• Title/Summary/Keyword: TCP

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Enhanced TCP Congestion Control Mechanism for Networks with Large Bandwidth Delay Product (대역폭과 지연의 곱이 큰 네트워크를 위한 개선된 TCP 혼잡제어 메카니즘)

  • Park Tae-Joon;Lee Jae-Yong;Kim Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.3 s.345
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    • pp.126-134
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    • 2006
  • Traditional TCP implementations have the under-utilization problem in large bandwidth delay product networks especially during the startup phase. In this paper, we propose a delay-based congestion control(DCC) mechanism to solve the problem. DCC is subdivided into linear and exponential growth phases. When there is no queueing delay, the congestion window grows exponentially during the congestion avoidance period. Otherwise, it maintains linear increase of congestion window similar to the legacy TCP congestion avoidance algorithm. The exponential increase phase such as the slow-start period in the legacy TCP can cause serious performance degradation by packet losses in case the buffer size is insufficient for the bandwidth-delay product, even though there is sufficient bandwidth. Thus, the DCC uses the RTT(Round Trip Time) status and the estimated queue size to prevent packet losses due to excessive transmission during the exponential growth phase. The simulation results show that the DCC algorithm significantly improves the TCP startup time and the throughput performance of TCP in large bandwidth delay product networks.

TCP Performance Improvement Scheme Using 802.11 MAC MIB in the Wireless Environment (무선 환경에서 802.11 MAC의 MIB 정보를 이용한 TCP 성능 개선 방법)

  • Shin, Kwang-Sik;Kim, Ki-Won;Yoon, Jun-Chul;Kim, Kyung-Sub;Jang, Mun-Suck;Choi, Sang-Bang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.7B
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    • pp.477-487
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    • 2008
  • Congestion control of the TCP reduces transmission rate when it detects packet loss because packet loss origines from congestion in the wired network. In the wireless network, packet loss comes from channel errors. Wired TCP degrades performance when there are wireless losses because it does not classify type of loss. These day, there are many researches which classify type of loss between congestion loss and wireless loss for wired-wireless hybrid network. For wireless TCP, many of existing algorithms are based on the estimated bandwidth or variations of packet arrival time. In this paper, we propose a new TCP scheme to distinguish the wireless packet losses from the congestion packet losses using MIB of the IEEE 802.11 MAC. We perform excessive simulations using the NS-2 network simulator and analyze the simulation results to compare the performance of the proposed algorithm to other well-known algorithms. From simulation results, we know that proposed algorithm improves performance about 12% and 32% compared with Spike algorithm and mBiaz algorithm, respectively.

TCP Performance improvement over Asymmetric Bandwidth Satellite Network using ACK filtering and Packet scheduling (비대칭 대역폭 위성망에서의 TCP 성능 향상을 위한 단말국 ACK 필터링 및 패킷 스케줄링 기법)

  • Kim, YongSin;Choi, Hoon;Ahn, Jaeyoung;Kim, Younghan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.37 no.4
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    • pp.1-8
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    • 2000
  • A defect of decrease in TCP throughput can be investigated in asymmetric environment of different uplink and downlink bandwidths. Under two-way TCP traffic, the total link utilization is decreased by the successive injection of data packets in buffer. To solve these problems, terminal ACK filtering and packet scheduling mechanisms are introduced in this paper. ACK filtering eliminates the buffered ACK packets and transmits recent ACK packets in the uplink with limited bandwidth. Packet scheduling is the method of preventing 'clustering' and 'ack compression' states which are generated in the two-way TCP traffic. The guarantee of the data traffic in reverse TCP connection and the high throughput in forward TCP connection are investigated by simulation.

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Congestion Control Scheme for Efficient Multimedia Transmission in Broadband Wireless Networks (광대역 무선 네트워크에서 효율적인 멀티미디어 전송을 위한 혼잡 제어 기법)

  • Lee, Eunjae;Chung, Kwangsue
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1599-1609
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    • 2014
  • TCP does not ensure the bandwidth and delay bound required for multimedia streaming services in broadband wireless network environments. In this paper, we propose a new congestion control scheme for efficient multimedia transmission, called COLO TCP (Concave Increase Slow Start Logarithmic Increase Congestion Avoidance TCP). The COLO TCP prevents the burst packet loss by applying the concave increase algorithm in slow start phase. In the congestion avoidance phase, COLO TCP uses the logarithmic increase algorithm that quickly recovers congestion window after packet loss. To highly utilize network bandwidth and reduce packet loss ratio, COLO TCP uses additive increase algorithm and adaptive decrease algorithm. Through simulation results, we prove that our COLO TCP is more robust for random loss. It is also possible for efficient multimedia transmission.

Enhanced Snoop Protocol for Improving TCP Throughput in Wireless Links (무선 링크에서 TCP 처리율 향상을 위한 Enhanced Snoop 프로토콜)

  • Cho Yong-bum;Won Gi-sup;Cho Sung-joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6B
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    • pp.396-405
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    • 2005
  • Snoop protocol is one of the efficient schemes to compensate TCP packet loss and enhance TCP throughput in wired-cum-wireless networks. However, Snoop protocol has a problem; it cannot perform local retransmission efficiently under the bursty-error prone wireless link. In this paper, we propose Enhanced Snoop(E-Snoop) protocol to solve this problem of Snoop protocol. With E-Snoop protocol, packet losses can be noticed by receiving new ACK packets as well as by receiving duplicate ACK packets or local retransmission timeout. Therefore, TCP throughput can be enhanced by fast recognition of bursty packet losses and fast local retransmissions. From the simulation results, E-Snoop protocol can improve TCP throughput more efficiently than Snoop protocol and can yield more TCP improvement especially in the channel with high packet loss rates.

SACK-SNOOP Protocol for Wireless TCP Performance Improvement (무선 TCP 성능 향상을 위한 SACK-SNOOP 프로토콜)

  • Ahn, Chi-Hyun;Kim, Hyung-Chul;Woo, Jong-Jung;Kim, Jang-Hyung;Lee, Dae-Young;Jun, Kye-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.392-401
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    • 2007
  • Wireless network has high BER characteristic because of path loss, fading, noise and interference. Many packet losses occur without any congestion in wireless network. Therefore, many wireless TCP algorithms have been proposed. SNOOP, one of wireless TCP algorithms, hides packet losses for Fixed Host and retransmits lost packets in wireless network. However, SNOOP has a weakness for bust errors in wireless network. This paper proposes the SACK-SNOOP to improve TCP performance based on SNOOP and Freeze-TCP that use ZWA messages in wireless network. This message makes FH stop sending packets to MH. BS could retransmit error packets to MH for this time. SACK-SNOOP use improved Selective ACK, thereby reducing the number of packet sequences according to error environment. This method reduces the processing time for generation, transmission, analysis of ACK. This time gain is enough to retransmit local burst errors in wireless link. Furthermore, SACK-SNOOP can manage the retransmitted error by extending delay time to FH. The simulation shows that our proposed protocol is more effective for packet losses in wireless networks.

A Study on the Covert Channel Detection in the TCP/IP Header based on the Support Vector Machine (Support Vector Machine 기반 TCP/IP 헤더의 은닉채널 탐지에 관한 연구)

  • 손태식;서정우;서정택;문종섭;최홍민
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.14 no.1
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    • pp.35-45
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    • 2004
  • In explosively increasing internet environments, information security is one of the most important consideration. Nowadays, various security solutions are used as such problems countermeasure; IDS, Firewall and VPN. However, basically internet has much vulnerability of protocol itself. Specially, it is possible to establish a covert channel using TCP/IP header fields such as identification, sequence number, acknowledge number, timestamp and so on. In this Paper, we focus cm the covert channels using identification field of IP header and the sequence number field of TCP header. To detect such covert channels, we used Support Vector Machine which has excellent performance in pattern classification problems. Our experiments showed that proposed method could discern the abnormal cases(including covert channels) from normal TCP/IP traffic using Support Vector Machine.

Implementation of High Performance TCP Proxy Logic against TCP Flooding Attack on Network Interface Card (TCP 플러딩 공격 방어를 위한 네트워크 인터페이스용 고성능 TCP 프락시 제어 로직 구현)

  • Kim, Byoung-Koo;Kim, Ik-Kyun;Kim, Dae-Won;Oh, Jin-Tae;Jang, Jong-Soo;Chung, Tai-Myoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.2
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    • pp.119-129
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    • 2011
  • TCP-related Flooding attacks still dominate Distributed Denial of Service Attack. It is a great challenge to accurately detect the TCP flood attack in hish speed network. In this paper, we propose the NIC_Cookie logic implementation, which is a kind of security offload engine against TCP-related DDoS attacks, on network interface card. NIC_Cookie has robustness against DDoS attack itself and it is independent on server OS and external network configuration. It supports not IP-based response method but packet-level response, therefore it can handle attacks of NAT-based user group. We evaluate that the latency time of NIC_Cookie logics is $7{\times}10^{-6}$ seconds and we show 2Gbps wire-speed performance through a benchmark test.

Performance Comparison of TCP and SCTP in Wired and Wireless Internet Environment (유무선 인터넷 환경에서 TCP와 SCTP의 성능 비교)

  • Sasikala, Sasikala;Seo, Tae-Jung;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.287-299
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    • 2008
  • HTTP is one of the most widely used protocols of the WWW. Currently it uses TCP as the transport layer protocol to provide reliability. The HTTP uses separate TCP connection for each file request and adds unnecessary head-of-line blocking overhead for the file retrieval. The web application is short sized and affected by the increased handover latency of TCP in wireless environment. SCTP has attractive features such as multi-streaming and multi-homing. SCTP's multi-streaming and multi-homing avoid head-of-line blocking problem of TCP and reduce handover latency of TCP in wired and wireless environment. Mean response time is the important measure in most web application. In this paper, we present the comparison of mean response time between HTTP over SCTP with that of HTTP over TCP in wired and wireless environments using NS-2 simulator. We measured mean response time for varying packet loss rate, bandwidth, RTT, and the number of web objects in wired environment and mean response time and packet loss rate for varying moving speed and region size in wireless environment. Our experimental result shows that SCTP reduces the mean response time of TCP based web traffic.

Implementation of a TCP/IP Offload Engine Using Lightweight TCP/IP on an Embedded System (임베디드 시스템상에서 Lightweight TCP/IP를 이용한 TCP/IP Offload Engine의 구현)

  • Yoon In-Su;Chung Sang-Hwa;Choi Bong-Sik;Jun Yong-Tae
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.7
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    • pp.413-420
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    • 2006
  • The speed of present-day network technology exceeds a gigabit and is developing rapidly. When using TCP/IP in these high-speed networks, a high load is incurred in processing TCP/IP protocol in a host CPU. To solve this problem, research has been carried out into TCP/IP Offload Engine (TOE). The TOE processes TCP/IP on a network adapter instead of using a host CPU; this reduces the processing burden on the host CPU. In this paper, we developed two software-based TOEs. One is the TOE implementation using an embedded Linux. The other is the TOE implementation using Lightweight TCP/IP (lwIP). The TOE using an embedded Linux did not have the bandwidth more than 62Mbps. To overcome the poor performance of the TOE using an embedded Linux, we ported the lwIP to the embedded system and enhanced the lwIP for the high performance. We eliminated the memory copy overhead of the lwIP. We added a delayed ACK and a TCP Segmentation Offload (TSO) features to the lwIP and modified the default parameters of the lwIP for large data transfer. With the aid of these modifications, the TOE using the modified lwIP shows a bandwidth of 194 Mbps.