• 제목/요약/키워드: TASK-ORIENTED

검색결과 507건 처리시간 0.03초

TV 가이드 영역에서의 음성기반 멀티모달 사용 유형 분석 (Speech-Oriented Multimodal Usage Pattern Analysis for TV Guide Application Scenarios)

  • 김지영;이경님;홍기형
    • 대한음성학회지:말소리
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    • 제58호
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    • pp.101-117
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    • 2006
  • The development of efficient multimodal interfaces and fusion algorithms requires knowledge of usage patterns that show how people use multiple modalities. We analyzed multimodal usage patterns for TV-guide application scenarios (or tasks). In order to collect usage patterns, we implemented a multimodal usage pattern collection system having two input modalities: speech and touch-gesture. Fifty-four subjects participated in our study. Analysis of the collected usage patterns shows a positive correlation between the task type and multimodal usage patterns. In addition, we analyzed the timing between speech-utterances and their corresponding touch-gestures that shows the touch-gesture occurring time interval relative to the duration of speech utterance. We believe that, for developing efficient multimodal fusion algorithms on an application, the multimodal usage pattern analysis for the given application, similar to our work for TV guide application, have to be done in advance.

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A Study on the Explanation Scheme using Problem Solving Primitives

  • Lee, Gye Sung
    • International Journal of Advanced Culture Technology
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    • 제7권3호
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    • pp.158-165
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    • 2019
  • Knowledge based system includes tools for constructing, testing, validating and refining the system along with user interfaces. An important issue in the design of a complete knowledge based system is the ability to produce explanations. Explanations are not just a series of rules involved in reasoning track. More detailed and explicit form of explanations is required not only for reliable reasoning but also for maintainability of the knowledge based system. This requires the explanation mechanisms to extend from knowledge oriented analysis to task oriented explanations. The explicit modeling of problem solving structures is suggested for explanation generation as well as for efficient and effective reasoning. Unlike other explanation scheme such as feedback explanation, the detailed, smaller and explicit representation of problem solving constructs can provide the system with capability of quality explanation. As a key step to development for explanation scheme, the problem solving methods are broken down into a finer grained problem solving primitives. The system records all the steps with problem solving primitives and knowledge involved in the reasoning. These are used to validate the conclusion of the consultation through explanations. The system provides user interfaces and uses specific templates for generating explanation text.

A STUDY ON CULTURAL PRACTICES IN CONSTRUCTION CONTRACTING ORGANIZATIONS IN MALAYSIA

  • H. Abdul-Rahman;Wang Chen;Halimatun. Othman
    • 국제학술발표논문집
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    • The 2th International Conference on Construction Engineering and Project Management
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    • pp.169-178
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    • 2007
  • This paper has investigated the cultural practices influencing business performance and integrity in selected Malaysian contractors and has discussed culture related issues to improve the management of cultural capitals in the Malaysian construction industry. Issues of current enterprise culture and applicable cultural practices, leadership styles, enterprise axiology and integrity, cultural practices and loyalty, and identification of organizational culture are discussed during the semi-structured interviews and questionnaire survey. Conclusions has been drawn that the people oriented and task oriented management style have a similar quantity of supporters in Malaysian contractors. The integrity and profit are respectively identified as the enterprise axiology in the ethical and economic perspective. The monkey culture is considered as the most applicable type for the cultural practice and the current enterprise cultures applied in the Malaysian contractors are mostly positive to both the organizations and society.

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Why Do We Make Impulse Purchases in Live-streaming E-commerce?

  • Wenyan Jiang;Youngsok Bang
    • 아태비즈니스연구
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    • 제15권1호
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    • pp.15-31
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    • 2024
  • Purpose - This study explores the causes behind the high rate of impulse purchases in live streaming e-commerce. Design/methodology/approach - The research model is empirically validated with survey data collected from 324 respondents in China, using the Partial Least Squares (PLS) methodology. Findings - We found that the interactivity and visibility of live streaming are key in creating para-social relationships and perceived presence, leading to customers' impulse purchases. Research implications or Originality - This study deepens the understanding of consumers' impulse purchases in live-streaming e-commerce, revealing that para-social relationships and perceived presence developed through real-time interactions can increase impulse buying. It also highlights the differences between relationship-oriented and task-oriented interactions in fostering customers' perceived presence and para-social relationships in live streaming.

병원 간호조직문화와 조직성과에 관한 연구 (A Study on the relationship between nursing organizational culture and organizational performance)

  • 한수정
    • 간호행정학회지
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    • 제8권3호
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    • pp.441-456
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    • 2002
  • Purpose : This research is, by investigating the relations between the cultural types of a nursing organization in a hospital and performance, to ascertain the cultural types to be able to improve performance. Method : The data were gathered from 487 nurses and 328 patients who were in eight general hospitals by using the self-report type of questionnaires. The period of data collection was from August 10, 2000 to September 10, 2000. For this research, the following tools were used; the tools for measuring the organizational characteristics, organizational culture, and job satisfaction, the tool for measuring organizational commitment, and the tool for measuring patients' satisfaction. For data analysis the SPSS Win 7.5 program was used. Result : 1) There was a significant difference in the organizational culture type according to the establishment type of hospital. 2) In the relationship between organization characteristics and organizational culture of a hospital were correlated with the type of each culture(p=0.00). 3) In the relation between the organizational culture type of hospital and its performance, there was a strong positive correlation between innovation-oriented culture and job satisfaction. And relation-oriented culture and task-oriented culture showed that they had a weak positive correlation with job satisfaction(p=0.00). There were a positive correlation between affective commitment and relation-oriented, innovation-oriented cultures(p=0.00), and there were no culture type significantly related to continuance commitment and there was a weak positive correlation among normative commitment and innovation-oriented culture, relation-oriented culture(p=0.00). 4) The types to have an influence upon nurses' job satisfaction were innovation-oriented culture and relation-oriented culture. These had 34.5% of influence with job satisfaction.. The type of organizational culture did not influence continuance commitment, but it had an influence on affective commitment and normative commitment. And relation-oriented culture and innovation-oriented culture had 21% of an influence with affective commitment, and they had 9.5% of an influence with normative commitment. Conclusion : As the above mentioned research results, the organizational culture type was found which had an influence upon nurses' job satisfaction and organizational commitment and patients' satisfaction in nursing service. These results are very significant in having showed the persons in charge of nursing administration a basic data for creation of an effective organizational culture.

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이동 에이전트 엔진을 이용한 웹 기반 정보 검색 시스템의 설계 및 구현 (Design and Implementation of Web-based Information Searching System with Mobile Agent Engine)

  • 오동석;김승권;박순철
    • 한국산업정보학회논문지
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    • 제4권4호
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    • pp.79-87
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    • 1999
  • 본 논문은 소프트웨어 에이전트의 한 종류인 이동 에이전트를 이용한 검색 시스템에 관한 내용으로서, 분산된 여러 서버에 이동성이 있는 객체들을 보내어 주어진 일을 수행한 후 에이전트로 돌아와 웹서버에게 결과를 전해주고 이를 웹에서 보여주는 시스템의 설계 및 프로토타입을 제시한다. 시스템 설계는 표준화된 객체지향 모델링 언어인 UML을 이용한다. 기존의 많은 시스템에서는 분산된 자료를 얻는 데 있어 지속적인 네트워킹을 전제로 하지만 본 논문에서 제시한 시스템은 도중에 네트워킹이 되지 않아도 주어진 일을 끝까지 수행하며 나중에 네트워킹이 되면 원하는 자료를 얻을 수 있는 장점이 있다. 이 시스템의 구현을 위하여 이동 에이전트로서 IBM사의 순수 자바 제품인 AGLET을 사용한다.

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조명 설계 시스템을 위한 데이터베이스 개발에 관한 연구 (A Study on the Development of Database for Lighting Design System)

  • 조성오
    • 한국실내디자인학회논문집
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    • 제13권4호
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    • pp.196-203
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    • 2004
  • In The Lighting design is important to acknowledge appearance space. Development of artificial light makes a extension to life space in the Modern life. With the rapid development of efficient light sources, have lighting design acquired the tools that allow artificial lighting to be produced with adequate illuminance levels. However, by the task of defining the objectives and methods behind discipline, of deciding on the criteria by which the artificial lighting that is now provide many available data to be anpaied. The main concern is which illuminace levels and types of lighting will ensure optimum visual performance, high productive and safety at design which are affordable. This study is support to standard design process with material reflection rate, installing the lighting fixture, task illuminance level and automatic arithmetic calculation during the lighting design. Lighting Design database can check and support other final lighting level. A quantitative light that is primarily oriented toward providing a recommended illuminance level, the criterion of develop a concept that goes beyond the requirements that would ensure productivity and safety to meet the needs of the architecture and interior space. illuminance level is compose to space task and space code according to KS A 3011. To be able to design the visual effect of an environment the central reference quantity has to provided the Database.

작업지향형 매니퓰레이터 기구설계기법에 관한 연구 (A Study of Kinematic Selection and Design of Manipulator Aimed to Specified Task)

  • 이희돈;유승남;고광진;한창수
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2007년도 춘계학술대회A
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    • pp.939-944
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    • 2007
  • Generally, development of a robot capable of fast movements or high payloads is progressed by the analysis of dynamic characteristics, DOF positioning, actuator selection, structure of links, and so on. This paper highlights the design of a robot manipulator handled by a human for man-machine cooperation. The requirements of the proposed system include its having multi-DOF(Degree of Freedom)and the capacity for a high payload in the condition of its maximum reach. The primary investigation factors are motion range, performance within the motion area, and reliabilityduring the handling of heavy materials. Traditionally, the mechanical design of robots has been viewed as a problem of packaging motors and electronics into a reasonable structure. This process usually transpires with heavy reliance of designerexperience. Not surprisingly, the traditional design process contains no formally defined rules for achieving desirable results, as there is little opportunity for quantitative feedback during the formative stages. This work primarily focuses on the selection of proper joint types and link lengths, considering a specific task type and motion requirements of the heavy material handling.

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경쟁우위를 위한 고객만족 요인 연구 (의료기관의 서비스 중심으로) (A Study on the Service for Competitive Advantage (Base on the Service in Medical Institution))

  • 최우진
    • 한국컴퓨터정보학회논문지
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    • 제4권4호
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    • pp.251-259
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    • 1999
  • 서비스과업요인 변수가 고객만족과 어떠한 관계가 있는지를 서울, 인천 경기도의 병원(대학. 종합, 개인, 한의)을 대상으로 하여 의료서비스 과업의 요인(유형적품질, 유연성. 비용. 시간 및 관리기술) 그리고 기대요인, 고객만족의 각 요인 항목을 토대로 통계분석을 통해서 연구가설의 현실적 적합성을 연구하였다.

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저성능 자원에서 멀티 에이전트 운영을 위한 의도 분류 모델 경량화 (Compressing intent classification model for multi-agent in low-resource devices)

  • 윤용선;강진범
    • 지능정보연구
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    • 제28권3호
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    • pp.45-55
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    • 2022
  • 최근 자연어 처리 분야에서 대규모 사전학습 언어모델(Large-scale pretrained language model, LPLM)이 발전함에 따라 이를 미세조정(Fine-tuning)한 의도 분류 모델의 성능도 개선되었다. 하지만 실시간 응답을 요하는 대화 시스템에서 대규모 모델을 미세조정하는 방법은 많은 운영 비용을 필요로 한다. 이를 해결하기 위해 본 연구는 저성능 자원에서도 멀티에이전트 운영이 가능한 의도 분류 모델 경량화 방법을 제안한다. 제안 방법은 경량화된 문장 인코더를 학습하는 과제 독립적(Task-agnostic) 단계와 경량화된 문장 인코더에 어답터(Adapter)를 부착하여 의도 분류 모델을 학습하는 과제 특화적(Task-specific) 단계로 구성된다. 다양한 도메인의 의도 분류 데이터셋으로 진행한 실험을 통해 제안 방법의 효과성을 입증하였다.