• Title/Summary/Keyword: System-Level Simulator

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System Theoretic Representation of UI System and DEVS Modeling (시스템 형식론에 의한 사용자 인터페이스 시스템 표현과 DEVS 모델링)

  • 김은하;조대호
    • Journal of the Korea Society for Simulation
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    • v.8 no.4
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    • pp.137-154
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    • 1999
  • In this paper, we propose a software design method that will track the effects of modifications in a component to the rest of the components in the design phase. The prediction of the effects due to the design modifications before coding can be a valuable aid for the complex and large software development. Within the method, the target system is represented by the structured I/O system level specification which is one of the system representation level defined by the system theory. Then it is abstracted to the I/O system level. The DEVS (Discrete Event System Specification) model is constructed based on tile I/O system level specification. Finally, the DEVS model is simulated to generate the behavior of the software by the abstract simulator in DEVS simulation environment. As an application, the graphic user interface system of a metal grating production scheduling system is presented.

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Executable Specification based Design Methodology - MPEG Audio IMDCT Design and Functional Verification (Executable Specification 기법을 이용한 MPEG Audio용 IMDCT 설계 및 기능검증)

  • 박원태;조원경
    • Proceedings of the IEEK Conference
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    • 2000.06b
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    • pp.173-176
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    • 2000
  • Silicon semiconductor technology agree that the number of transistors on a chip will keep growing exponentially, and it is pushing technology toward the System-On-Chip. In SoC Design, Specification at system level is key of success. Executable Specification reduce verification time. This Paper describe the design of IMDCT for MPEG Audio Decoder employing system-level design methodology and Executable Specification Methodology in the VHDL simulator with FLI environment.

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A Design and Implementation of a Timing Analysis Simulator for a Design Space Exploration on a Hybrid Embedded System (Hybrid 내장형 시스템의 설계공간탐색을 위한 시간분석 시뮬레이터의 설계 및 구현)

  • Ahn, Seong-Yong;Shim, Jea-Hong;Lee, Jeong-A
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.459-466
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    • 2002
  • Modern embedded system employs a hybrid architecture which contains a general micro processor and reconfigurable devices such as FPGAS to retain flexibility and to meet timing constraints. It is a hard and important problem for embedded system designers to explore and find a right system configuration, which is known as design space exploration (DSE). With DES, it is possible to predict a final system configuration during the design phase before physical implementation. In this paper, we implement a timing analysis simulator for a DSE on a hybrid embedded system. The simulator, integrating exiting timing analysis tools for hardware and software, is designed by extending Y-chart approach, which allows quantitative performance analysis by varying design parameters. This timing analysis simulator is expected to reduce design time and costs and be used as a core module of a DSE for a hybrid embedded system.

System Level Simulation of CDMA Network with Adaptive Array

  • Chung, Yeong-Jee;Lee, Jae-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.4
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    • pp.755-764
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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System Level Network Simulation of Adaptive Array with Dynamic Handoff and Power Control (동적 핸드오프와 전력제어를 고려한 적응배열 시스템의 네트워크 시뮬레이션)

  • Yeong-Jee Chung;Jeffrey H. Reed
    • Journal of the Korea Society for Simulation
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    • v.8 no.4
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    • pp.33-51
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, Maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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Development and Analysis of Real-time Distributed Air Defense System Simulator Using a Software Framework (소프트웨어 프레임워크를 이용한 대공유도무기 실시간 분산 시뮬레이터 개발 및 분석)

  • Cho, Byung-Gyu;Youn, Cheong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.8 no.4 s.23
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    • pp.58-67
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    • 2005
  • To overcome limitations of test scope, schedule and cost, M&S(Modeling & Simulation) technique has been applied for T&E(Test and Evaluation) of the state-of-art weapon systems. This paper proposes an air defense simulation software framework to reduce both redundancy an[1 programming errors in system simulator. The proposed framework consists of a 'model' and a 'middleware' The 'middleware' is a reliable communication service layer that supports not only HLA(High Level Architecture) which is an international standard in M&S but also TCP/IP, UDP and etc. The main role of 'model' is to schedule and to run the real-time distributed simulation. The proposed framework has been applied to M-SAM(Middle range Surface to Air Missile) system simulator. The proposed framework's scheduling and communication performance results are satisfactory and were measured by hardwired NTP(Network Timer Protocol) time-stamp with GPS(Global Positioning System) timer for better precision.

Aero-Sim: An NS-2 Based simulator for Aeronautical Ad Hoc Networks

  • Luo, Qin;Wang, Junfeng;Wang, Xiaoqing;Wu, Ke
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.7
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    • pp.2548-2567
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    • 2015
  • Recently, there has been a clear trend towards the application of ad hoc networking technology in civil aviation communication systems, giving birth to a new research field, namely, aeronautical ad hoc networks (AANETs). An AANET is a special type of ad hoc wireless network with a significantly larger scale and distinct characteristics of its mobile nodes. Thus, there is an urgent need to develop a simulator to facilitate the research in these networks. In this paper, we present a network simulator, Aero-Sim, for AANETs. Aero-Sim, which is based on the freely distributed NS-2 simulator, enables detailed packet-level simulations of protocols at the MAC, link, network, transport, and application layers by composing simulations with existing modules and protocols in NS-2. Moreover, Aero-Sim supports three-dimensional network deployment. Through several case studies using realistic China domestic air traffic, we show that the proposed simulator can be used to simulate AANETs and can reproduce the real world with high fidelity.

Design and Implementation of an FPGA-based Real-time Simulator for a Dual Three-Phase Induction Motor Drive

  • Gregor, Raul;Valenzano, Guido;Rodas, Jorge;Rodriguez-Pineiro, Jose;Gregor, Derlis
    • Journal of Power Electronics
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    • v.16 no.2
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    • pp.553-563
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    • 2016
  • This paper presents a digital hardware implementation of a real-time simulator for a multiphase drive using a field-programmable gate array (FPGA) device. The simulator was developed with a modular and hierarchical design using very high-speed integrated circuit hardware description language (VHDL). Hence, this simulator is flexible and portable. A state-space representation model suitable for FPGA implementations was proposed for a dual three-phase induction machine (DTPIM). The simulator also models a two-level 12-pulse insulated-gate bipolar transistor (IGBT)-based voltage-source converter (VSC), a pulse-width modulation scheme, and a measurement system. Real-time simulation outputs (stator currents and rotor speed) were validated under steady-state and transient conditions using as reference an experimental test bench based on a DTPIM with 15 kW-rated power. The accuracy of the proposed digital hardware implementation was evaluated according to the simulation and experimental results. Finally, statistical performance parameters were provided to analyze the efficiency of the proposed DTPIM hardware implementation method.

Server and Client Simulator for Web-based 3D Image Communication

  • Ko, Jung-Hwan;Lee, Sang-Tae;Kim, Eun-Soo
    • Journal of Information Display
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    • v.5 no.4
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    • pp.38-44
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    • 2004
  • In this paper, a server and client simulator for the web-based multi-view 3D image communication system is implemented by using the IEEE 1394 digital cameras, Intel Xeon server computer and Microsoft's DirectShow programming library. In the proposed system, two-view image is initially captured by using the IEEE 1394 stereo camera and then, this data is compressed through extraction of its disparity information in the Intel Xeon server computer and transmitted to the client system, in which multi-view images are generated through the intermediate views reconstruction method and finally display on the 3D display monitor. Through some experiments it is found that the proposed system can display 8-view image having a grey level of 8 bits with a frame rate of 15 fps.

FSM Synthesis from High-Level Descriptions (상위 수준 기술로부터 순차 회로의 자동 생성)

  • 황선영;유진수
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.12
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    • pp.1906-1915
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    • 1990
  • A synthesis system generating sequential circuits from a high-level hardware descdription language CHDL, modelling language for Thor functional/behavioral simulator, is developed. In this paper, we describe the semantic analysis process, state minimization and state assignment algorithms. proposed assignment algorithm generates optimal state vectors using constraint matrix and similarity graph. Expremental results for MCNC benchmarks, standard test circuits, show that the system inplementing the proposed algorithms can be a viable tool for designing large finite state machines.

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