant transfers, the relationship between the transmission frame size and rate of error, the identification of error points in the transmission frame, and techniques to reduce the errors in both hopping and non-hopping modes. As a result of the performance experiments, The adaptive communication module which decides the redundant transmission or the Forward Error Correction(FEC) technique by analyzing channel status and current transmission status(hopping/non-hopping) of the legacy radio should be designed. the FEC technique in non-hopping, and the redundant transmission technique in hopping mode was recommended from the result of experiment with the frame size is 20bytes in non-hopping and 10Bytes frame size in hopping mode.

A Study on HCI Design based on Tactical Data Link integrated in KDDX Combat Management System for Korean-Type Mobile Fleet Control (차기구축함 전투관리체계에 통합된 전술데이터링크 기반의 한국형 기동함대 통제 HCI 설계에 관한 연구)

  • Song, Ha-Seok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.5
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    • pp.482-492
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    • 2019
  • The naval ship consists of a variety of classes, including patrol, frigate, destroyer and landing ship. There are various means of communication between combat ships belonging to the mobile fleet, including voice network, text message network and tactical data link. The operation at the existing mobile fleet level was conducted mainly on voice and text message, and tactical data link were used mainly to share tactical information between combat ships. This study intended to design HCI for commander like as KDDX of fleet level based on tactical data link, a means of communication between ships, to secure operational control of the mobile fleet. Recently, naval ships have been developed in the organization of various sensors, weapons and tactical data links integrated into the combat management system, and this study also designed the HCI based on the tactical data links integrated in the combat management system. The purpose of this study was to secure the operational efficiency of the tactical data link based on the combat management system in operation of the mobile fleet, and to improve the capability of the fleet commander to recognize the battlefield situation awareness.

Design of Scenario Creation Model for AI-CGF based on Naval Operations, Resources Analysis Model(I): Evolutionary Learning (해군분석모델용 AI-CGF를 위한 시나리오 생성 모델 설계(I): 진화학습)

  • Hyun-geun, Kim;Jung-seok, Gang;Kang-moon, Park;Jae-U, Kim;Jang-hyun, Kim;Bum-joon, Park;Sung-do, Chi
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.6
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    • pp.617-627
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    • 2022
  • Military training is an essential item for the fundamental problem of war. However, there has always been a problem that many resources are consumed, causing spatial and environmental pollution. The concepts of defense modeling and simulation and CGF(Computer Generated Force) using computer technology began to appear to improve this problem. The Naval Operations, Resources Analysis Model(NORAM) developed by the Republic of Korea Navy is also a DEVS(Discrete Event Simulation)-based naval virtual force analysis model. The current NORAM is a battle experiment conducted by an operator, and parameter values such as maneuver and armament operation for individual objects for each situation are evaluated. In spite of our research conducted evolutionary, supervised, reinforcement learning, in this paper, we introduce our design of a scenario creation model based on evolutionary learning using genetic algorithms. For verification, the NORAM is loaded with our model to analyze wartime engagements. Human-level tactical scenario creation capability is secured by automatically generating enemy tactical scenarios for human-designed Blue Army tactical scenarios.

A Concept Study on Improving Command Post Vehicles for Operating Battle Management System (전장관리체계 운용을 위한 전투지휘용 차량의 성능개량 개념)

  • Park, Seung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.2
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    • pp.16-22
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    • 2008
  • So far, Korean command post vehicles(CPs) have used voice-only radio communication among the mechanized troop units such MBTs and IFVs, etc. But digital data communication technology should be introduced to improve mission success capabilities and accommodate integrated combat capabilities through increasing SA(situation Awareness), or spatiotemporal synchronization of military operation in battle field environment. Therefore, conventional CPs, which have been operated without digital network, urgently needs to mount a battle management system which furnish with tactical information network, considering that korean new MBTs or new IFVs will be fielded soon. This study suggests some performance enhancement method which might be applicable to CPs which have a role of connecting Battalion unit to Brigade C4I system.

Development of tactical training control program using laser launcher (레이저 발사기를 활용한 전술훈련 통제용 프로그램 개발)

  • Kang, Changa-Hoon;Ahn, Woo-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.427-428
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    • 2017
  • 현재 사격 및 전술훈련에 반드시 필요한 실전적인 소대급 이하에 적용 가능한 범용의 특화된 레이저 발사기를 활용한 사격 및 전술훈련 시스템의 개발이 필요하다고 볼 수 있다. 본 연구에서는 사격 및 전술훈련에 필요한 개발 규격 및 사양은 군부대 표준규격을 적용하고, 개발 제품에 대한 성능평가는 군부대 및 경찰사격장 및 전술훈련장에 설치하여 사용자 요구사항을 기준으로 테스트 및 평가하여, 소대급 이하 전문 사격 및 전술훈련용 장비를 개발한다. 실질적인 소대급 이하 사격 및 전술훈련용으로 레이저 발사기, 격발장치, 감적장치, 각종 제어모듈 개발을 통하여 유 무선 송수신을 체계화하여 통합 제어 시스템을 구축함으로써, 실제 총기에 레이저 발사기를 부착하여 사격 및 전술훈련용으로 다양한 기술 확보를 통하여 관련 시장 선점 및 관련 산업활성화에 기대할 것으로 전망된다.

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The Development of Tactical Training Evaluation System using WMN (WMN 기반 전술훈련 평가시스템(TTES) 개발)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.191-196
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    • 2012
  • The tactical training system that was applied to wire at open terrain and field is no training accomplishment in conformity with battlefield situation portrayal. Therefore, this paper developed the tactical training and evaluation system for growing fruitfully that is installed as a tactical training monitoring system by USN WMN through controlled sensing interlock for collecting sensing data and guaranteed training equipment status and report training result for serviceability of manager. additionally we implemented controller for managing server of sending and manipulating of being gathered training data by sensor using USN and system as GUI methods. This system is easy for adapting new and improved protocol in order to processing many function of H/W and algorithms which is generated by controlled system is applicable easily.

The Wireless Controller using PCB mounted PIC MICOM Control Method for Tactical Training (PIC MICOM 전술훈련용 무선 센서 컨트롤러)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.51-56
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    • 2012
  • Nowadays, For that reason, the tactical training system that were applied to recruit training center and police training, a real-life survivor game place is a drill using conventional training methods that there is no special training system at open terrain and field, there is no training accomplishment in conformity with battlefield situation portrayal. Therefore, this paper developed the tactical training evaluation system and real-time monitoring system that is compensated the defect and controlled sensing, interlock with PC as wireless a way of GUI using PCB mounted MICOM. This system evaluate drill that regulate sensor control module, tactical training system remotely according to what they should do, is installed to fit the occasion as to be reflected or transmission choosingly and is a 24V H/W drive module.

A Study on modifying OSPF protocol for wireless tactical backbone networks (무선 전술 백본망을 위한 OSPF 프로토콜 수정 방안)

  • Yoon-Young Sung;Sung-Sook Kook;Moon-Jeong Chang;Mee-Jeong Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.1336-1339
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    • 2008
  • 최근, 우리 군에서는 무선을 기반으로 하는 차세대 전술통신 체계인 전술 종합 정보 통신 체계 (TICN: Tactical Information Communication Network) 구축 사업을 진행하고 있다. 이 시스템의 백본 역할을 수행하는 TICN 전달망에서의 라우팅 알고리즘은 기존 인터넷에서 사용 중인 표준 라우팅 알고리즘과는 다른 특성이 요구된다. 즉 무선전송 링크의 특성 및 재밍 등의 영향으로 링크 상태가 불안정한 상황에서도 생존성과 안정성이 요구되는 군 전술망 환경에 적합하여야 하며, TICN 전달망의 자원 효율성도 최대화할 수 있어야 한다. 그러므로 본 논문에서는 기존의 인터넷 표준 라우팅 프로토콜들 중에서 네트워크 상태변화에 신속하게 대처할 수 있으며, 이미 널리 사용되고 있는 OSPF 프로토콜을 TICN 전달망에 적합한 라우팅 프로토콜이 되도록 수정하고자 한다. 이를 위해 라우팅 프로토콜의 대상 네트워크가 유선망에서 무선 전술 백본망으로 변경됨에 따라 튜닝될 필요가 있는 프로토콜 파라미터들을 추출하고, 시뮬레이션을 통해 추출한 파라미터들의 값들을 튜닝 하고자 한다.

A Standardized Design Method of Weapon Information Exchange for Interoperability with Several Kinds of Command and Control System (이기종 지휘통제체계 연동을 위한 무장정보 처리 표준화 설계 방안)

  • Shin, JinBeom;Bae, JungIl;Lee, DongGowan;Koh, Hye-Seung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.6
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    • pp.771-778
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    • 2015
  • In this paper, we have proposed a design method for standardization of weapon information exchange between a weapon control computer of guided missile system and a high echelon command and control system. Because the weapon control computer based on diverse combat platforms is operated with several kinds of a high echelon system, it is necessary to provide a standardized design method for weapon information exchange between mutual system. In fact, it is possible to standardize a interface design specification of weapon information message because weapon information message is closely related to standard tactical data link message. It is essential that the interface design specification of weapon information is submitted to that of tactical data link information. It seems that this interface design specification is very useful in development process of the future weapon system.

Design and Implementation of GIS Based Automatic Terrain Analysis System for Field Operation

  • Kim, Kyoung-Ok;Yang, Young-Kyu;Lee, Jong-Hoon;Choi, Kyoung-Ho;Jung, In-Sook;Kim, Tae-Kyun
    • Korean Journal of Remote Sensing
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    • v.10 no.2
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    • pp.121-132
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    • 1994
  • A GIS based tactical terrain analysis system named ATTAS(Army Tactical Terrain Analysis Software) has been designed and implemented to support the field commanders for enhancing the capabiliy of their unit and efficiency of weapon system. This system is designed to provide computer graphics environment in which the analyst can interactively operate the entire analyzing process such as selecting the area of interest, performing analysis functions, simulating required battlefield operation and display the results. This system can be divided into three major sections; the terrain analysis modules, utilites, and graphic editor. The terrain analysis module inclused surface analysis, line of sight analysis, enemy disposition, 3D display, radar coverage, logistic route analysis, shortest path analysis, atmospheric phenomena prediction, automated IPB (Inteligence preparation of Battlefield), and other applied analysis. A combination of 2D and 3D computer graphics techniques using the X-window system with OSF/Motif in UNIX workstation was adopted as the user interface. The integration technique of remotely sensed images and GIS data such as precision registration, overlay, and on-line editing was developed and implemented. An efficient image and GIS data management technique was also developed and implemented using Oracle Database Management System.